* Implement color palette generation for the boot splash images in the
generate_boot_screen build tool. Only 4-bit screen support is missing now.
* Adopted images.h with the new results from generate_boot_screen.
This should fix black boot screens for graphics cards that don't support
true color modes for the native resolution. I've tried to find the ticket,
#2177 almost looks like the one, but it looks more like the mode is out
of range if I understand the ticket right.
Thanks a lot, David, and sorry it took so very long to apply your patch!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27223 a95241bf-73f2-0310-859d-f6bbb57e9c96
default).
* Enlarged the serial buffer that is handed over to the kernel to 8192 bytes.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27067 a95241bf-73f2-0310-859d-f6bbb57e9c96
the kernel settings. Settings that were checked in the kernel (like on-screen
debug output) didn't work anymore, because when handing the settings over to
the kernel it would have copied only the old size part of the safemode file.
* Add a newline when the kernel and safemode settings are combined. Otherwise
the first safemode and last kernel setting would get lost if the kernel
settings file didn't end with a newline.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26992 a95241bf-73f2-0310-859d-f6bbb57e9c96
include the guard pages. Adjusted the kernel and boot loader code
accordingly -- the guard pages size is added/not removed respectively.
The stack size passed to _kern_spawn_thread() is now the actually usable
size, and it is no longer possible to specify a size smaller than or
equal to the guard pages size.
* vm_create_anonymous_area(): Precommit two pages maximum -- a stack with
only one page usable size obviously doesn't need two pages.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26819 a95241bf-73f2-0310-859d-f6bbb57e9c96
- iospace should now be initialized correctly, at least the kernel goes much further.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26726 a95241bf-73f2-0310-859d-f6bbb57e9c96
- add 040 cpu and mmu stuff
- use leftover from the page root table to put interrupt vector table to set VBR to
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26627 a95241bf-73f2-0310-859d-f6bbb57e9c96
- rewrote early_query() to use the TT0 mapping to remove the page_hole stuff.
- fixed natfeat, using a page set up from the bootloader for now as it wants physical address. At least it's enough to see from the debugger:
load kernel...
kernel entry at 8003711a
Welcome to kernel debugger output!
Haiku revision: 26582
PANIC: unknown cpu_type 68040
Welcome to Kernel Debugging Land...
Running on CPU 0
kdebug>
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26599 a95241bf-73f2-0310-859d-f6bbb57e9c96
bootloader's smp init and into its own unit.
ACPI tables can now generally be found with acpi_find_table(signature).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26538 a95241bf-73f2-0310-859d-f6bbb57e9c96
- disable tracing mmu
- make scratch buffer 8k as it's declared as such... that makes things much better indeed :)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26537 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed build: round_up() has been renamed to key_align().
* Whitespace cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26532 a95241bf-73f2-0310-859d-f6bbb57e9c96
- bitfield definitions of page dirs were reversed... 040 is still wrong though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26528 a95241bf-73f2-0310-859d-f6bbb57e9c96
- move part of mmu handling to mmu-dependant files and extend ops
- implemented 040 mmu init. doing so I spotted a bug in ARAnyM which ignored [ID]TT0. Linux likely doesn't use them but I was too lazy touse temporary page tables. I also noticed bitfields were in wrong order, to be fixed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26527 a95241bf-73f2-0310-859d-f6bbb57e9c96
though until we use ACPI for proper PCI IRQ routing through the IO APIC.
Therefore the IO APIC code path is not yet enabled and the IO APIC isn't used.
ISA interrupts would work though, as would PCI interrupts if you'd hardcode
them for your specific configuration.
Note that this change also modifies some parts in the bootloader and in the PIC
setup to make local APICs available even on non-SMP systems. This causes APIC
timers to be used instead the normal PIT if it is available (also on non-SMP
configurations).
Also fixes some general errors in SMP and PIC code as well as some code cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26492 a95241bf-73f2-0310-859d-f6bbb57e9c96
- calculate ram ranges, 1 for st ram, one for fast ram if available. The kernel won't differentiate yet though, we'll have problems with DMA later on...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26480 a95241bf-73f2-0310-859d-f6bbb57e9c96
- shuffle memory map
- set up transparent translations: first 32MB of RAM and last 16MB for IO space.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26478 a95241bf-73f2-0310-859d-f6bbb57e9c96
(for now).
* Inode::fSmallDataLock is now a recursive_lock, Journal::fLock is now
a recursive_lock, too, Journal::fEntriesLock is now a mutex, as is
BPlusTree::fIteratorLock.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26298 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Turn off text cursor when switching to text mode.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26222 a95241bf-73f2-0310-859d-f6bbb57e9c96
be put into a boot_item in frame_buffer_console_init().
* The VESA driver now supports gettings the EDID information as well; this
is necessary now, since the app_server no longer takes over the mode the
boot loader had chosen.
* Note, we might want to do this via vm86 instead in the future, and remove
the kernel part again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25786 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Use vm86 mode to call the VESA BIOS to do the actual mode switching by
providing an ioctl in the vesa driver.
* Fix vm86.h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25680 a95241bf-73f2-0310-859d-f6bbb57e9c96
to contain headers shared by kernel and userland (mainly libroot).
* Moved quite a few private kernel headers to the new location. Split
several kernel headers into a shared part and one that is still kernel
private. Adjusted all affected Jamfiles and source in the standard x86
build accordingly. The build for other architectures and for test code
may be broken.
* Quite a bit of userland code still includes private kernel headers.
Mostly those are <util/*> headers. The ones that aren't strictly
kernel-only should be moved to some other place (maybe
headers/private/shared/util).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25486 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Revised the RLE algorithm used for compressing the boot splash artwork to
handle uncompressed runs.
* Compress the RGB channels separately for improved efficiency.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24844 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Implemented RLE compression for the boot splash images, resulting in
smaller kernel and boot loader.
* Only the boot loader contains the RLE compressed images, the decompressed
buffer for the icons is passed to the kernel via kernel args.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24812 a95241bf-73f2-0310-859d-f6bbb57e9c96
MMU code reserves for the kernel, and we hit that limit recently with the
addition of the boot splash code.
* This fixes the boot crash as triggered by Stippi's recent changes to the
splash image.
* Cleanup (doxygen comments, line length).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24805 a95241bf-73f2-0310-859d-f6bbb57e9c96
The dividing line is back although with a little more spacing. Also the icon
spacing is a little increased and I added a subtle outline as well as a little
brighter background for the active icon look. The placement logic is now not
independant of each other anymore, otherwise I couldn't center both images
as a unit. But only the vertical placement is affected.
Comments as always on the commit mailing list... :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24796 a95241bf-73f2-0310-859d-f6bbb57e9c96
and setting the video mode. The result of this is a garbage display every other boot. By
introducing a small wait before doing the mode set, it works every time. Will see if I can
reduce the spin timer though with some more tests.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24794 a95241bf-73f2-0310-859d-f6bbb57e9c96
the icons are centered.
* The boot loader and kernel now use the placement info that
generate_boot_screen now generates.
* Made the code that draws the images handle the case where any of the images
is larger than the frame buffer.
* All drawing functions need to know the image width (analogous for bytes per
row).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24773 a95241bf-73f2-0310-859d-f6bbb57e9c96
item entry.
* The bios_ia32 video platform code now stores the available VESA modes in
the new vesa_modes kernel_args field.
* When configuring a VESA mode via settings file, it's no longer needed to
specify the exact mode - the closest available mode is now used. This should
help with bug #1962.
* frame_buffer_console_init() now also creates a boot_item for the VESA modes
in the kernel_args.
* The VESA accelerant now filters the mode list to only contain modes that
are actually supported.
* Moved non-shared vesa driver data into its own file vesa_private.h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24675 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Refined the way how the default resolution is chosen: it now prefers the
above with hi/true color over a width of 800 in hi/true color over the
same order including palette modes.
* If no suitable mode could be found, it now chooses the first mode from the
list, if any, so that a VESA mode is always used when possible.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24648 a95241bf-73f2-0310-859d-f6bbb57e9c96
that they are ordered by size.
* This actually doesn't seem to be the case for all cards. Hence, we now
search for an appropriate mode only after we've collected all modes.
* Extended find_video_mode() to be able to ignore the height of a video mode;
that way, we can prefer a horizontal resolution of 800 without having to
care about the aspect ratio.
* This fixes bug #1975.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24619 a95241bf-73f2-0310-859d-f6bbb57e9c96
true color resolutions, the second pass that also takes those into account
will only be run if no mode could be found before.
* I hope this will improve Urias boot screen experience.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24609 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed the icons image, it was upside down.
* Support the new 24 bit boot screen images in the boot_loader and the kernel.
* Prepare the code for future indexed versions of the boot screen images.
But the generate_boot_screen tool currently does not generate those.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24449 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added the feature of an animated boot screen (icons lighting up at
different boot stages).
* Added first version of new boot splash images, generated by the new
hsbg tool. (Also finally contains the "new" Haiku logo.)
changes by myself:
* Added Artur to the contributors list in About System.
* Fixed some left overs in the patch, kept tracing turned off.
TODO:
* Remove the need for hard coding the icon positions. (Maybe generate
those from hsbg and put them into images.h? Have user provide icon
spacing/offsets at the command line for hsbg?)
* Rename the stages to something meaningful.
* Use hsbg as a build system tool and generate images.h during build
from PNGs provided in the artwork folder.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24434 a95241bf-73f2-0310-859d-f6bbb57e9c96
maybe users on older hardware prefer 16 bpp, but that should be fixed by
supporting a vesa config file instead.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24167 a95241bf-73f2-0310-859d-f6bbb57e9c96
confirmation after sending off the startup IPIs. We simply moved on and setup
the temporary stack address for the next CPU to be started. With this it was
possible that the trampoline code did not manage to load the address before
we overwrote it. So for configurations with more than two CPUs it was possible
that two CPUs were setup to the same kernel stack which could have caused all
sorts of things - most likely a tripple fault and a reboot. On real hardware
this seems very unlikely but it was easily reproducible with QEMU and -smp >2.
We now use the shared trampoline stack to implement a notification mechanism.
The trampoline code will clear the stack location variable once it has loaded
everything it needs from the trampoline stack. On the other side
smp_boot_other_cpus() will wait for this variable to be cleared after it sent
the startup IPIs so that it knows when it can safely move on and overwrite the
area to boot the next CPU.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23800 a95241bf-73f2-0310-859d-f6bbb57e9c96
* map haiku console colors to atari's palette.
* move the stack up for testing.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23769 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Put cookies and error stuff to toscalls.c.
* dump all cookies instead of fixed list.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23582 a95241bf-73f2-0310-859d-f6bbb57e9c96
Now starts doing stuff in the loader when bootstrapping the .prg from ARAnyM.
For now it just dumps the cookies.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23552 a95241bf-73f2-0310-859d-f6bbb57e9c96
* More test code
* it actually runs now, till _start.
However, calling TOS from C is broken: we use 32 bit param alignment on funcs, but TOS expects 16 bit... need to use asm macros instead of funcs.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23531 a95241bf-73f2-0310-859d-f6bbb57e9c96
* also added fake FAT descriptors to avoid crashing TOS, but it doesn't boot yet as floppy.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23525 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added tool to calculate the checksum (TOS wants a real one to 1234, not aa55).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23483 a95241bf-73f2-0310-859d-f6bbb57e9c96
* remove some unneeded stuff in start.
* we just quit the boot prg instead of rebooting (should try Puntaes also)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23440 a95241bf-73f2-0310-859d-f6bbb57e9c96
23139 into trunk, with roughly the following changes (for details svn
log the branch):
* The int 99 syscall handler is now fully in assembly.
* Added a sysenter/sysexit handler and use it on Pentiums that support
it (via commpage).
* Got rid of i386_handle_trap(). A bit of functionality was moved into
the assembly handler which now uses a jump table to call C functions
handling the respective interrupt.
* Some optimizations to get user debugger support code out of the
interrupt handling path.
* Introduced a thread::flags fields which allows to skip handling of
rare events (signals, user debug enabling/disabling) on the
common interrupt handling path.
* Got rid of the explicit iframe stack. The iframes can still be
retrieved by iterating through the stack frames.
* Made the commpage an architecture independent feature. It's used for
the real time data stuff (instead of creating a separate area).
* The x86 CPU modules can now provide processor optimized versions for
common functions (currently memcpy() only). They are used in the
kernel and are provided to the userland via commpage entries.
* Introduced build system feature allowing easy use of C structure
member offsets in assembly code.
Changes after merging:
* Fixed merge conflict in src/system/kernel/arch/x86/arch_debug.cpp
(caused by refactoring and introduction of "call" debugger command).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23370 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Minor style cleanup in the conversion factor calculation
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23217 a95241bf-73f2-0310-859d-f6bbb57e9c96
* When disabling SMP initialization of those parts is avoided so it works more cleanly
* Moved smp_find_mp_config() into smp_init() and moved MPS specific parts into smp_do_mp_config()
* Removed the global floating struct, if found it is now passed into smp_do_mp_config() like it is done for ACPI
* Made the file a bit more C++, applied coding style to some variable names and unified/improved some of the debug output
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23216 a95241bf-73f2-0310-859d-f6bbb57e9c96
the problem that the parent partition was still referenced in some cases.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23172 a95241bf-73f2-0310-859d-f6bbb57e9c96
and it's checked if a chunk is already in the free list, and if any chunk
has an invalid size. It's defined for now.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23171 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Insert the pause op in all spin wait loops (as macro for platform independent sources or as inline assembly on x86 only files)
* Fix some warnings with tracing on and extended some output
* Minor cleanups here and there
The pause instruction is implemented since P4 systems but is fully backwards compatible (it's a no-op prior to P4). According to Intel specs it reduces performance penalties as memory order violations can be avoided. Also power consumption is reduced. Most of all this will be beneficial to hyper-threading systems as it frees resources to the other logical processor when one logical processor executes a fast spinning loop.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23141 a95241bf-73f2-0310-859d-f6bbb57e9c96
* ACPI is evaluated first as it also handles things like multi core or hyper threading setups
* Removed other (disabled) hyper threading code per the notes in the corresponding ToDo
* Limit the detected CPU count to 2 for now as I wasn't able to get it working in either emulation nor real hardware with more than 2 CPUs
* Added a reserved byte to the mp_config_table struct, it worked only by luck as the compiler did padding there to get to the same size
I can now boot my Core 2 Quad with two out of four processors active :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23100 a95241bf-73f2-0310-859d-f6bbb57e9c96
passes that information on to the kernel. This should fix wrong bytes per row with
certain resolutions and graphics cards.
* The boot loader now recognizes 15 bit modes that are advertised as 16 bit modes.
This should fix wrong colors in 16 bit modes on some cards.
* Reenabled setting MTRR for VESA mode - don't remember why I disabled it, but it
works fine on my test machines.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23006 a95241bf-73f2-0310-859d-f6bbb57e9c96
serial output, and puts it into the new kernel_args::debug_output field.
* syslog_init() will now check if there is anything in kernel_args::debug_output
and will put that into the syslog buffer.
* dump_block() now also prints an offset.
* Fixed warning in mmu.cpp.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23003 a95241bf-73f2-0310-859d-f6bbb57e9c96
does no longer give partitioning systems precedence over file systems.
The one with the greater identification priority wins. ATM, if a file
system wins, we still mount the first file system that recognized the
partition at all, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22446 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Changed ResAttr rule to allow not deleting the file before writing the
attributes.
* Added application signatures for the runtime_loader and zbeos, just so that
they may have an icon, too (hint, hint) :-)
* As a side effect, this also let's FileTypes handle these two as apps (even
though they aren't), so that I can close bug #606.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22412 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Images preloaded by the boot loader had to be modules to be of any use
to the kernel. Extended the mechanism so that any images not accepted
by the module code would later be tried to be added as drivers by the
devfs. This is a little hacky ATM, since the devfs manages the drivers
using a hash map keyed by the drivers inode ID, which those drivers
obviously don't have.
* The devfs emulates read_pages() using read(), if the device driver
doesn't implement the former (all old-style drivers), thus making it
possible to BFS, which uses the file cache which in turn requires
read_pages(), on the device. write_pages() emulation is still missing.
* Replaced the kernel_args::boot_disk structure by a KMessage, which can
more flexibly be extended and deals more gracefully with
arbitrarily-size data. The disk_identifier structure still exists,
though. It is added as message field in cases where needed (non net
boot). Moved the boot_drive_number field of the bios_ia32 platform
specific args into the message.
* Made the stage 1 PXE boot loader superfluous. Moved the relevant
initialization code into the stage 2 loader, which can now be loaded
directly via PXE.
* The PXE boot loader does now download a boot tgz archive via TFTP. It
does no longer use the RemoteDisk protocol (it could actually be
removed from the boot loader). It also parses the DHCP options in the
DHCPACK packet provided by PXE and extracts the root path to be
mounted by the kernel.
* Reorganized the boot volume search in the kernel (vfs_boot.cpp) and
added support for network boot. In this case the net stack is
initialized and the network interface the boot loader used is brought
up and configured. Since NBD and RemoteDisk are our only options for
net boot (and those aren't really configurable dynamically) ATM, the
the boot device is found automatically by the disk device manager.
Booting via PXE does work to some degree now. The most grievous problem
is that loading certain drivers or kernel modules (or related activity)
causes a reboot (likely a triple fault, though one wonders where our
double fault handler is on vacation). Namely the keyboard and mouse input
server add-ons need to be deactivated as well as the media server.
A smaller problem is the net server, which apparently tries to
(re-)configure the network interface we're using to boot, which
obviously doesn't work out that well. So, if all this stuff is disabled
Haiku does fully boot, when using the RemoteDisk protocol (not being
able to use keyboard or mouse doesn't make this a particular fascinating
experience, though ;-)). I had no luck with NBD -- it seemed to have
protocol problems with the servers I tried.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21611 a95241bf-73f2-0310-859d-f6bbb57e9c96
they have been mapped. The previous method relied on their physical
pages living in the identity mapped region, which they wouldn't, when
the boot loader allocated enough memory before.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21610 a95241bf-73f2-0310-859d-f6bbb57e9c96
32 MB the kernel's VM initialization code would run into trouble.
Accessing freshly mapped memory in the generic page mapper would
result in a page fault. To be investigated.
* Apparently in the boot loader the file systems are responsible for
resolving symbolic links (instead of the VFS). We do that now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21608 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Prepared for other uses than just boot floppies (/CDs). We first try to
inflate the contents of the given device at offset 0 before using the
floppy disk offset. This will make it easy to mount tgz files loaded via
network or built into the boot loader itself.
* Increased the max possible size of inflated data to 32 MB.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21583 a95241bf-73f2-0310-859d-f6bbb57e9c96
The solution is less than optimal, but should work for now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20722 a95241bf-73f2-0310-859d-f6bbb57e9c96
does. Marcus, what problem did you encounter?
The BuildPXEstage1 actions use "as" ATM, which is not correct, since it
should actually use the target platform assembler (i.e.
cross-compilation won't work). It should be replaced by $(TARGET_CC),
but that results in the following errors, when compiling with gcc 2.95.3:
/home/bonefish/develop/haiku/haiku/src/system/boot/platform/pxe_ia32/pxe_stage1.S:
Assembler messages:
/home/bonefish/develop/haiku/haiku/src/system/boot/platform/pxe_ia32/pxe_stage1.S:39:
Error: missing ')'
/home/bonefish/develop/haiku/haiku/src/system/boot/platform/pxe_ia32/pxe_stage1.S:96:
Error: `0x6(%edx)' is not a valid 16 bit base/index expression
/home/bonefish/develop/haiku/haiku/src/system/boot/platform/pxe_ia32/pxe_stage1.S:102:
Error: `0xa(%edx)' is not a valid 16 bit base/index expression
/home/bonefish/develop/haiku/haiku/src/system/boot/platform/pxe_ia32/pxe_stage1.S:127:
Error: `2(%edx)' is not a valid 16 bit base/index expression
/home/bonefish/develop/haiku/haiku/src/system/boot/platform/pxe_ia32/pxe_stage1.S:128:
Error: `0(%edx)' is not a valid 16 bit base/index expression
/home/bonefish/develop/haiku/haiku/src/system/boot/platform/pxe_ia32/pxe_stage1.S:147:
Error: `16(%ebx)' is not a valid 16 bit base/index expression
/home/bonefish/develop/haiku/haiku/src/system/boot/platform/pxe_ia32/pxe_stage1.S:149:
Error: `20(%ebx)' is not a valid 16 bit base/index expression
/home/bonefish/develop/haiku/haiku/src/system/boot/platform/pxe_ia32/pxe_stage1.S:173:
Error: `2(%edx)' is not a valid 16 bit base/index expression
/home/bonefish/develop/haiku/haiku/src/system/boot/platform/pxe_ia32/pxe_stage1.S:174:
Error: `0(%edx)' is not a valid 16 bit base/index expression
/home/bonefish/develop/haiku/haiku/src/system/boot/platform/pxe_ia32/pxe_stage1.S:298:
Error: `(%esi)' is not a valid 16 bit base/index expression
/home/bonefish/develop/haiku/haiku/src/system/boot/platform/pxe_ia32/pxe_stage1.S:299:
Error: `(%edi)' is not a valid 16 bit base/index expression
/home/bonefish/develop/haiku/haiku/src/system/boot/platform/pxe_ia32/pxe_stage1.S:306:
Error: `(%esi)' is not a valid 16 bit base/index expression
/home/bonefish/develop/haiku/haiku/src/system/boot/platform/pxe_ia32/pxe_stage1.S:307:
Error: `(%edi)' is not a valid 16 bit base/index expression
For the gcc 4 configuration all but the first errors disappear. It looks
like these are bugs in older assembler version. Any reasonable
work-around?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20043 a95241bf-73f2-0310-859d-f6bbb57e9c96
in addr_range.h to add ranges to the arrays. This fixes the crashing bug reported
by Larry Baydak.
* Added some more exported functions to kernel_args.cpp (prototypes are in addr_range.h).
* TODO: let the PPC/OpenFirmware implementation use those as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19739 a95241bf-73f2-0310-859d-f6bbb57e9c96
You can build it using:
TARGET_BOOT_PLATFORM=pxe_ia32 jam pxehaiku-loader
Building the PXE stage1 using:
TARGET_BOOT_PLATFORM=pxe_ia32 jam pxehaiku
is still broken. however, it can be build using:
cd src/system/boot/platform/pxe_ia32/
as -o pxe_stage1.o pxe_stage1.S
ld --oformat binary --Ttext 0x7C00 -o pxe_stage1.bin pxe_stage1.o
cp pxe_stage1.bin /tftpboot/pxehaiku
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19722 a95241bf-73f2-0310-859d-f6bbb57e9c96
EDID info from the monitor if available through VESA/DDC.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19588 a95241bf-73f2-0310-859d-f6bbb57e9c96
info to the serial line - not tested yet (as Qemu doesn't support DDC/EDID).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19580 a95241bf-73f2-0310-859d-f6bbb57e9c96
pretty close, and the number of loaded modules have a direct influence on
this (even though we're currently loading the symbols by default).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19320 a95241bf-73f2-0310-859d-f6bbb57e9c96
This allowes to actually execute the boot loader now.
Need to use Ingo's remote_disk_server now for booting.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19113 a95241bf-73f2-0310-859d-f6bbb57e9c96
offset was not changed correctly either: the order in which the
expression was evaluated was undefined; in fact, GCC 2.95.3 would use
the same buffer[index] twice.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19060 a95241bf-73f2-0310-859d-f6bbb57e9c96
Executing the stage2 loader works now, up to the point where mmu_init() reuses the same address space.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19033 a95241bf-73f2-0310-859d-f6bbb57e9c96
stuff of the boot loader to help with bug #238.
* Minor cleanup (added license headers, fixed debug output)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18977 a95241bf-73f2-0310-859d-f6bbb57e9c96
Fixed the build of most of targets using these rules. Though the build can be still broken, feel free to fix.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18521 a95241bf-73f2-0310-859d-f6bbb57e9c96
boot volume. The other (better) methods are now disabled in the boot loader.
This fixes bug #241.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16895 a95241bf-73f2-0310-859d-f6bbb57e9c96
information to identify the boot volume - if we want to be able to map all BIOS
drive IDs to the disks in the system, we need to do this always, though.
* Forgot to commit the updated disk_identifier.h in the last commit...
* Removed the unused dumpBlock() function from devices.cpp.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16892 a95241bf-73f2-0310-859d-f6bbb57e9c96
in order to differentiate boot disks. The kernel still ignores this wisdom, though,
bug #241 still remains open.
This currently only works correctly if the boot menu is opened, anyway.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16891 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Adapt other sources where needed (the boot loader's RootFileSystem still
used the old implementation).
* Implemented RootFileSystem::Rewind().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16889 a95241bf-73f2-0310-859d-f6bbb57e9c96
before another one in the list.
* The video modes in the boot loader are now sorted (by resolution, larger
resolution comes first). Doubled entries are automatically removed; this
fixes bug #192.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16572 a95241bf-73f2-0310-859d-f6bbb57e9c96
on at least one of my systems, it only works on 3 of them...).
* Added APM safemode setting.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16152 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Moved the Open Firmware function platform_get_next_device() from
the boot loader into the kernel (renamed to of_get_next_device()).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16101 a95241bf-73f2-0310-859d-f6bbb57e9c96
We don't do anything with it yet, though, so the BIOS will probably ignore us since
we are supposed to poll for events.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15900 a95241bf-73f2-0310-859d-f6bbb57e9c96
and 24 bits the set upper bits were overwriting the upper bits of
the word at the target location (usually something like a branch
instruction).
This is the kind of bug that easily take six hours to find, especially
when working with interrupt code and being convinced that the problem
must be related.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15879 a95241bf-73f2-0310-859d-f6bbb57e9c96
device in the Open Firmware implementation of boot loader and
pass its path to the kernel, where it's opened and used for
getting/setting the real time. The expensive atomic_*64() on PPC
32-bit make things a bit more complicated. Moreover, missing
64 bit multiplication and division instructions won't really
allow system_time() to be anywhere near as fast as on x86. :-/
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15837 a95241bf-73f2-0310-859d-f6bbb57e9c96
bus, and time base frequency) in the PPC boot loader, and propagate
them to the kernel via kernel_args.
* Now we use the correct time base frequency for timer calculations.
* Implemented PPC specific system info stuff. Added a few PPC CPU
types to <OS.h>.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15817 a95241bf-73f2-0310-859d-f6bbb57e9c96
According to the spec we need to set it before taking over the MMU,
but we can't call it before arch_mmu_init(), since we need the OF
to allocate the page table. So we do it after we have allocated
the new page table.
* Added PPC specific kernel_args: The virtual address ranges we want
to keep in the kernel. We fill that in with the translations we
find when initializing the MMU stuff. We remove the memory the
boot loader occupies from those. Besides the stack for the boot
loader only the OF stuff remains.
* arch_mmu_allocate() now starts to search at KERNEL_BASE for a free
virtual address when no particular address is requested. This saves
us further trouble in the kernel, since those allocations would
need to be remapped otherwise.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15780 a95241bf-73f2-0310-859d-f6bbb57e9c96
arch_mmu_allocate() to set the "cache inhibited" flag. One negative
effect was that for such memory the lwarx instruction (used by the
atomic_*() functions) does "... cause the system data storage error
handle to be invoked...", as the architecture specification puts it.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15759 a95241bf-73f2-0310-859d-f6bbb57e9c96
{HAIKU,HOST,TARGET}_KERNEL_PIC_{CC,LINK}FLAGS which define the
compiler/linker flags specifying the kind of position independence
the kernel shall have. For x86 we had and still have -fno-pic, but the
PPC kernel has -fPIE (position independent executable) now, as we
need to relocate it.
* The boot loader relocates the kernel now. Mostly copied the relocation
code from the kernel ELF loader. Almost completely rewrote the PPC
specific relocation code, though. It's more correct and more complete now
(some things are still missing though).
* Added boot platform awareness to the kernel. Moved the generic
Open Firmware code (openfirmware.c/h) from the boot loader to the kernel.
* The kernel PPC serial debug output is sent to the console for the time
being.
* The PPC boot loader counts the CPUs now and allocates the kernel stacks
(made OF device iteration a bit more flexible on the way -- the search
can be restricted to subtree). Furthermore we really enter the kernel...
(Yay! :-) ... and crash in the first dprintf() (in the atomic_set()
called by acquire_spinlock()). kprintf() works, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15756 a95241bf-73f2-0310-859d-f6bbb57e9c96
specifying whether only the exact supplied address is acceptable. If
false, the address is considered a hint only. It will be picked, if
available, otherwise a greater address is tried to be acquired, and
as last resort any address. This feature is only implemented for PPC.
It is needed since the preferred kernel text base address 0x80000000
might not be available (and actually isn't on my Mac mini).
* Fixed a bug in the PPC memory management code:
is_{virtual,physical}_allocated() were checking whether the given
range was completely contained by an existing range instead of
checking for intersection. As a consequence we could (and did) allocate
a range intersecting with already allocated ranges. The kernel segment
thus overwrote OF memory for instance.
* The ELF loader makes sure that it got both text and data segment of
the image to be loaded.
The PPC boot loader successfully loads kernel and modules now. Next
comes the hard part, I'm afraid.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15708 a95241bf-73f2-0310-859d-f6bbb57e9c96
platform_allocation_region(). Since the callback stuff doesn't seem to
work, the Open Firmware didn't ask us to allocate memory in turn, and
thus we didn't know about the range that had been mapped and reused it
later.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15699 a95241bf-73f2-0310-859d-f6bbb57e9c96
IP, and UDP, as well as a home brewn UDP based protocol, "remote disk",
which provides random access to a single remote file/device. The Open
Firmware flavored boot loader automatically initializes the net stack,
searches for a remote disk, and tries to boot from it, if the boot
device is a network device (e.g. when loading the boot loader via
TFTP).
This is quite nice for developing with a two-machine setup, since one
doesn't even need to install Haiku on the test machine anymore, but can
serve it directly from the development machine. When the networking
support in the kernel is working, this method could even be used to
fully boot, not just for loading kernel and initial modules.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15689 a95241bf-73f2-0310-859d-f6bbb57e9c96
argument value of 0 should only free the old allocation.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15688 a95241bf-73f2-0310-859d-f6bbb57e9c96
* bfs_inode must be packed, otherwise the structure is larger due to
different alignment requirements.
* The off_t array returned by bfs_inode::Values() is in on-disk
endianess. This was ignored in some places. Hope I squashed all
occurences.
Those fixes should probably be back-ported to the kernel add-on, too.
Will do that when I get to that point in the kernel, unless someone
beats me to it.
The PPC boot loader does at least find the kernel on a BFS volume now.
Haven't dared to let it be loaded yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15686 a95241bf-73f2-0310-859d-f6bbb57e9c96
of_call_method() which is actually an implementation of the
"call-method" client function.
* of_interpret() announced one less return value than actually needed.
Seemed to work anyway, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15683 a95241bf-73f2-0310-859d-f6bbb57e9c96
menu. The menu basically works, but has a couple of problems. The
harmless ones are graphical: we get cursor artifacts when the colors
are changed, and the item selection doesn't quite look as it should.
More serious is the lack of Home/End, Page Up/Down keys. All I read from
the console is a '\0' byte when such a key is pressed. The cursor keys
work fortunately. I mapped the functionality of Page Up/Down
additionally to the Left/Right cursor keys. So the menu should be usable
at least. I guess, I'll leave it in that state; Axel wants a graphical
menu anyway.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15589 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The boot loader now checks the CPU for the cpuid and rdtsc features, which we
currently both rely on.
* Removed old and no longer used stage2_priv.h header
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15534 a95241bf-73f2-0310-859d-f6bbb57e9c96