- move gBoot* out of the boot sector,
- fix the FAT params to actually indicate 1.44kB floppy,
- fix the FloppyDrive class to also use 18 sectors/track, so now tarfs won't get data from start of disk when on the middle.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30481 a95241bf-73f2-0310-859d-f6bbb57e9c96
- loop on Floprd() alternating sides every sect/track, currently hardcoded from the FAT bootblock as probing like the NetBSD loader asserts ARAnyM,
- print a dot / sector read in the great tradition of bootloaders,
- set gBootedFromImage correctly,
- fix the script, make it jam later on.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30455 a95241bf-73f2-0310-859d-f6bbb57e9c96
emulated ones on CD-boot). One of my laptops returns bogus drive parameters
and another one silently fails the read, previously preventing CD-boot on both.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30389 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Made the TimeZoneView less error prone, and also actually use Haiku code (the
previous check didn't work since it used #if, not #ifdef).
* Also took the liberty to rename our boot loader to haiku_loader, since I had
to update the nasm binary anyway. Updated the assembly sources to nasm 2.0.
* I haven't found where the synth location in the MIDI code is specified,
though.
* Also, NetBootArchive, and FloppyBootImage haven't been updated yet. Will do
so next.
* Some optional packages still put their license to beos/etc/licenses. I didn't
update them yet, as we'll probably do so anyway at some point. Also, I think
we might want to introduce a common/data/licenses instead for those.
* If you encounter any problems, please tell!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29876 a95241bf-73f2-0310-859d-f6bbb57e9c96
This allows to have the first item selected when entering a menu, since still
pressing space would not enter it unintentionally anymore, in case it's a sub-
menu again. Even though it makes some sense to have "Continue booting" selected
by default, it somehow feels more natural to have the first item always selected
instead. Thanks!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29832 a95241bf-73f2-0310-859d-f6bbb57e9c96
MPS table CPU entries for the enabled flag.
This caused Haiku to fail to boot under KVM on Linux.
Thanks you, jkeeping.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29222 a95241bf-73f2-0310-859d-f6bbb57e9c96
sight. The comparison operator takes precedence over the binary ones.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29121 a95241bf-73f2-0310-859d-f6bbb57e9c96
- code is disabled yet as the bootloader doesn't have add_boot_item.. will need to pass via kernel args
- add a GetFileMap() method to the vfs, and implement it in FAT code.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28445 a95241bf-73f2-0310-859d-f6bbb57e9c96
chips due to possible timing issues.
* This means you will now get a 1024x768 boot screen on older hardware instead
of the one of your native resolution. If that always worked great for you,
and you want to be able to turn on using EDID information again, please yell.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28399 a95241bf-73f2-0310-859d-f6bbb57e9c96
the mode timing should be used.
* Apparently, some VBE3 implementations don't implement the CRTC support, and
they seem to fail when the SET_MODE_SPECIFY_CRTC bit is set.
* Therefore, we'll first try with timing, and if that fails, we'll try again
without it. This should bring back the boot screen for all those who had
problems with it before.
* Added tracing output of the CRTC to be used.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28398 a95241bf-73f2-0310-859d-f6bbb57e9c96
mode informations are available.
* This is passed to the graphics card when the mode is set in the hopes that it
will be more conforming.
* Not yet tested on real hardware, though, therefore the VESA driver doesn't
do anything like this yet. I will test next, but please report any problems
with this nonetheless.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28390 a95241bf-73f2-0310-859d-f6bbb57e9c96
Now the kernel panics in M68KAtari::InitTimer()... "WRITEME" :)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28008 a95241bf-73f2-0310-859d-f6bbb57e9c96
* memset() is now available through the commpage.
* CPU modules can provide a model-optimized memset().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27952 a95241bf-73f2-0310-859d-f6bbb57e9c96
subdirectories. Also moved the x86 kernel arch_string.S there.
* Moved memcpy.c from src/system/libroot/posix/string into the
arch/generic subdirectory.
* Dealt with the consequences of moving things around. Affected are also
the boot loader and runtime loader builds.
Adjust the m68k and ppc parts, too, but only the x86 build is tested.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27947 a95241bf-73f2-0310-859d-f6bbb57e9c96
letting the boot loader provide full paths for the pre-loaded images.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27753 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Reduced the kernel_args array size from 32 to 16 (7 are used on a normal
build).
* Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27690 a95241bf-73f2-0310-859d-f6bbb57e9c96
passed to the kernel with "boot" instead of the volume name; the kernel
mounts the boot volume always as "/boot".
* This should fix#2757.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27685 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Adjusted used files systems accordingly.
* BFS::Stream::GetName() was broken. It accessed the small data region
which wasn't loaded, since BFS::Stream derived from bfs_inode, which
is a variably-sized structure with the small data region at the end.
Changed that to a ref-counted, shared member instead.
* Implemented RootFileSystem::GetName().
* Added Directory::GetPath() to get a full path of the directory or an
entry.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27664 a95241bf-73f2-0310-859d-f6bbb57e9c96
the one specified. This should fix the "video mode out of range" message of
your monitor during boot, in case you had that one. Thanks to Hartmut Reh
for his help to be able to spot this.
* The mode returned by find_edid_mode(..., true) was never used.
* find_edid_mode() did not return any mode if there were no detailed modes
available.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27390 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Implement color palette generation for the boot splash images in the
generate_boot_screen build tool. Only 4-bit screen support is missing now.
* Adopted images.h with the new results from generate_boot_screen.
This should fix black boot screens for graphics cards that don't support
true color modes for the native resolution. I've tried to find the ticket,
#2177 almost looks like the one, but it looks more like the mode is out
of range if I understand the ticket right.
Thanks a lot, David, and sorry it took so very long to apply your patch!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27223 a95241bf-73f2-0310-859d-f6bbb57e9c96
default).
* Enlarged the serial buffer that is handed over to the kernel to 8192 bytes.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27067 a95241bf-73f2-0310-859d-f6bbb57e9c96
the kernel settings. Settings that were checked in the kernel (like on-screen
debug output) didn't work anymore, because when handing the settings over to
the kernel it would have copied only the old size part of the safemode file.
* Add a newline when the kernel and safemode settings are combined. Otherwise
the first safemode and last kernel setting would get lost if the kernel
settings file didn't end with a newline.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26992 a95241bf-73f2-0310-859d-f6bbb57e9c96
include the guard pages. Adjusted the kernel and boot loader code
accordingly -- the guard pages size is added/not removed respectively.
The stack size passed to _kern_spawn_thread() is now the actually usable
size, and it is no longer possible to specify a size smaller than or
equal to the guard pages size.
* vm_create_anonymous_area(): Precommit two pages maximum -- a stack with
only one page usable size obviously doesn't need two pages.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26819 a95241bf-73f2-0310-859d-f6bbb57e9c96
- iospace should now be initialized correctly, at least the kernel goes much further.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26726 a95241bf-73f2-0310-859d-f6bbb57e9c96
- add 040 cpu and mmu stuff
- use leftover from the page root table to put interrupt vector table to set VBR to
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26627 a95241bf-73f2-0310-859d-f6bbb57e9c96
- rewrote early_query() to use the TT0 mapping to remove the page_hole stuff.
- fixed natfeat, using a page set up from the bootloader for now as it wants physical address. At least it's enough to see from the debugger:
load kernel...
kernel entry at 8003711a
Welcome to kernel debugger output!
Haiku revision: 26582
PANIC: unknown cpu_type 68040
Welcome to Kernel Debugging Land...
Running on CPU 0
kdebug>
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26599 a95241bf-73f2-0310-859d-f6bbb57e9c96
bootloader's smp init and into its own unit.
ACPI tables can now generally be found with acpi_find_table(signature).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26538 a95241bf-73f2-0310-859d-f6bbb57e9c96
- disable tracing mmu
- make scratch buffer 8k as it's declared as such... that makes things much better indeed :)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26537 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed build: round_up() has been renamed to key_align().
* Whitespace cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26532 a95241bf-73f2-0310-859d-f6bbb57e9c96
- bitfield definitions of page dirs were reversed... 040 is still wrong though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26528 a95241bf-73f2-0310-859d-f6bbb57e9c96
- move part of mmu handling to mmu-dependant files and extend ops
- implemented 040 mmu init. doing so I spotted a bug in ARAnyM which ignored [ID]TT0. Linux likely doesn't use them but I was too lazy touse temporary page tables. I also noticed bitfields were in wrong order, to be fixed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26527 a95241bf-73f2-0310-859d-f6bbb57e9c96
though until we use ACPI for proper PCI IRQ routing through the IO APIC.
Therefore the IO APIC code path is not yet enabled and the IO APIC isn't used.
ISA interrupts would work though, as would PCI interrupts if you'd hardcode
them for your specific configuration.
Note that this change also modifies some parts in the bootloader and in the PIC
setup to make local APICs available even on non-SMP systems. This causes APIC
timers to be used instead the normal PIT if it is available (also on non-SMP
configurations).
Also fixes some general errors in SMP and PIC code as well as some code cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26492 a95241bf-73f2-0310-859d-f6bbb57e9c96
- calculate ram ranges, 1 for st ram, one for fast ram if available. The kernel won't differentiate yet though, we'll have problems with DMA later on...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26480 a95241bf-73f2-0310-859d-f6bbb57e9c96
- shuffle memory map
- set up transparent translations: first 32MB of RAM and last 16MB for IO space.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26478 a95241bf-73f2-0310-859d-f6bbb57e9c96
(for now).
* Inode::fSmallDataLock is now a recursive_lock, Journal::fLock is now
a recursive_lock, too, Journal::fEntriesLock is now a mutex, as is
BPlusTree::fIteratorLock.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26298 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Turn off text cursor when switching to text mode.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26222 a95241bf-73f2-0310-859d-f6bbb57e9c96
be put into a boot_item in frame_buffer_console_init().
* The VESA driver now supports gettings the EDID information as well; this
is necessary now, since the app_server no longer takes over the mode the
boot loader had chosen.
* Note, we might want to do this via vm86 instead in the future, and remove
the kernel part again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25786 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Use vm86 mode to call the VESA BIOS to do the actual mode switching by
providing an ioctl in the vesa driver.
* Fix vm86.h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25680 a95241bf-73f2-0310-859d-f6bbb57e9c96
to contain headers shared by kernel and userland (mainly libroot).
* Moved quite a few private kernel headers to the new location. Split
several kernel headers into a shared part and one that is still kernel
private. Adjusted all affected Jamfiles and source in the standard x86
build accordingly. The build for other architectures and for test code
may be broken.
* Quite a bit of userland code still includes private kernel headers.
Mostly those are <util/*> headers. The ones that aren't strictly
kernel-only should be moved to some other place (maybe
headers/private/shared/util).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25486 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Revised the RLE algorithm used for compressing the boot splash artwork to
handle uncompressed runs.
* Compress the RGB channels separately for improved efficiency.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24844 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Implemented RLE compression for the boot splash images, resulting in
smaller kernel and boot loader.
* Only the boot loader contains the RLE compressed images, the decompressed
buffer for the icons is passed to the kernel via kernel args.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24812 a95241bf-73f2-0310-859d-f6bbb57e9c96
MMU code reserves for the kernel, and we hit that limit recently with the
addition of the boot splash code.
* This fixes the boot crash as triggered by Stippi's recent changes to the
splash image.
* Cleanup (doxygen comments, line length).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24805 a95241bf-73f2-0310-859d-f6bbb57e9c96
The dividing line is back although with a little more spacing. Also the icon
spacing is a little increased and I added a subtle outline as well as a little
brighter background for the active icon look. The placement logic is now not
independant of each other anymore, otherwise I couldn't center both images
as a unit. But only the vertical placement is affected.
Comments as always on the commit mailing list... :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24796 a95241bf-73f2-0310-859d-f6bbb57e9c96
and setting the video mode. The result of this is a garbage display every other boot. By
introducing a small wait before doing the mode set, it works every time. Will see if I can
reduce the spin timer though with some more tests.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24794 a95241bf-73f2-0310-859d-f6bbb57e9c96
the icons are centered.
* The boot loader and kernel now use the placement info that
generate_boot_screen now generates.
* Made the code that draws the images handle the case where any of the images
is larger than the frame buffer.
* All drawing functions need to know the image width (analogous for bytes per
row).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24773 a95241bf-73f2-0310-859d-f6bbb57e9c96
item entry.
* The bios_ia32 video platform code now stores the available VESA modes in
the new vesa_modes kernel_args field.
* When configuring a VESA mode via settings file, it's no longer needed to
specify the exact mode - the closest available mode is now used. This should
help with bug #1962.
* frame_buffer_console_init() now also creates a boot_item for the VESA modes
in the kernel_args.
* The VESA accelerant now filters the mode list to only contain modes that
are actually supported.
* Moved non-shared vesa driver data into its own file vesa_private.h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24675 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Refined the way how the default resolution is chosen: it now prefers the
above with hi/true color over a width of 800 in hi/true color over the
same order including palette modes.
* If no suitable mode could be found, it now chooses the first mode from the
list, if any, so that a VESA mode is always used when possible.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24648 a95241bf-73f2-0310-859d-f6bbb57e9c96
that they are ordered by size.
* This actually doesn't seem to be the case for all cards. Hence, we now
search for an appropriate mode only after we've collected all modes.
* Extended find_video_mode() to be able to ignore the height of a video mode;
that way, we can prefer a horizontal resolution of 800 without having to
care about the aspect ratio.
* This fixes bug #1975.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24619 a95241bf-73f2-0310-859d-f6bbb57e9c96
true color resolutions, the second pass that also takes those into account
will only be run if no mode could be found before.
* I hope this will improve Urias boot screen experience.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24609 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed the icons image, it was upside down.
* Support the new 24 bit boot screen images in the boot_loader and the kernel.
* Prepare the code for future indexed versions of the boot screen images.
But the generate_boot_screen tool currently does not generate those.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24449 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added the feature of an animated boot screen (icons lighting up at
different boot stages).
* Added first version of new boot splash images, generated by the new
hsbg tool. (Also finally contains the "new" Haiku logo.)
changes by myself:
* Added Artur to the contributors list in About System.
* Fixed some left overs in the patch, kept tracing turned off.
TODO:
* Remove the need for hard coding the icon positions. (Maybe generate
those from hsbg and put them into images.h? Have user provide icon
spacing/offsets at the command line for hsbg?)
* Rename the stages to something meaningful.
* Use hsbg as a build system tool and generate images.h during build
from PNGs provided in the artwork folder.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24434 a95241bf-73f2-0310-859d-f6bbb57e9c96
maybe users on older hardware prefer 16 bpp, but that should be fixed by
supporting a vesa config file instead.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24167 a95241bf-73f2-0310-859d-f6bbb57e9c96
confirmation after sending off the startup IPIs. We simply moved on and setup
the temporary stack address for the next CPU to be started. With this it was
possible that the trampoline code did not manage to load the address before
we overwrote it. So for configurations with more than two CPUs it was possible
that two CPUs were setup to the same kernel stack which could have caused all
sorts of things - most likely a tripple fault and a reboot. On real hardware
this seems very unlikely but it was easily reproducible with QEMU and -smp >2.
We now use the shared trampoline stack to implement a notification mechanism.
The trampoline code will clear the stack location variable once it has loaded
everything it needs from the trampoline stack. On the other side
smp_boot_other_cpus() will wait for this variable to be cleared after it sent
the startup IPIs so that it knows when it can safely move on and overwrite the
area to boot the next CPU.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23800 a95241bf-73f2-0310-859d-f6bbb57e9c96
* map haiku console colors to atari's palette.
* move the stack up for testing.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23769 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Put cookies and error stuff to toscalls.c.
* dump all cookies instead of fixed list.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23582 a95241bf-73f2-0310-859d-f6bbb57e9c96
Now starts doing stuff in the loader when bootstrapping the .prg from ARAnyM.
For now it just dumps the cookies.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23552 a95241bf-73f2-0310-859d-f6bbb57e9c96
* More test code
* it actually runs now, till _start.
However, calling TOS from C is broken: we use 32 bit param alignment on funcs, but TOS expects 16 bit... need to use asm macros instead of funcs.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23531 a95241bf-73f2-0310-859d-f6bbb57e9c96
* also added fake FAT descriptors to avoid crashing TOS, but it doesn't boot yet as floppy.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23525 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added tool to calculate the checksum (TOS wants a real one to 1234, not aa55).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23483 a95241bf-73f2-0310-859d-f6bbb57e9c96
* remove some unneeded stuff in start.
* we just quit the boot prg instead of rebooting (should try Puntaes also)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23440 a95241bf-73f2-0310-859d-f6bbb57e9c96
23139 into trunk, with roughly the following changes (for details svn
log the branch):
* The int 99 syscall handler is now fully in assembly.
* Added a sysenter/sysexit handler and use it on Pentiums that support
it (via commpage).
* Got rid of i386_handle_trap(). A bit of functionality was moved into
the assembly handler which now uses a jump table to call C functions
handling the respective interrupt.
* Some optimizations to get user debugger support code out of the
interrupt handling path.
* Introduced a thread::flags fields which allows to skip handling of
rare events (signals, user debug enabling/disabling) on the
common interrupt handling path.
* Got rid of the explicit iframe stack. The iframes can still be
retrieved by iterating through the stack frames.
* Made the commpage an architecture independent feature. It's used for
the real time data stuff (instead of creating a separate area).
* The x86 CPU modules can now provide processor optimized versions for
common functions (currently memcpy() only). They are used in the
kernel and are provided to the userland via commpage entries.
* Introduced build system feature allowing easy use of C structure
member offsets in assembly code.
Changes after merging:
* Fixed merge conflict in src/system/kernel/arch/x86/arch_debug.cpp
(caused by refactoring and introduction of "call" debugger command).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23370 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Minor style cleanup in the conversion factor calculation
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23217 a95241bf-73f2-0310-859d-f6bbb57e9c96
* When disabling SMP initialization of those parts is avoided so it works more cleanly
* Moved smp_find_mp_config() into smp_init() and moved MPS specific parts into smp_do_mp_config()
* Removed the global floating struct, if found it is now passed into smp_do_mp_config() like it is done for ACPI
* Made the file a bit more C++, applied coding style to some variable names and unified/improved some of the debug output
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23216 a95241bf-73f2-0310-859d-f6bbb57e9c96
the problem that the parent partition was still referenced in some cases.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23172 a95241bf-73f2-0310-859d-f6bbb57e9c96
and it's checked if a chunk is already in the free list, and if any chunk
has an invalid size. It's defined for now.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23171 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Insert the pause op in all spin wait loops (as macro for platform independent sources or as inline assembly on x86 only files)
* Fix some warnings with tracing on and extended some output
* Minor cleanups here and there
The pause instruction is implemented since P4 systems but is fully backwards compatible (it's a no-op prior to P4). According to Intel specs it reduces performance penalties as memory order violations can be avoided. Also power consumption is reduced. Most of all this will be beneficial to hyper-threading systems as it frees resources to the other logical processor when one logical processor executes a fast spinning loop.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23141 a95241bf-73f2-0310-859d-f6bbb57e9c96
* ACPI is evaluated first as it also handles things like multi core or hyper threading setups
* Removed other (disabled) hyper threading code per the notes in the corresponding ToDo
* Limit the detected CPU count to 2 for now as I wasn't able to get it working in either emulation nor real hardware with more than 2 CPUs
* Added a reserved byte to the mp_config_table struct, it worked only by luck as the compiler did padding there to get to the same size
I can now boot my Core 2 Quad with two out of four processors active :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23100 a95241bf-73f2-0310-859d-f6bbb57e9c96
passes that information on to the kernel. This should fix wrong bytes per row with
certain resolutions and graphics cards.
* The boot loader now recognizes 15 bit modes that are advertised as 16 bit modes.
This should fix wrong colors in 16 bit modes on some cards.
* Reenabled setting MTRR for VESA mode - don't remember why I disabled it, but it
works fine on my test machines.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23006 a95241bf-73f2-0310-859d-f6bbb57e9c96
serial output, and puts it into the new kernel_args::debug_output field.
* syslog_init() will now check if there is anything in kernel_args::debug_output
and will put that into the syslog buffer.
* dump_block() now also prints an offset.
* Fixed warning in mmu.cpp.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23003 a95241bf-73f2-0310-859d-f6bbb57e9c96
does no longer give partitioning systems precedence over file systems.
The one with the greater identification priority wins. ATM, if a file
system wins, we still mount the first file system that recognized the
partition at all, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22446 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Changed ResAttr rule to allow not deleting the file before writing the
attributes.
* Added application signatures for the runtime_loader and zbeos, just so that
they may have an icon, too (hint, hint) :-)
* As a side effect, this also let's FileTypes handle these two as apps (even
though they aren't), so that I can close bug #606.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22412 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Images preloaded by the boot loader had to be modules to be of any use
to the kernel. Extended the mechanism so that any images not accepted
by the module code would later be tried to be added as drivers by the
devfs. This is a little hacky ATM, since the devfs manages the drivers
using a hash map keyed by the drivers inode ID, which those drivers
obviously don't have.
* The devfs emulates read_pages() using read(), if the device driver
doesn't implement the former (all old-style drivers), thus making it
possible to BFS, which uses the file cache which in turn requires
read_pages(), on the device. write_pages() emulation is still missing.
* Replaced the kernel_args::boot_disk structure by a KMessage, which can
more flexibly be extended and deals more gracefully with
arbitrarily-size data. The disk_identifier structure still exists,
though. It is added as message field in cases where needed (non net
boot). Moved the boot_drive_number field of the bios_ia32 platform
specific args into the message.
* Made the stage 1 PXE boot loader superfluous. Moved the relevant
initialization code into the stage 2 loader, which can now be loaded
directly via PXE.
* The PXE boot loader does now download a boot tgz archive via TFTP. It
does no longer use the RemoteDisk protocol (it could actually be
removed from the boot loader). It also parses the DHCP options in the
DHCPACK packet provided by PXE and extracts the root path to be
mounted by the kernel.
* Reorganized the boot volume search in the kernel (vfs_boot.cpp) and
added support for network boot. In this case the net stack is
initialized and the network interface the boot loader used is brought
up and configured. Since NBD and RemoteDisk are our only options for
net boot (and those aren't really configurable dynamically) ATM, the
the boot device is found automatically by the disk device manager.
Booting via PXE does work to some degree now. The most grievous problem
is that loading certain drivers or kernel modules (or related activity)
causes a reboot (likely a triple fault, though one wonders where our
double fault handler is on vacation). Namely the keyboard and mouse input
server add-ons need to be deactivated as well as the media server.
A smaller problem is the net server, which apparently tries to
(re-)configure the network interface we're using to boot, which
obviously doesn't work out that well. So, if all this stuff is disabled
Haiku does fully boot, when using the RemoteDisk protocol (not being
able to use keyboard or mouse doesn't make this a particular fascinating
experience, though ;-)). I had no luck with NBD -- it seemed to have
protocol problems with the servers I tried.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21611 a95241bf-73f2-0310-859d-f6bbb57e9c96
they have been mapped. The previous method relied on their physical
pages living in the identity mapped region, which they wouldn't, when
the boot loader allocated enough memory before.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21610 a95241bf-73f2-0310-859d-f6bbb57e9c96
32 MB the kernel's VM initialization code would run into trouble.
Accessing freshly mapped memory in the generic page mapper would
result in a page fault. To be investigated.
* Apparently in the boot loader the file systems are responsible for
resolving symbolic links (instead of the VFS). We do that now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21608 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Prepared for other uses than just boot floppies (/CDs). We first try to
inflate the contents of the given device at offset 0 before using the
floppy disk offset. This will make it easy to mount tgz files loaded via
network or built into the boot loader itself.
* Increased the max possible size of inflated data to 32 MB.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21583 a95241bf-73f2-0310-859d-f6bbb57e9c96