* Add crtControl global register
* Add grphUpdate storage
* Do some logical reordering of register writes
* Correct crt final power-on checks
* Enhance tracing
* Disable PLL, it is needed but seems to completely break
the modesetting resulting in black-screen-of-doom.
(fixing PLL set/calibration is now priority one)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42380 a95241bf-73f2-0310-859d-f6bbb57e9c96
sdl_e_type in network byte order, causing such a socket not to receive
anything.
When working around that by not using htons() on bind, sending would then fail
on such a socket because the byte order is actually required to be swapped
there.
* Extend the comment for the B_NET_FRAME_TYPE macro to document that the input
types are supposed to be in host byte order to avoid future confusion.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42357 a95241bf-73f2-0310-859d-f6bbb57e9c96
reserved amount was simply too small, but also works around address space
waste with many larger bitmaps.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42298 a95241bf-73f2-0310-859d-f6bbb57e9c96
Localize the mail server and preferences. Get rid of MDRLanguage.h.
The Japanese translation is attached to #7689. Please give a notice when it is in the translation system and the ticket can be closed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42268 a95241bf-73f2-0310-859d-f6bbb57e9c96
default_mail{_in|_out}_directory() methods in the BPrivate namespace.
* Used these methods in the inbound/outbound protocols.
* Moved WriteMessageFile() into the BPrivate namespace as well, and put its
prototype into a new header MailPrivate.h along with the new directory
getters.
* Removed the automatic copy to the sent directory again, and only have one
directory for incoming mail. Incidentally, this fixed#7509, although the
underlying filter restriction remains.
* Automatic whitespace cleanups, some style cleanups. Sorry for the mess.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42260 a95241bf-73f2-0310-859d-f6bbb57e9c96
exit info with some generic status.
* team_create_thread_start(), common_thread_entry(): Initializes the team's
exit info (if that's the main thread) before calling thread_exit(). Fixes
#7686.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42183 a95241bf-73f2-0310-859d-f6bbb57e9c96
partition_module_info::uninitialize().
* Implemented the hook for BFS.
* Implemented KFileSystem::Uninitialize().
Fixes failure to initialize a BFS initialized device with an intel partition
map.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42142 a95241bf-73f2-0310-859d-f6bbb57e9c96
destroy the partitioning system's on-disk structure.
* Adjusted the existing partitioning system implementations accordingly.
Actually implemented the hook for the intel partitioning system.
* Added Uninitialize() method to KDiskSystem and KPartitioningSystem. The latter
implements the method calling the new module hook.
* _user_uninitialize_partition(): Also let the disk system uninitialize the
on-disk structure.
This fixes the failure to initialize a disk device with BFS, when it contains a
valid partition map with at least one partition.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42140 a95241bf-73f2-0310-859d-f6bbb57e9c96
its size.
* Added "Display current boot loader log" item to the "Debug Options" boot
loader menu. It displays what the boot loader has logged so far. Might be
interesting for early boot issues when serial debugging is not possible.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42134 a95241bf-73f2-0310-859d-f6bbb57e9c96
* If we detect ACPI 2.0 or higher, the spec says we should use the XSDT rather
than the RSDT. Attempt to do so, falling back to the RSDT if the former fails
to be mapped/validated.
* Refactored acpi_find_table into a templated version to account for the fact
that the XSDT exports different pointer widths for its links to other tables
than the RSDT.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42133 a95241bf-73f2-0310-859d-f6bbb57e9c96
address protection bits as well as the wiring flags for an arbitrary address
in a team's address space. Will be used in the debugger for the purposes
of the memory inspector/editor, in order to determine whether it can in fact
allow editing for the currently inspected address range.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42129 a95241bf-73f2-0310-859d-f6bbb57e9c96
which don't wait for a character, but return -1 when no character is
available ATM. Implemented correctly for x86 only.
* Changed the semantics of the debugger_module_info::debugger_getchar() hook.
It is supposed to return immediately now.
* Adjusted usb_keyboard accordingly. Hacked UHCI's debug_process_transfer() to
achieve that. It does now start, check, or cancel a transfer. Split
UHCI::ProcessDebugTransfer() into StartDebugTransfer(), and
CheckDebugTransfer() accordingly, and also added a CancelDebugTransfer().
The latter seems to have issues. Michael, please have a look. I have no clue
what I'm doing. :-)
* Adjusted kgetc() to poll all possible inputs using the new
functions/semantics. This allows to use any input (USB, PS/2, serial) in KDL.
* Removed the no longer needed "serial_input" command.
* read_line(): Also support 0x7f as backspace code. That's what xterm sends.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42126 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Reorganized the kernel locking related to threads and teams.
* We now discriminate correctly between process and thread signals. Signal
handlers have been moved to teams. Fixes#5679.
* Implemented real-time signal support, including signal queuing, SA_SIGINFO
support, sigqueue(), sigwaitinfo(), sigtimedwait(), waitid(), and the addition
of the real-time signal range. Closes#1935 and #2695.
* Gave SIGBUS a separate signal number. Fixes#6704.
* Implemented <time.h> clock and timer support, and fixed/completed alarm() and
[set]itimer(). Closes#5682.
* Implemented support for thread cancellation. Closes#5686.
* Moved send_signal() from <signal.h> to <OS.h>. Fixes#7554.
* Lots over smaller more or less related changes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42116 a95241bf-73f2-0310-859d-f6bbb57e9c96
AcquireReference() now does, and adjust all callers that relied on the previous
return type.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42091 a95241bf-73f2-0310-859d-f6bbb57e9c96
keyboard navigation/tracking of BMenus and BMenuBars, although
many issues remain.
Should not yet go into alpha, since there is one issue which
I am not sure if it's not a regression. The issue is that
invoking a menu item with Enter for the first time seems to
have no effect, while invoking it subsequently works as
expected. I don't know, yet, if that's a regression of this patch.
In any case, it's better than before, thanks, Pete!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42004 a95241bf-73f2-0310-859d-f6bbb57e9c96
The new asynchronous tracking doesn't lock the view and makes desktop
replicants happy while clicking and dragging around. Fixes#880, #7241
and certainly other tickets, that i will revisit, about refresh locks
on the desktop or mouse related bugs. Based on a reusable MessageFilter and the
recent B_MOUSE_IDLE message. Some parts are ported from the old code
and could use further simplification.
There should be no intentional user fonctional change, except:
- slightly bigger threshold radius, shorter duration thresholds
(= 1.0 x the system-wide doubleclick setting)
- not reimplemented: quickening threshold when holding shift while dragging
a pose over a destination pose.
Some parts are ported from the old code and could use further simplification.
There is one known minor regression with autoscrolling while
rect-selecting but that will be better fixed with some changes to the
autoscroll code. Will address that ASAP. As for the unknown regressions,
please test :)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41892 a95241bf-73f2-0310-859d-f6bbb57e9c96
methods the members are populated, the flat data size is calcualted, the data
buffer is allocated and the convenience pointers are set up automatically. With
initialize() an arbitrary configuration can be created, with
initialize_to_extended_joystick() a configuration is created that exactly
matches the data structure of the extended_joystick struct.
Having them here makes it easy to use the structure from a driver as well
without the need to set up everything manually.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41888 a95241bf-73f2-0310-859d-f6bbb57e9c96
into joystick_driver.h as it is convenient to have also on the driver side.
* Added comments explaining the data structure and use case of the structure.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41886 a95241bf-73f2-0310-859d-f6bbb57e9c96
inside BJoystick.
* Add joystick_module_info flag to communicate support for variably sized reads.
* The variably sized data structure is set up to describe either the actual
amount of data, when variably sized reads are supported by the driver, or it
is set up so that it exactly matches the data layout of the extended_joystick
structure. This allows us to support both as input data, while only needing to
care about a single format inside BJoystick. Convenience pointers allow the
data to be retrieved without additional overhead or extra logic.
* Add some sanity checks and ensure some boundaries when dealing reading data
from the variably sized structure (as there might not be any buttons, hats,
axis at all now).
* Ensure that the extended_joystick structure doesn't change in size due to
padding by making it _PACKED (it wasn't padded though).
This is still supposed to work exactly as before. However, it opens up the
possibility to actually support arbitrary controllers with arbitrary axis, hat
and button counts. It therefore allows to actually deliver what the BJoystick
API was designed to handle all along.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41885 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added an arch_debug_gdb_get_registers() interface that is supposed to provide
the register values in the format expected by gdb and implemented it for x86.
* Reimplemented gdb_regreply() to use that. Also made it buffer overflow safe.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41880 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Include sorting, header style, macro naming, variable naming, spacing, ...
* Some simplifications, early returns and the like.
* The device name list items were allocated with new but deleted with free. The
whole private BJoystick list being modified by a friend class is dubious
though and should be reworked. Ideally node monitoring would be implemented
so that the list can be re-populated on demand instead of scanning through
every time.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41868 a95241bf-73f2-0310-859d-f6bbb57e9c96
info and values. Inspired by and in parts based on the patch by caz_haiku in
ticket #7429 (though rewritten completely due to the other changes). Thanks
for the pointers!
* Clean up the mixup of internal joystick info and the one from
joystick_driver.h so that BJoystick and the drivers talk about the same
structures.
* Extensive coding style cleanup, simplifications, NULL checks, early returns,
std::nothrow allocations, include sorting, argument naming, ... that kind of
stuff.
* Added some TODO notes for remaining stuff.
* Automatic (and manual) whitespace cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41849 a95241bf-73f2-0310-859d-f6bbb57e9c96
is loaded. SMTP and POP still have this problem! TODO: use the ServerConnection class in these add-ons too.
This would also remove a lot of #ifdef SSL form these add-ons. Will not do it in the near future, feel free to fix it
...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41840 a95241bf-73f2-0310-859d-f6bbb57e9c96
* pass mapped frame buffer area id to accelerant
* remove my temporary hacked together frame buffer memory mapping
* completely rely on PCI BAR for now for aperture size / location instead of
R6XX_CONFIG_FB_BASE reg.
* Remove my temporary AllocateFB function.
* set grphPrimarySurfaceAddr to physical memory frame buffer location (offset 0)
* fix P/N sync setting.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41722 a95241bf-73f2-0310-859d-f6bbb57e9c96
menu item it's associated with rather than an input string. This allows it
to calculate the position to start the input at, as well as the correct
line to place it on. The previous solution always put the input at the
center line, which happened to be the right place by happy coincidence
unless one also had the menu items for viewing/saving the debug syslog
present.
* Implement input buffer scrolling, and consequently lift the previous size
limit on user input (it is now only limited by the size of the passed in
buffer).
* Implement parsing of the input buffer to allow it to handle comma-separated
options. Thus, one can now input things like "disable_smp true, serial_debug_output false"
and it will be handled properly.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41706 a95241bf-73f2-0310-859d-f6bbb57e9c96
the beginning.
* Added header for the get_decorator() functions and friends.
* Minor coding style cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41638 a95241bf-73f2-0310-859d-f6bbb57e9c96
* I tried to reuse as much state from BControl as possible, so I removed a few
states.
* Also made the flags private, and added protected SetInside()/IsInside()
methods.
* Removed useless BIconButton::ID().
* Adjusted users.
* Minor cleanup, automatic white space cleanup.
-alpha
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41611 a95241bf-73f2-0310-859d-f6bbb57e9c96
This changes how Decorators are managed and applied. The app_server
no longer scans and maintains the available ones himself, but is
simply asked to load a Decorator add-on from a provided path.
The Decorator scanning is moved into DecorInfo and DecorInfoUtil,
private classes in the InterfaceKit. The bin command 'setdecor'
uses those.
I cleaned up all the coding style violations that I could find,
removed chunks of code which didn't make sense (if you never put
a NULL pointer into a list, you don't need to check for this and
so on) and also cleaned up other passages for improved clarity
and simplicity.
I also tested the functionality and it works fine. Would even be
Ok to include in Alpha 3, IMHO. Thanks for the patch!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41581 a95241bf-73f2-0310-859d-f6bbb57e9c96
aren't otherwise exposed via the safe mode menus. The option can be
found under the debug options menu, where additional settings can be
added one at a time with the same syntax used in kernel settings files
(i.e. disable_acpi on).
Scrolling of the input buffer is not yet supported (will implement that
soon), so currently the input is clamped to the size of one line. This
shouldn't be a problem for our current set of options though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41577 a95241bf-73f2-0310-859d-f6bbb57e9c96
* make shared memory info naming clearer.
* move frame buffer internal offset read to driver
* remove check of > 512MB as we really should always use frame_buffer_size
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41569 a95241bf-73f2-0310-859d-f6bbb57e9c96