* Fully remove unused and deprecated functions.
* Comment as to which functions are deprecated.
* Rename _by_name functions to be without the suffix, as this is C++
and there's no reason not to use overloads here.
Change-Id: I4e2152f17806605eb965795417013cea800e661e
* This will be needed for the following commit that implements
`pthread_tryjoin_np` and `pthread_timedjoin_np`.
Change-Id: Idccb1aa588d6d10825294d14925d9bd046b65f19
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5098
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
- All servers are now Werror
- All bus_managers are now Werror
- All input_server add-ons are now Werror
- Some more things in bin/ are Werror
Only tested on x86_64, I'll let the buildbot test on x86_gcc2 and RISC-V
Change-Id: I5ec86512eac729c862828a45d8431f85c4ec422b
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5226
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
bus_type has been added to MediaRoster.h and the serial driver.
It is not used enough to be in any shared header.
media_roster only uses it for buffer size estimation.
Change-Id: If4f372d44e871230da4744d99ec7cde0c79c8344
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5209
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
* Create and use *_mouse_acceleration_by_name functions to replace older *_mouse_acceleration functions. Now consistent with related functions (such as *_mouse_speed_by_name).
* Passing mouse_name to HandleGetSetMouseAcceleration in the BMessage fixes mouse acceleration changes not applying properly.
Change-Id: I668cdbbbb81e3cb9069a3fc2ce77e6ef75ba8476
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5189
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
This reverts commit 8497a2cc28.
The VFS layer is not at all ready for this. Many places in the
code implicitly assume ino_t values will never change. This
functionality is only necessary for live shrinking of partitions,
which is a feature niche enough we do not need to worry about
implementing it in the first round of resizing (if ever.)
The old versions used pixel-count dimensions, not pixel-span dimensions
as the entire rest of the API does, which was probably a mistake
in the first place. The new APIs using BSize always use pixel-span
dimensions.
The old versions will shortly be deprecated.
Discovered while working on Xlibe.
Change-Id: I604a5ac6e0588420ff0b667d9193d60ac27b92c6
* Working under qemu smp 1,2+
* Working on SiFive Unmatched
* x86_64 efi not broken by smp_boot_other_cpus change
Change-Id: I32ebc17913e46ed082be9ade8f56448bbf12f16e
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4705
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>
This file should ideally contain only those things needed
across all system headers, even POSIX ones, and all other
declarations (B_* ones especially) should go in SupportDefs.h.
However, as nothing but riscv64 uses this right now, I've just
moved it to there.
* Delete dropped out networks.
* Add in newly discovered networks.
* Add static (aka class) compare method to WirelessNetworkMenuItem
that is used to sort items by signal strength descending.
Add == operator to wireless_network struct to determine if
existing items have a known network attached.
Remove the non-network items from the menu, save them, sort
network menu items, then add non-network items back into the
menu.
Update NetworkStatus preflet to use same compare method as Network
preflet. signal_strength_compare function had a bool return value
instead of int which worked to sort items the first time, but does
not work on successive compares.
By not deleting and recreating the menu items each Pulse(),
the Network preflet no longer crashes on update. The menu flashes
on update still but doesn't crash.
Fixes#12024
Change-Id: Ie5b22cea4e66350b9c5df8e3b8de266ede50ad6d
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4243
Reviewed-by: John Scipione <jscipione@gmail.com>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Reviewed-by: Axel Dörfler <axeld@pinc-software.de>
... methods which call the respective methods in BList.
These convinience methods allow you to sort a menu of menu items
via a compare function, swap two menu items, or move a menu item
to a new index. Update items layout if menu is open.
Previously there was no easy way to rearrange menu items in a menu.
Change-Id: Ice3d6e5404e895196d8bd32d696dce7c55bd72d4
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4296
Reviewed-by: John Scipione <jscipione@gmail.com>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
The code in this module was derived from the one in driver/tty. However,
the driver uses a shared lock between the master and slave side of a
TTY, and this was changed to use two separate locks. The approach with
two locks does not work. It seems the change was unfinished and the
second TTY was never locked. But attempting to lock it will result in
lock inversion problems, unless we do complicated things (try to find
which of the two TTY is the master side, and lock that first, for
example). It is simpler to restore the shared lock as used in the
driver.
To set up the shared lock, I modified the tty_create function to take a
pointer to the master TTY when creating the slave. Maybe it makes more
sense to create both sides in the same call, create_tty_pair?
However, this does not work as easily as I wanted, because there is some
recursion going on: at least in one case, the tty_control function is
calling the driver's tty_service function, which in turns attempts to
call back into tty_control for the "other side" TTY. To handle this
case, replace the mutex with a recursive_lock.
Fixes#17091, where the root problem was access to
other_tty->select_pool without locking. This was also made unconvenient
to debug because select_pool objects are self-deleting, when the last
item in the pool is removed. As a result, the code accessing it without
log would suddenly find out that the data it was accessing had been
freed and erased.
This also makes the TTY code in driver/tty and generic/tty a bit more
similar than it was before, and brings us one step closer to merging the
two together. There are still two main differences and I don't know
enough about TTY to decide if they are important, and which version
should be kept:
- The driver has extra code for "background" read and write. I don't
know what this is used for.
- The driver has a single "settings" instance shared by a master and
slave TTY, while the module has two separate instances, but seems to
copy one to the other. I'm not sure which approach is correct.
Change-Id: Ie2daddd027859ce32ba395af76b4f109f8b984b0
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4604
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Now that it is not used anywhere in the source tree following
previous commits.
Change-Id: Id2fc417a0658d09148e99587c613a928f1fbe4c2
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4611
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Someone on the internet found out gcc only understand posix_memalign.
The alloc_align attribute may be applied to a function that returns
a pointer and takes at least one argument of an integer or enumerated
type. It indicates that the returned pointer is aligned on a boundary
given by the function argument at position.
Change-Id: I4b0af6ef3020da1fb460652117286193d5d72f1e
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4514
Reviewed-by: Fredrik Holmqvist <fredrik.holmqvist@gmail.com>
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
These were used in function_remapper.cpp but can be used elsewhere too,
so move them to a private header. Also use them for the stack protector
hidden function definition (probably not so useful since gcc2 doesn't
support using the stack protector anyway?).
The gcc2 way to make a symbol hidden is to manually generate the .hidden
directive in the assembler output. This is not perfect: it is hard to
use for C++ functions and methods (manual mangling of the name is
needed), and inline assembler can only be inserted inside functions. But
the alternative is patching gcc2 to add support for the function
attribute, and I don't want to dig into that today.
these colorspaces are packed as RGB or RGBA, not BGR or BGRA.
RGB48_BIG and RGBA64 only differ in the endianess of the channel the 2-byte value.
this is a big difference with RGB24_BIG and RGBA32_BIG, in which case _BIG
means the order is RGB (BGR) and not BGR (BGRA).
BGR48, BGRA64 could indeed be added, if needed.
I chose 0x11 and 0x12 arbitrarily, but given the order of channels 0x1011
and 0x1012 might make more sense. This would mean using another bit for "real"
bigendian colorspaces.
Only the color conversion to 32-bits is implemented.
Tested with the RAWTranslator modified to output 16bpp with success.
Found some references in enum AVPixelFormat in libavutil/pixfmt.h.
Change-Id: I4b023dec85d01f1e63e1b053139e5bb5d263a0e0
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4468
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
This is a source compatibility break from BeOS, but should not
be an ABI one (I checked, the symbols are identical.)
Also use "= {}" in the definitions of the fields. We use this
in plenty of places in the kernel, so it should be OK for GCC2.
Change-Id: Ibe05b2236d46024d7b4563ae16e1cc7140fed965
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4434
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
This removes the use of the destructor in the move assignment operator, as it
may rely on undefined behaviour from the compiler. Additionally, some duplicate
logic to dereference and free a shared string has been unified under
_ReleasePrivateData().
Change-Id: Ie9f51d598c734f83cd0fba49b651315c6e9c8aac
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4440
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
This implements the "rule of 5" for this type. While the copy operation for
BString was already using shallow copies of the underlying data, this change
further optimizes moving the data from one object to another.
While it is not the intention to implement move semantics to all types in the
legacy Haiku/Be kits, data types like BString are good candidates, because move
operations are often useful when working with data within an application.
In this implementation, the internal data of the string object will be set to
NULL, thus leaving an empty string.
Change-Id: I16bf9424f9b17f622b0b57659b80628e18760288
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4428
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
The USB Kit uses it, so this allows the USB Kit to stop including
USB3.h.
Change-Id: Ifde025ec41bef92013fda0440d60b7216cfdbe4a
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4413
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
* We really should get out of the habbit of making up
our own architecture defines.
* __riscv with an additional __riscv_xlen is the
standard that developed... let's just roll with it.
Change-Id: Ieb777d48340ae25a6d66f66133afa0ec5c6da9b6
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4402
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Define thumbnail attributes in Attributes.h:
Media:Thumbnail to store the thumbnail,
Media:Thumbnail:CreationTime to see if thumbs need to be regenerated.
Store 128x128 thumbnail in attribute, for icon sizes smaller than
128x128 down-scale the 128x128 thumbnail. Use B_FILTER_BITMAP_BILINEAR
to down-scale the image using the bilinear scaling algorithm which
creates nicer looking thumbnails than the default scaling algorithm.
Store thumbnails as WebP images which compress smaller than PNGs and
fit in the inode better at 128x128.
Check the file's modification time in GetFileIconFromAttr() and compare
it to the thumbnail creation time. If the file has not been modified
since the last time we generated thumbnails return the thumbnail from
the attribute, otherwise fetch a new thumbnail with GetThumbnailIcon().
Add "Generate image thumbnails" Tracker setting. Default is turned off
for now. To generate image thumbnails you must first turn this setting
on in Tracker Windows preferences.
Spawn a get_thumbnail() thread to generate thumbnails and retrieve them
later on from the window thread to fill out into the icon. This should
improve responsiveness of generating thumbnails from a folder with a
lot of images. The generator thread will write the thumbnail data to an
attribute if on writable BFS volume.
If not on writable BFS volume, the generator thread will send the data
back to the original thread through a port by calling write_port().
When the thread is finished creating the thumbnail it sends a message
back to the Tracker application thread to update the pose which
instructs the window thread to look for an thumbnail. It either finds a
thumbnail in an attribute, or picks up the thumbnail data that has been
sent through write_port() using read_port().
This works on both read-write and read-only BFS volumes but it still
depends on the presence of a BEOS:TYPE parameter to have been written
to the volume before it became read-only. Thumbnail generation does not
work on other read-only volumes for example an ISO-9660 CD, but it does
work on read-only BFS volumes for example the BeOS R5 CD.
Move BPrivate::CheckNodeIconHintPrivate() from BNodeInfo to Tracker
Model CheckNodeIconHint(). Create Model::CheckAppIconHint() and look
for a vector icon or mini and large icon in that method. Check that
the base type is directory, volume, trash, desktop, or if executable
call CheckAppIconHint().
Add 1 to temp_name to fix the following warning:
src/kits/tracker/FSUtils.cpp:2437:12: note: 'snprintf' output 3 or more
bytes (assuming 267) into a destination of size 266
Rename temp_name to tempName following our style guidelines. Use
strlcpy() and strlcat() instead of strcpy() to safely copy the string.
This fixes thumbnail generation on 64-bit Haiku.
Change-Id: I7f927a5a1f8cf65e4b1aa1e0eb55bbfae87fd969
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3163
Reviewed-by: John Scipione <jscipione@gmail.com>
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
The APIs for this were introduced in ICU 63, so we'll need an update.
ICU 63 does not build with gcc2, so this method is disabled there.
Change-Id: Iabe49509ed6d4e578560d497d3ca336a97db4625
Reviewed-on: https://review.haiku-os.org/c/haiku/+/1874
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
Fixes:
* Use uint64 instead of off_t when handling offset and size
of the trimmed range in the fs_trim_data structure
* BlockAllocator::Trim: Correct the size of a buffer
* ram_disk, mmc: Do not trim past device capacity
Improvements:
* BlockAllocator::Trim: Because the received offset and size
are ignored by BFS (the functionality is not implemented yet),
return B_UNSUPPORTED if the range does not cover the whole
partition
* ram_disk, mmc: More accurate calculation of the number
of trimmed bytes
* devfs: Add a uint64 version of translate_partition_access()
Change-Id: I24f4c08674f123ad33a5fef6e28996a4ada6ff0d
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4155
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Don't resize text view in FrameResized() if resizable, this is done
in _AutoResize() instead. Set text rect width to width of max line when
word-wrap is off. Text rect width shrinks to the width of the text
matching behavior of BeOS R5 and previous Haiku. This fixes Tracker
Edit name.
Limit max width to column width in list mode or 30em in icon mode.
Filter paste messages limiting to max width in Tracker Edit name.
General BTextView fixes:
As a consequence of the text rect shrinking to fit the text, adjust
highlighting to go at least to edge of the view even if text rect width
is narrower. Extend the invalidation area beyond text rect when
redrawing to include highlighted areas.
Text views behave properly when overflow occurs i.e. when you type
text off the end of the text view. The text is nudged over as you
type/scroll so that the previous text is visible. This sorta worked
before but now works better.
Fix text rect centering by replacing switch with
BLayoutUtils::AlignOnRect().
Coalesce consecutive draw calls when inserting and deleting text to
prevent flashing for example when resizing the window. Redraw text
when the text view scrolls fixing a bug I noticed in StyledEdit.
Workaround negative height Beezer bug.
Fixes#16642, #16476
Change-Id: I2d32d6039944d2dc3218ce4de71f2966cc98c866
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3642
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
It is not present in BeOS R5 and it just call unload_driver_settings.
Replace delete_driver_settings usages with unload_driver_settings.
Keep the symbol on x86 for binary compatibility.
Change-Id: I1382710e3a4cb5c65d1249ea0e5880891e6800e4
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3485
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
only available on gcc 4 and upper.
Change-Id: Ifc059d5fedd15a5aeda1514312fbbf98a72d3128
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4005
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
Updates BNumberFormat to be able to format
percentages. Also re-introduces some unit
tests and updates the BNumberFormat ones.
This doesn't actually fix#16312 as the
defaults for percentage formatting don't seem
to track the selected language, but goes part
way there.
Related to #16312
Change-Id: Id6ddf426ce5571f4e8513c0eb1663cf42ac53cb1
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3767
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
irssi uses the unichar typename with a different type.
Change-Id: I2ee9dcf685f4832dd1b3c7d68f4686d69de50fb7
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3656
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Reviewed-by: Fredrik Holmqvist <fredrik.holmqvist@gmail.com>
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
- Unify storage of "FPU" registers between debugger and signal handler
to use xsave format on both sides
- Handle YMM registers in Debugger (they are the same as XMM, but wider)
Tested:
- The system still boots with and without AVX
- The hello_avx test program can be debugged and the full value of YMM is visible
This changes the API of vregs in signal.h but not the ABI (structure are
declared differently but memory layout is the same). This changes the
API and ABI of arch_debugger.h for x86_64, but I don't think anything
outside Haiku uses it (did we ever have a 64bit compatible gdb?)
Change-Id: If93680ffa0339c19bab517876b4e029f5d66b240
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3038
Reviewed-by: Rene Gollent <rene@gollent.com>
These classes have been moved to the public API too soon, and they need some
more time to mature before they can be declared stable.
Change-Id: I9c52a8e6cc103922abde7a6b911fe0c3e6bf5700
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3665
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Fixes bfs part of #10336. Untested on SATA (don't have a testing drive
to sacrifice) but working fine on SD/MMC.
This requires moving the copy from kernel to userland into the devfs. As
a result the code in the disk drivers becomes a bit simpler.
Also add some documentation for the common ioctls to implement for a
disk device.
Change-Id: Ie84b6a1d293828d33902a64b3c9d4b19aa6eacb1
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3640
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
There are three parts to this change:
- In FetchFileJob, if the request fails with a timeout or IO error
(probably because of unstable connection) attempt to resume the
download with a range request. No limit on number of retries
currently, maybe we should add one.
- In PackageManager, before downloading a file, look around in other
transaction directories in case it's already there. Partial and
complete downloads are differentiated by an attribute which the
fetch file job maintains. For complete downloads, no fetch job is
scheduled, for partial downloads, the fetch job will request the
remainder of the file.
- In BHttpRequest, the implementation of SetRangeStart() and
SetRangeEnd() have been added, along with some refactoring to
handle listener notifications consistently. This also fixed a
bug where the final notification for download progress was not
emitted for compressed data.
Fixes#12414.
Change-Id: I3e285741ed0e5651594a7c2e1c7170644a9d297d
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3404
Reviewed-by: Stephan Aßmus <superstippi@gmx.de>
Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>
On sparc, the minimal page size we can use is 8K. Since B_PAGE_SIZE and
PAGESIZE defines were hardcoded to 4K, this resulted in a lot of
confusion in all code trying to manipulate pages.
- Remove cpu.h from headers/private/kernel/arch/*. It dates back from
NewOS and was not used anymore since our kernel uses B_PAGE_SIZE
(PAGE_SIZE was the only thing defined in this header).
- Add posix/arch/*/limits.h with the arch specific page size and include
it from the main limits.h.
- Adjust bios_ia32/debug.cpp which was the only place using the
PAGE_SIZE constant from the deleted headers.
- Change OS.h to define B_PAGE_SIZE to be the same as POSIX PAGESIZE.
- Define PAGESIZE in the build header if the host OS doesn't.
Change-Id: I8c3732cf952ea3c2f088aa16d216678fbf198b96
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3558
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Fix 'item' is used after delete.
Pointed out by Clang Static Analyzer.
Change-Id: I8eca3084c97b37015a2da1b96119a458d4eb9aa7
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3392
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Reviewed-by: John Scipione <jscipione@gmail.com>
This API change forces all creation of BUrlRequest to be done via
BUrlProtocolRoster::MakeRequest(). This allows the structure of protocol
addons to be altered without breaking ABI for client applications.
Change-Id: I1785c9136c50d19eaa9e57cb9d259ed8d88a5b56
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3080
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Update BTab::DrawTab() to pass the current index, the index of the
selected tab, and the index of the first and last tabs into
BControlLook::DrawActiveTab() and BControlLook::DrawInactiveTab().
This allows you to draw tabs differently in your BTab or BControlLook
subclass in many different circumstances.
Modify BControlLook API to add indexes to DrawActiveTab() and
DrawInactiveTab() like so:
void DrawActiveTab(..., int32 index = 0, int32 selected = -1,
int32 first = 0, int32 last = 0);
void DrawInactiveTab(..., int32 index = 0, int32 selected = -1,
int32 first = 0, int32 last = 0);
These extra indexes are not used by HaikuControlLook which relies only
on if the tab is active or inactive to draw.
Add IndexOf(BTab* tab) method to BTabView and document it to get the
index of the current tab in BTab::DrawTab(). Also add a warning in the
BTabView::DrawTab() method not to use the position and full parameters
anymore, use BTabView::IndexOf(), BTabView::Selection(), and
BTabView::TabCount() to get the info you need.
Using a dynamic_cast to a BTabView in BeControlLook to determine if the
view is derived from a BTabView didn't work in the case of WebPositive.
Furthermore, WebPositive does custom tab drawing which needed to be
updated for alternative control look. These index parameters passed from
BTab to BeControlLook allow us to draw the tab like BeOS without relying
on a dynamic_cast to BTabView to get the info.
Reproduce the functionality described above for BTab in WebPositive's
custom tabs. Eliminate no longer needed code in favor of using indexes.
Update WebPositive custom tabs to use BControlLook::DrawTabFrame()
instead of BControlLook::DrawInactiveTab() matching the update made in
BTabView.
In BeControlLook::DrawTabFrame() fill rect with base color, WebPositive
doesn't draw any tab background, so it expects this work to be done for
it.
Eliminate hasFrames variable from WebPositive.
Rename TabSelected(index) to UpdateSelection(index) in WebPositive to
better reflect its purpose.
Adjusted HaikuControlLook::DrawInactiveTab() to draw the tab borders more
selectively. Only draw border if left border is set for top and bottom tabs
or top border is set for left and right tabs. Undo no longer needed frame
manipulation border drawing workaround in HaikuControlLook::DrawTabFrame().
Draw scroll bar triangle without using DrawArrowShape().
Unlike in HaikuControlLook, DrawArrowShape() is used to draw arrows in
BOutlineListView and menus distinctly from how it draws arrows in scroll
bars. Draw our distinct arrows in DrawSrollBarButtons() instead.
This fixes overflow of time edit up-down arrows in Clock prefs and the
collapse-expand arrow in Deskbar not being vertically centered.
In DrawBorders() only inset if we actually draw the border.
Fix alignment issues with DrawSliderThumb dots for example in
MediaPlayer volume knobs.
Draw using line arrays calling AddLine instead of StrokeLine in
several places.
DrawMenuBar() extends to draw final pixel which eliminates an extra
lines at the end of menu bars.
Truncate button labels better fixing a few issues for example keymap
keyboard layout button labels. Button insets has been updated a bit
to fix drawing issues with buttons missing a border.
Using a dynamic_cast to a BButton to determine if a view is a button
in BeControlLook didn't work in the case of the keymap label. Look for
B_FLAT, B_HOVER, or B_DEFAULT_BUTTON flag in BeControlLook::DrawLabel()
to draw the label inverted on click. Pass the B_FLAT flag from Keymap
keys when drawing using BControlLook so that the label is inverted.
Change-Id: I07631f4b006bdb9aeca2adc9cbdf2da54dae8e92
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2866
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Just like post-install scripts which run shortly after a package is
installed, pre-uninstall scripts are run just before a package is
removed. Implements enhancement #13427
* Fix script exit code handling vs script launch errors.
* Bump package and repo file version numbers due to new attribute,
unfortunately makes new .hpkg files not backwards compatible.
* Add pre-uninstall functionality, mostly cloning the post-install
except in a few places.
* Discover that _RunQueuedScripts() is never called, a future TODO:?
* Update package documentation for pre-uninstall scripts, and use of
the boot/post-install directory.
Change-Id: I45596255ce74bc102f6e5b606cbf83e4e4347a17
Reviewed-on: https://review.haiku-os.org/c/haiku/+/1504
Reviewed-by: Alexander G. M. Smith <agmsmith@ncf.ca>
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
This is probably incomplete. Is locking needed? Should we notify the
next writer (if any) that the port is writable when flushing the output?
Change-Id: I2566e2d036a61af4819894a44f57603179aa27df
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2516
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
This allows you to pass node_ref's around like you can entry_ref's.
Added node_ref_flatten(), node_ref_unflatten() and node_ref_swap() to
MessageUtils. These are close cousins to entry_ref_flatten(),
entry_ref_unflatten(), and entry_ref_swap() but for node_ref's.
Added B_NODE_REF_TYPE to TypeConstants.h in the Support Kit.
Added B_NODE_REF_TYPE to Debugger and ByteOrder in Support Kit,
B_NODE_REF_TYPE is treated the same as a B_REF_TYPE (entry_ref).
Add documentation for new NodeRef methods and B_NODE_REF_TYPE.
Change-Id: I32c6ed276bf1a7894a835b9fc9de5a882c35883c
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3182
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Recalculate line breaks in FrameResized() if word-wrap is on, otherwise
only move the text rect into position. StyledEdit was recalculating line
breaks before on resize (we have to in this mode) and the frame offset
updates for non-wrapping text views are inexpensive. This makes resizing
text view's work like StyledEdit everywhere.
Scroll to cursor when word-wrap setting changes if text view is editable.
If you are viewing a long document changing word-wrap can move the cursor
quite far, so scroll back to it.
Fix _ActualTabWidth() pen location for right and center-aligned text views
so that tabs widths are calculated correctly.
Reset fTextRect horizontal limits to bounds minus insets in
_RecalculateLineBreaks(), then grow fTextRect based on alignment when
wrap is off.
Fixing insets also fixes right and center-aligned BTextViews.
Left-aligned text view's grow right, right-aligned ones grow left,
and center-aligned ones grow out.
Make extra scrolling space for all aligned text views go the other way
from how it did in hrev24130 (and on left-aligned text view's too) so
that half the text is visible when you edit past the end or before the
beginnning of a text view instead of none of it.
Fixes#1651#12608#13796#15189
Do not _RecalculateLineBreaks() if text view bounds are invalid.
In SetText() detect invalid text view bounds and resize the view to the
width and height of the first line. Then recalculate line breaks.
This fixes BAlert text view size issues.
Fixes#16481 (regression from hrev54496.)
Remove useless and heavy computation. There is no point in computing line
breaks for a 10px wide text view and it takes a long time because it needs
a lot of linebreaks. The view eventually gets laid out properly.
Fixes#5582 (which was not locale-related, after all.)
Only apply default insets if text rect is set to bounds. This ensures
that apps that manipulate the text rect can continue to do so without
the default insets interfering while apps that don't can benefit
from the defaults. If you want to set the text rect to bounds and
not use the default insets you must override the default by calling
SetInsets(). This prevent the default insets from being applied once
apps have changed the text rect fixing a bug in Icon-O-Matic where the
text rect insets were being applied incorrectly.
Fixes#16488 (regression from hrev54496.)
Reduce left and right insets inside text views from full label spacing
to half label spacing. Unify padding between BTextControl and BTextView.
Move fLayoutData->UpdateInsets() to private BTextView::_UpdateInsets()
because we need access to BTextView member variables when deciding
whether or not to add the default padding or not.
_UpdateInsets() changes:
* Don't update insets if BTextView::SetInsets() was called.
* Don't add default insets unless fTextRect is set to view Bounds().
* Do not set the right and bottom insets to left and top if negative,
set them to 0 like we do to left and top -- DeskCalc bug otherwise.
Fixes#15688
Other BTextView fixes:
* Replace max_c and min_c with std::max and std::min respectively.
* Remove scrolling from one instance of BTextView::SetText() as it
produced undesired results while editing a scrolled text view.
* Add default insets in _UpdateInsets()
* Fix scrolling when entering and deleting text so that some part of
the text is always visible. Make visible scroll width depend on font
size.
* Allow scrolling to a negative offset in x but not y. This allows you
to scroll the entire contents of right and centered-aligned text views
whose content does not fit in the box.
* Change _Refresh() to take an offset instead of a bool so that you can
scroll to any offset.
* Replace TextLength() with fText->Length() in a couple of places.
TextControl changes:
* Set text rect in BTextControl::DoLayout().
* Remove AlignTextRect() from TextInput.
Fix the following problems in apps:
ScreenSaver: Set text rect in PreviewView::AddPreview().
Tracker: Set "Edit name" text view insets to 2. Tweek text rect position
to be on top of label in icon, mini-icon, and list mode. Add a TODO that
the text rect is a pixel off from the name on some files.
Mail: Remove _AlignTextRect() and FrameResized() from AddressTextControl.
Use default insets on the text view, defaults are fine here.
DeskCalc: Set insets based on font size in ExpressionTextView
SetTextRect() instead of manipulating the text rect.
Remove _CheckTextRect() and related methods from InputTextView.
Icon-O-Matic: Remove _CheckTextRect() and related methods from InputTextView.
WebPositive: Remove _AlignTextRect() and FrameResized() from URLTextView
and call SetInsets().
StyledEdit: Word-wrap and FrameResized() changes ported to BTextView.
Fixes#16476#16480#16488 (regressions from hrev54496.)
Change-Id: Ifeca6077f8815ccd86d5a3880f99556298aaf0fe
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3152
Reviewed-by: John Scipione <jscipione@gmail.com>
The catalogs are loaded from separate files, so there is no need to have
an app entry_ref to load them, just a MIME type is enough.
The implementation is a bit simplified: only the default catalog format
is allowed (unlike when loading from entry_ref, where extra catalog
formats can be added in add-ons).
Unrelated cleanup: remove unused code to load catalogs from attributes
of an application. We considered this when designing the locale kit, but
using resources or separate files works better.
Use this in Cortex, where some strings are in a static library, so they
don't have an associated executable or library or add-on to identify
them. The code in Cortex is not complete localization, several parts
should use StringForRate, BStringFormat, etc.
Change-Id: I09be22b1f50891250c4497c51e1db8dcee279140
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3172
Reviewed-by: Kacper Kasper <kacperkasper@gmail.com>
The BGradient class is a bit strange as it can store any gradient on its
own, butonly the subclasses allow to set some of the fields.
In the asignment operator, the non-base data (which is in an union) was
not copied over.
More importantly, the missing copy constructor led to the default
implementation being used, and BList (used for the color stops) was
being copied using its default copy constructor, resulting in the two
BGradient (original and copy) poinitng to the same stops data. Heap
corruption resulted whenever one of them was deleted.
Having a working copy ocnstructor fixes this. The alternative is making
the copy constructor private or protected to make sure gradients are not
copied, since normally you'd copy only the subclasses, preserving the
C++ type. However there is nothing enforcing that, and manipulating a
BGradient copied from a subclass works just fine.
Change-Id: I28e733eb8a2970b76ae623eabb75ef8435f508af
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3144
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Preserve passed in text rect in fTextRext (unless in layout)
and create an internal version fAlignedTextRect which is used
in place of fTextRect. fAlignedTextRext is aligned to fit the
text rect bounds and grows to fit. fAlignedTextRect always grows
vertically but only grows horizontally if wrap is off.
Left-aligned text view's grow right, right-aligned ones grow left,
and center center aligned ones grow out.
Set fTextRect to bounds in _DoLayout().
Reduce left and right padding inside text views from full label
spacing to half label spacing. Unify padding between BTextControl
and BTextView.
Fixing padding also fixes right and center-aligned BTextViews.
Undo extra scrolling for non-left text views from hrev24130 fixing
a scrolling left and right with mouse bug when it shouldn't.
Replace max_c and min_c with std::max and std::min respectively.
Remove scrolling from one instance of BTextView::SetText as it
produced undesired results while editing a scrolled text view.
Set text rect in BTextControl::DoLayout() and ScreenSaver
PreviewView::AddPreview().
Don't add padding if BTextView::SetInsets() is called. Set insets
to 0 in Tracker "Edit name" setting which prevents default padding
from being added. This is so that when you rename a file in Tracker
the TextView appears on top of the file name text with no padding.
80 char limit fixes.
Fixes#1651#12608#13796#15189#15688
Change-Id: I8c6106effc612f49aff374f29742471628b5df86
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3054
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
This replaces the use of the hard-coded scroll bar size constants
and instead asks the scrollbars for their preferred sizes directly.
Right now, this is a giant no-op since BScrollBar just returns
the same hard-coded size when asked. The next commit will, however,
change that.
It was always enabled, and disabling it would break ABI.
If we want to make it disable-able, it needs to be a setting,
but I don't really see a reason for that.
* This allows file systems to retrieve the actual error code on a
failure, and report it to the user.
* All affected file systems have been adjusted to the API change.
This is a binary incompatible change.
Change-Id: Id73392aaf9c6cb7d643ff9adcb8bf80f3037874c
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2913
Reviewed-by: Axel Dörfler <axeld@pinc-software.de>
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
This is required for BMenuBar based toolbars.
Fixes#15785.
Change-Id: I8d108694b481e408e5c56e23a697c8e7829343dc
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2316
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
For historical reasons, the package kit has an "url" field that is not
actually meant to be used as an URL. Rename it in the API and user
facing output as "identifier" to make it clear what the file is used
for. This change preserves the "url" key in on-disk and online storage
(hpkr files, stored settings, etc) in an attempt to not break anything.
Fix one remaining misuse of the "url" field as an URL in
get_package_dependencies.
Add an unit test showing that BUrl does parse "tab" URIs properly (there
is just a protocol and a path segment).
Change-Id: I339ce526e5798d42d78ae650855d7e988dbb4a1a
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2542
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
This code comes from an old Be Newsletter and since then the API
received the addition of SetMouseEventMask. In several places the
MouseDownThread was misused: it would spawn a new thread on every mouse
click and not clear the previous one. This could for example lead to
BSpinner skipping values if you clicked it at the right speed.
There are functional changes in BSpinner, before it updated for the
first time 100ms after mouse down, and then as you moved the mouse
around the button, now it activates immediately on first click and then
every 200ms (which may be a bit short). In other places, no functional
changes intended.
Change-Id: Ie600dc68cbb87d1e237633953e5189918bf36575
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2599
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
The code in input_server was pretty much all set for this, but there was
no way to configure the extra buttons. Add them to the mouse view in
Input preferences (up to 5 buttons are handled now)
Define a new B_MOUSE_BUTTON(n) macro to generate the bitmask for a given
button (numbered from 1).
Change-Id: I9091082277937d89b08464ff474e7bbb5db82401
Reviewed-on: https://review.haiku-os.org/c/haiku/+/180
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
BeOS didn't support transparent views. As documented in the Be Book,
SetViewColor(B_TRANSPARENT_COLOR) only effect is to not fill the
invalidated areas with the view color before calling Draw() (it avoids
flickering, especially when combined with B_FULL_UPDATE_ON_RESIZE).
A previous change made B_TRANSPARENT_COLOR actually make the view
transparent (that is, additionally to the above, the underlying view is
drawn before the transparent children), but it creates compatibility
issues.
In order to keep the API compatible with BeOS, the new behavior is now
enabled explicitly using the B_TRANSPARENT_VIEW flag. This also opens
for future developments like allowing a view color with an alpha
channel (not supported yet).
Adjust programs that require transparent views.
Fixes#15744, #15745.
Helps with #15645.
Change-Id: I529574ea23db0a23579521b263bc8d572775e35a
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2275
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Scroll bars should look and work identically to before on
HaikuControlLook.
Add DrawScrollBarButton() and DrawScrollBarThumb() and
DrawScrollBarBorder() methods. These methods are used to draw scroll
bars in a generic way so that they can be drawn differently by alternative
control look's (e.g. BeControlLook). Also it gives us back drawing of
scroll bar knobs. However the knob setting is not exposed in the
interface in this commit.
These methods are in addition to the 2 existing DrawScrollBarBackground()
methods that draw the scroll bar background. One draws the area above and
below the thumb and the other is called by the first to actually draw the
area.
The rest of the drawing besides the backgrounds was being done in
BScrollBar before. To draw the scroll bar arrows and thumb we were recyling
other ControlLook methods, while this worked well enough on HaikuControlLook
it wasn't flexible enough for alternative control looks.
DrawScrollBarButton() is used to draw the four scroll buttons and is
typically (so far) used in combination with DrawArrowShape().
DrawScrollBarThumb() draws the scroll bar thumb.
DrawScrollBarBorder() draws a 1px border around the entire scroll bar,
potentially B_KEYBOARD_NAVIGATION_COLOR if focused (although this is
feature not currently used.)
Draw unscrollable scroll bars as if they were disabled including the
buttons with their arrow shapes, background, and thumb.
Add FBC backwords compatibility macros in ControlLook.cpp
Change-Id: I9237c5ce45d17d674785111d51de951e5686306b
Reviewed-on: https://review.haiku-os.org/c/haiku/+/351
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
type is acpi_handle, to be used with the ACPI bus manager
Change-Id: Ibbdd81a21bdd57fc651f7a7238e3676033204857
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2456
Reviewed-by: Rene Gollent <rene@gollent.com>
ACPI_DEVICE_HID_ITEM is now optional, instead of an empty string.
Change-Id: I352ffaaad377659f650a0b8c0d56e40a68b739c3
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2420
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
to find a node in the hierarchy.
Change-Id: Iee858f21ce134569bf25fccbef9fe18ea8787e9d
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2419
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>