was to expire in a couple of minutes, but not, seems to stay forever.
- Implement a Disconnect button in prefrences&kit
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36450 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Implement REading of the default timeouts
- Retrieval of all possible LinkKeys stored inside the dongle
- Provided function to force an authentication process with remote devices
RemoteDevice:
- Allow Haiku initiate a fully authenticated connection
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* Removed irq_routing struct from ACPI.h to where it is used. Might be able to use acrestype.h instead of duplication.
* Disable old embedded controller and remove it from image.
* Move embedded controller code to busmanager module.
* Remove (some) code duplication
Should work as before, but is now initialized right after the bus manager. Can probably remove further code duplication.
I hope I've done it correctly, feedback is most welcome.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36420 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added commented versions for translation, rotation and shear, which would
work similar.
* Added B_AFFINE_IDENTITY_TRANSFORM constant similar to B_ORIGIN.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36401 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Exposed ACPI API needed by Embedded Controller
This will be removed again if moved inside the bus manager.
It also duplicates ACPI's own headers so it might go out of sync atm.
* Added mutex to controller and fixed the mixup between acpi_status needed in int handlers and Haiku status.
* Major code cleanup
Not for headers as they are mostly redundant if we move the controller.
Variable names still needs some cleanup
This makes the ACPI errors from the controller understandable. I get AE_NO_HARDWARE_RESPONSE now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36318 a95241bf-73f2-0310-859d-f6bbb57e9c96
Untested and not working yet since we don't provide any icon.
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via exit() (the calling thread will drop into the debugger instead).
* The DebugServer now uses this flag by default.
* Added TODO comment: the default debugger should already be able to set a flag
like this in order to close a race condition between dropping a thread into
the debugger and setting the flag.
* Cleaned up the debug_server sources a bit.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36265 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Implement such a module for x86 which currently exports only an MSI API.
* Implement the PCI part for configuring and enabling MSIs.
* Some automatic whitespace cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36223 a95241bf-73f2-0310-859d-f6bbb57e9c96
BBufferConsumer::BufferReceived() cannot know whom to send the "buffer is
late" notification (unless we only have a single input). To solve this, the
media_header now contains extra fields that can be used to create a
media_source object.
* Unfortunately, BBufferProducer::SendBuffer() cannot know the output either in
case there is more than one. Hence, I deprecated the existing SendBuffer()
call and moved it into "private" - IOW old sources using it won't compile
anymore under Haiku.
* I introduced a new SendBuffer() variant that also gets the media_source as
argument.
* Updated all sources (that are part of the image) to use the new variant.
* Removed some purposely commented out code in the audio mixer.
* Implemented late buffer notification, as well as late buffer handling in the
audio mixer; this is a bit of work in progress, so the debug output is left
in there.
* Some cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36184 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Introduce a system-wide localization catalog used for strings hidden deep in some libraries. Add special API to get it.
* string_for_size is the first to make use of this system wide catalog. This allows to have a fully localized DriveSetup.
* As a side effect, tracker also uses it. It now requires liblocale.so.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36175 a95241bf-73f2-0310-859d-f6bbb57e9c96
to parts of the caret being inverted:
* instead of always inverting the caret rect, we now invalidate when the
caret should be hidden
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36153 a95241bf-73f2-0310-859d-f6bbb57e9c96
Invoke() wasn't called the first time you grab a slider and slide it all the way to the left.
Thanks for the test case.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36145 a95241bf-73f2-0310-859d-f6bbb57e9c96
platforms it's the same value, but we actually want type int, not long.
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correctly later in another way.
Removing this code should also fix ticket #3103.
Use the width of the Bitmaps instead of fixed values.
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in the AGG header. Reused the AGG code were applicable and implemented a lot
more features. The Multiply and PreMultiply meaning is reversed with respect to
AGG, but follows the mathematical meaning. Added type_code
B_AFFINE_TRANSFORM_TYPE to TypeConstants.h and let BAffineTransform derive from
BFlattenable.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35958 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Repurposed the FollowLink cursor as CreateLink cursor.
* Created a new FollowLink cursor based on a design by Justin Stressman, thanks!
It compiles and I proof-read the commit, otherwise I didn't test, yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35922 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added BShape::ArcTo() and BShapeIterator::IterateArcTo(), using a previously
unused virtual slot. (Added the symbols for binary compatibility for GCC2
and GCC4.)
* Added operator=(), operator==() and operator!=() to BShape.
* Added BShape::BezierTo() version taking three points, which is sometimes
more convenient.
* Added the four new shape data ops OP_LARGE_ARC_TO_CW, OP_LARGE_ARC_TO_CCW,
OP_SMALL_ARC_TO_CW and OP_SMALL_ARC_TO_CCW. For a single arc, provided the
radius is large enough, there are four possibilities to draw the arc, these
are controlled by the two boolean flags to ArcTo() and mapped to the new
commands accordingly.
* Some style cleanup in Shape.cpp (sorry for mixing it up, but it gets
worse below...)
* Added ShapeTest to src/tests/servers/app.
* Changed the way BShapes are transformed from view to screen space in the
app_server. For arcs, it would be nontrivial to apply a proper transformation,
it's much easier to let AGG take care of it. This affects ServerPicture as
well.
* Wrapped iterating the BShape into try/catch blocks in ShapeIterator. But
I really don't understand the purpose of the class in the first place.
Maybe it can now be dropped, since coordinates don't have to be transformed
in place anymore.
* Refactored copy&paste shape iteration code in Painter. The transformation
to screen space happens there.
* Since RemoteDrawingEngine needed to be adopted anyway, I also updated
it for the new DrawString() with offsets version. But the client still needs
to be adapted.
* Style cleanup in Painter.h
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35905 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Let the AddHours(), Add*() return itself, so that they can be chained.
* Made the previous *Name() methods static and added non-static versions that
take the day/month of the object.
* Make BDateTime::Date/Time() return references (const or non-const).
* Fixed the BDateTime comparison operators.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35894 a95241bf-73f2-0310-859d-f6bbb57e9c96
client provide the array size. Added version that doesn't take a string length
for convenience.
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of locations, one for each glyph.
* Added a test for the new functionality.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35865 a95241bf-73f2-0310-859d-f6bbb57e9c96
takes such an id.
* Reused the existing mechanism to to have hardcoded tokens for the system
cursors, i.e. removed cursor_which enumeration from ServerProtocol.h and
used BCursorID where cursor_which was previously used.
* Reworked CursorManager.h and CursorSet.h accordingly and removed some methods
that where intended to replace system cursors with client cursors, since
those would break the reference counting and forget to maintain the cursor
list.
* Replaced the cursors in CursorData.h/cpp with the new ones I just designed.
* Removed HaikuSystemCursor.h and HaikuLogo.h from the source, as those are/were
no longer used.
I hope I will not get too much beating for this one... :-) I know the new
default cursor is slightly larger, but I believe the old one was just too small.
Also I noticed that the cursor may be slightly too dark, at least the old one
seems noticeably brighter when compared side by side (the new one has a slight
gradient). That is something I may correct at least. Otherwise I hope nothing
is broken, I've tested in QEMU and so far everything works as intended.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35782 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Extended BTime, BDate and BDateTime with archiving functionality.
* Adjusted code which uses these classes, since including DateTime.h
already imports the classes from the BPrivate namespace.
* Moved DateTime.h into Support Kit. It is still in the BPrivate namespace,
as I am uncertain what to do with time_type and diff_type. I'd favor
moving the constants into the classes itself. Possibly removing the B_
prefix from them. Feedback welcome.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35772 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fix the TimeFormat API, there was a double free. Make it work as expected : you send it a number of seconds and it will format it properly in days, hours, minutes, seconds with proper plural.
* Cleanup other parts of the Format API from useless things. They may get reintroduced later if we feel the need to do so.
* AboutSystem now use TimeFormat to display the uptime in properly localized way.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35506 a95241bf-73f2-0310-859d-f6bbb57e9c96
-Added a very simple test that shows the API is corrupting memory and ends up crashing
-Fixed build of other locale tests
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35503 a95241bf-73f2-0310-859d-f6bbb57e9c96
* In SetBarHeight(), use InvalidateLayout() when used with layout management.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35418 a95241bf-73f2-0310-859d-f6bbb57e9c96
the corresponding normal functions but have a "Chars" in the name like
"MoveCharsInto" or "AppendChars". Also added CountBytes() and CharAt().
This should make everyday string handling with multibyte strings a bit easier.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35371 a95241bf-73f2-0310-859d-f6bbb57e9c96
(This one takes care of setting up the correct color.)
* Added TODO about using either B_CONTROL_TEXT_COLOR, or elliminating that
constant (which I am in favor of...).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35260 a95241bf-73f2-0310-859d-f6bbb57e9c96