Commit Graph

12905 Commits

Author SHA1 Message Date
Stefano Ceccherini
9f5ffc2c3c Fixed BFont's GetTunedCount() and IsFixed()
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13293 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-27 15:44:47 +00:00
Stefano Ceccherini
418ab0643a Apparently I can't reuse those references, as it leads to every kind of bugs. I wonder if it's just plain wrong or it's a gcc bug. Minor changes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13292 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-27 12:35:14 +00:00
Axel Dörfler
08d9a6e30d Some minor work on minimum window sizes. A WinBorder now makes sure it has
a valid size on construction; DefaultDecorator should do that as well.
ServerApp AS_CREATE_WINDOW now makes sure it passes a valid rectangle to
ServerWindow's constructor.
Smaller default size for Layers that have been created with an invalid frame.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13291 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-27 02:06:15 +00:00
Axel Dörfler
0d58f3c284 BFont::IsFixed() doesn't seem to work correctly under the app_server yet
(though the implementation *looks* correct), so I've disabled this check
for now.
This let it draw the data correctly, although the line selection has
artifacts that are not present under R5.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13290 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-27 02:01:32 +00:00
Axel Dörfler
84d9f25ac5 The thread renaming was broken under R5. Cleaned it up a little.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13289 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-27 01:58:56 +00:00
Axel Dörfler
9793d44045 Removed superfluous BView::findView() and moved its functionality to BView::FindView().
Fixed it on the way - it's a bad idea to pass NULL pointers to strcmp().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13288 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-27 01:54:12 +00:00
Philippe Houdoin
75480b6bf8 Add Mesa & SGI's GLU copyrights.
Still need to investigate about precise GLUT copyright(s) situation.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13287 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-26 22:07:18 +00:00
Philippe Houdoin
0017390797 Add dependency to the pseudotarget 'obj' to improve MergeObjectFromObjects rule.
Thanks to Ingo for the hint.
 


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13286 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-26 21:52:51 +00:00
Philippe Houdoin
d5cf9b7feb Removed GLX headers: was never there anyway!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13285 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-26 21:48:15 +00:00
Philippe Houdoin
8e6b7c38fb Add opengl kit to build.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13284 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-26 21:34:31 +00:00
Philippe Houdoin
006a9e008b Add a first draft OpenGL kit.
The OpenGL software renderer add-on should follow soon.
Allow to link GLTeapot as native, but without renderer, nothing is displayed ;-)



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13283 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-26 20:21:09 +00:00
Philippe Houdoin
9b531940b9 Link against native libGL.so. Native OpenGL headers too.
Changed the app signature to match resource one.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13282 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-26 15:53:49 +00:00
Philippe Houdoin
c17c7c0645 Internal Mesa3D's private declaration use everywhere in Mesa code.
Maybe this header will move in the future...


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13281 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-26 13:54:42 +00:00
Philippe Houdoin
0061feaff0 Import OpenGL kit headers, thanks to Mesa3D project.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13280 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-26 13:50:18 +00:00
Stefano Ceccherini
025793417a Added \n to the debug strings, so we get the output
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13279 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-26 06:26:03 +00:00
Stephan Aßmus
18cbc4ff3d Using the read locking in DisplayDriver was a bit early. Painter itself is not thread safe, so while we use the HWInterface lock for locking, we can only do read locking once each window has its own Painter instance. I'm still investigating this possibility. It depends on the memory foot print of painter, of which I don't have a clear idea yet. Anyways, this quick change fixes Adis problems and is required at this time anyways. Sorry for the inconvenience.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13278 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-25 22:56:24 +00:00
Adi Oanca
e3fbc7752f integration of the new clipping code continues
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13277 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-25 15:45:58 +00:00
Stefano Ceccherini
d06e1bff11 Fixed array initialization.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13276 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-25 14:13:30 +00:00
Stefano Ceccherini
89d0b3cdad Safer code
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13275 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-25 13:58:55 +00:00
Stefano Ceccherini
55b222b0b0 Stephan already implemented the needed support for dpms stuff too, so why not implementing the client methods too?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13274 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-25 13:53:48 +00:00
Adi Oanca
e603410b82 - simplified a little the update code/process.
- moved part of the update code from Layer to WinBorder. Fits better
there.
- renamed a couple members.
- some cleanup.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13273 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-25 13:09:19 +00:00
Adi Oanca
b62270533e removed a printf
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13272 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-25 08:47:51 +00:00
Adi Oanca
94fa2bd256 inlined a few methods in header file, otherwise app_server would not build
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13271 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-25 08:45:00 +00:00
Stefano Ceccherini
75de27f83b more BScreen related stuff
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13270 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-25 06:30:09 +00:00
Stefano Ceccherini
583f6c3eba Added server side support for BScreen::ProposeMode(), fixed client side too.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13269 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-25 05:58:43 +00:00
Stefano Ceccherini
4b7db694ce RetraceSemaphore() doesn't need to be public
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13268 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-25 05:40:59 +00:00
DarkWyrm
238e9fd71b I didn't feel like working on the app_server today. 'Hope Sikosis doesn't mind. :D
Definitely a work in progress, but it'll play CDs at the moment.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13267 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-24 21:29:28 +00:00
Stefano Ceccherini
c641898150 implemented client/server side support for BScreen::GetDeviceInfo() and WaitForRetrace(), and (only client side) support for Bscreen::ProposeMode()
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13266 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-24 18:02:01 +00:00
Stefano Ceccherini
400a469bd9 Added Marcin Konicki aka Ahw... Shard to the contributors's list
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13265 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-24 17:16:01 +00:00
Axel Dörfler
4fc80701bd Fixed warning.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13264 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-24 16:15:27 +00:00
Axel Dörfler
a10cf76ef5 Renamed src/prefs to "preferences", as the directory is usually called in BeOS.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13263 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-24 15:57:12 +00:00
Axel Dörfler
a44af5321f Added libgame.so needed by Magnify and Sound.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13262 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-24 15:35:00 +00:00
Stefano Ceccherini
171f28336b The device name isn't allocated on the heap, so it shouldn't be freed. This also fixes the crash in case there is no serial mouse. Thanks to Oscar Lesta for providing the fix.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13261 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-24 09:28:49 +00:00
Axel Dörfler
0ec4af2233 Improved AreaPool to have an initial size as well as well as a name that is
used for new area.
MemPool::AddToPool() now gracefully deals with NULL pointers (or a size of 0).
BitmapManager was deleting the area it transferred to AreaPool before - it
no longer needs an extra area, though.
Minor other cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13260 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-24 04:01:16 +00:00
Axel Dörfler
b5436616a3 Fixed some style related functions and other oddities in FontServer.
Also applied our style guide on that class.
Renamed some public globals to match our style guide.
Made BitmapManager inherit from BLocker instead of duplicating its
functionality (incorrectly, did not check for B_INTERRUPTED) locally.
Some more cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13259 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-24 03:31:41 +00:00
Axel Dörfler
83f9178dbd Better rounding code.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13258 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-24 02:44:49 +00:00
Axel Dörfler
5029b563fd Fixed pretty much broken AreaPool - I am not sure this class is that a good idea, anyway.
area_for() is not the cheapest call; the user better knows the area and deletes it directly.
Minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13257 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-24 02:13:32 +00:00
Axel Dörfler
0faef3aff9 Just to prove my point :)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13256 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-24 02:00:26 +00:00
Axel Dörfler
8ba7bedb43 Minor cleanup.
Since we will (almost) definitely forget some names, shouldn't we say sorry to be on the safe side? :-)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13255 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-24 01:56:38 +00:00
Axel Dörfler
d830c752cc Added missing team lead Michael Pfeiffer!
Added Michael Phipps to the list of contributors - at least he did
some coding some time ago ;-)) Anyone still not listed?
Applied the missing bits of our style guide (at least he tried :-)).
Removed the CPU detection code, as we have one at a central place
(headers/private/shared/cpu_type.h).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13254 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-24 01:48:44 +00:00
Stephan Aßmus
2949ed1def Thou shalt compile before thou commitst.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13253 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-24 00:14:19 +00:00
Stephan Aßmus
3dcb3b079a Added some root layer locking in ServerWindow.cpp when accessing the layer tree. Moved HWInterface management out of DisplayDriverPainter and into Desktop. Removed all the directly hardware related functions from DisplayDriver API. They just called the same HWInterface functions. Now DisplayDriver is much cleaner and ready for being attached to a yet to be written BitmapHWInterface. Clean up of the display mode stuff in Screen and the View-/AccelerantHWInterface. Frequency is now regarded on Haiku. AccelerantHWInterface::GetModeList now works before SetMode has been called. Added MultiLocker from the sample code. HWInterface uses it now in preparation to being used from multiple instances of DisplayDriver.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13252 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-23 23:46:17 +00:00
Axel Dörfler
1b53e8af26 The app_server now cleans up better after a team crashed; not only the
application and bitmaps are removed, the team's windows are now removed
as well.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13251 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-23 23:21:10 +00:00
Axel Dörfler
d2e5d36050 fMenuSem was not initialized, and therefore, the window tried to delete some
arbitrary semaphore on destruction.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13250 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-23 23:18:17 +00:00
Stephan Aßmus
c69d4b2719 clean up, bug fixes and more robustness
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13249 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-23 23:14:40 +00:00
Stephan Aßmus
ee9b01a01a made the pool allocator thread safe
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13248 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-23 23:13:09 +00:00
Axel Dörfler
ce1639b2bf Some more cleanup:
- replaced fMsgSender/Receiver with a BPortLink fLink
- moved message loop into non-static method _MessageLooper()
- renamed Zoom()/Minimize()/Quit()/ScreenModeChanged() to Notify*(), and
  Quit() to NotfiyQuitRequested() to make more clear what they do (they
  don't operate on ServerWindow, they just notify its client)
- less insane way to init a window: there is no longer the constructor
  and a separate method Init(); now there is the constructor (which
  fully sets up the window), InitCheck(), and Run() which runs the
  window's message loop
- moved the quitting stuff into a separate method Quit() and made
  it callable from other threads.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13247 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-23 22:43:11 +00:00
Adi Oanca
4801a9a97d Fixed the problem Axel signaled with hidden views
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13246 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-23 21:23:01 +00:00
DarkWyrm
d7a24c8147 Added icons for the app
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13245 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-23 20:06:20 +00:00
Adi Oanca
8734d03e14 removed 3 printf(s) that I intruduced in my last checkin
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13244 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-23 19:30:29 +00:00