fMenuSem was not initialized, and therefore, the window tried to delete some
arbitrary semaphore on destruction. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13250 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -2035,6 +2035,7 @@ BWindow::InitData(BRect frame, const char* title, window_look look,
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// TODO: see WHEN is this used!
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fWaitingForMenu = false;
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fMenuSem = -1;
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fMinimized = false;
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