Commit Graph

1496 Commits

Author SHA1 Message Date
Jérôme Duval
98662fad6d apply the changes to the viewRect with the right scale
this fixes the scale bug I had


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18020 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-07-03 23:37:38 +00:00
Jérôme Duval
ae3b2d5af2 reverting part of previous change, this was breaking the working part of scaling, still some bugs though
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18019 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-07-03 22:51:57 +00:00
Jérôme Duval
b8fc177d9c * default source BRect is now offset to B_ORIGIN because Bitmap bounds lefttop could be something else than (0,0). This caused some bugs in Haiku SoundRecorder app
i* thus the NOTE in Painter isn't valid anymore
* in Painter::_DrawBimap() moved scale computation after potential changes to BRects
* fix typo : right => bottom. This caused a bug in Haiku Mouse preferences app


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18017 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-07-03 19:49:51 +00:00
Jérôme Duval
4894b87045 updated freetype to 2.2.1, tested ok, please forgive me for possible left issues :)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17933 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-06-27 11:34:35 +00:00
Axel Dörfler
3a44e6e37d Fixed a big race condition in the server code:
* ServerApp was accessing ServerWindow::Window() (while having the app window
  lock held), but in fact, there was no guarantee it already existed, or was
  added to the Desktop.
* Therefore, the Window() semantics have changed to only return a window in
  case the window exists *and* has been added to the desktop (the latter
  constraint might be lifted again, though). Therefore, it doesn't work
  for offscreen windows, and should not be used within ServerWindow code
  anymore.
* This fixes bug #686 and maybe others as well.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17878 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-06-19 23:42:22 +00:00
Stephan Aßmus
e39da397f5 * long overdue update to AGG 2.4
* removed the useless parts of AGG (which are only needed for the
  interactive examples)
* make sure to jam -a libagg.a to solve any linking issues


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17838 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-06-14 14:30:17 +00:00
Axel Dörfler
c29875897d Reduced the upper limit of ellipsis divisions as suggested by Stephan.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17833 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-06-14 10:49:27 +00:00
Axel Dörfler
66e114c429 BView::SetEventMask() had no effect when called before AttachedToWindow().
This also fixes bug #620.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17802 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-06-12 21:54:24 +00:00
Axel Dörfler
82584ab9c2 * Implemented AS_DIRECT_WINDOW_SET_FULLSCREEN so that it sets kWindowScreenFeel
when enabled, and B_NORMAL_WINDOW_FEEL when disabled. IOW when enabled, no
  other windows can interfere.
* Therefore, it's no longer necessary to have the screen_blanker window
  use kWindowScreenFeel - it will set its window to full screen as long
  as the blanker runs.
* Added a AS_APP_CRASHED notification in the app_server that will remove
  all kWindowScreenFeels from the windows of the crashed app.
* This is now used by the debugger to ensure that the debugger alert will
  be visible.
* Factored out a DesktopLink class out of the BRoster::_ActivateApp()
  method. This class is now also used in the new BRoster::_ApplicationCrashed()
  method as used in the debug_server (via BRoster::Private).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17785 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-06-09 21:46:40 +00:00
Axel Dörfler
1434300528 As Stephan pointed out, I accidently misread the previous max_c() construct.
Apparently, there was an integer overflow of some kind with BePYRO, but this version
if safe as well, and should look much better.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17716 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-06-03 22:30:15 +00:00
Axel Dörfler
a17be10094 * "divisions" could be lower than 1. This fixes bug #510.
* Moved expensive computation out of the max_c() macro.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17709 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-06-03 14:14:59 +00:00
Stephan Aßmus
86f902c3ed save and restore menu and mouse settings, fixes bug 607
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17676 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-31 19:23:26 +00:00
François Revol
f428e7ad4a Don't use a tab size that we might just later enlarge when calculating maxTabPos...
Fixes bug #643


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17653 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-30 15:03:02 +00:00
Axel Dörfler
bc201ef914 This fixes a possible broken placement of the tab - always happened with Magnify, for example.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17650 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-30 11:51:27 +00:00
Axel Dörfler
2815b65b04 This should allow you to switch into workspaces that are occupied with a BWindowScreen
by clicking into the workspace.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17649 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-30 11:50:11 +00:00
Axel Dörfler
1cffe232de Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17644 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-29 23:58:45 +00:00
Axel Dörfler
0480cf1a60 * The (right-most moved) tab no longer goes away when resizing the window to a size
smaller than the tab size. This fixes bug #642.
* There are remaining issues while resizing the window, though.
* Fixed warning.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17637 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-29 19:00:20 +00:00
Axel Dörfler
fa3c08f073 The workspaces window is now updated when a tab is moved - this fixes bug #641.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17636 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-29 18:41:16 +00:00
Stephan Aßmus
d35ed1a6db fixed some remaining issues with tab sliding:
* the tab keeps the relative position when the
  window is resized (could be done nicer though,
  now it uses two members)
* tab offset is no longer reset in _DoLayout(), ie
  when any aspect of the decorator changes...
one issue that is left is sliding the vertical tab
of kLeftTitledWindowLook windows, but there might
be more... like when the look changes or stuff like
that


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17600 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-26 21:26:35 +00:00
Stephan Aßmus
b30e90211e added a way for BWindow to store and restore arbitrary decor settings,
currently those include only the tab location


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17583 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-25 12:01:28 +00:00
Stefano Ceccherini
a7dc54697c The drawstate is now synched when the recording of a BPicture starts. Some reordering of the function calls, implemented B_PIC_SET_BLENDING_MODE, some other cleanups
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17580 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-24 19:10:15 +00:00
Stephan Aßmus
46fb2d73be sorry, I couldn't resist...
* added a few very small changes to make the tab sliding work perfectly
* added a comment on the purpose of WindowLayer::fLastMousePosition and
  how it is supposed to be used to have the mouse cursor stick to what
  is being dragged
* TODO: the tab offset doesn't necessarily have to be on [0..1], as long
  as we update it during window resizing to keep the relative position


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17577 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-24 11:05:25 +00:00
François Revol
382084bd0a The return of the long awaited for Sliding Tabs, that even Linux users envy!
Needs some cleanup, passed values should be inside [0:1].
Need to make sure changing the title doesn't reset the tab to left.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17571 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-24 00:42:34 +00:00
Stephan Aßmus
a7f936aa14 * cleanup
* fixed SetViewColor() - I have no idea why it compiled before
* changed SetHidden() to make less of a difference between
  the top view and other views, the clipping is now always
  rebuilt


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17527 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-22 10:05:17 +00:00
Stephan Aßmus
8dc6e23650 cleanup
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17526 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-22 10:03:24 +00:00
Axel Dörfler
b0bc48fbd3 Some more GCC 4 and PPC fixes.
* Mesa doesn't compile yet, as some PPC specific stuff seems to be
  missing, Philippe?
* Cortex and some other stuff has been marked x86-only, although
  it's more of a "GCC 2.95.3"-only.
* I'm not sure if it's a bug in GCC 4, or if that's what the C
  standard demands, but sizeof(some_type::some_field) is not
  valid anymore :-/


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17515 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-19 15:52:21 +00:00
Stephan Aßmus
75b7acdac8 * commented out the code to invalidate a view when
it is added our removed to another view, this is
  taken care of in View.cpp until we find something
  better


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17511 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-19 09:55:56 +00:00
Stephan Aßmus
f5643345cd added an async version of MarkContentDirty(), which would clear the backgrounds in case an expose event had already happened earlier, however, it turned out I didn't need it yet, see next commit
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17510 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-19 09:53:01 +00:00
Stephan Aßmus
3e58cde6dc minor clean up
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17509 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-19 09:51:38 +00:00
Axel Dörfler
3652a43917 * Accidently broke overlay (but BerliOS didn't let me commit yesterday :-/), since
ViewLayer::SetViewBitmap() did not show the overlay, only updated it.
* Simplified overlay handling a bit, removed Overlay::Show(), and IsVisible(),
  replaced Update() by Configure().
* Made similar changes in the HWInterface as well.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17504 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-19 08:42:46 +00:00
Axel Dörfler
cdd7c1fb44 This fixes that a window appears to lose focus when switching from borderless
to bordered window (ie. VLC when switching back from full screen mode).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17503 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-19 08:40:07 +00:00
Axel Dörfler
d41fb4db6e * Overlay::fVisible was not maintained correctly, but already used in ViewLayer.
* Overlay::SetView() no longer calls HWInterace::UpdateOverlay() if it's currently
  hidden.
* ViewLayer::UpdateVisibleDeep() now calls _UpdateOverlayView() before showing
  the overlay.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17489 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-17 12:46:56 +00:00
Marcus Overhagen
73dacb878d Allow invisible views with overlay to be properly updated.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17485 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-16 20:16:31 +00:00
Axel Dörfler
8e2f6185f5 Overlay was not correctly updated when moving the window - it was only updated if
the overlay buffer changed. Found by Marcus.
As a result, the overlay window looks much smoother when moving it around (and it
even starts to move when you don't change the overlay bitmap at all...).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17484 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-16 19:12:01 +00:00
Axel Dörfler
140e4f87c8 If you switched between a 32 bit mode and another, hardware acceleration was accidently
turned off - note also, that only the 32 bit mode is currently hardware accelerated!


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17421 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-11 13:13:53 +00:00
Axel Dörfler
4eb16023d1 Marcus' change had a point, though: we now handle the first mode switch differently
in that we try really hard to let it succeed. If setting the desired mode failed,
we now try almost anything to get a working mode.
Since the kernel also knows the VESA mode, maybe we should better ask that one for
the current mode, as most drivers probably haven't got B_GET_DISPLAY_MODE implemented
in the we're using it.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17355 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-07 18:07:37 +00:00
Axel Dörfler
ae219f104e Reverted the wrong part of Marcus' earlier patch. However, I made it a bit more
safe in the sense that it no longer clobbers fDisplayMode in case B_GET_DISPLAY_MODE
fails. This fixes bug #564 resp. #566.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17353 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-07 17:00:32 +00:00
Marcus Overhagen
cb9f2e8d34 Fixed the savety check to actually work.
Made sure that fDisplayMode is not modified if fAccSetDisplayMode failes,
as on my system fAccGetDisplayMode did return values that would crash 
because of a virtual_width beeing 0.
Generally, this whole class is pretty broken, as the functions modify *some*
class member variables before eventually failing.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17352 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-07 09:33:59 +00:00
Axel Dörfler
db40254ac8 Floating windows are always closable, no matter if they have focus or not.
This fixes bug #558; Cortex floating windows have the B_AVOID_FOCUS flag set.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17341 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-05 17:04:16 +00:00
Axel Dörfler
95dfa2f806 For B_CMAP8 modes, the system palette is now set after the mode switch.
8 bit modes should now work fine under Haiku.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17340 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-05 16:18:18 +00:00
Stephan Aßmus
65abd9dff0 * Painter switches back correctly from using B_OP_COPY for text to
using the "normal" B_OP_COPY for lines and such that works more
  like B_OP_OVER actually (for example, the slider in VLC will look
  much better, but also other stuff)
* combined Stroke and FillEllipse() into DrawEllipse() and fixed
  some longstanding issues, ellipses are now correctly placed
  (aligned) and of the correct size
* removed locking in the DrawingEngine drawing functions, since
  you need to have the DrawingEngine locked anyways for the
  clipping to stay what it is (and that's already the case elsewhere
  in the code)
* simplified ConstrainClippingRegion, the NULL version was never
  useful and also locking is removed, see above

summary: slight speed improvements, cleanup and bugfixes...


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17329 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-05 09:03:09 +00:00
Stephan Aßmus
e6b19d1f40 removed unnecessary call to ConstrainClipping(), the drawing functions that take a color are reserved for the server and ignore clipping
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17328 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-05 08:56:59 +00:00
Stephan Aßmus
ee24641fee removed large chunks of dead code
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17327 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-05 08:55:28 +00:00
Stephan Aßmus
7e07723e68 added tracking the usage of the special B_OP_COPY version for text
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17326 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-05 08:54:15 +00:00
Axel Dörfler
da09cca402 * Changed the way the overlay_view|window is maintained - it's now in Overlay.
* The overlay options as part of BView::SetViewOverlay() are now passed over
  to the graphics driver - looks like the color key stuff cannot be turned
  off (at least not via the Be API).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17323 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-04 20:25:19 +00:00
Axel Dörfler
458c9bfb2f The color key is now correct for other modes than B_RGB32 as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17320 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-04 14:53:05 +00:00
Axel Dörfler
fe19cff624 No longer invalidates the view when an overlay bitmap is updated.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17319 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-04 11:21:36 +00:00
Stephan Aßmus
022cdecc8f simplified polygon and bezier drawing methods, made them more efficient
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17311 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-03 20:34:27 +00:00
Stephan Aßmus
d96389c199 fixed BView::Stroke/FillPolygon(), the bounds were not converted to screen and the clipping decision was based on it
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17310 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-03 20:33:18 +00:00
Stephan Aßmus
d6aecd8934 should have fixed BView::StrokeBezier() and BView::FillBezier(), thanks to jan__64 for reporting
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17303 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-03 10:08:23 +00:00