..
drawing
* Changed the way the overlay_view|window is maintained - it's now in Overlay.
2006-05-04 20:25:19 +00:00
Angle.cpp
Some cleanup, some removed typos, some unification, some fixes and some added todos. Most of it related to client-server communication. Apps that rely on BFont stuff should work now (StyledEdit, Fonts, Keymap, Menu, ...). Or should not hang/quit at startup at least.
2005-07-10 21:16:43 +00:00
Angle.h
Some cleanup, some removed typos, some unification, some fixes and some added todos. Most of it related to client-server communication. Apps that rely on BFont stuff should work now (StyledEdit, Fonts, Keymap, Menu, ...). Or should not hang/quit at startup at least.
2005-07-10 21:16:43 +00:00
app_server.rdef
added icons needed for BAlerts
2005-07-16 22:50:43 +00:00
AppServer.cpp
* Removed ColorSet, it's no longer needed or used.
2006-04-26 09:03:28 +00:00
AppServer.h
* Removed ColorSet, it's no longer needed or used.
2006-04-26 09:03:28 +00:00
BitmapManager.cpp
* Some refactoring: renamed OverlayCookie to Overlay and put it in its own
2006-04-23 15:45:35 +00:00
BitmapManager.h
* With Rudolf's information about relocating overlays, I changed the way memory
2006-04-22 16:41:12 +00:00
ClientMemoryAllocator.cpp
Implemented freeing of blocks, though it's not very efficient yet.
2006-03-18 18:37:37 +00:00
ClientMemoryAllocator.h
* Implemented a new client allocation method: instead of having all bitmaps of
2006-03-18 13:43:26 +00:00
CursorData.cpp
various changes to handling custom cursors:
2006-02-26 18:15:31 +00:00
CursorData.h
various changes to handling custom cursors:
2006-02-26 18:15:31 +00:00
CursorManager.cpp
* Removed ColorSet, it's no longer needed or used.
2006-04-26 09:03:28 +00:00
CursorManager.h
various changes to handling custom cursors:
2006-02-26 18:15:31 +00:00
CursorSet.cpp
* Removed headers/private/servers/app - everything is in src/servers/app now.
2006-03-18 16:42:14 +00:00
CursorSet.h
* Removed headers/private/servers/app - everything is in src/servers/app now.
2006-03-18 16:42:14 +00:00
DebugInfoManager.cpp
Merged app_server_new_clipping branch changes r15290 to 15418 back into trunk.
2005-12-08 12:41:19 +00:00
DebugInfoManager.h
turn off on-screen debugging for now, the errors it reported are not that critical, and printing the debug info itself could lead to problems
2005-11-10 13:38:22 +00:00
Decorator.cpp
* Removed ColorSet, it's no longer needed or used.
2006-04-26 09:03:28 +00:00
Decorator.h
* Removed ColorSet, it's no longer needed or used.
2006-04-26 09:03:28 +00:00
DecorManager.cpp
* Removed ColorSet, it's no longer needed or used.
2006-04-26 09:03:28 +00:00
DecorManager.h
* You can now change the look of a window on the fly.
2005-12-01 14:56:01 +00:00
DefaultDecorator.cpp
* Removed ColorSet, it's no longer needed or used.
2006-04-26 09:03:28 +00:00
DefaultDecorator.h
Implemented kLeftTitledWindowLook.
2006-03-09 12:52:40 +00:00
Desktop.cpp
implemented TODOs from Desktop::ActivateWindow():
2006-05-01 10:14:51 +00:00
Desktop.h
* There is now a server_read_only_memory structure that is placed in a (surprise!)
2006-04-25 20:12:06 +00:00
DesktopSettings.cpp
* Removed ColorSet, it's no longer needed or used.
2006-04-26 09:03:28 +00:00
DesktopSettings.h
The display resolution is now saved and restored. Probably doesn't handle non-default
2006-02-06 13:36:46 +00:00
DesktopSettingsPrivate.h
* There is now a server_read_only_memory structure that is placed in a (surprise!)
2006-04-25 20:12:06 +00:00
DrawState.cpp
Quick build fix, Stippi, can you review this?
2006-03-11 20:43:35 +00:00
DrawState.h
* Removed headers/private/servers/app - everything is in src/servers/app now.
2006-03-18 16:42:14 +00:00
EventDispatcher.cpp
Since the keyboard filter compared targets by their pointers, it could happen
2006-04-16 14:16:31 +00:00
EventDispatcher.h
Since the keyboard filter compared targets by their pointers, it could happen
2006-04-16 14:16:31 +00:00
EventStream.cpp
Implemented B_NO_POINTER_HISTORY. Window moving/resizing uses this mechanism
2006-01-11 12:25:06 +00:00
EventStream.h
Implemented B_NO_POINTER_HISTORY. Window moving/resizing uses this mechanism
2006-01-11 12:25:06 +00:00
FontFamily.cpp
* Renaming or moving a directory within the known font directories is now
2006-04-18 15:14:10 +00:00
FontFamily.h
* Renaming or moving a directory within the known font directories is now
2006-04-18 15:14:10 +00:00
FontManager.cpp
* Renaming or moving a directory within the known font directories is now
2006-04-18 15:14:10 +00:00
FontManager.h
* Removed headers/private/servers/app - everything is in src/servers/app now.
2006-03-18 16:42:14 +00:00
HashTable.cpp
Fixes that make Haiku build with gcc 4. Mainly out of the following
2005-11-12 23:27:14 +00:00
HashTable.h
* Removed headers/private/servers/app - everything is in src/servers/app now.
2006-03-18 16:42:14 +00:00
InputManager.cpp
The input_server is now notified when the screen resolution is changed.
2005-11-26 16:22:06 +00:00
InputManager.h
The input_server is now notified when the screen resolution is changed.
2005-11-26 16:22:06 +00:00
Jamfile
* Removed ColorSet, it's no longer needed or used.
2006-04-26 09:03:28 +00:00
MessageLooper.cpp
You can now specify a timeout to MessageLooper::PostMessage().
2005-12-12 13:12:51 +00:00
MessageLooper.h
You can now specify a timeout to MessageLooper::PostMessage().
2005-12-12 13:12:51 +00:00
MultiLocker.cpp
* implemented a BRegion pool per WindowLayer which is supposed
2006-04-07 19:14:25 +00:00
MultiLocker.h
* implemented a BRegion pool per WindowLayer which is supposed
2006-04-07 19:14:25 +00:00
OffscreenServerWindow.cpp
Some cleanup:
2005-12-01 12:07:28 +00:00
OffscreenServerWindow.h
Some cleanup:
2005-12-01 12:07:28 +00:00
OffscreenWindowLayer.cpp
remove empty functions which are no longer virtual anyways
2005-12-21 11:23:37 +00:00
OffscreenWindowLayer.h
remove empty functions which are no longer virtual anyways
2005-12-21 11:23:37 +00:00
PatternHandler.h
* Removed headers/private/servers/app - everything is in src/servers/app now.
2006-03-18 16:42:14 +00:00
PNGDump.cpp
Now writes the file type of the PNG files as well. This fixes bug #374 , even though
2006-04-01 15:51:48 +00:00
PNGDump.h
* added a call to png_set_strip_alpha() which could fix the alpha channel
2005-11-09 23:52:27 +00:00
RAMLinkMsgReader.cpp
Fixes that make Haiku build with gcc 4. Mainly out of the following
2005-11-12 23:27:14 +00:00
RAMLinkMsgReader.h
Removed unused files like PortMessage.cpp/h and Session.cpp/h.
2005-11-02 12:55:20 +00:00
ReferenceCounting.h
* Removed headers/private/servers/app - everything is in src/servers/app now.
2006-03-18 16:42:14 +00:00
RegionPool.cpp
* implemented a BRegion pool per WindowLayer which is supposed
2006-04-07 19:14:25 +00:00
RegionPool.h
* implemented a BRegion pool per WindowLayer which is supposed
2006-04-07 19:14:25 +00:00
RenderingBuffer.h
* Removed headers/private/servers/app - everything is in src/servers/app now.
2006-03-18 16:42:14 +00:00
RGBColor.cpp
* Removed ColorUtils.cc from libbe.so - I can't think of a reason why
2006-03-15 00:22:01 +00:00
RGBColor.h
* With Rudolf's information about relocating overlays, I changed the way memory
2006-04-22 16:41:12 +00:00
ScreenManager.cpp
Made the direct window test environment optional, since it crashes the Dano
2005-12-11 21:42:32 +00:00
ScreenManager.h
first step of geting rid of abstract DisplayDriver base class for less development overhead, DisplayDriverPainter is renamed to DrawingEngine
2005-11-04 15:23:54 +00:00
ServerApp.cpp
Hacked AccelerantHWInterface::GetDriverPath() to call the accelerants
2006-05-02 20:17:45 +00:00
ServerApp.h
Fixed number 1 (or the only one? ;-)) crashing bug #306 in the app_server:
2006-04-21 22:43:23 +00:00
ServerBitmap.cpp
* Some refactoring: renamed OverlayCookie to Overlay and put it in its own
2006-04-23 15:45:35 +00:00
ServerBitmap.h
No longer invalidates the view when an overlay bitmap is updated.
2006-05-04 11:21:36 +00:00
ServerConfig.h
* Removed ColorSet, it's no longer needed or used.
2006-04-26 09:03:28 +00:00
ServerCursor.cpp
* With Rudolf's information about relocating overlays, I changed the way memory
2006-04-22 16:41:12 +00:00
ServerCursor.h
* Removed headers/private/servers/app - everything is in src/servers/app now.
2006-03-18 16:42:14 +00:00
ServerFont.cpp
Renamed moreUTF8.h to utf8_functions.h.
2006-04-26 10:16:19 +00:00
ServerFont.h
* Removed headers/private/servers/app - everything is in src/servers/app now.
2006-03-18 16:42:14 +00:00
ServerPicture.cpp
* Removed headers/private/servers/app - everything is in src/servers/app now.
2006-03-18 16:42:14 +00:00
ServerPicture.h
Added a copy constructor to ServerPicture. ServerPicture's constructors are private now, and can be called only from ServerApp (friend). Changed BList to a stl::stack which is better suited as a stack... Changed ServerApp::CreatePicture() to accept a picture to clone, instead of passing back a token which was never used anyway.
2006-01-04 09:49:47 +00:00
ServerScreen.cpp
Changed the way a valid display mode is chosen:
2006-03-01 16:08:28 +00:00
ServerScreen.h
Changed the way a valid display mode is chosen:
2006-03-01 16:08:28 +00:00
ServerTokenSpace.h
* the app_server now uses a global token space - this should later be changed to
2005-11-14 19:46:20 +00:00
ServerWindow.cpp
* Changed the way the overlay_view|window is maintained - it's now in Overlay.
2006-05-04 20:25:19 +00:00
ServerWindow.h
* Some refactoring: renamed OverlayCookie to Overlay and put it in its own
2006-04-23 15:45:35 +00:00
SystemPalette.cpp
* Removed headers/private/servers/app - everything is in src/servers/app now.
2006-03-18 16:42:14 +00:00
SystemPalette.h
* Removed headers/private/servers/app - everything is in src/servers/app now.
2006-03-18 16:42:14 +00:00
ViewLayer.cpp
This should fix the wrong handling of BView::ClearOverlay() - probably, I haven't
2006-05-02 21:22:56 +00:00
ViewLayer.h
No longer invalidates the view when an overlay bitmap is updated.
2006-05-04 11:21:36 +00:00
VirtualScreen.cpp
The display resolution is now saved and restored. Probably doesn't handle non-default
2006-02-06 13:36:46 +00:00
VirtualScreen.h
first step of geting rid of abstract DisplayDriver base class for less development overhead, DisplayDriverPainter is renamed to DrawingEngine
2005-11-04 15:23:54 +00:00
WindowLayer.cpp
In FFM mode, clicking a window will not bring it to front
2006-05-01 10:17:34 +00:00
WindowLayer.h
In FFM mode, clicking a window will not bring it to front
2006-05-01 10:17:34 +00:00
WindowList.cpp
* When the current focus window was closed or invisible, we used to
2006-03-15 21:33:12 +00:00
WindowList.h
* added a fOriginalFlags that contains the unaltered flags as set by the client
2005-12-09 14:06:30 +00:00
Workspace.cpp
reusing the old settings message is a good idea (thanks Axel!)
2006-04-14 10:50:47 +00:00
Workspace.h
Implemented AS_SET_DESKTOP_COLOR - the desktop is not redrawn yet, but freshly exposed
2005-12-29 18:09:07 +00:00
WorkspacePrivate.h
The display resolution is now saved and restored. Probably doesn't handle non-default
2006-02-06 13:36:46 +00:00
WorkspacesLayer.cpp
* Removed ColorSet, it's no longer needed or used.
2006-04-26 09:03:28 +00:00
WorkspacesLayer.h
Added the scrolling offset when a view is created.
2006-04-04 01:51:16 +00:00