Commit Graph

341 Commits

Author SHA1 Message Date
Stephan Aßmus
8ee9217eec Improved the look of the slider triangle thumb. Still missing is the vertical
version.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29311 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-02-24 11:09:27 +00:00
Philippe Houdoin
83aff015eb Fixed BTabs focus underline offset.
Fixed a typo in method name.

Please forgive me Stephan if I just screw your next commit...


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29240 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-02-17 10:36:58 +00:00
Stephan Aßmus
13cd46dfa3 * Stronger BMenuField popup indicator.
* Softer recessed frame for BMenuField to distinguish more from BButton
  and make it slightly more similar to BTextControl.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29235 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-02-16 13:57:31 +00:00
Stephan Aßmus
2f86ba4557 Implemented a new look for the Haiku interface controls. It was
overheard that they looked too ninety-ish.
TODO: The code behind this is work in progress. The basic idea
is to extract all drawing code into a new class BControlLook,
of which there is a global instance be_control_look, instantiated
in InterfaceDefs.cpp. At the moment, all the old drawing code is
still there, and the usage of be_control_look is inside if-bodies
checking the instance against NULL. In another words, by not
instanitating be_control_look, you can revert back to the old look.
BControlLook's job is to provide reusable methods for drawing
certain types of frames, backgrounds and labels, so that application
developers can make controls that re-use the same drawing code
as built-in controls and adopt to changes made there. I have added
the notion of "borders". Each of the frame drawing methods can be
made to draw certain borders only, which is supposed to help when
controls shall visually attach. This feature is not fully explored
at all ATM.
TODO: Update BColumnListView header view and BStringItem text
spacing. Update other apps where it makes sense to use BControlLook.
For the moment, only Tracker and LaunchBox are updated. More...
NOTE: The new look is not very radically different, so that existing
apps do not immediately look too ugly or out of place.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29221 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-02-15 18:23:19 +00:00
Stephan Aßmus
a0b1d631cc Added layout friendly constructor to this base class.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29215 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-02-15 15:41:35 +00:00
Stephan Aßmus
64eb49fd24 * Cleanup in the Gradient department. No fuctional change.
Renamed BGradient::color_step to BGradient::ColorStop
  as it's called everywhere else. Also renamed BGradient::gradient_type
  to just BGradient::Type. Renamed BGradient::Type() to GetType().
* Simplification of method names in Painter.cpp. Some not yet
  complete and yet inactive code to accelerate vertical gradients
  (bypassing AGG for this special case).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29214 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-02-15 15:15:49 +00:00
Rene Gollent
310177b43e ChannelSlider now sends notifications while being dragged, thus allowing the volume to be manipulated in realtime from the media prefs, rather than on mouseup only. Fixes ticket #3338.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29151 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-02-07 16:55:13 +00:00
Karsten Heimrich
5fd5fe56bb * refactor _Init and DoLayout to share some code
* DoLayout did not work as expected, after the call
  the scrollbars would have an 1px offset inside the target
* the target needs to be resized while setting a new border, otherwise
  it would overlap the border and give some drawing artefacts
  
- I'm still unsure if the behavior change introduced with the layout stuff is nice



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29103 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-01-31 21:27:50 +00:00
Karsten Heimrich
168353694e * cleanup
* use std::nothrow



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28886 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-01-11 19:06:45 +00:00
Karsten Heimrich
e6753e37c6 * fix small mem leak
* whitespace cleanup, etc
* some renaming to fit Haiku style



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28856 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-01-08 15:48:10 +00:00
Jérôme Duval
60581c6303 added get_modifier_key()
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28813 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-12-14 14:47:11 +00:00
Stephan Aßmus
295f3d13dc Style update.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28707 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-11-21 00:15:22 +00:00
Stephan Aßmus
24a0a80b05 Properly integrate the BTabView into a layout tree. Ie, the content will
now resize with the tab view. There is probably a more elegant way overriding
DoLayout(), but this should do for the time being.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28706 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-11-21 00:14:05 +00:00
Stephan Aßmus
e401039efa Patch by Artur Wyszynski:
* The BTabView can now be used with layout management. In this setup, children
  views are managed by a BCardLayout and are hidden/shown instead of removed/
  added when (de)activated.

Thanks a lot!


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28701 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-11-20 21:51:43 +00:00
Stephan Aßmus
fa6cd8ad6a * The previous change to reorder item->Update() and _RecalcItemTops() obviously
broke everything. If the added item has no chance to calculate it's height,
  _RecalcItemTops() won't work of course. Whatever this was supposed to fix,
  there has to be a correct way.
* Override BView::SetFont() to update all the items. I remember wanting to
  implement this, that's why I refactored a _FontChanged() method, but I
  obviousy never did...
* Moved the AttachedToWindow() and FrameMoved() implementations to a more
  logical position in the file.
* Implement B_PAGE_UP/DOWN key presses. Don't know if that's what the BeOS
  implementation did, will check later.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28671 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-11-16 22:34:11 +00:00
Stephan Aßmus
52de6dce94 Moved the gradient_type and color_step structs into the BGradient
class/namespace. Renamed the B_GRADIENT_* types to TYPE_* as the context
is already given.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28564 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-11-08 14:56:56 +00:00
Stephan Aßmus
c8d611a2c0 Prepend header guard with underscore.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28561 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-11-08 12:00:57 +00:00
Stephan Aßmus
b2411d9aeb System headers need to have "_" prepended in their header guards.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28560 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-11-08 11:58:54 +00:00
Stephan Aßmus
b545073f08 * Moved the global BPrivate::WidthBuffer from BTextView into BPrivate as
gWidthBuffer.
* Tracker PoseView now uses BPrivate::gWidthBuffer instead of it's own
  instance.
* TextView.h and PoseView.h are now a little cleaner.
* InterfaceDefs.cpp now deletes gWidthBuffer in _fini_interface_kit_().
* Added binary compatibility support for NetPositive in WidthBuffer.h and .cpp.
  Obviously it kind of defeats the purpose of having WidthBuffer neatly tucked
  away in the BPrivate namespace, but Haiku should run NetPositive, I guess.
  Fixes #2879.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28532 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-11-06 11:31:40 +00:00
Jérôme Duval
d2184e65c1 * whitespace cleanup
* implemented the disabled look and color ramping


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28503 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-11-04 19:08:26 +00:00
Axel Dörfler
9e163a7a93 * Made BScrollView work when using it with the layout system.
* Added a layout friendly constructor - it's not so nice to use, though, since
  the original one already doesn't get a BRect (we just don't need the
  resizing mode, and have to set the B_SUPPORTS_LAYOUT flag).
* Refactored size/frame computation a bit.
* Cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28258 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-10-21 10:14:24 +00:00
Axel Dörfler
ab42853558 * Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28240 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-10-19 13:17:29 +00:00
Karsten Heimrich
d751323939 * reintroduce member fOffscreen which got removed in r2917
* check if locking the offscreen window succeeds before calling delete on it
* don't return offscreen windows in CountWindows and WindowAt (works now as on R5)

  fixes ticket 1522, 1591, 1946, 2318 and propably more

  While creating an BBitmap in BApplication the bitmaps window looper would
  be added to the applications gLooperList, thus calling Quit() on that window
  and later delete on a stale window pointer in BBitmaps dtor. The Lock() check
  would fix the problem, but tests on R5 have shown that BApplication hides the
  offscreen window in CountWindows() and WindowAt().



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28236 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-10-19 12:23:18 +00:00
Karsten Heimrich
a02979bb3f * cleanup
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28235 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-10-19 12:05:37 +00:00
Stephan Aßmus
11c5023a77 Applied patch by Stephen Deken:
* Added a new class BAffineTransform, currently in the BPrivate namespace
  and the inofficial "shared kit".
* Extended BPolygon to be transformable by a BAffineTransform.

Thanks a lot!

Minor fixes by myself:
* The class accidentally still derived from agg::trans_affine.
* Added then missing comparator operators.
* Swapped the BPoint* and count arguments of Apply(), since that seems
  to be the more common order in the other Be API.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28176 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-10-16 19:10:10 +00:00
Oliver Tappe
39fbf5509b bonefish + zooey:
* Fixed a general problem with respect to overriding of the reserved
  virtual function slots: instead of statically invoking the method
  that corresponds to the reserved slot on the class that contains the
  slot, we now invoke the virtual Perform() method. Perform() then dispatches 
  the method invocation to the "proper" class, i.e. the highest class in the 
  hierarchy that  actually implements the requested method.
  This fixes a crash in apps that use liblayout's MSlider class and
  should fix one or other spurious bug with old apps or libraries, too.
* added new header folder 'binary_compatibility' that contains files that
  define the method codes and data structures required by Perform()
* looked for and implemented all used reserved virtual slot functions to
  invoke Perform() where necessary or to pass on the method call statically
  (for slots that were already maintained by Be)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28124 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-10-15 09:29:06 +00:00
Stephan Aßmus
991547ef6c Patch by Artur Wyszynski:
* Implemented BGradient, BGradientLinear, BGradientRadial,
  BGradientDiamond, BGradientConic and BGradientRadialFocus
  new Interface Kit classes.
* Implemented all the (AGG-based) backend necessary in
  the app_server to render gradients (Painter, DrawingEngine)
* app_server/View can convert a BGradient layout to screen
  coordinates.
* Added BGradient methods of the Fill* methods in BView.
* Implemented a test app and added it to the image as a
  demo.
* Adopted Icon-O-Matic and libs/icon in order to avoid
  clashing with the new BGradient class. Re-use some
  parts where possible.

Awesome work, Artur! Thanks a lot. Now a more modern
looking GUI has just become much easier to implement! :-)

TODO:
* Remove the need to have gradient type twice in the
  app_server protocol.
* Refactor some parts of the patch to remove duplicated
  code (Painter, DrawingEngine).
* Adopt the BPicture protocol to know about BGradients.
* Review some parts of the BArchivable implementation.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28109 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-10-14 21:27:42 +00:00
Stephan Aßmus
d3cfdf5740 Updated copyright.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28081 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-10-14 13:17:24 +00:00
Stephan Aßmus
71ea6c9229 * Refactored a method for getting the transit from a mouse moved message.
* In _StealMouseMessage(), don't maintain fLastMouseMovedView, instead,
  prevent B_MOUSE_MOVED message from being stolen that are important for
  detecting transit changes. The point is that some apps (like Tracker) are
  shooting themselves in the foot because they steal mouse messages via
  GetMouse() in one place, but then rely on sane transit values in another
  place. The way it works now, the view in question may get notified of the
  same mouse moved coordinate twice, once via GetMouse() and once via
  MouseMoved().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28002 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-10-12 19:30:59 +00:00
Rene Gollent
90b7764dc3 Move WidthBuffer and TextGapBuffer into BPrivate and use them from there in BPoseView and BTextView. This (correctly) fixes the previous gcc4 build issues.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27675 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-09-21 20:47:16 +00:00
Rene Gollent
40ca6c57ee Declare BPoseView as a friend of BTextView. This allows it to use the private width buffer classes, and fixes the gcc4 build.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27673 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-09-21 18:03:17 +00:00
Stephan Aßmus
8864334702 * First steps towards making BTextView behave well within the layout management.
* The class calculates a minimum width now, which is based on the line height,
  this may also fix the bug with the small text inputs in the Pe Find window.
* Added TODOs about implementing GetHeightForWidth(), which may be a good idea
  when a BTextView is used as non-editable informative text in an interface,
  and one wants to make sure that the entire text is shown.
* Replaced the call to _Refresh() in Draw(), which recalculates all the line
  breaks for no reason with _DrawLines() again. The TODO mentioned that text
  will be drawn without drawing the background first, but maybe this is a
  relict from times where Draw() was invoked directly? At least I cannot see
  any negative consequences, and this should be much more efficient.
  (Other than that, this patch should hopefully have no potential negative
  side effects...<crosses fingers>)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27670 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-09-21 15:36:44 +00:00
Stephan Aßmus
e6378518c4 Fixed typo.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27662 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-09-21 09:15:35 +00:00
Stephan Aßmus
6168332c35 Sorry, should have been part of r27660. Moved BTextView::UndoBuffer derivatives
into BTextView class as well, hopefully fixing the GCC4 build.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27661 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-09-21 08:43:06 +00:00
Stephan Aßmus
a682d9819f Quite a cleanup action to avoid polluting the global namespace with private
BTextView classes:

* Declared the directly used BTextView helper classes as private BTextView
  classes and changed all affected files.
* Realized that Tracker's BPoseView was (accidentally?) using what used to
  be _BWidthBuffer_. It had declared it's own class with the same name and
  same members/size in headers/private/tracker/TextViewSupport.h, but the
  implementation was nowhere to be found. I can only explain this that
  the BTextView implementation was then actually linked and used. But the big
  problem was that it was used without locking (unlike in BTextView)! When
  many Tracker windows opened during system startup or later and they happened
  to each request characters not yet in the cache, I imagine things could have
  gone bad and corrupted memory. Anyways, since I can see the usefulness of
  the cache, BPoseView uses BTextView::WidthBuffer on purpose now. And I moved
  the locking inside BTextView::WidthBuffer::StringWidth().
* Adjusted InterfaceDefs.cpp accordingly.
* TODO: Move subsequent classes into BTextView namespace as well, ie derived
  classes that BTextView doesn't directly know about. All stuff in src/kits/
   inteface/textview_support/
* Added preliminary and not yet implemented layout friendly BTextView
  constructors.
* I will try to handle the insets imposed by BTextView::fTextRect a bit
  differently when used inside the new layout management framework. For this,
  I added BTextView::SetInsets() and GetInsets(). SetInsets() doesn't do
  anything yet.

So far, everything seems to work still... ;-)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27654 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-09-20 15:08:40 +00:00
Stephan Aßmus
37b9874302 Update header indentation style.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27643 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-09-20 10:09:32 +00:00
Stephan Aßmus
43f8c6143a * Updated the coding style.
* The layout friendly constructors don't need to mess with the control size.
* The layout friendly constructors can use the respective BControl constructor.
* Refactored some duplicated code.
* Removed duplicated GetFontHeight() calls.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27585 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-09-16 15:08:02 +00:00
Stephan Aßmus
349c911ee9 * Implemented a lot of layout related methods and resolved a few TODOs by
doing a lot of these things the same way as BMenuField are already doing.
  Perhaps a private helper class could be refactored from these two controls
  to avoid duplicating a lot of this code, although there are a few subtle
  differences here and there.

These changes make a BTextControl behave properly in the layout management
frame work, in case CreateLabelLayoutItem() and CreateTextViewLayoutItem()
are _not_ used to layout the BTextControl.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27584 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-09-16 10:50:31 +00:00
Stephan Aßmus
08edea662b * Don't set an explicit max size, instead calculate a proper max size in
MaxSize(). This makes sure that MaxSize() returns a proper size when the
  user "unsets" the explicite max size.
* minimum label height is 0 if there is no label.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27583 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-09-16 10:45:27 +00:00
Stephan Aßmus
93ba577c3e * Updated header indentation
* Removed unused fClean member
* Got rid of fSkipSetFlags member by simply calling the BView::SetFlags()
  directly where fSkipSetFlags was supposed to prevent the custom
  implementation.
* Added some debugging facilities.
* Used the layout friendly constructors of BControl where appropriate.
* Used B_FOLLOW_ALL for the child text input, it should be more correct.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27576 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-09-15 19:43:18 +00:00
Stephan Aßmus
14f6345690 Several fixes to BMenuField layout calculations.
* The most important fix is that in BMenuField::_ValidateLayoutData(),
  divider was calculated, but then never used. If the menu field was not
  using the layout management, it should take the existing fDivider into
  account, but never did. This caused #2728.
* Added some tracing that helped me debug this.
* Fixed a bunch of layouting inconsistencies. It will also improve some
  unnecessary resizing of the menu bar.

Will test all of this some more. But in the test app I do have, the BMenuField
works more like in BeOS now.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27508 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-09-14 19:01:54 +00:00
Stephan Aßmus
21bb6bd22b * Update header indentation.
* Added BScrollBar::SetOrientation().
* Improved _DrawArrowButton() to have a good visual result even when the
  scroll bar does not have the standard width or height.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27494 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-09-13 19:20:18 +00:00
Stephan Aßmus
1b0471487a Added layout friendly constructor (untested).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27407 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-09-10 21:07:32 +00:00
Stephan Aßmus
7bf5abf425 Implemented BSize returning layout methods.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27406 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-09-10 20:34:10 +00:00
Stephan Aßmus
3f524cfc8d Rewrote ChannelControl.h
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27287 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-09-02 11:28:32 +00:00
Rene Gollent
9442a1bb44 Just noticed this file was using CR/LF newlines...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27276 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-09-01 20:12:13 +00:00
Jérôme Duval
dd114a0c3f space cleanup
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27270 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-09-01 18:37:13 +00:00
Stephan Aßmus
162a7f5f8e * Implemented new BView drawing functions DrawBitmap[Async](
const BBitmap* bitmap, BRect bitmapRect, BRect viewRect, uint32 options).
  Only option so far is B_FILTER_BITMAP_BILINEAR.
* BView::DrawBitmap[Async](const BBitmap* bitmap, BRect viewRect) was accessing
  the bitmap pointer without checking it. Would therefore crash when passing
  NULL, unlike the other methods.
* The BPicture code already reserved room for the BBitmap flags, but did not
  store the actual flags and neiter use them for anything. Since the bitmap
  data is stored anyways, the bitmap creation flags do not matter. So I reused
  this for the new bitmap drawing options.
* Rewrote Bitmap.h and removed the B_BITMAP_SCALE_BILINEAR flag again.
* Tried to optimize Painter::_DrawBitmapBilinearCopy32() a little by giving
  the compiler better hints. There seems to be a marginal, possibly imagined
  speed increase < 0.05 ms. ;-)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26665 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-07-28 18:58:30 +00:00
Stephan Aßmus
3c7dd7c346 Added const versions of the methods that should have been declared like
that from the start. Please review for possible binary compatibility problems!


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26663 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-07-28 18:50:07 +00:00
Stephan Aßmus
1c111165b0 Cleanup only.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26661 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-07-28 16:27:13 +00:00