* Cleanup in the Gradient department. No fuctional change.

Renamed BGradient::color_step to BGradient::ColorStop
  as it's called everywhere else. Also renamed BGradient::gradient_type
  to just BGradient::Type. Renamed BGradient::Type() to GetType().
* Simplification of method names in Painter.cpp. Some not yet
  complete and yet inactive code to accelerate vertical gradients
  (bypassing AGG for this special case).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29214 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stephan Aßmus 2009-02-15 15:15:49 +00:00
parent c88313977f
commit 64eb49fd24
16 changed files with 430 additions and 408 deletions

View File

@ -1,5 +1,5 @@
/*
* Copyright 2006-2008, Haiku.
* Copyright 2006-2009, Haiku.
* Distributed under the terms of the MIT License.
*
* Authors:
@ -21,7 +21,7 @@ class BRect;
class BGradient : public BArchivable {
public:
enum gradient_type {
enum Type {
TYPE_LINEAR = 0,
TYPE_RADIAL,
TYPE_RADIAL_FOCUS,
@ -30,13 +30,13 @@ public:
TYPE_NONE
};
struct color_step {
color_step(const rgb_color c, float o);
color_step(uint8 r, uint8 g, uint8 b, uint8 a, float o);
color_step(const color_step& other);
color_step();
struct ColorStop {
ColorStop(const rgb_color c, float o);
ColorStop(uint8 r, uint8 g, uint8 b, uint8 a, float o);
ColorStop(const ColorStop& other);
ColorStop();
bool operator!=(const color_step& other) const;
bool operator!=(const ColorStop& other) const;
rgb_color color;
float offset;
@ -53,26 +53,26 @@ public:
bool operator==(const BGradient& other) const;
bool operator!=(const BGradient& other) const;
bool ColorStepsAreEqual(const BGradient& other) const;
bool ColorStopsAreEqual(const BGradient& other) const;
void SetColors(const BGradient& other);
void SetColorStops(const BGradient& other);
int32 AddColor(const rgb_color& color, float offset);
bool AddColor(const color_step& color, int32 index);
bool AddColorStop(const ColorStop& colorStop, int32 index);
bool RemoveColor(int32 index);
bool SetColor(int32 index, const color_step& step);
bool SetColorStop(int32 index, const ColorStop& colorStop);
bool SetColor(int32 index, const rgb_color& color);
bool SetOffset(int32 index, float offset);
int32 CountColors() const;
color_step* ColorAt(int32 index) const;
color_step* ColorAtFast(int32 index) const;
color_step* Colors() const;
void SortColorStepsByOffset();
int32 CountColorStops() const;
ColorStop* ColorStopAt(int32 index) const;
ColorStop* ColorStopAtFast(int32 index) const;
ColorStop* ColorStops() const;
void SortColorStopsByOffset();
gradient_type Type() const
Type GetType() const
{ return fType; }
void MakeEmpty();
@ -102,8 +102,8 @@ private:
} conic;
} fData;
BList fColors;
gradient_type fType;
BList fColorStops;
Type fType;
};
#endif // _GRADIENT_H

View File

@ -36,17 +36,17 @@ class GradientsView : public BView {
public:
GradientsView(const BRect &r);
virtual ~GradientsView(void);
virtual void Draw(BRect update);
void DrawLinear(BRect update);
void DrawRadial(BRect update);
void DrawRadialFocus(BRect update);
void DrawDiamond(BRect update);
void DrawConic(BRect update);
void SetType(BGradient::gradient_type type);
void SetType(BGradient::Type type);
private:
BGradient::gradient_type fType;
BGradient::Type fType;
};
@ -110,7 +110,7 @@ GradientsWindow::GradientsWindow()
fGradientsTypeField->SetViewColor(255, 255, 255);
fGradientsTypeField->SetDivider(110);
AddChild(fGradientsTypeField);
BRect bounds = Bounds();
bounds.top = 40;
fGradientsView = new GradientsView(bounds);
@ -218,7 +218,7 @@ GradientsView::DrawLinear(BRect update)
c.green = 0;
c.blue = 255;
gradient.AddColor(c, 255);
// RoundRect
SetHighColor(0, 0, 0);
FillRoundRect(BRect(10, 10, 110, 110), 5, 5);
@ -232,7 +232,7 @@ GradientsView::DrawLinear(BRect update)
gradient.SetStart(BPoint(120, 120));
gradient.SetEnd(BPoint(220, 220));
FillRect(BRect(120, 120, 220, 220), gradient);
// Triangle
SetHighColor(0, 0, 0);
FillTriangle(BPoint(60, 230), BPoint(10, 330), BPoint(110, 330));
@ -266,25 +266,25 @@ GradientsView::DrawRadial(BRect update)
c.green = 0;
c.blue = 255;
gradient.AddColor(c, 255);
// RoundRect
SetHighColor(0, 0, 0);
FillRoundRect(BRect(10, 10, 110, 110), 5, 5);
gradient.SetCenter(BPoint(170, 60));
FillRoundRect(BRect(120, 10, 220, 110), 5, 5, gradient);
// Rect
SetHighColor(0, 0, 0);
FillRect(BRect(10, 120, 110, 220));
gradient.SetCenter(BPoint(170, 170));
FillRect(BRect(120, 120, 220, 220), gradient);
// Triangle
SetHighColor(0, 0, 0);
FillTriangle(BPoint(60, 230), BPoint(10, 330), BPoint(110, 330));
gradient.SetCenter(BPoint(170, 280));
FillTriangle(BPoint(170, 230), BPoint(120, 330), BPoint(220, 330), gradient);
// Ellipse
SetHighColor(0, 0, 0);
FillEllipse(BPoint(60, 390), 50, 50);
@ -310,25 +310,25 @@ GradientsView::DrawRadialFocus(BRect update)
c.green = 0;
c.blue = 255;
gradient.AddColor(c, 255);
// RoundRect
SetHighColor(0, 0, 0);
FillRoundRect(BRect(10, 10, 110, 110), 5, 5);
gradient.SetCenter(BPoint(170, 60));
FillRoundRect(BRect(120, 10, 220, 110), 5, 5, gradient);
// Rect
SetHighColor(0, 0, 0);
FillRect(BRect(10, 120, 110, 220));
gradient.SetCenter(BPoint(170, 170));
FillRect(BRect(120, 120, 220, 220), gradient);
// Triangle
SetHighColor(0, 0, 0);
FillTriangle(BPoint(60, 230), BPoint(10, 330), BPoint(110, 330));
gradient.SetCenter(BPoint(170, 280));
FillTriangle(BPoint(170, 230), BPoint(120, 330), BPoint(220, 330), gradient);
// Ellipse
SetHighColor(0, 0, 0);
FillEllipse(BPoint(60, 390), 50, 50);
@ -354,25 +354,25 @@ GradientsView::DrawDiamond(BRect update)
c.green = 0;
c.blue = 255;
gradient.AddColor(c, 255);
// RoundRect
SetHighColor(0, 0, 0);
FillRoundRect(BRect(10, 10, 110, 110), 5, 5);
gradient.SetCenter(BPoint(170, 60));
FillRoundRect(BRect(120, 10, 220, 110), 5, 5, gradient);
// Rect
SetHighColor(0, 0, 0);
FillRect(BRect(10, 120, 110, 220));
gradient.SetCenter(BPoint(170, 170));
FillRect(BRect(120, 120, 220, 220), gradient);
// Triangle
SetHighColor(0, 0, 0);
FillTriangle(BPoint(60, 230), BPoint(10, 330), BPoint(110, 330));
gradient.SetCenter(BPoint(170, 280));
FillTriangle(BPoint(170, 230), BPoint(120, 330), BPoint(220, 330), gradient);
// Ellipse
SetHighColor(0, 0, 0);
FillEllipse(BPoint(60, 390), 50, 50);
@ -398,25 +398,25 @@ GradientsView::DrawConic(BRect update)
c.green = 0;
c.blue = 255;
gradient.AddColor(c, 255);
// RoundRect
SetHighColor(0, 0, 0);
FillRoundRect(BRect(10, 10, 110, 110), 5, 5);
gradient.SetCenter(BPoint(170, 60));
FillRoundRect(BRect(120, 10, 220, 110), 5, 5, gradient);
// Rect
SetHighColor(0, 0, 0);
FillRect(BRect(10, 120, 110, 220));
gradient.SetCenter(BPoint(170, 170));
FillRect(BRect(120, 120, 220, 220), gradient);
// Triangle
SetHighColor(0, 0, 0);
FillTriangle(BPoint(60, 230), BPoint(10, 330), BPoint(110, 330));
gradient.SetCenter(BPoint(170, 280));
FillTriangle(BPoint(170, 230), BPoint(120, 330), BPoint(220, 330), gradient);
// Ellipse
SetHighColor(0, 0, 0);
FillEllipse(BPoint(60, 390), 50, 50);
@ -426,7 +426,7 @@ GradientsView::DrawConic(BRect update)
void
GradientsView::SetType(BGradient::gradient_type type)
GradientsView::SetType(BGradient::Type type)
{
fType = type;
Invalidate();

View File

@ -164,7 +164,7 @@ GradientControl::MouseMoved(BPoint where, uint32 transit, const BMessage* dragMe
float offset = _OffsetFor(where);
if (fDraggingStepIndex >= 0) {
BGradient::color_step* step = fGradient->ColorAt(fDraggingStepIndex);
BGradient::ColorStop* step = fGradient->ColorAt(fDraggingStepIndex);
if (step) {
if (fGradient->SetOffset(fDraggingStepIndex, offset)) {
_UpdateColors();
@ -201,7 +201,7 @@ GradientControl::MessageReceived(BMessage* message)
if (restore_color_from_message(message, color, 0) >= B_OK) {
bool update = false;
if (fDropIndex >= 0) {
if (BGradient::color_step* step
if (BGradient::ColorStop* step
= fGradient->ColorAt(fDropIndex)) {
color.alpha = step->color.alpha;
}
@ -250,12 +250,12 @@ GradientControl::KeyDown(const char* bytes, int32 numBytes)
_UpdateCurrentColor();
}
break;
case B_HOME:
case B_END:
case B_LEFT_ARROW:
case B_RIGHT_ARROW: {
if (BGradient::color_step* step
if (BGradient::ColorStop* step
= fGradient->ColorAt(fCurrentStepIndex)) {
BRect r = _GradientBitmapRect();
float x = r.left + r.Width() * step->offset;
@ -282,7 +282,7 @@ GradientControl::KeyDown(const char* bytes, int32 numBytes)
}
break;
}
case B_UP_ARROW:
// previous step
fCurrentStepIndex--;
@ -299,7 +299,7 @@ GradientControl::KeyDown(const char* bytes, int32 numBytes)
}
_UpdateCurrentColor();
break;
default:
handled = false;
break;
@ -381,7 +381,7 @@ GradientControl::Draw(BRect updateRect)
markerPos.y = b.bottom + 4.0;
BPoint leftBottom(-6.0, 6.0);
BPoint rightBottom(6.0, 6.0);
for (int32 i = 0; BGradient::color_step* step = fGradient->ColorAt(i);
for (int32 i = 0; BGradient::ColorStop* step = fGradient->ColorAt(i);
i++) {
markerPos.x = b.left + (b.Width() * step->offset);
@ -426,7 +426,7 @@ GradientControl::FrameResized(float width, float height)
_AllocBitmap(r.IntegerWidth() + 1, r.IntegerHeight() + 1);
_UpdateColors();
Invalidate();
}
// SetGradient
@ -463,7 +463,7 @@ GradientControl::SetCurrentStop(const rgb_color& color)
bool
GradientControl::GetCurrentStop(rgb_color* color) const
{
BGradient::color_step* stop
BGradient::ColorStop* stop
= fGradient->ColorAt(fCurrentStepIndex);
if (stop && color) {
*color = stop->color;
@ -617,7 +617,7 @@ GradientControl::_StepIndexFor(BPoint where) const
int32 index = -1;
BRect r = _GradientBitmapRect();
BRect markerFrame(Bounds());
for (int32 i = 0; BGradient::color_step* step
for (int32 i = 0; BGradient::ColorStop* step
= fGradient->ColorAt(i); i++) {
markerFrame.left = markerFrame.right = r.left
+ (r.Width() * step->offset);
@ -648,7 +648,7 @@ GradientControl::_UpdateCurrentColor() const
if (!fMessage || !fTarget || !fTarget->Looper())
return;
// set the CanvasView current color
if (BGradient::color_step* step = fGradient->ColorAt(fCurrentStepIndex)) {
if (BGradient::ColorStop* step = fGradient->ColorAt(fCurrentStepIndex)) {
BMessage message(*fMessage);
store_color_in_message(&message, step->color);
fTarget->Looper()->PostMessage(&message, fTarget);

View File

@ -241,7 +241,7 @@ FlatIconExporter::_WriteStyles(LittleEndianBuffer& buffer,
styleType = STYLE_TYPE_SOLID_COLOR;
}
}
if (!buffer.Write(styleType))
return B_NO_MEMORY;
@ -527,7 +527,7 @@ _WritePathSourceShape(LittleEndianBuffer& buffer, Shape* shape,
shapeFlags |= SHAPE_FLAG_LOD_SCALE;
if (transformerCount > 0)
shapeFlags |= SHAPE_FLAG_HAS_TRANSFORMERS;
if (!buffer.Write((uint8)shapeFlags))
return false;
@ -555,7 +555,7 @@ _WritePathSourceShape(LittleEndianBuffer& buffer, Shape* shape,
// transformers
if (!buffer.Write(transformerCount))
return false;
for (uint32 i = 0; i < transformerCount; i++) {
Transformer* transformer = shape->TransformerAtFast(i);
if (!_WriteTransformer(buffer, transformer))
@ -606,7 +606,7 @@ FlatIconExporter::_WriteGradient(LittleEndianBuffer& buffer,
bool alpha = false;
bool gray = true;
for (int32 i = 0; i < gradientStopCount; i++) {
BGradient::color_step* step = gradient->ColorAtFast(i);
BGradient::ColorStop* step = gradient->ColorAtFast(i);
if (step->color.alpha < 255)
alpha = true;
if (step->color.red != step->color.green
@ -632,7 +632,7 @@ FlatIconExporter::_WriteGradient(LittleEndianBuffer& buffer,
}
for (int32 i = 0; i < gradientStopCount; i++) {
BGradient::color_step* step = gradient->ColorAtFast(i);
BGradient::ColorStop* step = gradient->ColorAtFast(i);
uint8 stopOffset = (uint8)(step->offset * 255.0);
uint32 color = (uint32&)step->color;
if (!buffer.Write(stopOffset))

View File

@ -10,8 +10,8 @@
// Anti-Grain Geometry - Version 2.2
// Copyright (C) 2002-2004 Maxim Shemanarev (http://www.antigrain.com)
//
// Permission to copy, use, modify, sell and distribute this software
// is granted provided this copyright notice appears in all copies.
// Permission to copy, use, modify, sell and distribute this software
// is granted provided this copyright notice appears in all copies.
// This software is provided "as is" without express or implied
// warranty, and with no claim as to its suitability for any purpose.
//
@ -157,7 +157,7 @@ DocumentBuilder::curve3(double x, double y, bool rel) // T, t
// curve4
void
DocumentBuilder::curve4(double x1, double y1, // C, c
double x2, double y2,
double x2, double y2,
double x, double y, bool rel)
{
if (rel) {
@ -392,7 +392,7 @@ DocumentBuilder::parse_path(PathTokenizer& tok)
case 'H': case 'h':
hline_to(tok.last_number(), cmd == 'h');
break;
case 'Q': case 'q':
arg[0] = tok.last_number();
for(i = 1; i < 4; i++) {
@ -697,12 +697,12 @@ AddPathsFromVertexSource(Icon* icon, Shape* shape,
int32 start = path->CountPoints() - 1;
BPoint from;
path->GetPointAt(start, from);
double cx2 = (1.0/3.0) * from.x + (2.0/3.0) * x1;
double cy2 = (1.0/3.0) * from.y + (2.0/3.0) * y1;
double cx3 = (2.0/3.0) * x1 + (1.0/3.0) * x2;
double cy3 = (2.0/3.0) * y1 + (1.0/3.0) * y2;
path->SetPointOut(start, BPoint(cx2, cy2));
if (!path->AddPoint(BPoint(x2, y2)))
@ -778,7 +778,7 @@ DocumentBuilder::_AddShape(path_attributes& attributes, bool outline,
stroke->line_cap(attributes.line_cap);
stroke->line_join(attributes.line_join);
}
if (!shape->AddTransformer(stroke)) {
delete stroke;
stroke = NULL;
@ -802,8 +802,8 @@ DocumentBuilder::_AddShape(path_attributes& attributes, bool outline,
ObjectDeleter<Gradient> gradientDeleter(gradient);
rgb_color color;
BGradient::color_step* step;
BGradient::ColorStop* step;
if (gradient && (step = gradient->ColorAt(0))) {
color.red = step->color.red;
color.green = step->color.green;

View File

@ -295,7 +295,7 @@ SVGExporter::_ExportShape(const Shape* shape, BPositionIO* stream)
int32 pointCount = path->CountPoints();
for (int32 j = 0; j < pointCount; j++) {
if (!path->GetPointsAt(j, a, aIn, aOut))
break;
@ -412,7 +412,7 @@ SVGExporter::_ExportGradient(const Gradient* gradient, BPositionIO* stream)
// write stop tags
char color[16];
for (int32 i = 0; BGradient::color_step* stop = gradient->ColorAt(i); i++) {
for (int32 i = 0; BGradient::ColorStop* stop = gradient->ColorAt(i); i++) {
sprintf(color, "%.2x%.2x%.2x", stop->color.red,
stop->color.green,

View File

@ -471,7 +471,7 @@ LinkReceiver::ReadRegion(BRegion* region)
static BGradient*
gradient_for_type(BGradient::gradient_type type)
gradient_for_type(BGradient::Type type)
{
switch (type) {
case BGradient::TYPE_LINEAR:
@ -495,10 +495,10 @@ status_t
LinkReceiver::ReadGradient(BGradient** _gradient)
{
GTRACE(("LinkReceiver::ReadGradient\n"));
BGradient::gradient_type gradientType;
BGradient::Type gradientType;
int32 colorsCount;
status_t ret;
if ((ret = Read(&gradientType, sizeof(BGradient::gradient_type))) != B_OK)
if ((ret = Read(&gradientType, sizeof(BGradient::Type))) != B_OK)
return ret;
if ((ret = Read(&colorsCount, sizeof(int32))) != B_OK)
return ret;
@ -509,11 +509,11 @@ LinkReceiver::ReadGradient(BGradient** _gradient)
*_gradient = gradient;
if (colorsCount > 0) {
BGradient::color_step step;
BGradient::ColorStop stop;
for (int i = 0; i < colorsCount; i++) {
if ((ret = Read(&step, sizeof(BGradient::color_step))) != B_OK)
if ((ret = Read(&stop, sizeof(BGradient::ColorStop))) != B_OK)
return ret;
if (!gradient->AddColor(step, i))
if (!gradient->AddColorStop(stop, i))
return B_NO_MEMORY;
}
}

View File

@ -126,15 +126,16 @@ status_t
ServerLink::AttachGradient(const BGradient &gradient)
{
GTRACE(("ServerLink::AttachGradient\n"));
BGradient::gradient_type gradientType = gradient.Type();
int32 colorsCount = gradient.CountColors();
GTRACE(("ServerLink::AttachGradient> colors count == %d\n", (int)colorsCount));
fSender->Attach(&gradientType, sizeof(BGradient::gradient_type));
fSender->Attach(&colorsCount, sizeof(int32));
if (colorsCount > 0) {
for (int i = 0; i < colorsCount; i++) {
fSender->Attach(gradient.ColorAtFast(i),
sizeof(BGradient::color_step));
BGradient::Type gradientType = gradient.GetType();
int32 stopCount = gradient.CountColorStops();
GTRACE(("ServerLink::AttachGradient> color stop count == %d\n",
(int)stopCount));
fSender->Attach(&gradientType, sizeof(BGradient::Type));
fSender->Attach(&stopCount, sizeof(int32));
if (stopCount > 0) {
for (int i = 0; i < stopCount; i++) {
fSender->Attach(gradient.ColorStopAtFast(i),
sizeof(BGradient::ColorStop));
}
}

View File

@ -1,5 +1,5 @@
/*
* Copyright 2006-2008, Haiku.
* Copyright 2006-2009, Haiku.
* Distributed under the terms of the MIT License.
*
* Authors:
@ -16,7 +16,7 @@
// constructor
BGradient::color_step::color_step(const rgb_color c, float o)
BGradient::ColorStop::ColorStop(const rgb_color c, float o)
{
color.red = c.red;
color.green = c.green;
@ -27,7 +27,7 @@ BGradient::color_step::color_step(const rgb_color c, float o)
// constructor
BGradient::color_step::color_step(uint8 r, uint8 g, uint8 b, uint8 a, float o)
BGradient::ColorStop::ColorStop(uint8 r, uint8 g, uint8 b, uint8 a, float o)
{
color.red = r;
color.green = g;
@ -38,7 +38,7 @@ BGradient::color_step::color_step(uint8 r, uint8 g, uint8 b, uint8 a, float o)
// constructor
BGradient::color_step::color_step(const color_step& other)
BGradient::ColorStop::ColorStop(const ColorStop& other)
{
color.red = other.color.red;
color.green = other.color.green;
@ -49,7 +49,7 @@ BGradient::color_step::color_step(const color_step& other)
// constructor
BGradient::color_step::color_step()
BGradient::ColorStop::ColorStop()
{
color.red = 0;
color.green = 0;
@ -61,7 +61,7 @@ BGradient::color_step::color_step()
// operator!=
bool
BGradient::color_step::operator!=(const color_step& other) const
BGradient::ColorStop::operator!=(const ColorStop& other) const
{
return color.red != other.color.red ||
color.green != other.color.green ||
@ -72,10 +72,10 @@ BGradient::color_step::operator!=(const color_step& other) const
static int
sort_color_steps_by_offset(const void* _left, const void* _right)
sort_color_stops_by_offset(const void* _left, const void* _right)
{
const BGradient::color_step** left = (const BGradient::color_step**)_left;
const BGradient::color_step** right = (const BGradient::color_step**)_right;
const BGradient::ColorStop** left = (const BGradient::ColorStop**)_left;
const BGradient::ColorStop** right = (const BGradient::ColorStop**)_right;
if ((*left)->offset > (*right)->offset)
return 1;
else if ((*left)->offset < (*right)->offset)
@ -90,7 +90,7 @@ sort_color_steps_by_offset(const void* _left, const void* _right)
// constructor
BGradient::BGradient()
: BArchivable(),
fColors(4),
fColorStops(4),
fType(TYPE_NONE)
{
}
@ -99,17 +99,17 @@ BGradient::BGradient()
// constructor
BGradient::BGradient(BMessage* archive)
: BArchivable(archive),
fColors(4),
fColorStops(4),
fType(TYPE_NONE)
{
if (!archive)
return;
// color steps
color_step step;
for (int32 i = 0; archive->FindFloat("offset", i, &step.offset) >= B_OK; i++) {
if (archive->FindInt32("color", i, (int32*)&step.color) >= B_OK)
AddColor(step, i);
// color stops
ColorStop stop;
for (int32 i = 0; archive->FindFloat("offset", i, &stop.offset) >= B_OK; i++) {
if (archive->FindInt32("color", i, (int32*)&stop.color) >= B_OK)
AddColorStop(stop, i);
else
break;
}
@ -177,11 +177,11 @@ BGradient::Archive(BMessage* into, bool deep) const
// color steps
if (ret >= B_OK) {
for (int32 i = 0; color_step* step = ColorAt(i); i++) {
ret = into->AddInt32("color", (const uint32&)step->color);
for (int32 i = 0; ColorStop* stop = ColorStopAt(i); i++) {
ret = into->AddInt32("color", (const uint32&)stop->color);
if (ret < B_OK)
break;
ret = into->AddFloat("offset", step->offset);
ret = into->AddFloat("offset", stop->offset);
if (ret < B_OK)
break;
}
@ -246,7 +246,7 @@ BGradient::Archive(BMessage* into, bool deep) const
BGradient&
BGradient::operator=(const BGradient& other)
{
SetColors(other);
SetColorStops(other);
fType = other.fType;
return *this;
}
@ -256,7 +256,7 @@ BGradient::operator=(const BGradient& other)
bool
BGradient::operator==(const BGradient& other) const
{
return ((other.Type() == Type()) && ColorStepsAreEqual(other));
return ((other.GetType() == GetType()) && ColorStopsAreEqual(other));
}
@ -268,19 +268,19 @@ BGradient::operator!=(const BGradient& other) const
}
// ColorStepsAreEqual
// ColorStopsAreEqual
bool
BGradient::ColorStepsAreEqual(const BGradient& other) const
BGradient::ColorStopsAreEqual(const BGradient& other) const
{
int32 count = CountColors();
if (count == other.CountColors() &&
int32 count = CountColorStops();
if (count == other.CountColorStops() &&
fType == other.fType) {
bool equal = true;
for (int32 i = 0; i < count; i++) {
color_step* ourStep = ColorAtFast(i);
color_step* otherStep = other.ColorAtFast(i);
if (*ourStep != *otherStep) {
ColorStop* ourStop = ColorStopAtFast(i);
ColorStop* otherStop = other.ColorStopAtFast(i);
if (*ourStop != *otherStop) {
equal = false;
break;
}
@ -291,13 +291,13 @@ BGradient::ColorStepsAreEqual(const BGradient& other) const
}
// SetColors
// SetColorStops
void
BGradient::SetColors(const BGradient& other)
BGradient::SetColorStops(const BGradient& other)
{
MakeEmpty();
for (int32 i = 0; color_step* step = other.ColorAt(i); i++)
AddColor(*step, i);
for (int32 i = 0; ColorStop* stop = other.ColorStopAt(i); i++)
AddColorStop(*stop, i);
}
@ -306,29 +306,29 @@ int32
BGradient::AddColor(const rgb_color& color, float offset)
{
// find the correct index (sorted by offset)
color_step* step = new color_step(color, offset);
ColorStop* stop = new ColorStop(color, offset);
int32 index = 0;
int32 count = CountColors();
int32 count = CountColorStops();
for (; index < count; index++) {
color_step* s = ColorAtFast(index);
if (s->offset > step->offset)
ColorStop* s = ColorStopAtFast(index);
if (s->offset > stop->offset)
break;
}
if (!fColors.AddItem((void*)step, index)) {
delete step;
if (!fColorStops.AddItem((void*)stop, index)) {
delete stop;
return -1;
}
return index;
}
// AddColor
// AddColorStop
bool
BGradient::AddColor(const color_step& color, int32 index)
BGradient::AddColorStop(const ColorStop& colorStop, int32 index)
{
color_step* step = new color_step(color);
if (!fColors.AddItem((void*)step, index)) {
delete step;
ColorStop* stop = new ColorStop(colorStop);
if (!fColorStops.AddItem((void*)stop, index)) {
delete stop;
return false;
}
return true;
@ -339,23 +339,23 @@ BGradient::AddColor(const color_step& color, int32 index)
bool
BGradient::RemoveColor(int32 index)
{
color_step* step = (color_step*)fColors.RemoveItem(index);
if (!step) {
ColorStop* stop = (ColorStop*)fColorStops.RemoveItem(index);
if (!stop) {
return false;
}
delete step;
delete stop;
return true;
}
// SetColor
// SetColorStop
bool
BGradient::SetColor(int32 index, const color_step& color)
BGradient::SetColorStop(int32 index, const ColorStop& color)
{
if (color_step* step = ColorAt(index)) {
if (*step != color) {
step->color = color.color;
step->offset = color.offset;
if (ColorStop* stop = ColorStopAt(index)) {
if (*stop != color) {
stop->color = color.color;
stop->offset = color.offset;
return true;
}
}
@ -367,11 +367,10 @@ BGradient::SetColor(int32 index, const color_step& color)
bool
BGradient::SetColor(int32 index, const rgb_color& color)
{
if (color_step* step = ColorAt(index)) {
if ((uint32&)step->color != (uint32&)color) {
step->color = color;
return true;
}
ColorStop* stop = ColorStopAt(index);
if (stop && stop->color != color) {
stop->color = color;
return true;
}
return false;
}
@ -381,55 +380,55 @@ BGradient::SetColor(int32 index, const rgb_color& color)
bool
BGradient::SetOffset(int32 index, float offset)
{
color_step* step = ColorAt(index);
if (step && step->offset != offset) {
step->offset = offset;
ColorStop* stop = ColorStopAt(index);
if (stop && stop->offset != offset) {
stop->offset = offset;
return true;
}
return false;
}
// CountColors
// CountColorStops
int32
BGradient::CountColors() const
BGradient::CountColorStops() const
{
return fColors.CountItems();
return fColorStops.CountItems();
}
// ColorAt
BGradient::color_step*
BGradient::ColorAt(int32 index) const
// ColorStopAt
BGradient::ColorStop*
BGradient::ColorStopAt(int32 index) const
{
return (color_step*)fColors.ItemAt(index);
return (ColorStop*)fColorStops.ItemAt(index);
}
// ColorAtFast
BGradient::color_step*
BGradient::ColorAtFast(int32 index) const
// ColorStopAtFast
BGradient::ColorStop*
BGradient::ColorStopAtFast(int32 index) const
{
return (color_step*)fColors.ItemAtFast(index);
return (ColorStop*)fColorStops.ItemAtFast(index);
}
// Colors
BGradient::color_step*
BGradient::Colors() const
// ColorStops
BGradient::ColorStop*
BGradient::ColorStops() const
{
if (CountColors() > 0) {
return (color_step*) fColors.Items();
if (CountColorStops() > 0) {
return (ColorStop*) fColorStops.Items();
}
return NULL;
}
// SortColorStepsByOffset
// SortColorStopsByOffset
void
BGradient::SortColorStepsByOffset()
BGradient::SortColorStopsByOffset()
{
fColors.SortItems(sort_color_steps_by_offset);
fColorStops.SortItems(sort_color_stops_by_offset);
}
@ -437,8 +436,8 @@ BGradient::SortColorStepsByOffset()
void
BGradient::MakeEmpty()
{
int32 count = CountColors();
int32 count = CountColorStops();
for (int32 i = 0; i < count; i++)
delete ColorAtFast(i);
fColors.MakeEmpty();
delete ColorStopAtFast(i);
fColorStops.MakeEmpty();
}

View File

@ -33,8 +33,8 @@ Gradient::Gradient(bool empty)
fInheritTransformation(true)
{
if (!empty) {
AddColor(BGradient::color_step(0, 0, 0, 255, 0.0), 0);
AddColor(BGradient::color_step(255, 255, 255, 255, 1.0), 1);
AddColor(BGradient::ColorStop(0, 0, 0, 255, 0.0), 0);
AddColor(BGradient::ColorStop(255, 255, 255, 255, 1.0), 1);
}
}
@ -63,7 +63,7 @@ Gradient::Gradient(BMessage* archive)
LoadFrom((const double*)matrix);
// color steps
BGradient::color_step step;
BGradient::ColorStop step;
for (int32 i = 0; archive->FindFloat("offset", i, &step.offset) >= B_OK; i++) {
if (archive->FindInt32("color", i, (int32*)&step.color) >= B_OK)
AddColor(step, i);
@ -97,7 +97,7 @@ Gradient::Gradient(const Gradient& other)
fInterpolation(other.fInterpolation),
fInheritTransformation(other.fInheritTransformation)
{
for (int32 i = 0; BGradient::color_step* step = other.ColorAt(i); i++) {
for (int32 i = 0; BGradient::ColorStop* step = other.ColorAt(i); i++) {
AddColor(*step, i);
}
}
@ -126,7 +126,7 @@ Gradient::Archive(BMessage* into, bool deep) const
// color steps
if (ret >= B_OK) {
for (int32 i = 0; BGradient::color_step* step = ColorAt(i); i++) {
for (int32 i = 0; BGradient::ColorStop* step = ColorAt(i); i++) {
ret = into->AddInt32("color", (const uint32&)step->color);
if (ret < B_OK)
break;
@ -198,8 +198,8 @@ Gradient::ColorStepsAreEqual(const Gradient& other) const
bool equal = true;
for (int32 i = 0; i < count; i++) {
BGradient::color_step* ourStep = ColorAtFast(i);
BGradient::color_step* otherStep = other.ColorAtFast(i);
BGradient::ColorStop* ourStep = ColorAtFast(i);
BGradient::ColorStop* otherStep = other.ColorAtFast(i);
if (*ourStep != *otherStep) {
equal = false;
break;
@ -219,7 +219,7 @@ Gradient::SetColors(const Gradient& other)
#endif
_MakeEmpty();
for (int32 i = 0; BGradient::color_step* step = other.ColorAt(i); i++)
for (int32 i = 0; BGradient::ColorStop* step = other.ColorAt(i); i++)
AddColor(*step, i);
Notify();
@ -232,11 +232,11 @@ int32
Gradient::AddColor(const rgb_color& color, float offset)
{
// find the correct index (sorted by offset)
BGradient::color_step* step = new BGradient::color_step(color, offset);
BGradient::ColorStop* step = new BGradient::ColorStop(color, offset);
int32 index = 0;
int32 count = CountColors();
for (; index < count; index++) {
BGradient::color_step* s = ColorAtFast(index);
BGradient::ColorStop* s = ColorAtFast(index);
if (s->offset > step->offset)
break;
}
@ -250,9 +250,9 @@ Gradient::AddColor(const rgb_color& color, float offset)
// AddColor
bool
Gradient::AddColor(const BGradient::color_step& color, int32 index)
Gradient::AddColor(const BGradient::ColorStop& color, int32 index)
{
BGradient::color_step* step = new BGradient::color_step(color);
BGradient::ColorStop* step = new BGradient::ColorStop(color);
if (!fColors.AddItem((void*)step, index)) {
delete step;
return false;
@ -265,8 +265,8 @@ Gradient::AddColor(const BGradient::color_step& color, int32 index)
bool
Gradient::RemoveColor(int32 index)
{
BGradient::color_step* step
= (BGradient::color_step*)fColors.RemoveItem(index);
BGradient::ColorStop* step
= (BGradient::ColorStop*)fColors.RemoveItem(index);
if (!step) {
return false;
}
@ -279,9 +279,9 @@ Gradient::RemoveColor(int32 index)
// SetColor
bool
Gradient::SetColor(int32 index, const BGradient::color_step& color)
Gradient::SetColor(int32 index, const BGradient::ColorStop& color)
{
if (BGradient::color_step* step = ColorAt(index)) {
if (BGradient::ColorStop* step = ColorAt(index)) {
if (*step != color) {
step->color = color.color;
step->offset = color.offset;
@ -296,7 +296,7 @@ Gradient::SetColor(int32 index, const BGradient::color_step& color)
bool
Gradient::SetColor(int32 index, const rgb_color& color)
{
if (BGradient::color_step* step = ColorAt(index)) {
if (BGradient::ColorStop* step = ColorAt(index)) {
if ((uint32&)step->color != (uint32&)color) {
step->color = color;
Notify();
@ -310,7 +310,7 @@ Gradient::SetColor(int32 index, const rgb_color& color)
bool
Gradient::SetOffset(int32 index, float offset)
{
BGradient::color_step* step = ColorAt(index);
BGradient::ColorStop* step = ColorAt(index);
if (step && step->offset != offset) {
step->offset = offset;
Notify();
@ -329,17 +329,17 @@ Gradient::CountColors() const
}
// ColorAt
BGradient::color_step*
BGradient::ColorStop*
Gradient::ColorAt(int32 index) const
{
return (BGradient::color_step*)fColors.ItemAt(index);
return (BGradient::ColorStop*)fColors.ItemAt(index);
}
// ColorAtFast
BGradient::color_step*
BGradient::ColorStop*
Gradient::ColorAtFast(int32 index) const
{
return (BGradient::color_step*)fColors.ItemAtFast(index);
return (BGradient::ColorStop*)fColors.ItemAtFast(index);
}
// #pragma mark -
@ -395,13 +395,13 @@ gauss(double f)
void
Gradient::MakeGradient(uint32* colors, int32 count) const
{
BGradient::color_step* from = ColorAt(0);
BGradient::ColorStop* from = ColorAt(0);
if (!from)
return;
// find the step with the lowest offset
for (int32 i = 0; BGradient::color_step* step = ColorAt(i); i++) {
for (int32 i = 0; BGradient::ColorStop* step = ColorAt(i); i++) {
if (step->offset < from->offset)
from = step;
}
@ -426,7 +426,7 @@ Gradient::MakeGradient(uint32* colors, int32 count) const
// put all steps that we need to interpolate to into a list
BList nextSteps(fColors.CountItems() - 1);
for (int32 i = 0; BGradient::color_step* step = ColorAt(i); i++) {
for (int32 i = 0; BGradient::ColorStop* step = ColorAt(i); i++) {
if (step != from)
nextSteps.AddItem((void*)step);
}
@ -435,10 +435,10 @@ Gradient::MakeGradient(uint32* colors, int32 count) const
while (!nextSteps.IsEmpty()) {
// find the step with the next offset
BGradient::color_step* to = NULL;
BGradient::ColorStop* to = NULL;
float nextOffsetDist = 2.0;
for (int32 i = 0; BGradient::color_step* step
= (BGradient::color_step*)nextSteps.ItemAt(i); i++) {
for (int32 i = 0; BGradient::ColorStop* step
= (BGradient::ColorStop*)nextSteps.ItemAt(i); i++) {
float d = step->offset - from->offset;
if (d < nextOffsetDist && d >= 0) {
to = step;
@ -588,7 +588,7 @@ Gradient::PrintToStream() const
string_for_type(fType),
string_for_interpolation(fInterpolation),
fInheritTransformation);
for (int32 i = 0; BGradient::color_step* step = ColorAt(i); i++) {
for (int32 i = 0; BGradient::ColorStop* step = ColorAt(i); i++) {
printf(" %ld: offset: %.1f -> color(%d, %d, %d, %d)\n",
i, step->offset,
step->color.red,

View File

@ -73,19 +73,19 @@ class Gradient : public Transformable {
int32 AddColor(const rgb_color& color, float offset);
bool AddColor(const BGradient::color_step& color,
bool AddColor(const BGradient::ColorStop& color,
int32 index);
bool RemoveColor(int32 index);
bool SetColor(int32 index,
const BGradient::color_step& step);
const BGradient::ColorStop& step);
bool SetColor(int32 index, const rgb_color& color);
bool SetOffset(int32 index, float offset);
int32 CountColors() const;
BGradient::color_step* ColorAt(int32 index) const;
BGradient::color_step* ColorAtFast(int32 index) const;
BGradient::ColorStop* ColorAt(int32 index) const;
BGradient::ColorStop* ColorAtFast(int32 index) const;
void SetType(gradients_type type);
gradients_type Type() const

View File

@ -169,7 +169,7 @@ Style::HasTransparency() const
if (fGradient) {
int32 count = fGradient->CountColors();
for (int32 i = 0; i < count; i++) {
BGradient::color_step* step = fGradient->ColorAtFast(i);
BGradient::ColorStop* step = fGradient->ColorAtFast(i);
if (step->color.alpha < 255)
return true;
}

View File

@ -814,7 +814,7 @@ View::ConvertToScreenForDrawing(BRegion* region) const
void
View::ConvertToScreenForDrawing(BGradient* gradient) const
{
switch(gradient->Type()) {
switch(gradient->GetType()) {
case BGradient::TYPE_LINEAR: {
BGradientLinear* linear = (BGradientLinear*) gradient;
BPoint start = linear->Start();
@ -825,7 +825,7 @@ View::ConvertToScreenForDrawing(BGradient* gradient) const
ConvertToScreen(&end);
linear->SetStart(start);
linear->SetEnd(end);
linear->SortColorStepsByOffset();
linear->SortColorStopsByOffset();
break;
}
case BGradient::TYPE_RADIAL: {
@ -834,7 +834,7 @@ View::ConvertToScreenForDrawing(BGradient* gradient) const
fDrawState->Transform(&center);
ConvertToScreen(&center);
radial->SetCenter(center);
radial->SortColorStepsByOffset();
radial->SortColorStopsByOffset();
break;
}
case BGradient::TYPE_RADIAL_FOCUS: {
@ -847,7 +847,7 @@ View::ConvertToScreenForDrawing(BGradient* gradient) const
ConvertToScreen(&focal);
radialFocus->SetCenter(center);
radialFocus->SetFocal(focal);
radialFocus->SortColorStepsByOffset();
radialFocus->SortColorStopsByOffset();
break;
}
case BGradient::TYPE_DIAMOND: {
@ -856,7 +856,7 @@ View::ConvertToScreenForDrawing(BGradient* gradient) const
fDrawState->Transform(&center);
ConvertToScreen(&center);
diamond->SetCenter(center);
diamond->SortColorStepsByOffset();
diamond->SortColorStopsByOffset();
break;
}
case BGradient::TYPE_CONIC: {
@ -865,7 +865,7 @@ View::ConvertToScreenForDrawing(BGradient* gradient) const
fDrawState->Transform(&center);
ConvertToScreen(&center);
conic->SetCenter(center);
conic->SortColorStepsByOffset();
conic->SortColorStopsByOffset();
break;
}
case BGradient::TYPE_NONE: {

View File

@ -639,8 +639,7 @@ DrawingEngine::FillArc(BRect r, const float& angle, const float& span,
BPoint center(r.left + xRadius,
r.top + yRadius);
fPainter->FillArcGradient(center, xRadius, yRadius, angle, span,
gradient);
fPainter->FillArc(center, xRadius, yRadius, angle, span, gradient);
_CopyToFront(clipped);
}
@ -669,7 +668,7 @@ DrawingEngine::FillBezier(BPoint* pts, const BGradient& gradient)
// TODO: figure out bounds and hide cursor depending on that
AutoFloatingOverlaysHider _(fGraphicsCard);
BRect touched = fPainter->FillBezierGradient(pts, gradient);
BRect touched = fPainter->FillBezier(pts, gradient);
_CopyToFront(touched);
}
@ -723,7 +722,7 @@ DrawingEngine::FillEllipse(BRect r, const BGradient& gradient)
if (clipped.IsValid()) {
AutoFloatingOverlaysHider _(fGraphicsCard, clipped);
fPainter->FillEllipseGradient(r, gradient);
fPainter->FillEllipse(r, gradient);
_CopyToFront(clipped);
}
@ -761,7 +760,7 @@ DrawingEngine::FillPolygon(BPoint* ptlist, int32 numpts, BRect bounds,
if (bounds.IsValid()) {
AutoFloatingOverlaysHider _(fGraphicsCard, bounds);
fPainter->FillPolygonGradient(ptlist, numpts, gradient, closed);
fPainter->FillPolygon(ptlist, numpts, gradient, closed);
_CopyToFront(bounds);
}
@ -979,7 +978,7 @@ DrawingEngine::FillRect(BRect r, const BGradient& gradient)
AutoFloatingOverlaysHider overlaysHider(fGraphicsCard, r);
fPainter->FillRectGradient(r, gradient);
fPainter->FillRect(r, gradient);
_CopyToFront(r);
}
@ -1049,11 +1048,11 @@ DrawingEngine::FillRegion(BRegion& r, const BGradient& gradient)
AutoFloatingOverlaysHider overlaysHider(fGraphicsCard, clipped);
BRect touched = fPainter->FillRectGradient(r.RectAt(0), gradient);
BRect touched = fPainter->FillRect(r.RectAt(0), gradient);
int32 count = r.CountRects();
for (int32 i = 1; i < count; i++)
touched = touched | fPainter->FillRectGradient(r.RectAt(i), gradient);
touched = touched | fPainter->FillRect(r.RectAt(i), gradient);
_CopyToFront(r.Frame());
}
@ -1104,7 +1103,7 @@ DrawingEngine::FillRoundRect(BRect r, float xrad, float yrad,
if (clipped.IsValid()) {
AutoFloatingOverlaysHider _(fGraphicsCard, clipped);
BRect touched = fPainter->FillRoundRectGradient(r, xrad, yrad, gradient);
BRect touched = fPainter->FillRoundRect(r, xrad, yrad, gradient);
_CopyToFront(touched);
}
@ -1140,7 +1139,7 @@ DrawingEngine::FillShape(const BRect& bounds, int32 opCount,
// shape is drawn on screen, TODO: optimize
AutoFloatingOverlaysHider _(fGraphicsCard);
BRect touched = fPainter->FillShapeGradient(opCount, opList, ptCount,
BRect touched = fPainter->FillShape(opCount, opList, ptCount,
ptList, gradient);
_CopyToFront(touched);
@ -1179,7 +1178,7 @@ DrawingEngine::FillTriangle(BPoint* pts, const BRect& bounds,
if (clipped.IsValid()) {
AutoFloatingOverlaysHider _(fGraphicsCard, clipped);
fPainter->FillTriangleGradient(pts[0], pts[1], pts[2], gradient);
fPainter->FillTriangle(pts[0], pts[1], pts[2], gradient);
_CopyToFront(clipped);
}

View File

@ -506,10 +506,10 @@ Painter::FillTriangle(BPoint pt1, BPoint pt2, BPoint pt3) const
return _DrawTriangle(pt1, pt2, pt3, true);
}
// FillTriangleGradient
// FillTriangle
BRect
Painter::FillTriangleGradient(BPoint pt1, BPoint pt2, BPoint pt3,
const BGradient& gradient) const
Painter::FillTriangle(BPoint pt1, BPoint pt2, BPoint pt3,
const BGradient& gradient) const
{
CHECK_CLIPPING
@ -525,7 +525,7 @@ Painter::FillTriangleGradient(BPoint pt1, BPoint pt2, BPoint pt3,
fPath.close_polygon();
return _FillPathGradient(fPath, gradient);
return _FillPath(fPath, gradient);
}
// DrawPolygon
@ -559,9 +559,9 @@ Painter::DrawPolygon(BPoint* p, int32 numPts,
return BRect(0.0, 0.0, -1.0, -1.0);
}
// FillPolygonGradient
// FillPolygon
BRect
Painter::FillPolygonGradient(BPoint* p, int32 numPts,
Painter::FillPolygon(BPoint* p, int32 numPts,
const BGradient& gradient, bool closed) const
{
CHECK_CLIPPING
@ -582,7 +582,7 @@ Painter::FillPolygonGradient(BPoint* p, int32 numPts,
if (closed)
fPath.close_polygon();
return _FillPathGradient(fPath, gradient);
return _FillPath(fPath, gradient);
}
return BRect(0.0, 0.0, -1.0, -1.0);
}
@ -614,9 +614,9 @@ Painter::DrawBezier(BPoint* p, bool filled) const
}
}
// FillBezierGradient
// FillBezier
BRect
Painter::FillBezierGradient(BPoint* p, const BGradient& gradient) const
Painter::FillBezier(BPoint* p, const BGradient& gradient) const
{
CHECK_CLIPPING
@ -634,15 +634,14 @@ Painter::FillBezierGradient(BPoint* p, const BGradient& gradient) const
fPath.close_polygon();
return _FillPathGradient(fCurve, gradient);
return _FillPath(fCurve, gradient);
}
// DrawShape
BRect
Painter::DrawShape(const int32& opCount, const uint32* opList,
const int32& ptCount, const BPoint* points,
bool filled) const
const int32& ptCount, const BPoint* points, bool filled) const
{
CHECK_CLIPPING
@ -686,11 +685,11 @@ Painter::DrawShape(const int32& opCount, const uint32* opList,
return _StrokePath(fCurve);
}
// FillShapeGradient
// FillShape
BRect
Painter::FillShapeGradient(const int32& opCount, const uint32* opList,
const int32& ptCount, const BPoint* points,
const BGradient& gradient) const
Painter::FillShape(const int32& opCount, const uint32* opList,
const int32& ptCount, const BPoint* points,
const BGradient& gradient) const
{
CHECK_CLIPPING
@ -728,7 +727,7 @@ Painter::FillShapeGradient(const int32& opCount, const uint32* opList,
fPath.close_polygon();
}
return _FillPathGradient(fCurve, gradient);
return _FillPath(fCurve, gradient);
}
// StrokeRect
@ -854,9 +853,9 @@ Painter::FillRect(const BRect& r) const
return _FillPath(fPath);
}
// FillRectGradient
// FillRect
BRect
Painter::FillRectGradient(const BRect& r, const BGradient& gradient) const
Painter::FillRect(const BRect& r, const BGradient& gradient) const
{
CHECK_CLIPPING
@ -879,7 +878,7 @@ Painter::FillRectGradient(const BRect& r, const BGradient& gradient) const
fPath.line_to(a.x, b.y);
fPath.close_polygon();
return _FillPathGradient(fPath, gradient);
return _FillPath(fPath, gradient);
}
// FillRect
@ -921,6 +920,53 @@ gfxset32(offset + y1 * bpr, color.data32, (x2 - x1 + 1) * 4);
} while (fBaseRenderer.next_clip_box());
}
#if 0
// FillRectVerticalGradient
void
Painter::FillRectVerticalGradient(const BRect& r,
const BGradientLinear& gradient) const
{
if (!fValidClipping)
return;
int32 gradientArraySize = r.IntegerHeight() + 1;
rgb_color gradientArray[gradientArraySize];
for (int32 i = 0; i < gradientArraySize; i++) {
}
uint8* dst = fBuffer.row_ptr(0);
uint32 bpr = fBuffer.stride();
int32 left = (int32)r.left;
int32 top = (int32)r.top;
int32 right = (int32)r.right;
int32 bottom = (int32)r.bottom;
// get a 32 bit pixel ready with the color
pixel32 color;
color.data8[0] = c.blue;
color.data8[1] = c.green;
color.data8[2] = c.red;
color.data8[3] = c.alpha;
// fill rects, iterate over clipping boxes
fBaseRenderer.first_clip_box();
do {
int32 x1 = max_c(fBaseRenderer.xmin(), left);
int32 x2 = min_c(fBaseRenderer.xmax(), right);
if (x1 <= x2) {
int32 y1 = max_c(fBaseRenderer.ymin(), top);
int32 y2 = min_c(fBaseRenderer.ymax(), bottom);
uint8* offset = dst + x1 * 4;
for (; y1 <= y2; y1++) {
// uint32* handle = (uint32*)(offset + y1 * bpr);
// for (int32 x = x1; x <= x2; x++) {
// *handle++ = color.data32;
// }
gfxset32(offset + y1 * bpr, color.data32, (x2 - x1 + 1) * 4);
}
}
} while (fBaseRenderer.next_clip_box());
}
#endif
// FillRectNoClipping
void
Painter::FillRectNoClipping(const clipping_rect& r, const rgb_color& c) const
@ -970,10 +1016,11 @@ Painter::StrokeRoundRect(const BRect& r, float xRadius, float yRadius) const
return _StrokePath(rect);
} else {
// NOTE: This implementation might seem a little strange, but it makes
// stroked round rects look like on R5. A more correct way would be to use
// _StrokePath() as above (independent from fPenSize).
// stroked round rects look like on R5. A more correct way would be to
// use _StrokePath() as above (independent from fPenSize).
// The fact that the bounding box of the round rect is not enlarged
// by fPenSize/2 is actually on purpose, though one could argue it is unexpected.
// by fPenSize/2 is actually on purpose, though one could argue it is
// unexpected.
// enclose the right and bottom edge
rb.x++;
@ -987,8 +1034,9 @@ Painter::StrokeRoundRect(const BRect& r, float xRadius, float yRadius) const
fSubpixRasterizer.reset();
fSubpixRasterizer.add_path(outer);
// don't add an inner hole if the "size is negative", this avoids some
// defects that can be observed on R5 and could be regarded as a bug.
// don't add an inner hole if the "size is negative", this avoids
// some defects that can be observed on R5 and could be regarded
// as a bug.
if (2 * fPenSize < rb.x - lt.x && 2 * fPenSize < rb.y - lt.y) {
agg::rounded_rect inner;
inner.rect(lt.x + fPenSize, lt.y + fPenSize, rb.x - fPenSize,
@ -1014,8 +1062,9 @@ Painter::StrokeRoundRect(const BRect& r, float xRadius, float yRadius) const
fRasterizer.reset();
fRasterizer.add_path(outer);
// don't add an inner hole if the "size is negative", this avoids some
// defects that can be observed on R5 and could be regarded as a bug.
// don't add an inner hole if the "size is negative", this avoids
// some defects that can be observed on R5 and could be regarded as
// a bug.
if (2 * fPenSize < rb.x - lt.x && 2 * fPenSize < rb.y - lt.y) {
agg::rounded_rect inner;
inner.rect(lt.x + fPenSize, lt.y + fPenSize, rb.x - fPenSize,
@ -1066,10 +1115,10 @@ Painter::FillRoundRect(const BRect& r, float xRadius, float yRadius) const
return _FillPath(rect);
}
// FillRoundRectGradient
// FillRoundRect
BRect
Painter::FillRoundRectGradient(const BRect& r, float xRadius, float yRadius,
const BGradient& gradient) const
Painter::FillRoundRect(const BRect& r, float xRadius, float yRadius,
const BGradient& gradient) const
{
CHECK_CLIPPING
@ -1088,7 +1137,7 @@ Painter::FillRoundRectGradient(const BRect& r, float xRadius, float yRadius,
rect.rect(lt.x, lt.y, rb.x, rb.y);
rect.radius(xRadius, yRadius);
return _FillPathGradient(rect, gradient);
return _FillPath(rect, gradient);
}
// AlignEllipseRect
@ -1183,9 +1232,9 @@ Painter::DrawEllipse(BRect r, bool fill) const
}
}
// FillEllipseGradient
// FillEllipse
BRect
Painter::FillEllipseGradient(BRect r, const BGradient& gradient) const
Painter::FillEllipse(BRect r, const BGradient& gradient) const
{
CHECK_CLIPPING
@ -1203,7 +1252,7 @@ Painter::FillEllipseGradient(BRect r, const BGradient& gradient) const
agg::ellipse path(center.x, center.y, xRadius, yRadius, divisions);
return _FillPathGradient(path, gradient);
return _FillPath(path, gradient);
}
// StrokeArc
@ -1262,10 +1311,10 @@ Painter::FillArc(BPoint center, float xRadius, float yRadius, float angle,
return _FillPath(fPath);
}
// FillArcGradient
// FillArc
BRect
Painter::FillArcGradient(BPoint center, float xRadius, float yRadius, float angle,
float span, const BGradient& gradient) const
Painter::FillArc(BPoint center, float xRadius, float yRadius, float angle,
float span, const BGradient& gradient) const
{
CHECK_CLIPPING
@ -1295,7 +1344,7 @@ Painter::FillArcGradient(BPoint center, float xRadius, float yRadius, float angl
fPath.close_polygon();
return _FillPathGradient(fPath, gradient);
return _FillPath(fPath, gradient);
}
// #pragma mark -
@ -1404,17 +1453,17 @@ Painter::FillRegion(const BRegion* region) const
return touched;
}
// FillRegionGradient
// FillRegion
BRect
Painter::FillRegionGradient(const BRegion* region, const BGradient& gradient) const
Painter::FillRegion(const BRegion* region, const BGradient& gradient) const
{
CHECK_CLIPPING
BRegion copy(*region);
int32 count = copy.CountRects();
BRect touched = FillRectGradient(copy.RectAt(0), gradient);
BRect touched = FillRect(copy.RectAt(0), gradient);
for (int32 i = 1; i < count; i++) {
touched = touched | FillRectGradient(copy.RectAt(i), gradient);
touched = touched | FillRect(copy.RectAt(i), gradient);
}
return touched;
}
@ -2513,16 +2562,16 @@ Painter::_FillPath(VertexSource& path) const
return _Clipped(_BoundingBox(path));
}
// _FillPathGradient
// _FillPath
template<class VertexSource>
BRect
Painter::_FillPathGradient(VertexSource& path, const BGradient& gradient) const
Painter::_FillPath(VertexSource& path, const BGradient& gradient) const
{
GTRACE("Painter::_FillPathGradient\n");
GTRACE("Painter::_FillPath\n");
switch(gradient.Type()) {
switch(gradient.GetType()) {
case BGradient::TYPE_LINEAR: {
GTRACE(("Painter::_FillPathGradient> type == TYPE_LINEAR\n"));
GTRACE(("Painter::_FillPath> type == TYPE_LINEAR\n"));
_FillPathGradientLinear(path, *((const BGradientLinear*) &gradient));
break;
}
@ -2564,9 +2613,9 @@ template<class Array>
void
Painter::_MakeGradient(Array& array, const BGradient& gradient) const
{
for (int i = 0; i < gradient.CountColors() - 1; i++) {
BGradient::color_step* from = gradient.ColorAtFast(i);
BGradient::color_step* to = gradient.ColorAtFast(i + 1);
for (int i = 0; i < gradient.CountColorStops() - 1; i++) {
BGradient::ColorStop* from = gradient.ColorStopAtFast(i);
BGradient::ColorStop* to = gradient.ColorStopAtFast(i + 1);
agg::rgba8 fromColor(from->color.red, from->color.green,
from->color.blue, from->color.alpha);
agg::rgba8 toColor(to->color.red, to->color.green,

View File

@ -55,8 +55,8 @@ class Painter {
{ return fClippingRegion; }
void SetDrawState(const DrawState* data,
int32 xOffset = 0,
int32 yOffset = 0);
int32 xOffset = 0,
int32 yOffset = 0);
// object settings
void SetHighColor(const rgb_color& color);
@ -73,7 +73,7 @@ class Painter {
void SetStrokeMode(cap_mode lineCap,
join_mode joinMode, float miterLimit);
void SetPattern(const pattern& p,
bool drawingText = false);
bool drawingText = false);
inline pattern Pattern() const
{ return *fPatternHandler.GetR5Pattern(); }
void SetDrawingMode(drawing_mode mode);
@ -90,155 +90,133 @@ class Painter {
// painting functions
// lines
void StrokeLine( BPoint a,
BPoint b);
void StrokeLine(BPoint a, BPoint b);
// returns true if the line was either vertical or horizontal
// draws a solid one pixel wide line of color c, no blending
bool StraightLine( BPoint a,
BPoint b,
const rgb_color& c) const;
bool StraightLine(BPoint a, BPoint b,
const rgb_color& c) const;
// triangles
BRect StrokeTriangle( BPoint pt1,
BPoint pt2,
BPoint pt3) const;
BRect StrokeTriangle(BPoint pt1, BPoint pt2,
BPoint pt3) const;
BRect FillTriangle( BPoint pt1,
BPoint pt2,
BPoint pt3) const;
BRect FillTriangleGradient(BPoint pt1, BPoint pt2,
BPoint pt3,
const BGradient& gradient) const;
BRect FillTriangle(BPoint pt1, BPoint pt2,
BPoint pt3) const;
BRect FillTriangle(BPoint pt1, BPoint pt2,
BPoint pt3,
const BGradient& gradient) const;
// polygons
BRect DrawPolygon( BPoint* ptArray,
int32 numPts,
bool filled,
bool closed) const;
BRect FillPolygonGradient(BPoint* ptArray,
int32 numPts,
const BGradient& gradient,
bool closed) const;
BRect DrawPolygon(BPoint* ptArray, int32 numPts,
bool filled, bool closed) const;
BRect FillPolygon(BPoint* ptArray, int32 numPts,
const BGradient& gradient,
bool closed) const;
// bezier curves
BRect DrawBezier( BPoint* controlPoints,
bool filled) const;
BRect FillBezierGradient(BPoint* controlPoints,
const BGradient& gradient) const;
BRect DrawBezier(BPoint* controlPoints,
bool filled) const;
BRect FillBezier(BPoint* controlPoints,
const BGradient& gradient) const;
// shapes
BRect DrawShape( const int32& opCount,
const uint32* opList,
const int32& ptCount,
const BPoint* ptList,
bool filled) const;
BRect FillShapeGradient(const int32& opCount,
BRect DrawShape(const int32& opCount,
const uint32* opList, const int32& ptCount,
const BPoint* ptList, bool filled) const;
BRect FillShape(const int32& opCount,
const uint32* opList,
const int32& ptCount,
const BPoint* ptList,
const BGradient& gradient) const;
// rects
BRect StrokeRect( const BRect& r) const;
BRect StrokeRect(const BRect& r) const;
// strokes a one pixel wide solid rect, no blending
void StrokeRect( const BRect& r,
const rgb_color& c) const;
void StrokeRect(const BRect& r,
const rgb_color& c) const;
BRect FillRect( const BRect& r) const;
BRect FillRectGradient(const BRect& r,
const BGradient& gradient) const;
BRect FillRect(const BRect& r) const;
BRect FillRect(const BRect& r,
const BGradient& gradient) const;
// fills a solid rect with color c, no blending
void FillRect( const BRect& r,
const rgb_color& c) const;
void FillRect(const BRect& r,
const rgb_color& c) const;
// fills a solid rect with color c, no blending, no clipping
void FillRectNoClipping(const clipping_rect& r,
const rgb_color& c) const;
const rgb_color& c) const;
// round rects
BRect StrokeRoundRect(const BRect& r,
float xRadius,
float yRadius) const;
BRect StrokeRoundRect(const BRect& r, float xRadius,
float yRadius) const;
BRect FillRoundRect( const BRect& r,
float xRadius,
float yRadius) const;
BRect FillRoundRectGradient(const BRect& r,
float xRadius,
float yRadius,
const BGradient& gradient) const;
BRect FillRoundRect(const BRect& r, float xRadius,
float yRadius) const;
BRect FillRoundRect(const BRect& r, float xRadius,
float yRadius,
const BGradient& gradient) const;
// ellipses
void AlignEllipseRect(BRect* rect,
bool filled) const;
bool filled) const;
BRect DrawEllipse( BRect r,
bool filled) const;
BRect FillEllipseGradient(BRect r,
const BGradient& gradient) const;
BRect DrawEllipse(BRect r, bool filled) const;
BRect FillEllipse(BRect r,
const BGradient& gradient) const;
// arcs
BRect StrokeArc( BPoint center,
float xRadius,
float yRadius,
float angle,
float span) const;
BRect StrokeArc(BPoint center, float xRadius,
float yRadius, float angle,
float span) const;
BRect FillArc( BPoint center,
float xRadius,
float yRadius,
float angle,
float span) const;
BRect FillArcGradient(BPoint center,
float xRadius,
float yRadius,
float angle,
float span,
const BGradient& gradient) const;
BRect FillArc(BPoint center, float xRadius,
float yRadius, float angle,
float span) const;
BRect FillArc(BPoint center, float xRadius,
float yRadius, float angle, float span,
const BGradient& gradient) const;
// strings
BRect DrawString( const char* utf8String,
uint32 length,
BPoint baseLine,
const escapement_delta* delta,
FontCacheReference* cacheReference = NULL);
BRect DrawString(const char* utf8String,
uint32 length, BPoint baseLine,
const escapement_delta* delta,
FontCacheReference* cacheReference = NULL);
BRect BoundingBox( const char* utf8String,
uint32 length,
BPoint baseLine,
BPoint* penLocation,
const escapement_delta* delta,
FontCacheReference* cacheReference = NULL) const;
BRect BoundingBox(const char* utf8String,
uint32 length, BPoint baseLine,
BPoint* penLocation,
const escapement_delta* delta,
FontCacheReference* cacheReference
= NULL) const;
float StringWidth( const char* utf8String,
uint32 length,
const escapement_delta* delta = NULL);
float StringWidth(const char* utf8String,
uint32 length,
const escapement_delta* delta = NULL);
// bitmaps
BRect DrawBitmap( const ServerBitmap* bitmap,
BRect bitmapRect,
BRect viewRect,
uint32 options) const;
BRect DrawBitmap(const ServerBitmap* bitmap,
BRect bitmapRect, BRect viewRect,
uint32 options) const;
// some convenience stuff
BRect FillRegion( const BRegion* region) const;
BRect FillRegionGradient(const BRegion* region,
const BGradient& gradient) const;
BRect FillRegion(const BRegion* region) const;
BRect FillRegion(const BRegion* region,
const BGradient& gradient) const;
BRect InvertRect( const BRect& r) const;
BRect InvertRect(const BRect& r) const;
inline BRect ClipRect( BRect rect) const;
inline BRect ClipRect(BRect rect) const;
inline BRect AlignAndClipRect(BRect rect) const;
private:
void _Transform(BPoint* point,
bool centerOffset = true) const;
bool centerOffset = true) const;
BPoint _Transform(const BPoint& point,
bool centerOffset = true) const;
bool centerOffset = true) const;
BRect _Clipped(const BRect& rect) const;
void _UpdateFont() const;
@ -247,10 +225,8 @@ class Painter {
void _SetRendererColor(const rgb_color& color) const;
// drawing functions stroke/fill
BRect _DrawTriangle( BPoint pt1,
BPoint pt2,
BPoint pt3,
bool fill) const;
BRect _DrawTriangle(BPoint pt1, BPoint pt2,
BPoint pt3, bool fill) const;
template<typename sourcePixel>
void _TransparentMagicToAlpha(sourcePixel *buffer,
@ -259,39 +235,37 @@ class Painter {
sourcePixel transparentMagic,
BBitmap *output) const;
void _DrawBitmap( agg::rendering_buffer& srcBuffer,
color_space format,
BRect actualBitmapRect,
BRect bitmapRect,
BRect viewRect,
uint32 bitmapFlags) const;
void _DrawBitmap(agg::rendering_buffer& srcBuffer,
color_space format,
BRect actualBitmapRect,
BRect bitmapRect, BRect viewRect,
uint32 bitmapFlags) const;
template <class F>
void _DrawBitmapNoScale32(
F copyRowFunction,
uint32 bytesPerSourcePixel,
agg::rendering_buffer& srcBuffer,
int32 xOffset, int32 yOffset,
BRect viewRect) const;
void _DrawBitmapNoScale32( F copyRowFunction,
uint32 bytesPerSourcePixel,
agg::rendering_buffer& srcBuffer,
int32 xOffset, int32 yOffset,
BRect viewRect) const;
void _DrawBitmapNearestNeighborCopy32(
agg::rendering_buffer& srcBuffer,
double xOffset, double yOffset,
double xScale, double yScale,
BRect viewRect) const;
agg::rendering_buffer& srcBuffer,
double xOffset, double yOffset,
double xScale, double yScale,
BRect viewRect) const;
void _DrawBitmapBilinearCopy32(
agg::rendering_buffer& srcBuffer,
double xOffset, double yOffset,
double xScale, double yScale,
BRect viewRect) const;
agg::rendering_buffer& srcBuffer,
double xOffset, double yOffset,
double xScale, double yScale,
BRect viewRect) const;
void _DrawBitmapGeneric32(
agg::rendering_buffer& srcBuffer,
double xOffset, double yOffset,
double xScale, double yScale,
BRect viewRect,
uint32 bitmapFlags) const;
agg::rendering_buffer& srcBuffer,
double xOffset, double yOffset,
double xScale, double yScale,
BRect viewRect,
uint32 bitmapFlags) const;
void _InvertRect32( BRect r) const;
void _BlendRect32( const BRect& r,
const rgb_color& c) const;
void _InvertRect32(BRect r) const;
void _BlendRect32(const BRect& r,
const rgb_color& c) const;
template<class VertexSource>
@ -308,23 +282,23 @@ class Painter {
void _MakeGradient(Array& array,
const BGradient& gradient) const;
template<class VertexSource>
BRect _FillPathGradient(VertexSource& path,
const BGradient& gradient) const;
BRect _FillPath(VertexSource& path,
const BGradient& gradient) const;
template<class VertexSource>
void _FillPathGradientLinear(VertexSource& path,
const BGradientLinear& linear) const;
const BGradientLinear& linear) const;
template<class VertexSource>
void _FillPathGradientRadial(VertexSource& path,
const BGradientRadial& radial) const;
const BGradientRadial& radial) const;
template<class VertexSource>
void _FillPathGradientRadialFocus(VertexSource& path,
const BGradientRadialFocus& focus) const;
const BGradientRadialFocus& focus) const;
template<class VertexSource>
void _FillPathGradientDiamond(VertexSource& path,
const BGradientDiamond& diamond) const;
const BGradientDiamond& diamond) const;
template<class VertexSource>
void _FillPathGradientConic(VertexSource& path,
const BGradientConic& conic) const;
const BGradientConic& conic) const;
mutable agg::rendering_buffer fBuffer;