stupid errors, since I don't use exceptions usually. Feel free to beat
me on this. Moved uninitialization to _DisposeData(). Corrected some
styling issues pointed out by axel. Used fprintf instead of printf.
Turned off debugging.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21450 a95241bf-73f2-0310-859d-f6bbb57e9c96
still needs some work. The sync code was never executed, as
if (len < chunkSize) (len = signed, chunkSize = unsigned)
was compiled into an unsigned compare and thus always false
for len=-1.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21441 a95241bf-73f2-0310-859d-f6bbb57e9c96
Ignore empty 'strn' chunks instead of treating them as an error. This
also fixes loading of the "The party at the end of the earth.divx" file.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21434 a95241bf-73f2-0310-859d-f6bbb57e9c96
DoLayout()).
* Don't resize the view and the window anymore, when fResizeToFit is not
set.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21426 a95241bf-73f2-0310-859d-f6bbb57e9c96
-The biggest problem with linking host libraries (libbe_build and libroot_build) was not having the source files compiled with the -fPIC flag. As far as I can tell, we want to do this on all of the other host platforms as well, so hacked the jam files a bit to add it.
Forgive me if I've committed more Jamfile sins.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21423 a95241bf-73f2-0310-859d-f6bbb57e9c96
fixed warnings and code style. Please, from now on, provide *patches* to this version.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21421 a95241bf-73f2-0310-859d-f6bbb57e9c96
This should be retested on R5 to make sure it'll still work there.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21413 a95241bf-73f2-0310-859d-f6bbb57e9c96
the route table to determine if an address is local or not (BONE incorrectly allows
you to bind against non-existing and non-local interfaces).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21412 a95241bf-73f2-0310-859d-f6bbb57e9c96
Implemented SetIndexedColors hook, although not really correct.
I don't know why the driver's 8 bit mode were disabled. They seem to
work fine. I had to enable at least 640x480x8 to be able to test
WindowScreen. There are some TODOs in the code. I'll look into them
later.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21410 a95241bf-73f2-0310-859d-f6bbb57e9c96
* fixed the build of netfs under BONE/Dano by using
the already existing build system defines instead of wrong checks
for wether to use BONE headers
* the client tried to bind to a non existing address for receiving
broadcasts from the server (but the broadcasts are still not received,
which will be worked on next)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21409 a95241bf-73f2-0310-859d-f6bbb57e9c96
driver's path. More correct. Now we could remove the app_server's
command to retrieve the driver's path.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21408 a95241bf-73f2-0310-859d-f6bbb57e9c96
-fs_shell was using weak aliases, which is apparently not supported on the darwin toolchain
(or it's supported in some different way)
-remove building strl* routines for some of the host tools, since that already exists in libSystem
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21407 a95241bf-73f2-0310-859d-f6bbb57e9c96
* $PATH is now set differently when booted in safe mode (just like LIBRARY_PATH,
and ADDON_PATH already were).
* This closes ticket #1103.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21406 a95241bf-73f2-0310-859d-f6bbb57e9c96
1. Deleted headers/shared/
2. Added a Jamfile to src/shared to build it into a static library libshared.a.
3. Removed my changes in the build/jam directory.
4. Have ShowImage include libshared.a.
I forgot to add AboutWindow.h to headers/private/shared. I will do that next.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21402 a95241bf-73f2-0310-859d-f6bbb57e9c96
Made some layout tweaks to handle the different size bitmaps.
Sorry I took so long in getting around to this. ;-/
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21400 a95241bf-73f2-0310-859d-f6bbb57e9c96
modifiers is added after we've calculated the maximum width. This way we
don't get overlapping between the menu content and the modifiers bitmaps
themselves. TBR.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21396 a95241bf-73f2-0310-859d-f6bbb57e9c96
discussed in the thread in haiku-development. I added a fSubmenus member
to BMenu, to be able to tell from BMenuItem if there are other items
with a submenu (maintained in BMenuItem::SetSuper()). If you don't like
this solution, let's just revert.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21395 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Menus are generally a bit wider (BeIDE ones didn't look nice)
- The modifiers bitmap are drawn more centered vertically
- Splitted BMenu::ComputeLayout() into three methods
- Various minor changes.
The menuitems still don't look nice with bigger font sizes, but we'll
try to fix this...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21394 a95241bf-73f2-0310-859d-f6bbb57e9c96
would keep the zoom level of the previous image in some cases.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21392 a95241bf-73f2-0310-859d-f6bbb57e9c96
despite being talked about repeatedly, does not currently exist.
Adding this required adding some new Jam rules to deal with this shared source
directory and headers. I had some fun figuring this out. Despite writing
articles about Jam in the Haiku newsletter a few years ago I still find Jam to
be a PITA at times.
But my solution seems to work pretty well. Basically you just call the rule
UseSharedSource and pass the name of the shared source file you want to use.
This rule sets up the header directories and the right Jam variables for the
source file. You then add the source file to the source list in the Application
rule like any other source file.
I also made the authors list sent to the about window constructor null
terminated instead of passing the size of the array, as suggested by Hugo.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21391 a95241bf-73f2-0310-859d-f6bbb57e9c96
realized that calling it a window may not be strictly correct since it isn't a
decendent of BWindow, but just uses a BAlert. Oh well, it can be changed if
need be.
I'm also checking in the first use of it, in ShowImage. Since ShowImage can
still be compiled for R5 I've added a #ifdef around the new BAboutWindow
related code.
I'm open for suggestions for the interface for this class, well mostly the
constructor. I'm not a big fan of having to specify the number of authors.
For now I'm making the header private, but I don't think it would be a big deal
to expose it publically.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21389 a95241bf-73f2-0310-859d-f6bbb57e9c96
* window size limits are correctly set
* one can now chose between horizontal and vertical layout
(brilliantly simple with the new layout system :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21385 a95241bf-73f2-0310-859d-f6bbb57e9c96
only invokes the BView version. Didn't know what to do with MinSize() and
PreferredSize(). ATM they return fixed, hard-coded values. It might make
sense to compute something depending on the font size, for instance.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21380 a95241bf-73f2-0310-859d-f6bbb57e9c96
* it has been rewritten from using liblayout to use the new Haiku
layout framework
* TODO: it should come with default settings
* TODO: the minimum window size is not yet set by the layout framework (?)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21373 a95241bf-73f2-0310-859d-f6bbb57e9c96
(currently, a font size above 16pt will make the icon 64x64, TODO: some
of the other insets could depend on that value too)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21369 a95241bf-73f2-0310-859d-f6bbb57e9c96
and DoLayout(). When the B_SUPPORTS_LAYOUT view flag is set (as is by
default when using one of the new constructors) the BBox completely manages
one true child (the first child that is not the label view).
* Centralized the layout related computation in new method
_ValidateLayoutData(). The computed infos are cached in a new private
LayoutData structure.
* GetPreferredSize() was broken in several respects. It does now return the
same result as PreferredSize(). If B_SUPPORTS_LAYOUT is not set, these are
the sums of the insets induces by the frame and the label. I.e. those values
can for instance be added to the child's preferred size to compute the
preferred size of the compound.
Not sure, if the Haiku-only TopBorderOffset() and InnerFrame() functions still
make sense. With layout management they're actually superfluous.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21356 a95241bf-73f2-0310-859d-f6bbb57e9c96
disjunction of all view flags before, and the new layout related flags were
missing. I suppose there was not striking reason for previous method.
* Made InvalidateLayout() virtual. When implementing layout management
directly in a derived class instead of a separate BLayout, one needs to
override it to know when to discard cashed layout infos.
* Added a ResizeTo(BSize) method.
* Avoided ugly multi-line strings in PrintToStream().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21355 a95241bf-73f2-0310-859d-f6bbb57e9c96
max, preferred) size triple so that they are compatible with each other.
* Implemented AlignInFrame(BView*, BRect).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21353 a95241bf-73f2-0310-859d-f6bbb57e9c96
little rounded box on the bottom with the full message in it.
Given that currently this version only uses fortune to get it's message this
allows maximum enjoyment of the little anecdotes and jokes provided by fortune.
Though after testing this 60+ times today I'm starting to get sick of fortunes.
I've implemented everything myself here, including breaking the string up on
newlines and drawing each line of text with the right vertical spacing. I
suppose some clever use of BTextView would have been better. But this works
fine and wasn't that much code.
I'm not sure if this was the most productive use of the last 5 hours, but I
learned quite a bit.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21347 a95241bf-73f2-0310-859d-f6bbb57e9c96
parse strn chunk
fix spelling errors
prepare for INFO list parsing
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21346 a95241bf-73f2-0310-859d-f6bbb57e9c96
AbstractButton.
* Added RadioButton and RadioButtonGroup.
* In the BBox test the border style can be switched now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21343 a95241bf-73f2-0310-859d-f6bbb57e9c96
correctly for out of bounds values.
* BView::ScrollBy() now limits itself to what eventually attached scroll bars allow;
this fixes the problem Stefano was observing after having applied his patch.
* Reenabled the limit check in BScrollBar::SetProportion(); after the above fix, I
could not see any misbehaviour of Tracker anymore; IOW Tracker did not rely on
this before, it was just hiding another bug :)
* Minor cleanup in ScrollBar.cpp
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21336 a95241bf-73f2-0310-859d-f6bbb57e9c96
spurious lines drawn over the menu. Thanks to Stephan for making me
notice this!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21327 a95241bf-73f2-0310-859d-f6bbb57e9c96
BMenuWindow. BMenuScroller now is just the scroller button, and it's a
child of BMenuWindow. This simplifies attaching/detaching the
scrollers, and it's also a bit cleaner.
The lower scroller wasn't shown anymore for some reason, and this commit also fixes this problem.
A drawing bug shows up now, though: when scrolling the menu UP, some
spurious lines are drawn over the menu. I wonder if this is an
app_server bug or what.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21326 a95241bf-73f2-0310-859d-f6bbb57e9c96
also works for partial matches (which for example broke "running" and "ready"
when you only entered a part of it).
* Renamed the global args pointer to sArguments.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21324 a95241bf-73f2-0310-859d-f6bbb57e9c96
correctly.
* Got rid of this superfluous cookie stuff - either the VFS behaves correctly, or
we're screwed anyway.
* Made adding debugger commands optional depending on if DEBUG_COMMANDS is defined
or not.
* Minor other cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21322 a95241bf-73f2-0310-859d-f6bbb57e9c96
doesn't work on i965 yet.
* B_GET_DISPLAY_MODE now returns the mode actually configured in the chip instead
of the last mode set; while this isn't really necessary, it allows to check what
mode was used during startup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21321 a95241bf-73f2-0310-859d-f6bbb57e9c96
* implemented full undo/redo for any playlist operations
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21317 a95241bf-73f2-0310-859d-f6bbb57e9c96
used during early boot. Thanks!
* Fixed open_module_list() so that it can deal with a NULL prefix.
* Added a note that get_next_loaded_module_name() is implemented incorrectly.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21315 a95241bf-73f2-0310-859d-f6bbb57e9c96
everything regarding playlist modification is now tunneled through
the playlist window
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21312 a95241bf-73f2-0310-859d-f6bbb57e9c96
when you want to replace the playlist by the stuff you are dragging,
the default behaviour is now to insert/append it to the existing items
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21309 a95241bf-73f2-0310-859d-f6bbb57e9c96
* lots of changes, besically these make the Playlist window usable
- drag sorting works (hold shift to copy instead of move items)
- removing items with the delete key works
- dragging files/folders from Tracker works (hold shift to insert
them in the existing playlist, othewise the new files replace
the playlist)
* some refactoring and bug fixes in previously unused functionality
* Playlist can now be locked (needed to be), and is in ControllerView,
MainWin and PlaylistListView
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21305 a95241bf-73f2-0310-859d-f6bbb57e9c96
moved functions in .cpp accordingly, prepended private methods with _
* disabled InfoWin, because it accessed members of MainWin directly,
will be reimplemented with notification mechanism
* fixed the bug with the multiple error alerts for an unsupported file,
the window should use the current file index from the notification
itself
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21300 a95241bf-73f2-0310-859d-f6bbb57e9c96
or else these messages end up in the window MessageReceived()
(since the MainWindow was observing the same notifier, it received some
notifications twice, which was part of the reason that unrecognized files
produced multiple error messages as reported by Marcus)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21298 a95241bf-73f2-0310-859d-f6bbb57e9c96
we can associate these native files with Icon-O-Matic (they also get their
own mime type)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21295 a95241bf-73f2-0310-859d-f6bbb57e9c96
* moved Siarzhuk Zharski and François Revol from contributors
to the list of active developers
* moved Thomas Kurschel to the list of contributors
* added Michele aka zuMi to the list of contributors
Disclaimer:
* I might have forgotten someone who should be in active developers
* I didn't mean to discourage anyone
* I am against having three separate lists anyways... :-)
* Please take it as what this is: I wanted to put Ithamar and zuMi in there
and did some cleanup along the way...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21293 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The previous symbol resolution code was incorrect. It would search all
loaded images in the order they had been loaded. Thus an add-on would
possibly see a symbol of an earlier loaded add-on. Now we search
recursively starting with the respective root image (executable or
add-on).
* Added BeOS style symbol resolution and made it the default. A symbol
undefined in an image is only searched in its direct dependencies.
Fixes bug #889 (BeOS apps crashing under Haiku when opening a file
panel).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21290 a95241bf-73f2-0310-859d-f6bbb57e9c96
-> all done by zuMi sometimes with minor modifications by myself
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21286 a95241bf-73f2-0310-859d-f6bbb57e9c96
it's own (static) method. In case setting the display mode fails, the returned mode
is now checked for validity as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21282 a95241bf-73f2-0310-859d-f6bbb57e9c96
* added AbstractLOAdapter by Ingo Weinhold which makes
notifications asynchronous
* removed "Player" interface/concept, replaced it by
the notification mechanism (window loads new file
when "current" ref index changes in Playlist)
* removed some cross classes dependencies
* the wind buttons are not displayed anymore for now
* lots of changes to the Controller
- the decoder/player threads are kept running for the
entire lifetime of the Controller object (in essence, makes
it possible to playback seamless)
- abstracted BMediaTrack usage into "Video-" and "AudioSupplier"
objects (the BMediaTrack pointers are only still there, because
I have not gotten around to fix the messy/hacky InfoWindow)
- reaching the end of the stream will trigger a notification,
so that the next file from the playlist is played
- fSoundOutput is managed by the Controller
- tried to make seeking seem more controlled (slider doesn't
jump back to previous position)
- playback position is correctly updated in GUI
- volume is maintained independend of SoundOutput so
that it can be transfered from one to the next output
- performance time is maintained correctly (?) even if
no audio stream is present
* work in progress Playlist window (drag sorting does not work yet!)
* rearranged menus a bit
* rearranged overlay code in the VideoView, but it cannot work
like it is currently designed, since the buffers need to be
switched all at once, which the video decoding thread
is not doing yet
* dragging files into the main window with shift held down
appends to the existing playlist
* dropping folders adds files recursively
* pressing space toggles playback (instead of changing some
settings of the GUI)
* fixed some more minor issues or unimplemented stuff in the UI
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21276 a95241bf-73f2-0310-859d-f6bbb57e9c96
* use B_OP_OVER in order to do anti-aliasing with the real background
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21275 a95241bf-73f2-0310-859d-f6bbb57e9c96
in the vnode hash; that's a bug in the FS that shouldn't be ignored that way.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21262 a95241bf-73f2-0310-859d-f6bbb57e9c96
see bug #1248.
* Closing a pipe now also removes it from the public namespace and marks it for
deletion, and thus, there are no more left-overs after using a pipe.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21261 a95241bf-73f2-0310-859d-f6bbb57e9c96
Sorry guy, reverted that part, breaks the build here.
Either fix the types everywhere or don't fix at all.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21260 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The test to be run can be chosen via command line argument ("box" or
"button" ATM).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21253 a95241bf-73f2-0310-859d-f6bbb57e9c96
also calling InvalidateLayout() and Invalidate(), if necessary.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21251 a95241bf-73f2-0310-859d-f6bbb57e9c96
displayed. The icon of Printers preflet is reused for that. Changed mime
type of Printers preflet to match the one used by the preflet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21249 a95241bf-73f2-0310-859d-f6bbb57e9c96
here when trying to build Haiku.
* Also probably fixed a memory hole, at least how BFS is using delete_driver_settings();
it might be a general problem of the implementation with regards to parse_driver_settings_string(),
though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21240 a95241bf-73f2-0310-859d-f6bbb57e9c96
the terminating null byte as well. This fixes bug #1239.
* Using strlcpy() makes clearing the path buffer superfluous.
* Some more cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21239 a95241bf-73f2-0310-859d-f6bbb57e9c96
to save the document also as icon attribute to a native Icon-O-Matic
document file
* added cmd-Y short cut to main window (on a German keyboard, Y and Z
are swapped, but the Undo/Redo shortcuts are still "Z" while Z is much
harder to reach than Y)
* fixed warning in SetColorCommand.cpp
* FlatIconExporter needs to save the attribute using B_VECTOR_ICON_TYPE
(of course)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21235 a95241bf-73f2-0310-859d-f6bbb57e9c96
Hopefully this will get things working here until OHCI is implemented.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21231 a95241bf-73f2-0310-859d-f6bbb57e9c96
For the moment, these two just does a quick check for nvidia or radeon drivers been loaded and running.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21229 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Removed error code from error messages.
* Simplified the X-Mailer string and version information (we could eventually add
the SVN revision there, though).
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21225 a95241bf-73f2-0310-859d-f6bbb57e9c96
now stops BFileGameSound at the end of the track if not looping
GameSoundDevice now checks the sound_id is valid
added a header include in GSUtility.h
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21221 a95241bf-73f2-0310-859d-f6bbb57e9c96
- possible panic in the directory retrieval code because of an invalid
transaction ID. This should fix bug #1025.
- could not been mounted read-only as it was always getting writable
blocks from the cache.
- dosfs_access() tested for O_RDONLY instead of W_OK.
* Added TODO comment about always using writable blocks: this is highly
inefficient.
* Some code cleanup to make it a tiny bit more complying to our coding
style.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21213 a95241bf-73f2-0310-859d-f6bbb57e9c96
This builds only with GCC 4, mostly because the code is C99 compliant only
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21209 a95241bf-73f2-0310-859d-f6bbb57e9c96
node has been created - this is now used in bfs_create() to suppress the new entry
notification in case the file already existed.
* Implemented parameter parsing in bfs_initialize() - does not work in the new bfs_shell
though, as it currently misses driver_settings functionality.
* Attribute::Create() and Attribute::Open() will now honour O_TRUNC correctly.
* Note: Inode::WriteAttribute() still follows R5 semantics for small_data attributes
in this regard and must be fixed (I've opened ticket #1242 for this).
* Some cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21204 a95241bf-73f2-0310-859d-f6bbb57e9c96
read the files the BeOS cdda wrote, but it handles attributes completely different.
* All attributes are now stored per CD.
* There are some special shared attributes between all CDs (or a specific device)
to improve your Tracker experience.
* An existing buffer is now used to fill a read request.
* Lots of other small changes here and there.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21201 a95241bf-73f2-0310-859d-f6bbb57e9c96
This should allow you to actually unmount /pipe if you so desire.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21199 a95241bf-73f2-0310-859d-f6bbb57e9c96
* small update to icon
* link with libgame.so (includes set_mouse_position())
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21193 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added a check box to toggle the button font to the button test.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21190 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Tests for individual widgets are encapsulated as Test subclasses.
* Added a check box to toggle the button label to the BButton test.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21189 a95241bf-73f2-0310-859d-f6bbb57e9c96
in case it is not built for the official Haiku distribution.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21178 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Plug some leaks
* Initial code for input/output bus discovery
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21174 a95241bf-73f2-0310-859d-f6bbb57e9c96
libroot). It's available in the kernel through the private
get_haiku_revision() and added to the kernel syslog output.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21173 a95241bf-73f2-0310-859d-f6bbb57e9c96
to load it from an attribute ("BootCode"). On Darwin we write the boot
code into this attribute. This should solve the problem that writing
resources into the makebootable file renders it not executable there.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21170 a95241bf-73f2-0310-859d-f6bbb57e9c96
building on Mac OS X (Darwin). A problem with makebootable remains.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21165 a95241bf-73f2-0310-859d-f6bbb57e9c96
- module interface was changed to be compatible with Haiku API.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21163 a95241bf-73f2-0310-859d-f6bbb57e9c96
If you run Haiku on HDA hardware, you should have sound now too! :)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21161 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed several sem/area leaks when restarting media services.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21160 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Prepare code for exposing multi_audio interface on Audio Function Group level
* Some minor cleanups.
Todo:
* Publish devfs entries based on available Function Groups instead of HDA cards.
* Publish all mixer controls / output busses through multi_audio interface.
* Make recording work :)
* Check why we need 4096 samples to play ok.
* Figure out problems with driver on Haiku... currently only successfully tested on R5.
As you can see, plenty of things left to do, but progressing nicely. At least people can have sound on R5 now!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21159 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Don't try to bypass semaphore counting, it should just work(tm)
* Minor cleanups.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21158 a95241bf-73f2-0310-859d-f6bbb57e9c96
everywhere in the tree.
* Added the ellipsis to "About Haiku" in Deskbar as well.
* Minor cleanup of Deskbar's StatusView.cpp
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21156 a95241bf-73f2-0310-859d-f6bbb57e9c96
* PowerStatus is now using this API when compiled for Haiku.
* Note, I'm not sure why yet, but running PowerStatus in the background
crashes at least my laptop after some time.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21154 a95241bf-73f2-0310-859d-f6bbb57e9c96
* More or less fixed reading - it now works nicely when you copy the file to the
hard drive first, but MediaPlayer cannot handle the files directly from CD for
some reason yet to investigate.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21153 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Implemented disk scanner to automatically identify the volume.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21150 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Implemented CDDB ID computation (that's what BeOS's cdda-fs is using).
* Some other minor changes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21144 a95241bf-73f2-0310-859d-f6bbb57e9c96
size of the view tested can now be overridden explicitly.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21142 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Implemented most of the directory retrieval functions of the file system; even renaming
titles should work now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21139 a95241bf-73f2-0310-859d-f6bbb57e9c96
be rendered before... Thanks zuMi!
Now, only the floppy icon doesn't have a home yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21138 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Change name of header for Haiku specific multi_audio to hmulti_audio (in line with the rename of the media addon itself)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21136 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Locking of stream info.
* Add compile-time support for Haiku/BeOS multi_audio API.
TODO: Need to check out why we have multiple (different) multi_audio.h files floating around in the source tree....
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21135 a95241bf-73f2-0310-859d-f6bbb57e9c96
won't catch them (as ints). Thanks to Ingo and Marcus for pointing out
the problem and suggesting a solution.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21133 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Minor tweaking to buffer handling, which seems to fix the "distorted audio" probs I was having :)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21131 a95241bf-73f2-0310-859d-f6bbb57e9c96
* I'm not sure, but neither Joysticks nor PowerStatus is rendered within Haiku
(FlatIconImporter::_ParseSections() - error parsing shapes: Out of memory),
therefore, I didn't commit those yet.
* Also, Joysticks already seem to have a vector icon, but that shows the same
error - stippi? :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21130 a95241bf-73f2-0310-859d-f6bbb57e9c96
This is the first (sort-of) working incarnation of the High Definition Audio driver. This
driver still has quite some way to go before coming to a point that we could call it stable
and useful, so please use with care. It has been developed on R5, so it might even become
useful for people still stuck on R5.
This driver was inspired by both the BSD work on HDA support, as well as our own dr_evil's
work on the ich_ac97 driver.
Before you start bugging me about completing the driver, or adding features, please capture
the serial debug output and mail it to ithamar AT unet DOT nl, including hardware details,
and success/failure descriptions.
As a last note, DasJott, if you're reading this, the first music it played was...
'Prodigy: Smack Your Bitch Up' :)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21127 a95241bf-73f2-0310-859d-f6bbb57e9c96