is public now, even if it may not yet be public and fixed API.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16995 a95241bf-73f2-0310-859d-f6bbb57e9c96
send the request, and it now checks if the object is valid.
* Fixed building supporting apps table: now all types are converted to lower case,
so that it works reliable now. This fixes bug #278.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16987 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Some preparations to support more than one chipset, added i855G (device ID 0x3582)
to test with - the accelerant_device_info is now filled with that additional data
as well.
* Some minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16982 a95241bf-73f2-0310-859d-f6bbb57e9c96
color differs. This fixes bug #373.
* The workspaces window is now invalidated when the workspace color is
changed, so that it shows the correct color then.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16979 a95241bf-73f2-0310-859d-f6bbb57e9c96
to cause some problems with the device manager that needs to be investigated,
see bug #393 and #389.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16978 a95241bf-73f2-0310-859d-f6bbb57e9c96
between the window border and its contents to make it look a bit better.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16972 a95241bf-73f2-0310-859d-f6bbb57e9c96
menu label update) issues of the main window (didn't touch the rest yet) - shame on
you, Korli ;-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16971 a95241bf-73f2-0310-859d-f6bbb57e9c96
instead of just the boot volume.
It now also has a second pass in case nothing could be found. The second pass
does a case insensitive query for the application's signature, and fixes the
problem that some apps couldn't be started by signature until they were launched
once (because the MIME database is always case insensitive).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16967 a95241bf-73f2-0310-859d-f6bbb57e9c96
have a static method for spawning one (BMessageRunner::StartSending()), as
suggested by Ingo.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16966 a95241bf-73f2-0310-859d-f6bbb57e9c96
notified the other end when it has been closed. This fixes bug #388.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16965 a95241bf-73f2-0310-859d-f6bbb57e9c96
ExpandoMenuBar::ItemAtPoint() was broken, which could cause a crash when doing
the "vulcan death grip" over a window item. This fixes bug #379.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16964 a95241bf-73f2-0310-859d-f6bbb57e9c96
Note, this code needs to be reviewed for PPC; do they really work with little endian RGBA?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16960 a95241bf-73f2-0310-859d-f6bbb57e9c96
Also note that BeOS doesn't seem to pick up the cursor this way, it only
works when we're doing this later (ie. in MouseMoved() or Pulse()).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16959 a95241bf-73f2-0310-859d-f6bbb57e9c96
Note, it looks like we translate the cursor shape differently than R5
(according to the docs, black is always opaque and ignores the transparency
bits).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16958 a95241bf-73f2-0310-859d-f6bbb57e9c96
it and rebuilding it on the server side (that causes a huge speed
up for regions containing many rects)
* There is a method in ServerLink that could have been used, but I
actually needed to add the direct BRegion support to LinkReceiver
* added LinkReceiver as a friend to BRegion class
* ServerApp and ServerWindow keep the CursorManager locked after they
have retrieved a cursor until they have called Acquire() on the
cursor. (Axel: what good is using atomic* stuff in Acquire() and
Release() if we have to protect this by a lock anyways?)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16957 a95241bf-73f2-0310-859d-f6bbb57e9c96
it only cures the symptoms, ie. bug #194 remains valid (broken file types when built
from Linux).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16954 a95241bf-73f2-0310-859d-f6bbb57e9c96
a window is closed, too (only happened when a new window was shown
before). This is done via the new Desktop::_SendFakeMouseMoved()
method. This fixes bug #342.
* The MouseFilter now always sets Desktop::fWindowUnderMouse, so that
one can differentiate between no window under mouse, and decorator
under mouse.
* EventDispatcher::SendFakeMouseMoved() now expects a BMessenger instead
of an EventTarget as target - this guarantees that it can safely be
called with any window now (instead of only the current window).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16953 a95241bf-73f2-0310-859d-f6bbb57e9c96