* Some oem sbios implementations are buggy
and don't overwrite the LVDS panel info over
LVDS_Info in vbios as they should.
* Bit-bang EDID info from LVDS connector before
falling back to the LVDS_Info table.
* Partially fixes#8457
... in case of team creation error. Once assigned to Team::io_context
the Team object takes responsibility of the I/O context object and
releases the reference on destruction. load_image_internal() and
fork_team() were thus releasing one reference too many.
Fixes#9851.
The Deskbar and Time preferences were both relying on BCheckBox's
previous unlimited max width to get their containing BBoxes to be the
right size. Adjust the box constraints to make this happen at the level
of the box instead.
...on controls where it makes sense:
- BRadioButton and BCheckBox now return their preferred size as their
maximum.
- BRadioButton, BCheckBox and BTextControl now use left alignment by
default, as this is the most common use case for them.
Quite a few layouts seem to depend on the previous behavior, and there
isn't really an elegant way to resolve that for now, unless I miss
something in the lauout APIs. However, this does need to be looked at
at some point, for some other controls as well, since it effectively
makes it impossible to properly use such controls in horizontal groups
and get an expected result.
DatabaseLocation::OpenOrCreateType(): BNode::WriteAttr() returns the
number of bytes written, not just an error code., so we erroneously
reported an error on success.
Fixes the first part of #9845.
If we had a source code change that resulted in a new file that was shorter than
the entire view, the section below the last line wouldn't get repainted properly.
- Revert hrev45802. However, implement the same essential logic in
the TeamWindow itself, and have it guard the StackTraceView,
VariablesView, and step control buttons. This fixes flickering
in between short steps since it prevents the intermediate clear
from happening unnecessarily.
- Implement appropriate guards for the interim wait state.
Since the individual _AddNode() invocations notify their node additions,
NotifyTableModelReset() isn't really appropriate here after all, since
the net effect will be seeing all the nodes getting added, then removed
again, then re-added. Also fixes the fact that the variables wouldn't get
cleared when picking Run, until we stopped again.
Configure BStringView to respond to messages to get and set Text and Alignment
properties. Fill out ResolveSpecifier() and GetSupportedSuites accordingly.
BeOS R5 did not provide any additional scripting support for BStringView so
this goes above and beyond what BeOS R5 did, but, doesn't break backwards
compatability.
BTabView::RemoveTab() directly manipulated the selected index, which
would cause problems in conjunction with the recently introduced short
circuit, most notably observable in Terminal.
* ExpanderSettings: Use a settings directory "expander" and rename
settings file to "settings".
* ExpanderRules: Read expander rules from "rules" files in the settings
directory, then from files in expander/rules subdirectories of the
installation location data directories, and finally add the built-in
rules. This allows packages to provide expander rules (as already
done by the p7zip package).
* OptionalPackages: Remove AddExpanderRuleToHaikuImage invocations.
* ImageRules: Remove Expander rule file related rules.
* Style is not correct, keep in mind
that this header is 1:1 upstream code
* Linux kernel commit:
f4a2596cecfcfce1e0ac1df5a1603f7bf392c122
* AMD does not license this stuff GPL
When asked to clear the current stack trace, delay actually doing so
by .25 seconds. If the stack trace is set to a new one in the meantime,
the operation is aborted so we don't reset the trace twice.
Thanks Ingo for the suggestion.
Instead of relying on the app_server to handle the background color, do so
ourselves. This allows somewhat more granular control, and helps reduce
flicker on drawing when single stepping.
* Deskbar now uses ~/config/settings/deskbar/menu_entries for its menu,
falling back to /system/data/deskbar/menu_entries, when the former
doesn't exist. The latter always exists and is a virtual directory
merging the deskbar/menu subdirectories of ~/config/settings/ and
<any installation location>/data/. So, if a package provides a
deskbar menu symlink, it is added automatically when the package is
activated. The user can add own menu items by putting stuff into
~/config/settings/deskbar/menu/, only use their own organization by
symlinking it to menu_entries, or do fun stuff by making menu_entries
a customized virtual directory.
* HaikuImage: No longer create any deskbar menu symlinks in the user's
settings directory. Instead add them to the Haiku package.
* OptionalPackages: At least for the optional packages that do have
hpkgs, no longer create deskbar menu symlinks in the user's settings
directory.
* Move all Deskbar settings files to ~/config/settings/deskbar/ and
drop the "Deskbar_" prefix.
Similar to stored queries, files of the virtual directory type behave
like directories -- i.e. they open in a list-mode Tracker window and
show up as an item with submenu in navigation menus. The file itself is
a plain text file in driver settings format. It can have an arbitrary
number of "directory" entries, which specify the paths of (actual)
directories for which the virtual directory provides a merged view. The
view will not show duplicate entries. For non-directory entries the
first one encountered (according to the order the directory paths are
specified in the file) will be shown. A subdirectory entry will again
behave like a virtual directory.
The support in Tracker isn't perfect yet. I'm afraid major refactoring
would be necessary to get it there.
The virtual directory file type uses a differently colored version of
the folder icon. Alternatives welcome.
Model::AttrChanged() requires the model to be open and so does
IconCache::IconChanged(), so add the check. Not sure if the block is
ever executed now (or ever worked before). This does at least prevent
asserts being triggered when compiled with debugging enabled.
Motivated by inconsistancies found while documenting BView.
Update copyright year, alphabetize
Variable names normalized:
* pt => point
* r => rect
* p => pattern
* c => color
* msg => message
* a, b and pt0, pt1 => start, end
* r, g, b, a => red, green, blue, alpha
A couple of white spaces fixes.
A couple of !pointer => pointer == NULL fixes.
GetPreferredSize params => _width and _height to indicate out params.
* Fill out the Input related method descriptions and also some other updates
to method and variable descriptions.
* Document Graphics State Methods and a bunch of Drawing Related Methods
* Add a bunch more drawing method descriptions.
* Fill out the rest of the methods of the BView class.
- The argument buffer contained in the debug_{pre,post}_syscall message structures wasn't large enough to accomodate all
arguments for some syscalls on x86-64, which could potentially have led to kernel memory corruption when using syscall
tracing via the debug API. As such, enlarge it to accomodate 64-bit platforms as well.
- Adjust TeamDebugger/SyscallInfo to discriminate the target architecture and read the arguments when trapping console
output. Gets the latter working on x86-64.
- If the console output is currently at the bottom, any new output will automatically be scrolled into view. Otherwise,
its current position will be maintained.