This also fixes a leak of slots when initializing devices failed.
Fixes#16323, although there is some other underlying problem
which led to that error in the first place.
It is defined as a uint32:1, which apparently becomes an "int" on
newer GCC versions, which thus triggers a -Werror=format. So,
convert it explicitly in order to prevent the error.
In GCC 8 builds it is by default, in GCC 11 builds it is weakly
defined, which runtime_loader does not yet support properly,
so we force it to be included.
Unblocking after unsetting fVariable just causes too many headaches
and corner cases to deal with; the code as-is did not actually handle
all of them, as it missed the case where the entry thread had called
thread_prepare_to_block but had not yet actually blocked.
Hopefully the last fix for #17444.
* Removed i2c keyboard handler, as it was just a hid shared handler duplicate with kdl stuff removed
* I've created a new macro def for the kdl code, splitting generic kdl code from specific usb one
* I2C custom KDL code can be added in the future (I don't know if it is already possible)
I am not very happy with this solution, but imho it is better than having two keyboard handlers. In fact, they were already out of sync from last patch series
Change-Id: I36513e57a2ce4f004fc7e05ccff5a6b2517fc139
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4758
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
If a thread executes a system call and meanwhile a different thread calls another one, then
the ongoing call is marked as unfinished. When the call returns it will be marked as resumed.
* remove PreSyscall, now unused.
Change-Id: Iea45b866be2c40568d766c2ed3cc73e34b9d1293
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4765
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
in the case of poll(), the events should be printed before the actual syscall,
and the revents after, while taking in account the return value.
thus B_DEBUGGER_MESSAGE_PRE_SYSCALL needs to be enabled and handled.
the attribute "preSyscall" is added to identify such syscalls, and the parameters
are identified with the attribute "inOut".
Change-Id: I390643ea176c720738c5ec4fc75a3a4c7125a3cd
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4763
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
For now this is used on RISCV64 to indicate that interrupts will always
be on CPU 0. However, in the future, some architectures may want
or require interrupts to be "steered" in various ways, and this
also paves the way for that.
Change-Id: Iec79870cf5c4898d102d0e624de19602271ae772
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4721
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Factor out the code for clock frequency lookup to a separate function.
PL011 does not have clock-frequency property, it has a clocks property
instead, containing a phandle of the apb clock.
Change-Id: I5cbe2b4b2421afe1924c2804002ceef83ce37ef9
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4734
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Don't match PL011 for arm,primecell compatibility string
as it can indicate other peripherals.
Primecell peripherals have the generic "arm,primcecell"
name as well as a specific name in the format of "arm,pl???"
see:
https://www.kernel.org/doc/Documentation/devicetree/bindings/arm/primecell.txt
Change-Id: Ida6450e9e71dac834770d558e4ab95c5574970cb
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4733
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
The dirent struct is not packed, so offsetof(dirent, d_name) != sizeof(dirent).
Thus in order not to waste the alignment bytes (which are significant,
on x86_64 at least, sizeof(dirent)==32, but offsetof(...)=26.)
This is also the most portable way to handle things, and should
work just fine in cross-platform code that has a non-zero-sized d_name.
Otherwise if the file cache calls us again from a different thread,
as it sometimes does when doing concurrent I/O to multiple files,
we will deadlock.
Fixes#14104.