* Turn off tracing in the AVCodecDecoder which I accidentally turned on in
a previous commit.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31366 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Removed inclusion of internal.h from libavcodec.h, it's not there in the
plain FFmpeg 0.5 version of the file.
The last item fixes the GCC2 build, at least AFAICT.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31364 a95241bf-73f2-0310-859d-f6bbb57e9c96
unified the Reader and Decoder plugins and renamed the add-on to "ffmpeg".
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31358 a95241bf-73f2-0310-859d-f6bbb57e9c96
"ffmpeg" and export multiple plugin types from the same plugin (Decoder and
Reader).
* Work in progress on an libavformat based Reader plugin, does nothing yet.
* Moved config.h from libavcodec subfolder up one level, so that it's used
by libavformat as well. Adjusted libavutil/common.h accordingly.
* Turned off GPL code in config.h
* Turned off BeOS muxers in config.h
* Turned on HAVE_THREADS and HAVE_PTHREADS, although that is nowhere used
in the ffmpeg code (it appears).
* Indentation cleanup in avcodecplugin.h
I have built this with GCC4, but last night I built libavformat.a with GCC2
so I am hoping this doesn't break the GCC2 built.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31355 a95241bf-73f2-0310-859d-f6bbb57e9c96
around, particularly returning it from methods instead of a const char*, if the
object stores the string as a BString anyway, thus leveraging CoW.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31354 a95241bf-73f2-0310-859d-f6bbb57e9c96
it will fall back to HDIO_GETGEO.
* This fixes incorrectly reported disk sizes for a number of disks I have here.
Please open a bug report if this change causes problems for you (we would then
have to check the kernel version to choose the preferred method).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31332 a95241bf-73f2-0310-859d-f6bbb57e9c96
compilation unit. It can be referenced by the file entries in the line info
header, too (index 0).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31331 a95241bf-73f2-0310-859d-f6bbb57e9c96
to the DwarfFunctionDebugInfo objects. The functions do now appear organized
by source file in the function list view. Unfortunately the list view is too
small to look as clear as it should. Got to think of something else I'm afraid.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31326 a95241bf-73f2-0310-859d-f6bbb57e9c96
the include directory and source file names to CompilationUnit.
* Added DwarfUtils::GetDeclarationLocation() which retrieves the respective
source file name and line/column index for a given DIE.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31325 a95241bf-73f2-0310-859d-f6bbb57e9c96
setting and made them available in the context menu again. During my testing,
I couldn't find any weird behavior, only the window dragging should still be
a problem on slower computers when multiple mouse messages piled up.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31324 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed typo in SetImageDebugInfo() setting the wrong source file function
start indices.
* Fixed incorrect return values in _CompareSourceFileNames().
* Fixed several instances of ignoring the source file's function start index.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31323 a95241bf-73f2-0310-859d-f6bbb57e9c96
replicant should now handle media server restarts, or late starts gracefully.
* This fixed ticket #4002.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31322 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Created "types" subdirectory for basic types and moved Types.h,
SourceLocation, TargetAddressRange there.
* Added TargetAddressRangeList, representing a list of address ranges.
* Array: Added copy constructor and assignment operator.
* Added DwarfFunctionDebugInfo.
* ElfFile: Also read the program headers and provide access to the segment
information.
* DWARF:
- Some work on DIECompileUnitBase and DIESubprogram to handle attributes we
need.
- Added DwarfUtils class which provides static utility methods. Currently some
to get DIE names. Only provisionally implemented yet.
- Read range list attribute values from the .debug_ranges section. Extended
AttributeValue to handle them correctly (ref-counting).
* DwarfImageDebugInfo:
- Implemented GetFunctions() for real, i.e. we return functions for all
subprogram debug info entries we find (those that refer to actual
functions, that is).
- Implemented the fallback part of LoadSourceCode() (reading the code from the
file and disassembling it).
Things should hopefully work as before, just a bit slower and with less accurate
function names, if DWARF debug info is available. Promising, eh? ;-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31321 a95241bf-73f2-0310-859d-f6bbb57e9c96
invoke the layout's InvalidateLayout() anymore. This could cause problems when
the layout caches layout related information and also updates those on calls
other than LayoutView(). A call to such a method after an InvalidateLayout()
would mark the cached info valid and the layout would use the cached info
until the first InvalidateLayout() after the next LayoutView(), even if
BView::InvalidateLayout() had been called again in the meantime.
* Introduced a new method BView::ResetLayoutInvalidation(), which must be
called by layout implementations whenever they have updated their cached
information and need further InvalidateLayout() notifications.
* Adjusted the existing layout implementations to use the method.
Fixes bug #4047.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31316 a95241bf-73f2-0310-859d-f6bbb57e9c96
However, Inode::WriteAttribute() still has a number of problems when this is
actually used; contents could get lost when an attribute is moved from the
small data section to an attribute file, and the index might not be updated
correctly when you write within the first 256 bytes, but not at position 0.
Since these problems aren't exposed with how we're using BFS right now, it's
not that bad, though (Inode::WriteAttribute() supports everything correctly
that it had to under BeOS).
* Added test application for certain fs_attr functions.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31313 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Always use _kern_create_attr() in fs_write_attr(), or otherwise it might not
be created when it should.
* Stippi special: fixed typo "in another words" -> "in other words" ("a" is
singular, not plural).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31312 a95241bf-73f2-0310-859d-f6bbb57e9c96
write 0 bytes after doing a successful copy of an attribute. Since
fs_write_attr() was actually ignoring the position argument, this would just
clobber attributes and truncate them back to 0 bytes. This was fixed in the
previous commit, however, it should be noted that if the buffer which
copy_attributes() uses were too small, writing attributes which live in the
"small data section" iteratively would not work because of a current BFS
limitation.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31310 a95241bf-73f2-0310-859d-f6bbb57e9c96
* As even the author of fs_attr.c was trying to use fs_write_attr() in an
unsupported way in the cp copy_attributes() implementation, try to be
more forgiving and support writing attributes at an offset. The method is
required to behave inconsistent in that replacing bytes at offset 0 is
not supported as replacing bytes at any other offset. Writing at offset 0
will clobber the existing attribute to stay compatible with BeOS.
NOTE: BFS itself still does not support writing attributes at an offset which
are withing the "small data section". To work around this problem, programs
which copy attributes in a loop must make sure that their buffer is large
enough that such "small data section" attributes require only one loop
iteration.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31309 a95241bf-73f2-0310-859d-f6bbb57e9c96
1) If a node was filtered out by the ref filter, PoseView effectively wiped out all evidence that it ever knew the node existed and stopped listening for changes on it. Consequently, it would never notice if an attribute change such as updating the file's type made the file now eligible to be viewed. Now we keep watching the node and keep it on the zombie list until such time as it passes the filter (if ever).
2) Refresh() cleared the pose list, but not the inserted nodes list. Consequently, any nodes that were already visible before calling Refresh() would not be readded.
This fixes various problems seen in the file panels in WonderBrush (and probably others), such as the file panel initially coming up empty sometimes, and also it not noticing new screenshots,
This closes ticket #1717.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31307 a95241bf-73f2-0310-859d-f6bbb57e9c96
use B_* error codes, print most numbers as normal decimals or at least prefix
them with 0x where appropriate.
* When counting free clusters for FAT32 correctly ignore the uppermost 4 bits
when checking for free entries. Shouldn't matter, as those should always be
0 anyway.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31306 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added "Force Aspect Ratio" to Video menu and context menu.
* Removed some code duplication in handling the video size messages.
* Added track selection sub-menus to the context menu, replacing the IMHO
not so important interface settings items.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31302 a95241bf-73f2-0310-859d-f6bbb57e9c96
Totally "gapless", unlike any other media player I've ever used.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31301 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Moved the ExpressionParser class to shared. It's now built into its own
static library.
* Added hexadecimal number support to the expression parser as well as
Evaluation*() methods to get a number instead of a string.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31298 a95241bf-73f2-0310-859d-f6bbb57e9c96