* introduce B_USE_DEFAULT_SPACING, which works somewhat like B_SIZE_UNSET and B_ALIGN_HORIZONTAL_UNSET
* introduce static float BControlLook::ComposeItemSpacing(float spacing), which checks uses be_control_look->DefaultItemSpacing().
* modify layouts to use BControlLook::ComposeItemSpacing() in SetInsets and SetSpacing methods.
* default insets are still 0, 0, 0, 0, but can be set to default spacing by passing B_USE_DEFAULT_SPACING
* I've found two regressions, patches incoming, please report others on #5614.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38512 a95241bf-73f2-0310-859d-f6bbb57e9c96
a few highlights:
* BLayout now derives publicly from BLayoutItem
* Added BAbstractLayout class, which our layouts now derive from
* updated layout builders to avoid creating views when they don't need to
* updated layout classes
* updated AboutSystem to fix a little regression
* more details on #6407
* please tell me about any regressions, I've tried to find them all, but some
may have slipped by.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38207 a95241bf-73f2-0310-859d-f6bbb57e9c96
features:
* Some cosmetic adjustments of the API, like using references instead of
pointers, argument order, method names, etc.
* Added convenience template methods for archiving and unarchiving to BArchiver
and BUnarchiver.
* BUnarchiver (respectively the private BUnarchiveManager) explicitly deals with
object ownership, now. This is necessary since an error while unarchiving
could leave an already unarchived object without owning object, which would
result in it being leaked. The BUnarchiver::{Get,Find}Object() methods do now
have an optional parameter to specify whether object ownership shall be
transferred.
* Fixed incorrect header guard in headers/private/binary_compatibility/Global.h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@37538 a95241bf-73f2-0310-859d-f6bbb57e9c96
navigating the menus via keyboard.
I also factored some code into functions, in particular the code to
add the dynamic items. Also keep track if the dynamic items have been added
or not (using a new boolean class member).
I tested for regressions but couldn't find any.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@37261 a95241bf-73f2-0310-859d-f6bbb57e9c96
InterfaceDefs.h and corresponding implementation in the app_server. Thanks a
bunch! Closes ticket #5978.
A note to those using "update-all" with hybrid builds - the alternative GCC
system libs will not be updated this way, and this and Wim's last patch
change the libbe <-> app_server interface. You need to manually update the
respective libbe.so, or do a clean build, otherwise apps for the other GCC will
not start anymore.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36830 a95241bf-73f2-0310-859d-f6bbb57e9c96
the current mouse position and pressed buttons. I've changed the return code
to status_t and added anal error checking, most of the rest of the file is not
doing it, though... :-) Thanks, Wim!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36811 a95241bf-73f2-0310-859d-f6bbb57e9c96
leak a view.
* Also set the view's background color to B_PANEL_BACKGROUND_COLOR to make this
better usable in applications.
* Removed the admittedly useless Group(BView*, ...) constructor I introduced
earlier.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36723 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added commented versions for translation, rotation and shear, which would
work similar.
* Added B_AFFINE_IDENTITY_TRANSFORM constant similar to B_ORIGIN.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36401 a95241bf-73f2-0310-859d-f6bbb57e9c96
to parts of the caret being inverted:
* instead of always inverting the caret rect, we now invalidate when the
caret should be hidden
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36153 a95241bf-73f2-0310-859d-f6bbb57e9c96
Invoke() wasn't called the first time you grab a slider and slide it all the way to the left.
Thanks for the test case.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36145 a95241bf-73f2-0310-859d-f6bbb57e9c96
correctly later in another way.
Removing this code should also fix ticket #3103.
Use the width of the Bitmaps instead of fixed values.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35962 a95241bf-73f2-0310-859d-f6bbb57e9c96
in the AGG header. Reused the AGG code were applicable and implemented a lot
more features. The Multiply and PreMultiply meaning is reversed with respect to
AGG, but follows the mathematical meaning. Added type_code
B_AFFINE_TRANSFORM_TYPE to TypeConstants.h and let BAffineTransform derive from
BFlattenable.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35958 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added BShape::ArcTo() and BShapeIterator::IterateArcTo(), using a previously
unused virtual slot. (Added the symbols for binary compatibility for GCC2
and GCC4.)
* Added operator=(), operator==() and operator!=() to BShape.
* Added BShape::BezierTo() version taking three points, which is sometimes
more convenient.
* Added the four new shape data ops OP_LARGE_ARC_TO_CW, OP_LARGE_ARC_TO_CCW,
OP_SMALL_ARC_TO_CW and OP_SMALL_ARC_TO_CCW. For a single arc, provided the
radius is large enough, there are four possibilities to draw the arc, these
are controlled by the two boolean flags to ArcTo() and mapped to the new
commands accordingly.
* Some style cleanup in Shape.cpp (sorry for mixing it up, but it gets
worse below...)
* Added ShapeTest to src/tests/servers/app.
* Changed the way BShapes are transformed from view to screen space in the
app_server. For arcs, it would be nontrivial to apply a proper transformation,
it's much easier to let AGG take care of it. This affects ServerPicture as
well.
* Wrapped iterating the BShape into try/catch blocks in ShapeIterator. But
I really don't understand the purpose of the class in the first place.
Maybe it can now be dropped, since coordinates don't have to be transformed
in place anymore.
* Refactored copy&paste shape iteration code in Painter. The transformation
to screen space happens there.
* Since RemoteDrawingEngine needed to be adopted anyway, I also updated
it for the new DrawString() with offsets version. But the client still needs
to be adapted.
* Style cleanup in Painter.h
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35905 a95241bf-73f2-0310-859d-f6bbb57e9c96
client provide the array size. Added version that doesn't take a string length
for convenience.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35866 a95241bf-73f2-0310-859d-f6bbb57e9c96
of locations, one for each glyph.
* Added a test for the new functionality.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35865 a95241bf-73f2-0310-859d-f6bbb57e9c96
* In SetBarHeight(), use InvalidateLayout() when used with layout management.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35418 a95241bf-73f2-0310-859d-f6bbb57e9c96
(This one takes care of setting up the correct color.)
* Added TODO about using either B_CONTROL_TEXT_COLOR, or elliminating that
constant (which I am in favor of...).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35260 a95241bf-73f2-0310-859d-f6bbb57e9c96