Commit Graph

2029 Commits

Author SHA1 Message Date
Axel Dörfler
5da6291b99 * Now using Thomas memory manager to manage the graphics memory; allocation
of graphics memory is now possible.
* Changed driver name to start with "intel_extreme" to have a nicer device
  name.
* Renamed frame_buffer* stuff to graphics_memory* as the frame buffer just
  happens to be located somewhere in the graphics memory.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17224 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-24 18:18:46 +00:00
Axel Dörfler
9095e05d8d * Renamed memmgr.c|h to memory_manager.c|h.
* The functions now check the acquire_sem() result.
* mem_freetag() will return an status code now, too.
* Moved the mem_block and mem_info definitions into the source file; no
  reason to have them public.
* You can now give the memory manager a name which it will use for its
  heap area and lock.
* Minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17221 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-24 15:09:46 +00:00
Axel Dörfler
621a832488 * Renamed ViewAux.h header to ViewPrivate.h.
* Some cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17210 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-23 15:55:15 +00:00
Stephan Aßmus
8087170c53 * a bit of code clean up
* some fixes to make screen_blanker wait_for_thread() instead of
  killing the screen saver thread, BScreenSaver::Stop() is now called
  as well as its destructor


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17206 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-22 20:18:52 +00:00
Stefano Ceccherini
05e515d56c hopefully improved menu tracking. Among other things, this fixes bug 461
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17204 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-22 17:56:21 +00:00
Axel Dörfler
21c8c925d8 * With Rudolf's information about relocating overlays, I changed the way memory
is managed for those bitmaps:
  - the shared client memory mechanism is used to allocate a small overlay_client_data
    structure that contains the actual buffer and a semaphore that you have acquire in
    order to access it.
  - LockBits()/UnlockBits() now have a function: you need to call them before accessing
    the overlay buffer, and you need to keep that lock until you're done with it.
* The overlay cookie is now an extra member of the ServerBitmap class.
* Removed fInitialized from ServerBitmap - IsValid() now just checks the buffer associated
  with the bitmap.
* ViewLayer::Draw() will now handle overlay bitmaps specially and will draw the overlay
  color instead of any contents (this is currently in ugly pink, but will become some
  dark color later on).
* All what's missing from actually being able to use overlays now is to configure
  them so that they are shown on screen. VLC will now show an empty pink window when
  overlay video is enabled.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17201 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-22 16:41:12 +00:00
Axel Dörfler
704c03b9e6 Got rid of that unused and superfluous TokenSpace callback stuff.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17200 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-22 16:29:44 +00:00
Axel Dörfler
37b502f28b Implemented some more overlay support - the overlay bitmap is now allocated
via the graphics driver (but not yet shown on screen).
I probably got the meaning of the "overlay count" wrong - I guess that you
can allocate any number of overlay bitmaps, but can only see "overlay count"
on screen at a time (right now, I only allow to create "overlay count" bitmaps).
Stephan?


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17193 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-21 20:14:41 +00:00
Rudolf Cornelissen
40c6c57a58 updated matrox and nvidia driver to export lower case kerneldriver names for the /dev/ hierarchy. It turns out R5 and dano convert upper case to lower case names, while Haiku just literally uses them... Now fixed inside these drivers by using lowercase instead of uppercase. 'Bug' reported by John Drinkwater.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17191 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-21 19:41:47 +00:00
Stefano Ceccherini
ce1efe4ce6 forgot to commit this changed header, sorry
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17135 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-15 12:55:39 +00:00
Axel Dörfler
97e069713b Added a "reenter" parameter to the {read|write}_pages() functions to give file
systems a chance to know if they have locked already.
This fixes a locking problem in BFS where one thread tried to acquire two read
locks (where someone else trying to acquire a write lock would have caused a
dead lock).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17108 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-12 13:34:04 +00:00
Axel Dörfler
2f09691580 Fixed build...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17093 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-11 19:03:44 +00:00
Michael Lotz
39cdae74a7 First steps at getting drag & drop to work properly. Simple drag & drop (draging Tracker items) should work now. Not sure about the negotiated version (with mimetype exchange). Fixed left behind drag bitmaps. Some cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17058 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-10 21:22:05 +00:00
Stephan Aßmus
39c9925fcf * implemented a BRegion pool per WindowLayer which is supposed
to cut down on BRegion related allocations, cannot really tell
  if it speeds things up
* used the new BRegion pool in WindowLayer and ViewLayer whereever
  a BRegion was used on the stack
* fixed the debugging stuff in MultiLocker - it will get you into
  the debugger if you
    - try to nest read locks
    - try to write lock when your are a reader already
    - don't match up nested locks when your a writer
    -> but only if you #define DEBUG 1 in the .cpp, is off by default now
* went over WindowLayer, ServerWindow, Desktop and a few other places
  and fixed the locking for use with the MultiLocker, the "a reader can
  not become a writer" is especially tricky, feel free to review the
  changes
* activated the MultiLocker, I tested this quite a bit, if there are
  problems simply turn on DEBUG and you should drop into the debugger
  right where the problem is... hope all is good


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17046 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-07 19:14:25 +00:00
Rudolf Cornelissen
7f6603085d removed NV47 references, replaced with G70. Also added G71, G72 and G73 engines.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17038 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-07 15:03:25 +00:00
Rudolf Cornelissen
a674b4da72 added new nv.setting force_ws to shared_info.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17029 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-06 09:09:13 +00:00
Axel Dörfler
3c4cc54948 disk_device_manager.h no longer includes a private header - ie. that header
is public now, even if it may not yet be public and fixed API.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16995 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-04 00:29:07 +00:00
Michael Lotz
f51fb4696c Corrected the repeat checks (did not compare the right buffers) and added a length argument to debug_puts() to safe the strlen in the syslog case. Also removed some leftover.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16991 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-03 20:48:30 +00:00
Axel Dörfler
020c1aa823 * init_driver() now behaves better in low memory situations.
* Some preparations to support more than one chipset, added i855G (device ID 0x3582)
  to test with - the accelerant_device_info is now filled with that additional data
  as well.
* Some minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16982 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-03 13:21:31 +00:00
Stephan Aßmus
600fbd78e4 * BView::FillRegion() sends the BRegion data instead of decomposing
it and rebuilding it on the server side (that causes a huge speed
  up for regions containing many rects)
* There is a method in ServerLink that could have been used, but I
  actually needed to add the direct BRegion support to LinkReceiver
* added LinkReceiver as a friend to BRegion class
* ServerApp and ServerWindow keep the CursorManager locked after they
  have retrieved a cursor until they have called Acquire() on the
  cursor. (Axel: what good is using atomic* stuff in Acquire() and
  Release() if we have to protect this by a lock anyways?)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16957 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-01 16:56:10 +00:00
Stefano Ceccherini
4185bd8b34 Hopefully simplified BMenu/BMenuWindow relationship and made it more robust.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16910 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-28 13:06:47 +00:00
Axel Dörfler
606e0d364e * Factored out the vnode disconnection code from fs_unmount() to a separate
function, and added a vfs_disconnect_vnode() for other kernel components.
* devfs_unpublish_device() can now optionally make use of this call.
* Fixed the type check of devfs' unpublish_node().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16907 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-28 01:13:12 +00:00
Axel Dörfler
065aa7f66c Added a basic unpublishing function for drivers, not yet tested, though (and even
though it looks so simple, I see no reason why it shouldn't work 8-)).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16906 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-28 00:13:44 +00:00
Axel Dörfler
e7d4bde0b8 Accidently broke ConstIterator::Rewind().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16902 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-27 22:13:36 +00:00
Axel Dörfler
ecdaf9dea8 * The boot loader now adds all block devices in case the BIOS doesn't give enough
information to identify the boot volume - if we want to be able to map all BIOS
  drive IDs to the disks in the system, we need to do this always, though.
* Forgot to commit the updated disk_identifier.h in the last commit...
* Removed the unused dumpBlock() function from devices.cpp.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16892 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-27 14:50:37 +00:00
Axel Dörfler
c918a987a0 * Removed my old doubly linked list implementation, and stay with Ingo's.
* Adapt other sources where needed (the boot loader's RootFileSystem still
  used the old implementation).
* Implemented RootFileSystem::Rewind().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16889 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-27 10:27:05 +00:00
Axel Dörfler
c14a34a65f * Improved kernel ELF loader (and made it more similar to the one from the boot
loader): it now supports holes between segments, and accepts any segment order.
* Renamed elf.c to elf.cpp and fixed warnings.
* Renamed elf_image_info::dynamic_ptr and eheader to dynamic_section and elf_header.
* Some cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16878 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-26 15:58:43 +00:00
Axel Dörfler
e404297e56 Very basic driver for the "Intel Extreme Graphics 2" chips, only supports i865G for now.
Only mode switches do work, doesn't yet make sure the mode is valid, though.
At this point, this driver only works on Haiku, the R5 app_server is crashing for some
reason I need to investigate some day (maybe tomorrow :)).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16872 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-24 21:46:40 +00:00
Stephan Aßmus
af3ac4e80f replaced usage of floor() and ceil() to convert from
BRect to clipping_rect with simple C casts. I think this
is more adequate, since clipping_rects are used for
pixel indices. This change fixes some graphics problems too,
it appears that cursor coords are fractional on Haiku, even
with a normal mouse. In Playground, this resulted in the
hit points being rendered wrongly.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16840 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-19 22:26:17 +00:00
Axel Dörfler
db823da57e * Even though our current heap is a temporary solution, the heap size depends
now on the amount of memory installed in the system. Ie. if you have only
  128 MB the kernel heap will be only half in size.
* Minor cleanup in vm_page.c, renamed some variables to match our style guide.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16838 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-19 15:02:21 +00:00
Axel Dörfler
5f0bf2a3e1 We now track how many pages are in a vm_cache. Therefore, the area_info.ram_size
now reflects the number of pages in the areas cache, instead of just the size of the
area.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16834 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-18 20:17:31 +00:00
Axel Dörfler
16c7939643 Somehow svn messed up my local copy and didn't let me commit this before (needed
to checkout private headers again).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16832 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-18 16:49:24 +00:00
Axel Dörfler
16ed1e1d15 * Removed headers/private/servers/app - everything is in src/servers/app now.
* Removed DisplaySupport.h, wasn't needed anymore.
* Removed private color set functions from InterfaceDefs.cpp - we might want
  something similar, but definitely not like that.
* Minor cleanup, added some missing licenses.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16831 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-18 16:42:14 +00:00
Axel Dörfler
38a6ea1d98 * Removed the old AS_AREA_MESSAGE stuff - it's currently not used at all, and
even though we might need something similar, we can't use it (since it was
  based on BGet++).
* Removed BGet++, it's not used anymore.
* Removed ServerMemIO class, was never used.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16830 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-18 15:59:23 +00:00
Axel Dörfler
9a44fdc97c * Implemented a new client allocation method: instead of having all bitmaps of
all teams in serveral server areas, and instead of having to eventually clone
  them all several times in BBitmap, we now have one or more areas per team,
  and BBitmap will only clone areas once if needed. As a side effect, this
  method should be magnitudes faster than the previous version.
* This method is also much more secure: instead of putting the allocation
  maintenance structures into those everyone-read-write areas, they are now
  separated, so that faulty applications cannot crash the app_server this
  way anymore. This should fix bug #172.
* Freeing memory is not yet implemented though! (although all memory will
  be freed upon app exit)
* There are now 3 different bitmap allocation strategies: per ClientMemoryAllocator
  (ie. via ServerApp), per area (for overlays, not yet implemented), and using
  malloc()/free() for server-only bitmaps.
* ServerBitmap now deletes its buffers itself.
* Cleaned up BBitmap and BApplication a bit.
* The test environment currently doesn't build anymore, will fix it next.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16826 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-18 13:43:26 +00:00
Axel Dörfler
66b7a0f477 Renamed the _kern_init_heap_address_range() syscall to _kern_reserve_heap_address_range()
and made it more powerful.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16825 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-18 12:52:01 +00:00
Axel Dörfler
49fe96777b * Removed ColorUtils.cc from libbe.so - I can't think of a reason why
these should be public (they don't match any basic Be naming style
  anyway :-).
* Put the code that's used by the app_server where it's needed.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16804 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-15 00:22:01 +00:00
Rudolf Cornelissen
dd822d46f6 added new nv.settings to header. Recompile 3D if you want to run 3D :)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16789 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-14 16:34:31 +00:00
Axel Dörfler
f46bdd1c9a Added a _kern_get_timezone() syscall that can be used without needing to
re-evaluate the timezone file over and over.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16785 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-14 14:29:56 +00:00
Axel Dörfler
58d9acf59e Enlarged the kernel heap to 32 MB for now, to relieve the "heap overgrown" thing a bit.
That buys some more time before switching to a slab allocator :)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16767 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-13 17:18:15 +00:00
Axel Dörfler
ca69de45a8 Applied Michael's patch for MessageUtils.h - this is supposed to fix some
crashing bugs with R5 message format conversion.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16762 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-13 11:52:28 +00:00
Michael Lotz
641a8290a7 Fixed converting KMessages, their target and reply info weren't preserved. Fixes bug 295.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16734 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-12 13:21:08 +00:00
Michael Lotz
2bf8fb3a96 Putting Message4 into place to become the new BMessage implementation. Will cleanup USING_MESSAGE4 now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16709 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-11 17:55:47 +00:00
Michael Lotz
16ba0dc5ca Removing old BMessage implementation. Message4 will replace it in the next commit.
This will allow to fix message related problems like drag and drop and scripting.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16708 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-11 17:52:56 +00:00
Axel Dörfler
f157272bee * You are supposed to free() the mode list returned by BScreen::GetModeList(),
and not to delete it.
* The header didn't include everything it needed.
* Minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16702 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-11 15:13:19 +00:00
Stephan Aßmus
8e89843efc * when the client constrained the clipping on a view, the server used to
take an empty region as an indication to remove the clipping, but on R5,
  this is actually valid... this patch fixes the problem
* the ViewState::clipping_region is now consistently used to memorize
  the user defined clipping of the view state instead of being sometimes
  used to cache the current view clipping


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16656 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-08 18:57:44 +00:00
Axel Dörfler
33a9adb376 * Added a wait_for_thread_etc() function that allows specifying semaphore flags
and a timeout.
* _user_wait_for_thread() was not interruptible before, ie. Control-C wouldn't
  work.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16654 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-08 16:41:03 +00:00
Marcus Overhagen
0c4d975c52 build media kit with debug enabled, even for release builds
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16627 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-07 13:24:19 +00:00
Axel Dörfler
9f6376a0c7 * get_vnode() did not decrease the sUnusedVnodes counter when taking one node
of that list.
* Added a vfs_free_unused_vnodes() function that calls the low memory handler
  directly.
* create_sem_etc() now calls the above function in case there are no semaphores
  available anymore; this usually frees up to 2 semaphores per node (one from
  the cache if there is a file cache attached, and eventually one from the
  file system).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16610 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-06 16:18:52 +00:00
Axel Dörfler
b420ef6461 * Many VM area creation functions just panicked when a vm_store, vm_cache,
or vm_cache_ref couldn't be created, instead of cleaning up and returning
  an appropriate error.
* vm_cache_ref_create() no returns a status_t instead of the vm_cache_ref
  (as that's part of the vm_cache anyway).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16602 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-06 13:06:10 +00:00