haiku/headers/private
Axel Dörfler 21c8c925d8 * With Rudolf's information about relocating overlays, I changed the way memory
is managed for those bitmaps:
  - the shared client memory mechanism is used to allocate a small overlay_client_data
    structure that contains the actual buffer and a semaphore that you have acquire in
    order to access it.
  - LockBits()/UnlockBits() now have a function: you need to call them before accessing
    the overlay buffer, and you need to keep that lock until you're done with it.
* The overlay cookie is now an extra member of the ServerBitmap class.
* Removed fInitialized from ServerBitmap - IsValid() now just checks the buffer associated
  with the bitmap.
* ViewLayer::Draw() will now handle overlay bitmaps specially and will draw the overlay
  color instead of any contents (this is currently in ugly pink, but will become some
  dark color later on).
* All what's missing from actually being able to use overlays now is to configure
  them so that they are shown on screen. VLC will now show an empty pink window when
  overlay video is enabled.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17201 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-22 16:41:12 +00:00
..
app * With Rudolf's information about relocating overlays, I changed the way memory 2006-04-22 16:41:12 +00:00
debug Added support for looking up symbols of other team to libdebug. The 2005-07-16 21:12:32 +00:00
disk_scanner Changes due to the removal of the extended_partition_info::partition_code field. 2003-02-18 21:30:07 +00:00
drivers Fixed some bugs, partially by Oscar Lesta. 2005-07-19 17:19:02 +00:00
graphics updated matrox and nvidia driver to export lower case kerneldriver names for the /dev/ hierarchy. It turns out R5 and dano convert upper case to lower case names, while Haiku just literally uses them... Now fixed inside these drivers by using lowercase instead of uppercase. 'Bug' reported by John Drinkwater. 2006-04-21 19:41:47 +00:00
input This fixes bug #149. 2006-02-13 17:35:05 +00:00
interface * With Rudolf's information about relocating overlays, I changed the way memory 2006-04-22 16:41:12 +00:00
kernel Added a "reenter" parameter to the {read|write}_pages() functions to give file 2006-04-12 13:34:04 +00:00
libroot Made our glue code compatible to BeOS again. IOW executables compiled for Haiku will 2006-01-06 03:48:11 +00:00
mail Tried to get MDR to compile under Zeta RC3 but to no avail, with lots of 2006-01-01 23:59:24 +00:00
media build media kit with debug enabled, even for release builds 2006-03-07 13:24:19 +00:00
midi Haiku be thy name. 2004-06-25 08:47:00 +00:00
net Moved the needed headers from private to posix folder. This should hopefully fix the build. 2005-12-19 17:42:05 +00:00
opengl/GL/internal Internal Mesa3D's private declaration use everywhere in Mesa code. 2005-06-26 13:54:42 +00:00
print Clean up. 2005-11-14 19:08:35 +00:00
runtime_loader The runtime loader now creates a debug area through which other teams can 2005-07-16 21:07:17 +00:00
screen_saver fix for network password 2005-09-01 15:04:18 +00:00
shared Improved processor identification for some VIA C3 models. 2005-12-16 11:55:01 +00:00
storage disk_device_manager.h no longer includes a private header - ie. that header 2006-04-04 00:29:07 +00:00
syslog_daemon Implemented syslog support for the kernel debug output. Not fancy at all yet, but 2006-01-24 20:28:52 +00:00
textencoding use const char for parameters, uint to avoid warnings, and strcasecmp for name comparisons 2004-11-11 07:35:47 +00:00
tracker Added private libtracker headers, shared with Deskbar. 2005-05-23 00:24:17 +00:00
translation Moved FuncTranslator.h from current/headers/os/translation to private headers. Moved translator_data struct from TranslationDefs.h to FuncTranslator.h. 2005-02-12 14:35:36 +00:00