* Progress bar is 8 pixels away fom bottom, right, and icon stripe
* Icon is horizontally positionned like in BAlert
* Move text a bit more to the right
Thanks to diver for the great suggestion mockups.
Note : some of the settings in Notification preflet are now ignored ("title above icon" comes to mind). I think they don't make much sense
anyway, anyone cares if they get removed ?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42716 a95241bf-73f2-0310-859d-f6bbb57e9c96
to a panic at boot.
* Make the panic message more explicit when there is no more room left.
This should hopefully fix#7869.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42715 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Rewrite the positionning code properly. There's a remaining bug when deskbar is on the left, but I think it comes from DecoratorFrame()
Tweak the position of UI elements :
* Shift the close cross a bit
* Make the icon stripe the same as in alerts, and align the icon the same way
* Adjust the text position, too
AppGroupView:
* remove the remaining "lines" in collapsed mode (looked like artifacts)
* Grey out the title in collapsed mode
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42714 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Belarusian, Russian, Swedish catkeys for PoorMan and CodyCam
fixed for "Application name" -> "System name" HTA bug;
* "apps/networktime" folder finally deleted - functionality
was superseeded by time preflet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42713 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Setup the interrupt endpoint on device setup, not start
* Fixup some flags I was setting wrong
* Add even more debug traces
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42712 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Use a BStatusBar for progress.
* Smaller icon stripe on the left
* Shift the message title aligned with the rest of the message
* Fix drawing bugs at the right of the window
Thanks to diver for the suggestion mockups!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42710 a95241bf-73f2-0310-859d-f6bbb57e9c96
* few tab fixes
* add Axel as author as the base i2c stuff is from intel_extreme
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42709 a95241bf-73f2-0310-859d-f6bbb57e9c96
* given the rise of other 4G wwan technology such as lte, this
seems cleaner and better matches wlan directory for wifi.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42707 a95241bf-73f2-0310-859d-f6bbb57e9c96
* each active gDisplay references a gConnector index
* add atombios DAC sense.. this really won't be the main call used...
AtomBIOS expects you to attempt an EDID read to detect connected displays
* remove old manual DACSense
* next we attempt to add ddc / edid
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42705 a95241bf-73f2-0310-859d-f6bbb57e9c96
Unfortunately I have failed snatching out Ukrainian ones for 3 days of attempts. :-(
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42700 a95241bf-73f2-0310-859d-f6bbb57e9c96
* determine first day of week and draw calendarview accordingly
* some cleanup: drop superfluous DateTimeView::Draw()
* automatic whitespace cleanup
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42697 a95241bf-73f2-0310-859d-f6bbb57e9c96
Generic UVC USB Webcam.
* Added my own Logitech HD Pro C910, which publish a compound device class, not an UVC class.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42693 a95241bf-73f2-0310-859d-f6bbb57e9c96
actual libs in /system/lib)
* adjust installation code for ICU-devel to generate link for the non-versioned
form (libicu*.so) and one matching the soname (libicu*.so.48)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42691 a95241bf-73f2-0310-859d-f6bbb57e9c96
my not so visually inclined taste - we now use a gradient which IMHO gives much
more pleasant results
* add TODO about whether or not code for drawing drop target inidicators should be
added to ControlLook (or some other class with similar purpose)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42689 a95241bf-73f2-0310-859d-f6bbb57e9c96
* following a hint by Stephan: implement drawing of a drop target indicator,
a global one (bounds) for the available languages and an individual drop target
indicator ("between" the items) for the preferred languages
* fix drag'n'drop within preferred languages listview
* finish support for manipulating multiple items in preferred languages listview
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42686 a95241bf-73f2-0310-859d-f6bbb57e9c96
* need to break out connector and encoder addition into seperate functions as
the linux kernel did... that function is getting pretty large and deep.
* my card seems to map everything as TV DAC or TMDS... weird.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42684 a95241bf-73f2-0310-859d-f6bbb57e9c96
uint8 vs a void pointer.
* guys at AMD confirmed that the method looking directly at the object table
should be the only method used on modern cards (r600 or later)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42683 a95241bf-73f2-0310-859d-f6bbb57e9c96
are the same (Eclipse was complaining about 'assignment to self', which got me
looking at the code ...)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42682 a95241bf-73f2-0310-859d-f6bbb57e9c96
it incorporate now "em" and "lem" freebsd drivers.
Note: if_igb is not used - too much "undeclared"
stuff required from the compatibility layer. :-(
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42680 a95241bf-73f2-0310-859d-f6bbb57e9c96
* introduces fNextStartingFrame to keep track of the next frame to use on next submit.
* set the IOC bit for the last ITD
* computes multiply field of the ITD based on the packed size (1, 2 or 3).
* use locking around linking of ITD
* free descriptors on errors
* on finishing, whenever a non success status is found, set actual length to zero
* on finishing, when copying data to the Transfer object, copy starting on packet boundaries (skipping unused bytes).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42679 a95241bf-73f2-0310-859d-f6bbb57e9c96
(.c to keep compatibility with older C accelerants)
* use functions for decoding video_electronics
* thanks for the guidance Axel!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42668 a95241bf-73f2-0310-859d-f6bbb57e9c96
* separate LanguageListItemWithFlag from LanguageListItem
* draw the flag in front of the text instead of at wherever the right bounds happen to
be, fixing the drawing artefacts when scrolling
* size the flag to match the size of the list item, which looks much better when
using a largish default font
* use StringItem::BaselineOffset() instead of manually computed (and wrong) offset
when drawing the text
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42667 a95241bf-73f2-0310-859d-f6bbb57e9c96