Commit Graph

163 Commits

Author SHA1 Message Date
Axel Dörfler
52b3e056cd AS_SET_CURSOR now grabs a reference to the current app cursor, so that it won't be
deleted when the local BCursor object is gone. This should fix bug #275 (ScummVM
should no longer have two cursors), not tested yet, though.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16676 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-09 15:51:52 +00:00
Michael Lotz
3e2ee69551 Started implementing the server side of BScreen()->ReadBitmap().
Colorspace conversion is not done yet so that it only works correct in 32bit modes.
Also drawCursor is not respected yet. Partially fixes bug 197.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16573 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-02 23:50:06 +00:00
Axel Dörfler
f19839c230 Some groundwork for overlay support. If someone wants to finish this, feel
free to continue (it would be nice to be notified before, though, in case
I get to it again in the next weeks).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16561 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-01 21:20:57 +00:00
Axel Dörfler
bfe698736d * Implemented private do_window_action() function, used by the Deskbar to bring
windows to front (or minimize them).
* Desktop::ActivateWindow() no longer crashes in case the window to be activated
  is not on the current workspace - instead, it doesn't do anything at this
  point. IOW it doesn't handle workspace activation at all, yet.
* Renamed ServerWindow::GetWindowLayer() to ServerWindow::Window().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16550 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-28 18:31:16 +00:00
Axel Dörfler
2ed942c199 * Added LinkReceiver methods that return the length of the string.
* AS_GET_STRING_WIDTHS now uses this method to send the strings to the app_server;
  ie. it no longer sends the whole strings, and it saves sending the string length
  separately.
* BFont::StringWidth() will now always return 0.0f in case of an error (instead of
  some random value)
* Minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16525 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-27 13:09:37 +00:00
Stephan Aßmus
588259b66d various changes to handling custom cursors:
* all cursors owned by a team are visually different,
  or (iaw) an already existing cursor is reused when
  it is set by the client again
* changed various occurances of cursor data from "int8*"
  to "uint8*"
* ServerCursors also remember the R5 data from which
  they were created
* the reference counting and destruction of
  ServerCursors changed: The cursor knows it is attached
  to a CursorManager and one can simply use
  ServerCursor::Acquire() and Release() and the reference
  counting and everything is being taken care of
* destroying a ViewLayer will now correctly release a set
  ServerCursor
* fixed a race condition when setting a cursor through
  BView::SetViewCursor(): If the client code looks like this:

  BCursor cursor(cursorData);
  someView->SetViewCursor(&cursor, false);

  there is a relatively high chance the BCursor destructor
  told the ServerApp thread to destroy the cursor before
  the ServerWindow thread got to "acquire" the cursor for
  use by the view layer. The very same problem is likely the
  reason that SetViewCursor works to unreliably on R5, even
  when the "sync" flag is set to "true" (although it should
  theoretically work in that case).

all these fixes make WonderBrush work fine again with the
new support of custom cursors.... coded by axeld and myself
(the joys of pair programming :-)



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16521 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-26 18:15:31 +00:00
Axel Dörfler
f877af82fe * Implemented private functions do_minimize_team(), and do_bring_to_front_team()
used by the Deskbar (for "Hide All" and "Show All"). The latter doesn't work
  correctly yet, though, it just maximizes all windows of that application.
* Added a TODO to ServerWindow AS_MINIMIZE_WINDOW on how to make it work correctly.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16315 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-09 18:53:36 +00:00
Axel Dörfler
8527f8ffbe The display resolution is now saved and restored. Probably doesn't handle non-default
modes right yet.
The settings are stored in B_USER_SETTINGS_DIRECTORY/system/app_server/workspaces.
They are currently saved as a flattened BMessage - we might want to switch to the
driver_settings format, though.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16249 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-06 13:36:46 +00:00
Michael Lotz
db5734a452 More work on the BFont special functions.
* Reworked functions like GetEscapements(), GetBoundingBoxesAsString() and GetGlyphShapes() completely
* Made the ServerFont functions uniform in their prototypes and cleaned out unnecessary arguments
* Added new UTF8 handling functions to moreUTF8.h that are now used by ServerFont
* Put the common transformations of the FT_Face into an own GetTransformedFace() to lessen code duplication

In other words, ServerFont is now cleaned and handles UTF8 pretty efficiently. Some ToDo's are still left though.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16241 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-05 23:36:59 +00:00
Axel Dörfler
195e980ef1 * Cursors are now reference counted, so it shouldn't be possible anymore
to delete them accidently :)
* You should no longer call HWInterface::SetCursor(), but the new Desktop::SetCursor()
  if you need to change the cursor.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16238 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-05 19:43:44 +00:00
Axel Dörfler
aa1f543799 Some work on cursors:
* Fixed a myriad of bugs all over the place, ranging from locking errors to
  deleting objects that don't belong to the one deleting them (hello HWInterface!)
* Almost all ServerWindow cursor stuff was broken; I've replaced all commands
  to set a cursor with a single one AS_SET_CURSOR.
* Renamed some cursor commands.
* Changed the (broken) way ServerApp::fAppCursor was maintained - the application
  cursor is now NULL as long as possible.
* Removed superfluous ServerCursor app signature stuff.
* The BApplication will no longer duplicate the default/I-beam cursors, it will
  just reuse the default ones which now have fixed tokens.
* As a result, changing the cursor is now working as expected, closing bug #102.
* Rewrote Cursor.h, renamed private members to match our style guide.
* Minor cleanup.

What's still left to be done is reference counting the cursor objects to make them
work right and reliable.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16237 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-05 18:14:14 +00:00
Michael Lotz
bb96bd0a70 * Fixed GetGlyphShapes(). The BShapes that are outputted are correct now but the app_server still cannot draw them correctly.
* Changed the allocation to new for GetGlyphShapes() and GetEscapements() as the data is deleted in ServerApp.cpp
* Minor cleanup

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16231 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-04 22:20:00 +00:00
Axel Dörfler
ff3abf4d6f * Started a naive implementation of BView::SetViewCursor() server-side - doesn't
work though, as HWInterface can only draw B_RGB32 cursors...
* More build fixes for libbe_test target - it defines __HAIKU__ as well, now


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16211 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-02 20:19:29 +00:00
Stephan Aßmus
df19082398 * cleaned up ServerApp header a bit
* added support for nested cursor showing/hiding


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15926 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-12 11:59:24 +00:00
Stephan Aßmus
cf6fe303d6 * I decided having the cursor obscuring feature in the HWInterface class
was not such a bad idea after all.
* Reenabled obscuring the cursor in ServerApp.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15925 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-12 11:46:49 +00:00
Stephan Aßmus
b073091ab3 * small cleanups
* reworded Activate and commented out all code
  that actually tries to change the cusor shape


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15917 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-11 22:27:51 +00:00
Stefano Ceccherini
7898383a8a Implemented AS_CREATE_PICTURE, started cleaning up Picture.cpp
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15843 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-05 10:27:29 +00:00
Stefano Ceccherini
9c0c899e7d Added a copy constructor to ServerPicture. ServerPicture's constructors are private now, and can be called only from ServerApp (friend). Changed BList to a stl::stack which is better suited as a stack... Changed ServerApp::CreatePicture() to accept a picture to clone, instead of passing back a token which was never used anyway.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15840 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-04 09:49:47 +00:00
Stefano Ceccherini
b41356006a Implement AS_CLONE_PICTURE handler, needed to copy bpictures server side. Not tested yet
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15826 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-03 16:41:00 +00:00
Stefano Ceccherini
1c33148d10 Implemented handlers needed for Begin/EndPicture, and a handler for DrawPicture().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15816 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-03 12:44:29 +00:00
Axel Dörfler
843bc3cd0d * Introduced an initial application workspace - should be retrieved differently,
though (ideally when launched).
* B_MODAL_APP_WINDOW_FEEL windows are now visible on the initial app workspace
  in case it has no other window visible. This fixes the missing BAlerts in
  the debug_server or just the "alert" command. Thanks to Stephan for pointing
  this out.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15811 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-03 11:39:03 +00:00
Stefano Ceccherini
20c2f67293 Added Create/DeletePicture to ServerApp
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15802 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-03 08:08:20 +00:00
Axel Dörfler
fc6ec91732 Implemented AS_SET_DESKTOP_COLOR - the desktop is not redrawn yet, but freshly exposed
areas will be filled with the new color.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15724 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-29 18:09:07 +00:00
Axel Dörfler
55fd3336b6 * Fixed a bug in ServerApp: when a ServerWindow would take too long to quit,
it could crashed the server.
* ViewLayer now deletes the view bitmap on destruction, if any.
* BitmapManager::Delete() now also accepts NULL bitmaps.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15723 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-29 17:40:18 +00:00
Stefano Ceccherini
51a523b147 implemented AS_GET_ACCELERANT/DRIVER_PATH and renamed the relative constants
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15666 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-24 16:25:47 +00:00
Stephan Aßmus
1f0a4ee8c7 removed unused stuff from Painter and DrawingEngine, fixed the deadlock when trying to use the (20 times faster) DrawingEngine version of StringWidth, the font is now usually ignored when taking on a DrawState in Painter... should add a little speed overall
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15628 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-20 22:39:54 +00:00
Stefano Ceccherini
4fbc3f5803 Researched and implemented BDirectWindow::SupportsWindowMode() more
correctly, both for r5 and haiku


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15523 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-12 20:46:13 +00:00
Axel Dörfler
1eed15a2d2 ServerApp no longer kills ServerWindows when they don't respond, but drops into
the debugger - killing them only very rarely works out anyway.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15516 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-12 13:57:49 +00:00
Axel Dörfler
61fed21b04 Renamed Write[Un]lockWindows() to [Un]lockAllWindows(), and Read[Un]lockWindows() to
[Un]lockSingleWindow().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15509 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-12 10:41:31 +00:00
Axel Dörfler
bff84e78b7 This enables BDirectWindow support again.
It also fixed a bug in the old code - the handshake semaphores were created
acquirable, causing the BDirectWindow::DirectDaemonFunc() to call DirectConnected()
with an uninitialized buffer and way too early - this probably didn't show up
before since it called it before the BDirectWindow constructor ran through,
so that DirectConnected() would still point to the BDirectWindow version, and
not to the implemented one of its subclass...


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15505 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-11 21:46:35 +00:00
Axel Dörfler
34227d2c34 A couple of changes related to modal and floating windows:
* Desktop::SetWindowFeel() is now working, but doesn't respect the window
  position yet (ie. floating windows would have to be moved to front).
* WindowLayer::Workspaces() now always reflects exactly the lists it's in
  (at least after Desktop::AddWindow() has been called). WindowList::AddWindow()
  and RemoveWindow() now update this flag to be correct at all times.
* Fixed Desktop::_ChangeWindowWorkspaces() to not set the current workspace
  for windows that are not on the current workspace, and vice versa.
  It also would hide windows that were already hidden, and tried to show
  windows that actually were hidden (did no other harm than triggering
  a rebuild of the global clipping).
* Floating windows now work as expected.
* Desktop::SetFocusWindow() won't give a window focus that has a modal.
* Renamed OnWorkspace() to InWorkspace().
* ServerApp::InWorkspace() now works correctly, added ServerApp::Workspaces()
  as well.
* WindowLayer::SubsetWorkspaces() returns the workspaces mask this modal or
  floating window should be in.
* New window flag B_SAME_POSITION_IN_ALL_WORKSPACES should work as well.
* Floating and modal windows now have always set this flag.
* Added a WindowList::HasWindow() method.
* Desktop windows (windows with the desktop feel) can now have focus again
  (I accidently broke that before).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15434 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 13:17:43 +00:00
Axel Dörfler
e83820ed57 Merged app_server_new_clipping branch changes r15290 to 15418 back into trunk.
Also fixed Jamfile for the test environment.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15419 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-08 12:41:19 +00:00
Axel Dörfler
4c0269b979 * WindowLayer::OnWorkspace() should now work correctly for all window feels.
* introduced ServerApp::OnWorkspace().
* moved AS_CREATE_[OFFSCREEN_]WINDOW into its own method, ServerApp::_CreateWindow().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15283 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-02 15:42:28 +00:00
Axel Dörfler
85096c8acb Some cleanup:
* look/feel are now window_look/window_feel instead of int32.
* removed the level stuff, I don't think this is needed.
* some other minor stuff.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15261 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-01 12:07:28 +00:00
Axel Dörfler
a8b49ab310 Implemented AS_COUNT_WORKSPACES and AS_SET_WORKSPACE_COUNT server side.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15253 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-30 22:48:13 +00:00
Axel Dörfler
5ca8477eca * the Workspace class is now hidden and put into Workspace::Private; the new
Workspace class is a simple accessor to this class that takes care about
  locking (currently, it's just the desktop lock, maybe it'll stay that way).
* WorkspacesLayer now displays the window thumbs again.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15250 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-30 19:56:44 +00:00
Axel Dörfler
27adb96962 Massive RootLayer & Workspace tearing:
* workspace switch and subset windows functionality temporarily removed
  (away with that mess!).
* no more RevealWMState() - we now have methods like ActivateWindow()
  and SendWindowBehind() that do all the work - just a little cleaner
  and with less overhead.
* Workspace is now a pretty passive class - it only stores configurations
  of the windows and screens.
* added an evil work-around for a locking problem (in RootLayer::_SetFocus()).
* I'll plan to move pretty much all of the remaining root layer functionality
  to Desktop - so that the all regions lock is only held in case clipping
  regions are affected.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15207 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-28 23:36:59 +00:00
Jérôme Duval
ae0a90cedb SetAppCursor also sets cursor status
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15205 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-28 23:13:16 +00:00
Axel Dörfler
df36243372 Now sends B_SCREEN_CHANGED messages to all windows when the screen resolution changes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15167 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-26 16:56:52 +00:00
Axel Dörfler
26b02ddc80 The input_server is now notified when the screen resolution is changed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15165 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-26 16:22:06 +00:00
Axel Dörfler
67e79bf45a A message looper can now have a death semaphore, ServerWindow now uses them.
ServerApp now waits up to 3 seconds for windows before killing them - it now
waits on the death semaphore, and only kills a window if it didn't quit fast
enough.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15147 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-25 13:49:29 +00:00
Axel Dörfler
4b813bf267 Renamed WinBorder to WindowLayer, and OffscreenWinBorder to OffscreenWindowLayer.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15128 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 17:45:26 +00:00
Axel Dörfler
4ceb1e519c * reverted Adi's premature changes to BWindow and restored _DetermineTarget() and
task_looper() again.
* removed BMessenger::fPreferred - whenever you had to specify "usePreferred" separately,
  you don't have to do that anymore - use B_PREFERRED_TOKEN instead.
* fixed BTokenSpace::GetToken() semantics: it will no longer touch the "object" argument
  in case of failure.
* Introduced a BWindow::_DistributeMessage() that will be part of the event dispatcher
  counterpart to the app_server (the other will be _DetermineTarget()).
* Made it easier to use Michael's Message4 implementation: just add the following line
  to your UserBuildConfig:
	AppendToConfigVar DEFINES : HAIKU_TOP src : USING_MESSAGE4 : global ;
* Introduced ServerWindow::HandlerMessenger() and FocusMessenger() - the first will
  target the client handler, while the other will target the preferred handler of the
  client looper (usually the view having focus).
* Fixed dano message unflattening in the Message4 code.
* Changed BMessage::PrintToStream() to no longer use macros in the Message4 implementation.
* I hope that's all - it's a huge change, but it's all connected.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15046 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-20 16:24:23 +00:00
Ingo Weinhold
63ea9a2870 Missing "using std::nothrow".
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15021 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 14:20:38 +00:00
Axel Dörfler
fa26723bb2 * Moved workspace keyboard switch and dump screen capability from RootLayer
into a Desktop keyboard filter.
* Removed keyboard handling code from RootLayer and Layer.
* Renamed Desktop::ActiveRootLayer() to RootLayer() as there is only one
  root layer per desktop.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15018 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 13:51:32 +00:00
Axel Dörfler
8d8f5950d0 Some cleanup, mostly GetHWInterface() to HWInterface().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15016 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 12:26:20 +00:00
Axel Dörfler
f759822327 * the new input event dispatcher is now actually used, although it doesn't
distribute any messages to the clients yet.
* removed the working thread from RootLayer - for now, its event handlers are
  still called using input filters in the new event dispatcher, though (to
  get things started).
* ServerApp is now using a BMessenger to identify its client, and no longer
  stores the port/token separately.
* the input_server handshake is a bit simpler now, as it can now just reply
  to the app_server message, removed unused code from ServerProtocol.h
* calmed down the MultiLocker (it always printed thread statistics on startup,
  because it's compiled in debug mode).
* removed the cursor thread stuff from AppServer.cpp
* the new event dispatcher now uses a cursor thread when supported (only in
  native mode, not in the test environment), although it improves cursor
  movement under Qemu, the effect is not as good as expected - this might
  need some more investigations (might just be a thread priority problem).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15012 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 11:30:06 +00:00
Axel Dörfler
6c17d02551 * Introduced a new handshake between input_server and app_server, and some
temporary handling code in the app_server.
* RootLayer no longer creates the input_server messaging port - this is now
  the responsibility of the input_server.
* Moved AS_CREATE_[OFFSCREEN_]WINDOW from ServerApp::_MessageLooper() to
  _DispatchMessage().
* The RootLayer thread is now started as soon as the input_server is there.
* removed or disabled any input_server stuff in the AppServer class.
* removed old message commmands to the app_server.
* Removed the R5_CURSOR_COMM and HAIKU_APPSERVER_COMM definitions: the
  input_server is now automatically built correctly depending on the target.
* InputServer::EventLoop() plays now safe and checks for error conditions.
* InputServer::EnqueueDeviceMessage() seems to leak memory, added TODO about
  this.
* InputServer event loop messaging uses ports for inner-app communication - why?
* The InputServer event loop thread is no longer killed on exit, it just quits
  when its port is gone.
* Minor cleanup in input_server.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14949 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-15 19:59:53 +00:00
Axel Dörfler
be05d56c7e * the app_server now uses a global token space - this should later be changed to
have different token spaces depending on the scope of its objects.
* removed TokenHandler - we're now using BTokenSpace instead.
* removed unused IPoint.cpp - if we ever need it again, it can still easily be
  resurrected from the dead.
* some cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14925 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 19:46:20 +00:00
Axel Dörfler
b66d753712 * Prepared the BScreen and BPrivateScreen class to be used with multiple monitors.
* BPrivateScreen now buffers its frame for 0.1 seconds (so that calling it several
  times in a row is both consistent and cheap).
* Added GetFrameBufferConfig() call to the HW interface (and implemented it).
* Added server commands AS_VALID_SCREEN_ID, AS_GET_NEXT_SCREEN_ID, and
  AS_GET_FRAME_BUFFER_CONFIG.
* BPrivateScreen::BaseAddress() and BPrivateScreen::BytesPerRow() are now working.
* minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14915 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 14:36:12 +00:00