pretty close, and the number of loaded modules have a direct influence on
this (even though we're currently loading the symbols by default).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19320 a95241bf-73f2-0310-859d-f6bbb57e9c96
caused Icon-O-Matic to refuse to work with us :)
* only call free() when the data has actually been allocated.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19318 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed using B_EDIT_ICON_DATA for file types in ref mode, too, as well as having
the icon data ready for ref mode and MIME type mode.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19317 a95241bf-73f2-0310-859d-f6bbb57e9c96
commits seem to work fine (BTW, what an odd place for the TeamMonitor :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19314 a95241bf-73f2-0310-859d-f6bbb57e9c96
B_EDIT_ICON_DATA messages, doesn't load an icon yet
(won't look into it within the next 10 hours... ;-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19311 a95241bf-73f2-0310-859d-f6bbb57e9c96
-> Icon-O-Matic is launched, but it says the data is not valid...
don't know why yet (will commit a newer Icon-O-Matic next)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19310 a95241bf-73f2-0310-859d-f6bbb57e9c96
use Icon-O-Matic to create or edit icons
note to axeld: I'm messing with it right now, hope you're sleeping
and not messing with it too! :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19308 a95241bf-73f2-0310-859d-f6bbb57e9c96
* implemented SavePanel that let's you chose the Export format
* introduced DocumentSaver class and several implementations
* Document no longer remembers any entry_refs, but a native
and export document saver, for other export formats than
HVIF, it is no longer necessary to go through the file panel,
simply invoking Export will do
* this makes it much easier to have a custom saver that sends
a message with an HVIF icon to another app instead of saving
to a file
* cleaned up File menu
* last used export format is persistent
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19307 a95241bf-73f2-0310-859d-f6bbb57e9c96
there is some unfortunate code duplication in AppFileInfo,
because it cannot use BMimeType/BNode alone to retrieve icons,
now it works closer to the code in BIconUtils, this fixes
R5 icons not displaying for other icon sizes
* implemented a bilinear scaling function, I don't know if
it is very fast, but I hope it is reasonable. Now that I
see the results though, I wonder if R5 icons should be
scaled with nearest neighbor instead...
* corrected a small bug in the icon format stuff...
7 bit coords are -32-+95, not 96
* improved comment for BIconUtils function
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19302 a95241bf-73f2-0310-859d-f6bbb57e9c96
Now if the Backgrounds preferences app is already running clicking the
"Set Background..." button will activate it. Previously this was ignored
because the app was launched without checking the return code from be_roster.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19301 a95241bf-73f2-0310-859d-f6bbb57e9c96
to it - it also inherits all the features like drag&drop, of course.
* IconView now inherits from BControl instead of BView, might need some more
work to properly handle the invocation message stuff, though.
* The "Remove Icon" menu item was always enabled, no matter if there was an
icon or not; also it was not properly detected wether or not a MIME type
had an icon when building the menu.
* Dragging in MIME type mode now works as well.
* Added some getter methods to the IconView to retrieve the data it has.
* Some other cleanup, like adding missing consts.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19299 a95241bf-73f2-0310-859d-f6bbb57e9c96
Untested actually, but FileTypesWindow's TypeIconView will be merged to this
one soon.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19298 a95241bf-73f2-0310-859d-f6bbb57e9c96
identifier: note, this reveals a) an incompatibility between R5 and Haiku
with regards to drawing rects with a pen size != 1, b) a drawing bug in
that same case in non 32-bit modes - if you have time, Stippi... :-)
* If the icon view is bound to a file, it will no longer accept that specific
file as a drop target.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19294 a95241bf-73f2-0310-859d-f6bbb57e9c96
or the current icon be deleted (using the delete key).
* Drag&drop between IconViews should now also work as expected for all icon
types (only the large icon was taken into consideration before).
* Improved error handling in the Icon::CopyTo() methods
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19293 a95241bf-73f2-0310-859d-f6bbb57e9c96
by type, not type name (ie. "video/..." vs. "AVI").
* The type list is now using a DropTargetListView and will take over the file types
of any files you drop on it.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19291 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The extension list is now using this list view: when you drop some files on
it, it will now take over their extension into the list.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19290 a95241bf-73f2-0310-859d-f6bbb57e9c96
system is shutting down.
For the protocol between the Registrar and input_server I decided to just
re-use the message constant already defined in the input server headers
(SYSTEM_SHUTTING_DOWN.)
The code in the input server to notify the InputServerDevices about the
shutdown was pretty trivial.
For the code in the Registrar I'll let some gurus review it to make sure it
fits in with the rest of the code.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19289 a95241bf-73f2-0310-859d-f6bbb57e9c96
of Mesa framework (src/kits/opengl/mesa) and make
clearer here live the Mesa Software Renderer add-on for
Haiku's OpenGL stack.
* Renamed the class for the same reason.
* Changed the string returned for GL_RENDERER to
help sorting out Haiku's renderer add-on(s) from
Mesa3D BeOS ports's monolithic libGL.so renderer.
* Make the renderer context current if none is already. This fix
the need in GLInfo to call LockGL() before calling any
glGet*() calls, when it was not necessary under R5
(and Mesa3D beos ports)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19287 a95241bf-73f2-0310-859d-f6bbb57e9c96
- supports drag&drop from icons (only tested for non-vector icons yet)
- allows to remove/edit/add icons (there is still need for support in Icon-O-Matic
for this to work completely)
- has a mode where it stores the changed icon data in an object rather than
directly to disk; this object can maintain all BeOS icon types
- reacts to live updates from file icons
- supports different view sizes (for later or uses in other apps)
* works again on BeOS (it crashed before because of a BeOS "feature").
* in the Application window, the "supported types" listview will now be enlarged
with the window instead of the long version description.
* To compensate for that, the latter now shows a scroll bar.
* Application delivered supported type icons are now shown as well, and can
be edited - they're not yet saved, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19279 a95241bf-73f2-0310-859d-f6bbb57e9c96