the screen, and then move/resize the window upward, so that it's bottom doesn't
go beyond the screen border.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29496 a95241bf-73f2-0310-859d-f6bbb57e9c96
(the backend of scrolling and BView::CopyBits()). Seems to fix
the dirty entries when opening Tracker windows, and another
problem I've seen when scrolling too fast in Beam.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29495 a95241bf-73f2-0310-859d-f6bbb57e9c96
switch Terminals. I've not only removed that shortcut, though, I disabled
all encoding shortcuts, as I frankly don't see any use for them beyond
confusing users (by accidently hitting one of the 134 shortcuts).
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29494 a95241bf-73f2-0310-859d-f6bbb57e9c96
the app.
- Use the new "_fake" parameter to detect the initial mouse moved sent by
app_server instead of a BMessageRunner and delay.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29493 a95241bf-73f2-0310-859d-f6bbb57e9c96
app_server generated it.
For now used by screen_blanker, in my next commit.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29492 a95241bf-73f2-0310-859d-f6bbb57e9c96
of their machine: if the password check is turned on, and the password window
is shown but times out (when the screen saver starts again after the standard
delay), the input filter never knew about this and would never try to end the
screen saver again.
The solution is to take the logic for turning off the screen saver out of the
input filter and put it in the screen blanker itself.
Also while working in the input filter I removed some debugging and a TODO that
I think cannot be fixed.
In the screen_blanker the exit after loading the settings file was removed
since the default settings now work for the screen_blanker.
Plus obviously code was added to handle exit upon user input as well as the
timing out of the password window.
If anyone has a better solution for the 250ms timeout to ignore initial mouse
moves, let me know.
Also I think the new calls should be nothrow, but I am not sure what the rule
is for that.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29488 a95241bf-73f2-0310-859d-f6bbb57e9c96
data, calling BNode::IsDirectory() is more expensive. Also, it did not
traverse symlinks, and thus left them out.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29485 a95241bf-73f2-0310-859d-f6bbb57e9c96
essentially defeat the password window by just changing workspaces.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29482 a95241bf-73f2-0310-859d-f6bbb57e9c96
it, otherwise the transaction would access already freed memory when trying
to release its write lock of the inode.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29481 a95241bf-73f2-0310-859d-f6bbb57e9c96
* changed function names iterate() and iterate1() to more descriptive
iterate_float() and iterate_double()
* set better starting position for Mandelbrot set
* add higher values to "Iterations" menu: 2048, 4096, 8192
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29477 a95241bf-73f2-0310-859d-f6bbb57e9c96
the buffer when Ctrl-Home is pressed and to the end when Ctrl-End is pressed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29476 a95241bf-73f2-0310-859d-f6bbb57e9c96
can be checked.
* Make the usb_keyboard module check the presence of the needed debugger
commands to avoid the error messages in case of them being unavailable.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29472 a95241bf-73f2-0310-859d-f6bbb57e9c96
GCC 4.3 and above (conforming to the standard when compiled with -std=c99
or -std=gnu99), define the inline functions as "static inline". I've had
another patch that maintains the previous behavior, but as titer pointed
out, we have no code in our repo that overrides the inlined functions
with their own version, and doing so for any other code would be
problematic, since for example Linux libio.h #defines these as macros.
In any case, I don't really know what I am doing, so please correct me
if I did something stupid! :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29471 a95241bf-73f2-0310-859d-f6bbb57e9c96
minutes. The screen will go off after 20. This was recommended by Axel :)
Kudos to the screensaver kit developers for putting the default settings in one
place.
I have also added comments to make the settings more understandable.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29467 a95241bf-73f2-0310-859d-f6bbb57e9c96
Fixes a crash in WonderBrush when dragging images over the layer list
to import them and triggering auto-scrolling. WonderBrush caches the
drag message and appearantly calls it's own MouseMoved() hood with the
cached message from within the auto-scrolling code.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29464 a95241bf-73f2-0310-859d-f6bbb57e9c96
(slightly adjusted). It is completely based on mutexes, not needing any other
problematic features. Not sure why the previous implementation was doing it
differently.
This also adds the previously missing recursive_lock_trylock().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29462 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fix memory leaks here and there.
* Virtualize the dirent list.
* Handle "." and ".." ourselfs as at least iso9660 cannot really know them in
the readdir call and therefore returns different values than on lookup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29458 a95241bf-73f2-0310-859d-f6bbb57e9c96
implementations and instead use the kernel sources directly or the
libkernelland_emu sources.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29456 a95241bf-73f2-0310-859d-f6bbb57e9c96
and the emulation library doesn't work on BeOS anymore anyway.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29454 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Correctly implemented object construction and destruction.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29453 a95241bf-73f2-0310-859d-f6bbb57e9c96
headers in the right places (/boot/common). I made it depend on the Development
package, since without it it wouldn't be useful. It also refuses to install on
a GCC4 based Haiku, since it's intended to help building some popular
BeOS/Haiku software, and there you couldn't link against GCC2 libs I suppose
when you have GCC4 development tools.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29451 a95241bf-73f2-0310-859d-f6bbb57e9c96
sConditionVariablesLock is needed) with the one I used for the UserlandFS,
which is a slightly adjusted kernel version.
* Got rid of sThreadsLock. It's not necessary and didn't work like used anyway.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29448 a95241bf-73f2-0310-859d-f6bbb57e9c96
IORequest.{h,cpp}.
* Introduced public <io_requests.h> header. Currently it only declares the
single function BFS uses.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29446 a95241bf-73f2-0310-859d-f6bbb57e9c96
to Haiku for them, I finally got around taking a look at their FreeBSD
drivers, and imported them into our repository.
* They don't compile yet -- looks like our FreeBSD compatibility layer needs
some further improvements.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29445 a95241bf-73f2-0310-859d-f6bbb57e9c96