imported missing pieces of mesa
GLView now gets a renderer correctly
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18772 a95241bf-73f2-0310-859d-f6bbb57e9c96
TODO : reorganization for GLRenderer.h MesaRenderer.* and libmesa.a
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18765 a95241bf-73f2-0310-859d-f6bbb57e9c96
It includes a change to xsltproc to accept catalog paths on the command line.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18763 a95241bf-73f2-0310-859d-f6bbb57e9c96
leading "mailto:" from any insertions (like from a clipboard pasting).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18742 a95241bf-73f2-0310-859d-f6bbb57e9c96
the next step would be to rescan the partition tree with a job to recognize unrecognized partitions (asynchronously ?)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18737 a95241bf-73f2-0310-859d-f6bbb57e9c96
in several steps:
1. early pre-registration with the registrar ("I wanna launch the
app, make sure noone interferes.")
2. load the app image
3. finish pre-registration with the registrar ("I have launched
the app, here is its team ID.")
4. start app main thread
5. send "on launch" messages to the app (argv, refs, others)
If the app is already running or being launched, 1. fails with a
conclusive error code and returns the team ID and the pre-registration
token of the app. Steps 2 - 4 are skipped and only the messages are
delivered using the team ID returned by 1.
This change fixes a race condition: The failed early pre-registration
request obviously cannot return the team ID, if the other thread
launching the app has not finished step 3 yet. Thus the argv/refs
message would not get delivered and Launch() would not return the
correct team ID.
Now we wait for the pre-registration to be finished in this case, using
the former _IsAppPreRegistered() mechanism, which already provided
such a waiting feature for one request. It has been extended to
accomodate an arbitrary number of waiting requests and renamed to
_IsAppRegistered().
This fixed bug #763.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18728 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Started cleaning up the style (WIP)
* I'll slowly phase out ohci_software.h, since it is BSD legacy
* Cleanup other BSD inspired naming. I like full names.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18723 a95241bf-73f2-0310-859d-f6bbb57e9c96
if nothing is read or an error happens on read, continue with next attribute, same for write.
Also, use actual written byte count for looping.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18722 a95241bf-73f2-0310-859d-f6bbb57e9c96
parameter during construction).
* Doing so will now result in a kernel panic whenever your file system tries to
write to a block.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18719 a95241bf-73f2-0310-859d-f6bbb57e9c96
system was mounted read-only.
* bfs_rename() did not check the access privileges of the directories involved.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18718 a95241bf-73f2-0310-859d-f6bbb57e9c96
will now grab a reference to the vnode as well if successful. This way, vfs_get_vnode_cache()
now actually works how it should: it will now always grab a reference to the cache and
its underlying vnode. This removes an extra reference to the vnode (and vm_cache) that
got ignored before and prevented volumes to be unmounted (or file caches to be removed).
Thanks to Korli for pointing this out.
* file_cache_create() is now aware of that extra vnode reference and releases it; unmounting
volumes is now working again as it should.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18716 a95241bf-73f2-0310-859d-f6bbb57e9c96