case the preferred app of the type itself is not available or valid.
Ie. if you have deleted an application that was the preferred app for
"image/png", the system will now try to open the file with the preferred
app for "image".
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16565 a95241bf-73f2-0310-859d-f6bbb57e9c96
message, we no longer send a message. This seems to be what BeOS does, and it prevents
Tracker from playing ping-pong when trying opening generic files.
* Eliminated superfluous otherTeam & targetTeam variables in _LaunchApp().
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16564 a95241bf-73f2-0310-859d-f6bbb57e9c96
free to continue (it would be nice to be notified before, though, in case
I get to it again in the next weeks).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16561 a95241bf-73f2-0310-859d-f6bbb57e9c96
windows to front (or minimize them).
* Desktop::ActivateWindow() no longer crashes in case the window to be activated
is not on the current workspace - instead, it doesn't do anything at this
point. IOW it doesn't handle workspace activation at all, yet.
* Renamed ServerWindow::GetWindowLayer() to ServerWindow::Window().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16550 a95241bf-73f2-0310-859d-f6bbb57e9c96
the supported types of an application to the one responsible.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16542 a95241bf-73f2-0310-859d-f6bbb57e9c96
holding the window lock.
* Run() is now called before creating the window in the app_server when
Show() is called for the first time (which is now checked with fRunCalled
instead of some thread arithmetics).
* Minimize() now sends the show level of a window to the app_server, so that
it can actually determine if minimizing or maximizing the window should
have any effect. This fixes bug #225.
* fShowLevel's meaning is now reversed; when it's above zero, it now means
the window is shown (before, a level less than 1 meant shown). This definitely
better fits its name :)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16536 a95241bf-73f2-0310-859d-f6bbb57e9c96
* AS_GET_STRING_WIDTHS now uses this method to send the strings to the app_server;
ie. it no longer sends the whole strings, and it saves sending the string length
separately.
* BFont::StringWidth() will now always return 0.0f in case of an error (instead of
some random value)
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16525 a95241bf-73f2-0310-859d-f6bbb57e9c96
* all cursors owned by a team are visually different,
or (iaw) an already existing cursor is reused when
it is set by the client again
* changed various occurances of cursor data from "int8*"
to "uint8*"
* ServerCursors also remember the R5 data from which
they were created
* the reference counting and destruction of
ServerCursors changed: The cursor knows it is attached
to a CursorManager and one can simply use
ServerCursor::Acquire() and Release() and the reference
counting and everything is being taken care of
* destroying a ViewLayer will now correctly release a set
ServerCursor
* fixed a race condition when setting a cursor through
BView::SetViewCursor(): If the client code looks like this:
BCursor cursor(cursorData);
someView->SetViewCursor(&cursor, false);
there is a relatively high chance the BCursor destructor
told the ServerApp thread to destroy the cursor before
the ServerWindow thread got to "acquire" the cursor for
use by the view layer. The very same problem is likely the
reason that SetViewCursor works to unreliably on R5, even
when the "sync" flag is set to "true" (although it should
theoretically work in that case).
all these fixes make WonderBrush work fine again with the
new support of custom cursors.... coded by axeld and myself
(the joys of pair programming :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16521 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Reordered some functions
* Area messages can now be unflattened instead of using the private _Reference and a special port code
Passing by area is now mostly working but it's not yet enabled. I will have to conduct performance tests first to see if and starting at what messagesize the overhead is reasonable.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16500 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added checksum generation and checking
The data itself is now checksummed too (unlike R5 where only the header gets a checksum). This might be a performance problem for larger messages. Opinions?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16482 a95241bf-73f2-0310-859d-f6bbb57e9c96
yet, just commented it out in BMenuField. As was expected,
nothing changed in any obvious way
* made the _BMCMenuBar_ draw the popup marked. I changed it
a bit, inspired from some mockup I saw, sorry I don't
remember where. I hope you like it (it is easily changed
back if you don't).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16444 a95241bf-73f2-0310-859d-f6bbb57e9c96
size instead of having a fixed spacing... should
be more asthetical.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16443 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Introduced a _SetStringValue() to avoid code duplication.
* The string types now check the original value, and don't write anything if the
contents stay unchanged (with the current exception of the sniffer rules).
* The monitor notfication methods no longer "clobber" the status result.
* Major cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16432 a95241bf-73f2-0310-859d-f6bbb57e9c96