Added a TODO for bug 158. I can't do anything at the moment because I can't test how the bitmaps look like in beos

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16438 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stefano Ceccherini 2006-02-16 20:31:07 +00:00
parent 971af42f6f
commit c86c09ddfe

View File

@ -653,6 +653,9 @@ BMenuItem::DrawShortcutSymbol()
shortcut += fShortcutChar;
// TODO: If the shortcut is one of B_DOWN_ARROW, B_UP_ARROW, B_ENTER, etc.
// we can't just use DrawString(), as those aren't valid ascii/UTF8 charachters.
// In that case we need to build a BBitmap for the given shortcut and draw it using DrawBitmap()
fSuper->DrawString(shortcut.String(), ContentLocation() +
BPoint(fBounds.Width() - 14.0f - 32.0f, fBounds.Height() - 4.0f));
}