This allows to see the display in Screen preferences, and know its DPI
and physical size (as much as EDID data can be trusted). This
information could be used to compute the default font size, for example,
so it's important that all drivers provide it whenever possible.
Change-Id: Ic3d04e53cf5fcb24e22d35661d2b364a257947da
Reviewed-on: https://review.haiku-os.org/c/haiku/+/6576
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
Suppose the following scenario:
1. Thread A holds a mutex.
2. Thread B goes to acquire the mutex, winds up in kernel waiting.
3. Thread A unlocks; first unsets the LOCKED flag.
As WAITING is set, it calls the kernel; but instead of processing
this immediately, the thread is suspended for any reason (locks,
reschedule, etc.)
4. Thread B hits a timeout, or a signal. It then unblocks in the kernel,
which causes the WAITING flag to be unset.
5. Thread C goes to acquire the lock. It sets the LOCKED flag.
It sees the WAITING flag is not set, so it returns at once,
having successfully acquired the lock.
6. Thread A, suspended back in step 3, resumes.
Now we encounter the problem. Under the previous code, the following
would occur.
7. Thread A sees that no threads are waiting. It thus unsets the LOCKED
flag, and returns from the kernel. Now we have a mutex theoretically
held by thread C but which (illegally) has no LOCKED flag set!
8. Some other thread tries to acquire the lock, and succeeds, for LOCKED
is not set. We now have one lock owned by two separate threads.
That's very bad!
The solution, in this commit, is to (1) switch from using "atomic_or"
to lock mutexes, to using "atomic_test_and_set", and (2) mandate that
_kern_unblock_mutex must be invoked with the mutex already unlocked.
Trying to solve the problem with (2) but without (1) produces other
complications and would overall be more complicated. For instance,
all existing userland code expected that it would set LOCKED, but then
check LOCKED|WAITING. If _kern_mutex_unlock does not unset LOCKED,
then whichever thread sets LOCKED when it was previously unset is
now the mutex's undisputed owner, and if it fails to notice this,
would deadlock.
That could have been solved with extra checks at all lock points, but
then that would mean locks would not be acquired "fairly": it would
be possible for any thread to race with an unlocking thread, and
acquire the lock before the kernel had a chance to wake anyone up.
Given how fast atomics can be, and how slow invoking the kernel is
comparatively, that would probably make our mutexes extremely "unfair."
This would not violate the POSIX specification, but it does seem like
a dangerous choice to make in implementing these APIs.
Linux's "futex" API, which our API bears some similarities to, requires
at least one atomic test-and-set for an uncontended acquisition,
and multiple atomics more for even the simplest case of contended
acquisition. If it works for them, it should work for us, too.
Fixes#18436.
Change-Id: Ib8c28acf04ce03234fe738e41aa0969ca1917540
Reviewed-on: https://review.haiku-os.org/c/haiku/+/6537
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Pages should not be marked as accessed when initially mapping them.
However, there's a short interval during kernel startup when new pages
are mapped but the fault handler is not installed yet.
Therefore, we set Accessed Flag to 1 in early_map.
Once the kernel initialization has progressed enough, we start mapping
new pages with Accessed Flag set to 0.
The chicken and egg problem of initially mapping the vector page is
tackled by preallocating the vector page in the boot loader.
Change-Id: Ie3be4f81812d7a090af57e8c79420598d16182b9
Reviewed-on: https://review.haiku-os.org/c/haiku/+/6450
Reviewed-by: Fredrik Holmqvist <fredrik.holmqvist@gmail.com>
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
We must do this to prevent lock order inversion: when busses are
initialized, they are started by the (locked) device manager, and
then acquire the explore lock. We must do the same in Explore itself,
for when called by the explore thread, we would otherwise first acquire
the explore lock, then (when publishing new nodes) acquire the device lock.
Should fix#18421 and #18393.
- Resize the `page_protections` array in `cut_area` and also shift
the bits if necessary.
- Set the correct protection array as well as the real page
protections for the second area produced by `cut_area`.
Change-Id: I62293480487e828970ebe5a3bc729cec2a14c687
- Add support for retrieving the `siginfo_t` structure of a signal
event from the Debugger API.
- Add code to `strace` to display this information every time a
signal event occurs, similar to the Linux `strace` tool.
Change-Id: If4e92bbae049ee0b52efaf9fc911d66511da62f4
Reviewed-on: https://review.haiku-os.org/c/haiku/+/6393
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Introduce a new utility method, "generic_memcpy", which takes
generic_addr_t plus indications of whether these specify virtual or
physical addresses (and potentially user addresess) and calls the
appropriate memcpy variant depending.
All bus drivers adjusted to support this at once. We don't actually
take advantage of the physical addresses in any way (yet), as USB
controllers have some pretty specific requirements that would have
to be carefully validated to use these directly.
All bus drivers tested and confirmed to still be working.
Change-Id: I66326667e148091147bb2b3d0843a26fb7e5bda6
Reviewed-on: https://review.haiku-os.org/c/haiku/+/6479
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
This way it is more easily accessed from drivers outside the kernel,
which it soon will be, without having to add an explicit UseHeaders.
(The drivers that use it already all use the IOScheduler.)
No functional change.
Change-Id: Ibc2d2678e37d9d7ab73391cb17b72cca86f92132
Reviewed-on: https://review.haiku-os.org/c/haiku/+/6477
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Before the PCI refactor, PCI initialization/enumeration occurred
immediately after the PCI module was loaded, and so by the time
we got to IOAPIC initialization, it was already complete.
After the refactor, PCI enumeration is deferred until slightly later,
and so we would try to initialize IO-APICs without knowing PCI
information. This would fail, as read_irq_routing_table needs to
have that available.
Hopefully fixes#18425, #18393, #18398.
Change-Id: I1e4b06367da26eeb10085a1c6322ed39885b632b
Reviewed-on: https://review.haiku-os.org/c/haiku/+/6476
Reviewed-by: X512 <danger_mail@list.ru>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
- Stored the additional start time of each team, expressed by
milliseconds since boot.
- Added more fields to the `team_info` structure. These field
include those provided by the `get_extended_team_info` syscall as
well as the newly introduced `start_time`.
- Extended the `_kern_get_team_info` system call to receive an
additional `size_t` argument. If this size is smaller than or
equal to the size of the old `team_info` structure, the newly
added attributes will not be retrieved.
Change-Id: I22ee6b91ad2ee3b66a7f770036c79a718c5f115c
Reviewed-on: https://review.haiku-os.org/c/haiku/+/6390
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Jessica Hamilton <jessica.l.hamilton@gmail.com>
This new driver uses the "generic" TTY layer, unlike the old driver
which had its own implementation (which the generic module was derived
from, originally.)
The remaining bits of support for controlling TTYs is added to the kernel &
generic layer at the same time, which should allow for serial interfaces
to be controlling terminals now, as well.
Tested with bash, nano, vim; all seems to still be working as expected.
I want to use this in at least 2 third-party applications. I think it's
time to make it shared?
Change-Id: I855a59aab4ad6d47d77cf2901cb3dfc34c108059
Reviewed-on: https://review.haiku-os.org/c/haiku/+/6296
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
THREAD_BLOCK_TYPE_OTHER implies the "object" pointer in the
wait information is a string. But sometimes we want to pass
through objects which are not strings, for inspection in KDL.
* Make some code common in Insert.
* Remove unneeded logic from InsertAfter and just call the base Insert.
InsertBefore does this, already.
* Synchronize Insert code and APIs in the fs_shell DoublyLinkedList.
Removing it outright would cause implicit conversions and then the other
variant being called, which would create invalid lists. So make it private
so that any attempts to use it will create errors at compile-time.
Since we used a hash table with a fixed size (1024), collisions were
obviously inevitable, meaning that while insertions would always be
fast, lookups and deletions would take linear time to search the
linked-list for the area in question. For recently-created areas,
this would be fast; for less-recently-created areas, it would get
slower and slower and slower.
A particularly pathological case was the "mmap/24-1" test from the
Open POSIX Testsuite, which creates millions of areas until it hits
ENOMEM; it then simply exits, at which point it would run for minutes
and minutes in the kernel team deletion routines; how long I don't know,
as I rebooted before it finished.
This change fixes that problem, among others, at the cost of increased
area creation time, by using an AVL tree instead of a hash. For comparison,
mmap'ing 2 million areas with the "24-1" test before this change took
around 0m2.706s of real time, while afterwards it takes about 0m3.118s,
or around a 15% increase (1.152x).
On the other hand, the total test runtime for 2 million areas went from
around 2m11.050s to 0m4.035s, or around a 97% decrease (0.031x); in other
words, with this new code, it is *32 times faster.*
Area insertion will no longer be O(1), however, so the time increase
may go up with the number of areas present on the system; but if it's
only around 3 seconds to create 2 million areas, or about 1.56 us per area,
vs. 1.35 us before, I don't think that's worth worrying about.
My nonscientific "compile HaikuDepot with 2 cores in VM" benchmark
seems to be within the realm of "noise", anyway, with most results
both before and after this change coming in around 47s real time.
Change-Id: I230e17de4f80304d082152af83db8bd5abe7b831
Change-Id: Ia16e66a7bdac37019e6256405b9f10024909c69a
Reviewed-on: https://review.haiku-os.org/c/haiku/+/6215
Tested-by: Automation <automation@haiku-os.org>
Reviewed-by: Fredrik Holmqvist <fredrik.holmqvist@gmail.com>
Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>
The kernel heap only uses object caches for objects up to size 8192.
Larger allocations have to go through the raw allocator. That can
get pretty expensive.
Adding instrumentation around the malloc/free calls in this function
showed that on my machine, some 596ms during boot were spent on
*malloc/free alone*, all else aside. After this change, we are at
around 110ms, or a >5x improvement. Running an fgrep -R on /system/
after boot increased the cumulative time in memory functions to over
5 seconds, while after this change it is "only" 1170ms.
Honestly, it seems like the object depots should be able to be faster
than that, even if this function is called thousands of times. But that
is a problem for a different investigation.
It would be even faster for every consumer of this data in
packagefs just allocated one set of buffers up front, or at least
for a single "read session", but plumbing that all the way
through the myriad abstractions of the Package Kit will
not be easy, and is left for another time, as well.
"Newer" synaptics touchpad support a new mode where they can report more
information to the host. In this mode, there is a different packet
format for tracking extra data from the touchpad, including a wheel
encoder (mousewheel) if available, and multitouch finger tracking.
This mode is documented in the Synaptics touchpad interfacing guide
(Synaptics document 511-000275-01 Rev. B), but was not yet implemented
in our driver.
It should help with detecting multiple fingers, or finger position on
clickpads to determine right or left click.
This change implements the following items from the Synaptics
interfacing guide:
- Cleanup and clarify the code for features detection to properly report
clickpads
- Enable "extended W" mode if supported
- Process extended W values 0 (mouse wheels, reported in the
touchpad_event structure and could be used by input_server for
scrolling), 1 (secondary finger), and 2 (finger count)
- Fix handling of wValue, which is not always a finger width
- Add handling of vValuen which indicates the finger width when wValue
doesn't
Overall, this should provide the movement_maker with a better picture of
what's happening.
Also improve tracing to show received packets and the corresponding
WValue since that's an important value in identifying which type of
packet it is.
Unfortunately I currently don't have a laptop with synaptics touchpad to
test this with.
Change-Id: If334392f4eb2a146955f6c8c897f0ab64d79b8d9
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4425
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
Reviewed-by: nephele <nep@packageloss.eu>
This is duplicated across multiple filesystems, and could probably be
used in more still.
Adjusted only BFS, EXT2, and NTFS in this commit, as they are the ones
which make use of fs_ops_support.h already and thus need to be modified
to avoid duplicate-definition errors.
Also tweak next_dirent to support being built under fs_shell.
(Possibly we should define ASSERT there, though?)
Compute a font size that just fits the available space, instead of using
an arbitrary scaling. This makes the code adjust to any font and any UI
size.
Select the appropriate font using a binary search, which will need only
a few attempts (I think 6 font sizes will be tried at the default
config)
Change-Id: Ie3b8678678c0d940981f1785418aa8ab354d01c5
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3893
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
This is needed to fix usage of POKE_GET_PHYSICAL_ADDRESS on
x86 32 bits (with PAE).
Change-Id: Ic00185ec7fcf9b6666ad6169a752d8b8edd2b61b
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5975
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
This patch adds an API call to BFont, called LoadFont, that
takes a string path to a font file. The user fonts are managed
via a new class called AppFontManager that inherits from the base
class FontManagerBase but adds the methods to add and remove user
fonts from disk or memory. There is also a new method called UnloadFont
to remove a user font, but on exit of an app all user fonts should be
automatically cleaned up.
Global/system fonts are managed by the GlobalFontManager, which is
a new class that also inherits from the base class FontManagerBase,
replacing the old "FontManager" class.
A maximum of 128 user fonts may be loaded, and memory fonts
may not exceed 20MB.
There's also an overloaded version of LoadFont that accepts
an area_id and loads the font from memory. A size and offset may
optionally be provided to allow for an area that contains more
than just a font.
Change-Id: I6add42bdf0c0cefc0e2e2a4984fd848c3e7269e5
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4790
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
* We needed this previously due to our gcc2 compiled kernel.
* Now that our kernel is always latest gcc, we can move to the
c++20 syntax for inline assignment.
* Improves compatibility with clang, less GNU-specific stuff
Change-Id: Ib7272a0a52554a31e9a0e788fd3f031db9049795
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5898
Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>
Reviewed-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
we detect basically the cpu info before loading the microcode,
to be able to detect the vendor, and avoid any update on hypervisor.
I couldn't test because my cpu doesn't have any update available.
Change-Id: I6aea830158423b3ee13b640be8a788fc9041e23c
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5859
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
tested on Zen2 (Ryzen 3 5300U)
This support was submitted in October for inclusion in Linux.
Haiku supports only two profiles. We could probably add some more, and let the driver says which it supports.
Change-Id: Id7754b445bc32a691d58a1e4af630351562abc22
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5826
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>