Commit Graph

2331 Commits

Author SHA1 Message Date
Ingo Weinhold
553ea30124 * Moved TRoster out of the BPrivate namespace. It does no longer appear in
any public header.
* Replaced a good deal of the MessageDeliverer's DeliverMessage() versions
  by more general ones using the new interface MessagingTargetSet to represent
  a set of targets. This simplifies the usage in cases where the caller doesn't
  already have the targets in a supported representation.
* Implemented a first approximation of the shutdown process. There is no
  GUI yet. Only superficially tested under R5.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13417 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-03 17:17:40 +00:00
Ingo Weinhold
925d069d23 * Added BRoster::ShutDown().
* Adjusted the shutdown command to use BRoster::ShutDown(). Removed
  the alert.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13416 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-03 17:04:47 +00:00
Ingo Weinhold
9fac7d6cfc BServer now remembers whether the GUI context has already been initialized, so that InitGUIContext() can be invoked twice without harm.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13415 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-03 16:55:27 +00:00
Ingo Weinhold
a60ea28262 * Made BApplication::Private public. Should not have worked before (probably
a compiler bug).
* Don't try to cleanup the app server connection stuff, when compiled
  with RUN_WITHOUT_APP_SERVER.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13414 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-03 16:53:59 +00:00
Ingo Weinhold
a406236dc2 New error codes:
- B_SHUTDOWN_CANCELLED: The shutdown process was cancelled (most likely by
  the user).
- B_SHUTTING_DOWN: An operation cannot be performed, since the system is
  shutting down (e.g. BApplication creation).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13413 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-03 16:50:29 +00:00
Stefano Ceccherini
96f6ef632c The bar and knob frame are now calculated. That way we god rid of some billions fPrivateData->fThumbFrame.OffsetBy() calls
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13410 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-03 07:42:24 +00:00
Stefano Ceccherini
0ee76eaf12 More work on scrollbars. Some refactoring.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13402 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-02 14:08:33 +00:00
Stefano Ceccherini
267b721430 Started integration of new drawing code. Still so much work to do. Simplified some parts of the code. Scrollbars are broken in many ways, need refactoring
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13393 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-01 22:13:10 +00:00
Axel Dörfler
86fa5942b1 Added a LinkReceiver::Code() method, that can be used to retrieve the
code of the current message.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13377 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-01 06:50:09 +00:00
Axel Dörfler
b7a96f02fd Now fills in system_info::cpu_infos[] (ie. CPU activity) by looking at the active
time of the idle thread. IOW Pulse now works :-)
Renamed the idle thread/stack to start with 1 instead of 0 (first idle thread will
be called "idle thread 1").
Minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13373 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-01 00:31:38 +00:00
Stefano Ceccherini
bb2ee4164b Forgot to commit the changed header too.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13363 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-30 09:14:08 +00:00
Marcus Overhagen
0d1adad317 Media Codec API just got a visit from the coding style police.
We now use "const" for the chunk buffer pointer returned by GetNextChunk,
because the buffer is not supposed to be modified by the codec.
size_t is used for the size where applicable. This matches BMediaDecoder.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13361 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-30 00:24:06 +00:00
Axel Dörfler
a00fcbcdf8 Improved BSlider class:
- rewrote GetPreferredSize(), it now actually works correctly
- BSlider is certainly not supposed to resize itself on creation
- fixed BarFrame() and ThumbFrame() to support a different view frame
  than the ideal one
- added SetBarThickness() support
- refactored constraining the mouse point to _ConstrainPoint() - it's
  now used by MouseDown() and MouseMoved() - because of that, tracking
  now works with vertical sliders as well
- still has some drawing problems, but less
- _ReservedSlider4() was defined public for the R5 build
Cleanup, more or less rewrote the header.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13342 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-29 02:12:42 +00:00
Axel Dörfler
ef79db4f7c Doh, two times in a row... forgot to update ViewAux.h.
Changes from BView refactoring.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13339 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-29 00:22:01 +00:00
Axel Dörfler
bb1336b44f Some refactoring and cleanup:
- renamed some members and methods to fit our style guide
- moved removeSelf() to RemoveSelf() (as those two are essentially
  the same), and fixed it on the way: the state of the child views
  is now also updated by the new _UpdateStateForRemove() method
- Moved BWindow::sendPulse() and activateView() to BView::_Pulse()
  and BView::_Activate()
- some minor stuff

This also fixes the broken previous commit - I forgot to update
View.h; this update contains the previous changes as well. Sorry
for the inconvenience.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13334 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 23:02:44 +00:00
Axel Dörfler
80a230b10e Rewrote the push/pop state and ViewAttr stuff:
- it now seems to work finally correctly
- renamed ViewAttr to ViewState and put it into the BPrivate namespace
- some refactoring (moved some private BView methods to ViewState)
- renamed AS_LAYER_MOVETO/RESIZETO to *_TO (note the underscore)
- exchanged BView::originX/Y with fParentOffset (BPoint)
- divided AS_LAYER_GET_COLORS into separate ones for high/low/view color
- BView::SetPattern() now actually works as expected (ie. updates
  only if necessary)
- exchanged the ViewAttr::flags with ViewState::valid_flags which inverses
  the previous logic (which wasn't even used consistently)
- fState was initialized twice (incorrectly by the ViewAttr constructor,
  and then again correctly by initCachedState()) - now the ViewState
  constructor does the job alone, but correctly
- BView::PushState() no longer resets the state (it did so only locally
  anyway...)
- cleanup


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13325 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 18:56:55 +00:00
Adi Oanca
843c11c953 another message
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13318 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 15:09:02 +00:00
Ingo Weinhold
9351453415 * Added a private API class BServer, a BApplication subclass especially
for servers, that don't have a GUI or want to control when the app server
  connection is established.
* BServer is necessarily a friend of BApplication, for it uses a private
  constructor. Hence BApplication::Private::InitGUIContext() is no longer
  needed.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13315 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 14:53:29 +00:00
Ingo Weinhold
c8e7f53e08 * Radically culled the list of BApplication friends and introduced a
BApplication::Private class for accessing relevant parts.
* Pulled the app server connection and IK initialization out of
  InitData() into a new method _InitGUIContext() and introduced a private
  constructor that allows to avoid this initialization. This will be used
  for servers that don't have GUI respectively want to init the app server
  connection later.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13312 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 12:55:16 +00:00
Adi Oanca
876a13d8dc added a scroll message
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13308 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 12:02:49 +00:00
Axel Dörfler
85bd83a710 AS_CREATE_WINDOW now also gets the actual frame width and size limits of
the window on server side - ie. if the app_server could not create a
window of the size requested, BWindow::fFrame will still be correct
(and the size limits will mirror actual decorator limits).
Renamed fMinWindHeight and friends to fMinHeight and so on.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13302 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 01:14:39 +00:00
Axel Dörfler
9793d44045 Removed superfluous BView::findView() and moved its functionality to BView::FindView().
Fixed it on the way - it's a bad idea to pass NULL pointers to strcmp().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13288 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-27 01:54:12 +00:00
Philippe Houdoin
d5cf9b7feb Removed GLX headers: was never there anyway!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13285 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-26 21:48:15 +00:00
Philippe Houdoin
c17c7c0645 Internal Mesa3D's private declaration use everywhere in Mesa code.
Maybe this header will move in the future...


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13281 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-26 13:54:42 +00:00
Philippe Houdoin
0061feaff0 Import OpenGL kit headers, thanks to Mesa3D project.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13280 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-26 13:50:18 +00:00
Stefano Ceccherini
55b222b0b0 Stephan already implemented the needed support for dpms stuff too, so why not implementing the client methods too?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13274 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-25 13:53:48 +00:00
Stefano Ceccherini
75de27f83b more BScreen related stuff
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13270 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-25 06:30:09 +00:00
Stefano Ceccherini
4b7db694ce RetraceSemaphore() doesn't need to be public
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13268 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-25 05:40:59 +00:00
Stefano Ceccherini
c641898150 implemented client/server side support for BScreen::GetDeviceInfo() and WaitForRetrace(), and (only client side) support for Bscreen::ProposeMode()
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13266 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-24 18:02:01 +00:00
Axel Dörfler
0ec4af2233 Improved AreaPool to have an initial size as well as well as a name that is
used for new area.
MemPool::AddToPool() now gracefully deals with NULL pointers (or a size of 0).
BitmapManager was deleting the area it transferred to AreaPool before - it
no longer needs an extra area, though.
Minor other cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13260 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-24 04:01:16 +00:00
Axel Dörfler
b5436616a3 Fixed some style related functions and other oddities in FontServer.
Also applied our style guide on that class.
Renamed some public globals to match our style guide.
Made BitmapManager inherit from BLocker instead of duplicating its
functionality (incorrectly, did not check for B_INTERRUPTED) locally.
Some more cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13259 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-24 03:31:41 +00:00
Stephan Aßmus
3dcb3b079a Added some root layer locking in ServerWindow.cpp when accessing the layer tree. Moved HWInterface management out of DisplayDriverPainter and into Desktop. Removed all the directly hardware related functions from DisplayDriver API. They just called the same HWInterface functions. Now DisplayDriver is much cleaner and ready for being attached to a yet to be written BitmapHWInterface. Clean up of the display mode stuff in Screen and the View-/AccelerantHWInterface. Frequency is now regarded on Haiku. AccelerantHWInterface::GetModeList now works before SetMode has been called. Added MultiLocker from the sample code. HWInterface uses it now in preparation to being used from multiple instances of DisplayDriver.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13252 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-23 23:46:17 +00:00
Stephan Aßmus
c69d4b2719 clean up, bug fixes and more robustness
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13249 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-23 23:14:40 +00:00
Rudolf Cornelissen
fad6f70b5d added/modified shared_info to (better) support upto 32 3D accelants. Needs to be improved/expanded later though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13212 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-19 15:11:42 +00:00
Stefano Ceccherini
10c5dab807 Added client side support for BScreen::RetraceSemaphore() and BScreen::GetModeList(). Server side support isn't yet there, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13207 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-18 06:36:23 +00:00
Stephan Aßmus
2734243aca Preparation of more correct support for state stack.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13201 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-17 13:20:45 +00:00
Jérôme Duval
679778fdd8 comment out opengl defs, needed for future opengl additions
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13198 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-17 09:57:08 +00:00
Axel Dörfler
8095208973 Added poke driver, courtesy of Oscar Lesta. The "poke" command line application will follow.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13187 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-16 19:12:46 +00:00
Stephan Aßmus
c818183b7e _started_ implementing Tab sliding
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13182 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-16 16:44:58 +00:00
Rudolf Cornelissen
a1d2fb778f modified 3d reload flag to support 32 clones, added clone counter as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13176 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-16 12:47:29 +00:00
Rudolf Cornelissen
512d251741 added shared_info flag to inform 3D add-on to reload it's rendering state.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13171 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-16 10:01:26 +00:00
Axel Dörfler
68dcbfb983 Those commands were used but not defined, obviously some forgot to update this file.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13165 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-16 00:58:12 +00:00
DarkWyrm
e67e7dd995 Some cleanups to ColorSet in anticipation of future cleanups for Appearance app
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13156 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-15 17:20:17 +00:00
Stephan Aßmus
cf5ff0c0d0 fixed memory corruption in the stuff I added to moreUTF8. This fixes GetEscapement crashes. The rest of the file needs reviewing as well, but I wanted to commit this ASAP
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13155 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-15 17:09:00 +00:00
Axel Dörfler
b7e162e93a We definitely don't need the FIX_FOR_4_6, whatever that was about.
Also restored the original locations of the class members I broke before.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13132 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-14 22:12:32 +00:00
Axel Dörfler
62bb447ee0 In order to be binary compatible, one should not change the location
of private members if the class has friends (and BWindow has a lot of
them...), stupid Axel!


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13131 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-14 22:04:29 +00:00
Axel Dörfler
dd10337fd0 Renamed BAppServerLink to AppServerLink, BPortLink to PortLink, LinkMsgReader
to LinkReceiver, LinkMsgSender to LinkSender, and put everything into the
BPrivate namespace.
Made AppServerLink a cheap object - it will use the applications receiver/sender
and not create its own buffers.
Fixed broken communication stuff here and there (mostly Font.cpp).
Put the newly introduced set|get_system_colors() into the BPrivate namespace -
please don't introduce private functions into the public namespace!!!
Also fixed their broken communication use, as Darkwyrm obviously forgot about
it again: the sequence Flush(); GetNextMessage() without error checking is
purely wrong and can make the app hang and/or crash! :-)
Other minor cleanup.
The input_server used some test mode with the haiku build target which is
probably wrong.
Hopefully I did not forget anything this time.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13128 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-14 21:28:56 +00:00
Axel Dörfler
43ed6aa0db The "shebang" handler is supposed to parse arguments, too - we now do that.
Also, when the line is too long, E2BIG is returned.
Thanks to Korli who pointed me to this: http://homepages.cwi.nl/~aeb/std/shebang/


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13114 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-14 12:39:06 +00:00
Axel Dörfler
be22452f3b Apparently, both load_image() and exec*() support running scripts. We do that
now as well.
Also, both functions will now test if the executable exists and is valid; that
way, load_image()/exec*() can catch many errors without having to create a new
team (or erase the current one - an exec*("my invalid app") might now return
with an error).
The runtime linker now exports a function to test executables that is aware
of the search paths, and will also check user permissions upfront.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13113 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-14 11:23:29 +00:00
Axel Dörfler
b84688be5f Added a basic low memory handler service.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13090 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-13 13:03:54 +00:00