Commit Graph

770 Commits

Author SHA1 Message Date
X512
db3a94141a SeparatorItem: support horizontal layout
This is required for BMenuBar based toolbars.

Fixes #15785.

Change-Id: I8d108694b481e408e5c56e23a697c8e7829343dc
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2316
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
2020-05-10 15:45:27 +00:00
Adrien Destugues
20f2ebae4b Remove MouseDownThread and its usages
This code comes from an old Be Newsletter and since then the API
received the addition of SetMouseEventMask. In several places the
MouseDownThread was misused: it would spawn a new thread on every mouse
click and not clear the previous one. This could for example lead to
BSpinner skipping values if you clicked it at the right speed.

There are functional changes in BSpinner, before it updated for the
first time 100ms after mouse down, and then as you moved the mouse
around the button, now it activates immediately on first click and then
every 200ms (which may be a bit short). In other places, no functional
changes intended.

Change-Id: Ie600dc68cbb87d1e237633953e5189918bf36575
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2599
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
2020-05-07 22:08:23 +00:00
Adrien Destugues
5bbf7f1be0 Actually handle more than 3 mouse buttons
The code in input_server was pretty much all set for this, but there was
no way to configure the extra buttons. Add them to the mouse view in
Input preferences (up to 5 buttons are handled now)

Define a new B_MOUSE_BUTTON(n) macro to generate the bitmask for a given
button (numbered from 1).

Change-Id: I9091082277937d89b08464ff474e7bbb5db82401
Reviewed-on: https://review.haiku-os.org/c/haiku/+/180
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
2020-04-18 18:20:37 +00:00
X512
47102c0742 Interface Kit: introduce B_TRANSPARENT_BACKGROUND flag
BeOS didn't support transparent views. As documented in the Be Book,
SetViewColor(B_TRANSPARENT_COLOR) only effect is to not fill the
invalidated areas with the view color before calling Draw() (it avoids
flickering, especially when combined with B_FULL_UPDATE_ON_RESIZE).

A previous change made B_TRANSPARENT_COLOR actually make the view
transparent (that is, additionally to the above, the underlying view is
drawn before the transparent children), but it creates compatibility
issues.

In order to keep the API compatible with BeOS, the new behavior is now
enabled explicitly using the B_TRANSPARENT_VIEW flag. This also opens
for future developments like allowing a view color with an alpha
channel (not supported yet).

Adjust programs that require transparent views.

Fixes #15744, #15745.
Helps with #15645.

Change-Id: I529574ea23db0a23579521b263bc8d572775e35a
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2275
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
2020-04-16 00:59:37 +00:00
John Scipione
1482b250a7 IK: Update scroll bars for alternative control look
Scroll bars should look and work identically to before on
HaikuControlLook.

Add DrawScrollBarButton() and DrawScrollBarThumb() and
DrawScrollBarBorder() methods. These methods are used to draw scroll
bars in a generic way so that they can be drawn differently by alternative
control look's (e.g. BeControlLook). Also it gives us back drawing of
scroll bar knobs.  However the knob setting is not exposed in the
interface in this commit.

These methods are in addition to the 2 existing DrawScrollBarBackground()
methods that draw the scroll bar background. One draws the area above and
below the thumb and the other is called by the first to actually draw the
area.

The rest of the drawing besides the backgrounds was being done in
BScrollBar before. To draw the scroll bar arrows and thumb we were recyling
other ControlLook methods, while this worked well enough on HaikuControlLook
it wasn't flexible enough for alternative control looks.

DrawScrollBarButton() is used to draw the four scroll buttons and is
typically (so far) used in combination with DrawArrowShape().

DrawScrollBarThumb() draws the scroll bar thumb.

DrawScrollBarBorder() draws a 1px border around the entire scroll bar,
potentially B_KEYBOARD_NAVIGATION_COLOR if focused (although this is
feature not currently used.)

Draw unscrollable scroll bars as if they were disabled including the
buttons with their arrow shapes, background, and thumb.

Add FBC backwords compatibility macros in ControlLook.cpp

Change-Id: I9237c5ce45d17d674785111d51de951e5686306b
Reviewed-on: https://review.haiku-os.org/c/haiku/+/351
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
2020-04-11 16:57:54 +00:00
Adrien Destugues
61557c8240 BListView: do not spawn a thread on every mouse click.
That's a bad idea. The drag and drop tracking could get confused enough
to crash app_server (possibly because of calling InitiateDrag multiple
times?)

Fixes #14983.
2020-04-04 11:50:07 +02:00
X512
8152128002 Fix clang warning "mismatched-tags"
Change-Id: I00f26e27d8ac24a46b528ea7ed47b92c2967ff2e
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2390
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
2020-03-23 01:30:23 +00:00
John Scipione
2e08685b99 BMenu: Rename FrameMoved and FrameResized variable names
No functional change. lowercase_with_underscore file names are not
in-line with Haiku's style guidelines.

Change-Id: I254c975ee60168963ca4039a61dc428c05e0e6ba
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2306
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
2020-03-03 10:56:05 +00:00
Ryan Leavengood
e10de1ecf5 Visually align shortcuts in menus
In a menu, we use the right side both for submenu arrows and shortcuts.
As a result, when an entry has both a shortcut and a submenu, its
shortcut is not aligned with others, and this does not look so nice.

The spacing for the arrow appears only if there is a submenu in any of
the items in the parent menu.

Change-Id: If91fdcdad36abb0141fb05d1f59141f89540c1db
Reviewed-on: https://review.haiku-os.org/c/haiku/+/355
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Reviewed-by: Ryan Leavengood <leavengood@gmail.com>
2020-02-04 23:06:54 +00:00
Kacper Kasper
c67dde0f2c app_server: Add tiled bitmap drawing routines
Change-Id: I9a7bd967f2cc95d815a66707b764cf5e33b3f8ed
Reviewed-on: https://review.haiku-os.org/c/haiku/+/1962
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
2019-12-09 12:22:28 +00:00
John Scipione
fb3493dfef BControlLook: Move tab frame drawing into DrawTabFrame()
The tab frame is drawn behind the tabs.

Create a new DrawTabFrame method in BControlLook and HaikuControlLook
that draws the tab frame background.

Until now we've been reusing the DrawInactiveTab method to draw the tab frame
in BTabView. While this works on HaikuControlLook, it doesn't work on other
ControlLook's (such as BeControlLook) that draw their tab frame differently.

Add FBC method to preserve binary compatibility on gcc2 and gcc4.

Move DrawTabFrame method to where _ReservedControlLook1 was in header.

Set rect to area of tab frame in TabView instead of doing the
calculation in HaikuControlLook so that others may benefit.

Change-Id: I513e238914f6d680f495659b6ec902df15555015
Reviewed-on: https://review.haiku-os.org/c/haiku/+/1936
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
2019-11-22 23:24:05 +00:00
Niels Sascha Reedijk
88dc9ee1b1 Remove MultiChannelControl.h
This class is not implemented in our code. It is not documented in the BeBook.

Change-Id: Id3a48dbd2039005f69998567dcc26548612f3e9f
Reviewed-on: https://review.haiku-os.org/c/haiku/+/1876
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
2019-09-20 23:59:30 +00:00
Kacper Kasper
17c9e98743 TextView: add shortcuts for wordwise delete
Change-Id: Ie67f6255c3f5d9d8ccc6699ed42dd71ae593fa16
Reviewed-on: https://review.haiku-os.org/c/1573
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
2019-07-14 14:14:39 +00:00
Augustin Cavalier
74c38cab40 BMenuBar & Deskbar: Make the hack to call ShowMenuBar a lot less ugly.
The previous hack, which as the comment (and __MWERKS__) implies
dates all the way back to the Be era, finally broke: int32 is "int"
on non-x86, not "long", and so this generated an undefined symbol
error on ARM.

The best solution seems to be to make StartMenuBar merely protected,
and then make a subclass where it is fully public to call it.
This is a lot less fragile (and much less ugly.)

Change-Id: I0519d0d9eeb1cc4523d0c6dd4fdfe8688ed1092c
Reviewed-on: https://review.haiku-os.org/c/1516
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
2019-06-17 11:49:48 +00:00
François Revol
629397f222 Add basic support for loading ControlLook add-ons
app_server just passes the add-on path around.

Maybe we should make sure the add-on can be loaded when setting it.

Change-Id: I3acd3299782a22c1666bd5435dbf3d8053e359fa
Reviewed-on: https://review.haiku-os.org/c/1430
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
2019-05-13 22:15:30 +00:00
Augustin Cavalier
86dfe1d9a8 BAffineTransform: Remove "register" storage class.
Long since deprecated, and compilers can figure this out on
their own now. Fixes a lot of errors in Clang.
2019-02-21 14:03:05 -05:00
Augustin Cavalier
e5d0c9094d BView: Add a B_SCROLL_VIEW_AWARE flag.
* This indicates the view will manage whatever scrollbars are targeted
   to it.
 * Use _B_RESERVED7_ for this. It's been RESERVED since BeOS R5
   (I guess it was probably something on some older BeOS version?)
   and we don't really care about BeOS R4 ABI compatibility, so
   that should be fine.
 * Update BScrollView to not touch BScrollBar range/proportion
   when the target view has this set.
 * Update BListView to set this flag, always.

Fixes #14871.

Change-Id: I17027f3b63ef28da1e735c5393593496c415dce3
Reviewed-on: https://review.haiku-os.org/c/998
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
2019-02-03 18:04:13 +00:00
Augustin Cavalier
4854630d29 BScrollView: Resize scrollbars dynamically based on target's B_SUPPORTS_LAYOUT...
...instead of the BScrollView itself's layout flag. Thanks to Adrien and
Kacper for discussion on the mailing list.
2019-01-27 14:35:32 -05:00
Augustin Cavalier
2502d45aca BTabView: Change layout constructor to default to B_WIDTH_FROM_WIDEST.
This seems to fit the "spirit of layout" better.

Change-Id: I7a75b58de4c9f703d828cdd292b7b91ee720c135
Reviewed-on: https://review.haiku-os.org/c/891
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
2019-01-24 18:52:39 +00:00
Adrien Destugues
5f603da01a Better shape for submenu arrow
Just use BControLook where appropriate. It already provides a nice arrow
drawing function (also used in DeskBar expander and in scrollbar
buttons).

Fix second part of #8900

Changes by John Scipione:

Update menu mark and submenu arrow color with menu text color

Use text color for checkmark and submenu arrow colors, tint less black.
This means that colored bg/white text menu item will also draw a white
checkmark and submenu arrow.

Break out BMenuItem::Draw functionality into private methods _IsActive,
_LowColor() and _HighColor() methods and use them to set the mark colors.

Scale submenu arrow and checkmark with item height (which scales with
font size.)

does not align shortcuts with submenu arrows... but if you were to do
that you'd add item->Bounds().Height() / 2.

Signed-off-by: John Scipione <jscipione@gmail.com>

Change-Id: I8299094ef88bf227510b116eb1b84c261dc94723
Reviewed-on: https://review.haiku-os.org/c/341
Reviewed-by: Stefano Ceccherini <stefano.ceccherini@gmail.com>
Reviewed-by: Axel Dörfler <axeld@pinc-software.de>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
2019-01-14 15:59:57 +00:00
Augustin Cavalier
5dd66afb7d headers: Remove some extra semicolons.
Spotted by Clang.
2018-12-09 23:00:47 -05:00
Axel Dörfler
efafab643c Deskbar: Resizable tray
* Adds max width and height arguments to
  instantiate_deskbar_(item|entry).
* Old applications just stay with a 16x16 scaled icon, though.
* All used apps within the repository are converted to the new call
  besides the input_server input method icon (that will need further
  API changes in the input_server).

Change-Id: I29cc439396917be2c24135888459d31364997dff
Reviewed-on: https://review.haiku-os.org/656
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
2018-11-04 19:00:49 +00:00
Kacper Kasper
800e6fe412 BStringView: add support for multiline strings
* Actually draw the string at the bottom of the frame.
* Unfortunately BStringList cannot be cached because there is no
  space left in the class.
* Change SGI and PNG translators to use it in place of BTextView.

Change-Id: I07e12bf1a8dc956d18c9624604c7b63453ad15a2
Reviewed-on: https://review.haiku-os.org/620
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
2018-11-03 16:44:10 +00:00
Augustin Cavalier
fd25b902be BControlLook: Add FBC padding.
Fixes #14295.
2018-08-14 13:54:37 -04:00
waddlesplash
fe66a314c8 Revert "BScrollBar: Add lines and dots knob styles to scroll bar"
This reverts commit ec1b18c58a.

This was not well enough reviewed, and it seems that at least some
consumers of the old API (e.g. WebPositive) need more than the new one provides.

Change-Id: Ie7ad1fc70dab889922424298661504b00f66d31d
2018-07-22 18:26:06 +00:00
John Scipione
ec1b18c58a BScrollBar: Add lines and dots knob styles to scroll bar
Fixes #9137

Move scroll bar drawing into HaikuControlLook

Added B_SCROLLABLE flag to BControlLook

Update FakeScrollBar in Appearance to also draw using HaikuControlLook.

Focus works on scroll bars again, used by FakeScrollBar... and probably
nowhere else.

Added private _ScrollingEnabled() convenience method to BScrollBar and
use it in a few places making.

Create ScrollBarPrivate.h header to share a couple of scroll bar related
enums with HaikuControlLook that come from BeOS Scroll Bar prefs.

Stuff arrow_direction enum into BScrollBar::Private as it has been
succeeded by a similar enum already present in BControlLook and is only
around now for BScrollBar::Private::DrawScrollBarButton.

Change-Id: Idc31ee41de091ba45ded2f0315a004af00143803
2018-07-16 16:11:46 +00:00
Augustin Cavalier
7c234361eb Fix more class/struct mixups. 2017-12-02 22:24:06 -05:00
Augustin Cavalier
764c402a69 GraphicsDefs: Revert back to casting structs to integers to compare them.
This reverts commit d3abf525c5.
Clang's warning was a little overzealous; this is not a problem on x86.
2017-12-02 17:36:20 -05:00
Augustin Cavalier
d3abf525c5 GraphicsDefs: Do not cast structs to integers to compare them.
That requires more padding (1 byte vs 4 or 8 depending on integer size),
so just use regular loops and chained ==s.

Caught by Clang. No functional change intended.
2017-12-01 20:26:20 -05:00
John Scipione
fc23c09758 BDeskbar & Deskbar: export window bool settings to BDeskbar
Add methods to get and set "Always on top", "Auto raise", and "auto hide"
which are all booleans which control aspects of the Deskbar window to
BDeskbar.

Set the bool to the default value initially. Check if sending the
message succeeds, if so check the reply which also fills out the bool.
Don't check to see if reply succeeded because the bool will only be
overwritten if it did.

Follow the BDeskbar convention Is...() for getter, Set...() for setter
e.g IsAlwaysOnTop() is the getter, SetAlwaysOnTop() is the setter.

Define new message constants to call the newly created methods.
Follow BDeskbar convention: 'gtla' is used for getter, 'stla' for setter.
g/s for getter/setter, tla is an all-lowercase code unique to each
getter/setter pair.

Copy/paste these message constants into BarApp.h unchanged. Replace four
letter codes with imported message constants in BarApp.cpp and
BarWindow.cpp. Much nicer than using bare codes.

The new BDeskbar methods are all handled by TBarApp. The getters send
back a reply message containing the bool while the setters fall through
to existing setter cases.
2017-11-27 11:05:22 -08:00
John Scipione
f8811591e1 BDeskbar: Style fixes
Update Copyright in cpp, add myself, alphabetize, standardize
Pointer style in cpp
Update some comments
Some 80 char stuff
pragma section headers
whitespace
2017-11-26 20:40:00 -08:00
Adrien Destugues
24e63de5d3 Style fix: parameters should have a name. 2017-11-21 12:19:56 +01:00
Adrien Destugues
3a2b67b5ae Support for configuring screen backlight
Accelerant interface:
Introduce new hooks B_SET_BRIGHTNESS and B_GET_BRIGHTNESS. Brightness is
a float in the 0..1 range.

App_server:
Forward brightness things between BScreen and the accelerant.

intel_extreme:
Implement the hooks. Note that this only works for laptop panels, but
the driver will pretend to support it in other cases as well.

Screen preferences:
If the accelerant supports the B_GET_BRIGHTNESS hook, allow to set
brightness with a slider. Otherwise, the slidere is hidden and these
changes aren't visible.
2017-11-21 09:12:18 +01:00
Augustin Cavalier
581cd2a22d Nuke COMPILE_FOR_R5.
Not used in $long_time, almost certainly broken, so it's just cruft.
2017-11-15 17:52:27 +01:00
Augustin Cavalier
db68ff23c6 Interface Kit: Make BControlLook a proper pure-virtual base class.
All of its prior functionality has been moved into HaikuControlLook.
This paves the way for customizeable control looks, which I intend to implement
in the future as part of decorators.

This is being pushed now because libbe ABI was already broken due to the
Notifications changes, so this is riding that so we only have to do a mass
rebuild once.
2017-09-30 21:12:33 -04:00
Augustin Cavalier
d52572b31b BControlLook: Make all public methods virtual.
Solves a "TODO before R1". Breaks ABI, but almost nothing outside the
tree uses it.
2017-09-30 21:12:02 -04:00
Kacper Kasper
cb13fce878 BTabView: implement drawing tabs on all sides.
Signed-off-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
2017-08-20 09:04:05 +02:00
Humdinger
99e5e3fd08 Package daemon notifications
* Sentence casing
* Localize notification texts in the package kit
* Have "Package daemon" as group name and "Warning" as title
* Use ::BPrivate in Bitmap.h to solve an ambiguity (as pointed out
  by PulkoMandy). Though not needed for my changes any more, since
  a the icon of the notifying app is now shown by default.

Fixes #13590.
2017-07-31 19:09:38 +02:00
Jérôme Duval
d9823ef5a0 PrintJob: make struct print_file_header packed.
* also struct _page_header_: on x86_64, these would align to 8 bytes, which the code
doesn't handle well.
* remove beos leftovers.
2017-07-31 17:11:53 +02:00
Jérôme Duval
13dbf47109 Revert "BView: use off_t instead of long."
This reverts commit ab3a87ed6e.
2017-07-24 08:48:28 +02:00
Jérôme Duval
ab3a87ed6e BView: use off_t instead of long. 2017-07-21 18:57:57 +02:00
dsizzle
9b6b158b88 Implementation of BFont::Blocks
BFont::Blocks is now implemented in ServerFont, via a call through the
app_server.  It uses fontconfig to iterate through a charset of a font
and stores the defined blocks in a bitmap.

A new API was added, BFont::IncludesBlock, that will allow for arbitrary
testing of a given Unicode block. Since nothing is cached, searching
through an entire charset for a series of Unicode blocks can be quite
slow. In a given block there may be only 1 or 2 characters actually
defined so every character within a block needs to be checked until one
is found, which in a degenerate case will mean the entire block is
checked.

Signed-off-by: Axel Dörfler <axeld@pinc-software.de>
2017-05-08 22:17:53 +02:00
Kacper Kasper
2332ebfd52 ControlLook: Add side parameter to tab drawing functions.
* This allows drawing tabs on any side of the view.

Signed-off-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
2017-01-22 09:36:38 +01:00
John Scipione
e1304871bb Revert "BWindow: CenterOnScreen a bit above center"
This reverts commit a5be1832cc.
2017-01-01 12:25:05 -08:00
John Scipione
a5be1832cc BWindow: CenterOnScreen a bit above center
BWindow docs: Document changes to CenterOnScreen()

https://68.media.tumblr.com/d8dff7a17b9d90b41e32c5a2a0312513/tumblr_oj2wg1tmKs1r0f0hfo1_1280.png

Will revert if not appreciated.
2016-12-31 18:06:55 -08:00
Rene Gollent
4ee47fe9e8 BListView: Cleanup, no functional change.
- Rename _FontChanged() to _UpdateItems() to more accurately reflect its
  purpose, as discussed on commits list. Adjust callers accordingly.
2016-12-25 16:16:43 -05:00
John Scipione
2446f53bc8 BListView: Impliment autoscroll
BeOS had a feature where you could click on a list and while holding
down the mouse button scroll through the list items selecting them
as you went. I implemented the same feature on Haiku.

Did the work in separate thread which makes sure that the mouse
is held down the whole time even if you leave the view.

Thanks Diver for bringing this feature to my attention.
2016-08-18 16:36:46 -07:00
John Scipione
9dfd244e92 BListView: Style fixes
* Rename kDoubleClickTresh to kDoubleClickThreshold
  and use floating point in rval
* Pointer (*) goes with type for property var
* Use {}'s for multi-line if conditional
* rename point to where (consistent with header and rest of IK)
* Explicitly compare with 0 for bitwise operator statements
* Rename InitiateDrag() params
2016-08-18 16:36:28 -07:00
John Scipione
81364c9d82 BColorMenuItem: add custom color menufield
http://insightfactory.tumblr.com/image/142366356207

* Make the color box a rectangle with proportions of golden ratio.
* Override GetContentSize() to make menu item area larger.
* Label should never truncate since I make sure there is enough room.
* Draw the label using BMenuItem parent class
* Carefully adjust the spacing so that there is an attractive amount of
  padding between the checkmark and color box and the color box and label.

Add _AddMenu method to BMenuField that adds BColorMenuItem as its
base menu item. This shows the BColorMenuItem in the closed state.

Create BPrivate::MenuItemPrivate

Add a SetSubmenu() method to MenuItemPrivate that gives you
the ability to add a submenu after creating the object. This
method should be public

Skip disabled items

Color gets updated even if you select an item in a submenu
2016-07-31 19:42:39 -07:00
John Scipione
dcecaf60ad BMenu: Remove _ from protected method _DrawItems 2016-07-31 19:42:39 -07:00