Bring the changes that aren't package management related and the ones
that are but don't take effect as long as they are ignored by the build
system into the master.
Summary of changes:
* Introduce private header <directories.h> with constants for a good
deal of paths that should usually be retrieved via find_directory().
* Replace hard-coded paths by using find_directory() or the
<directories.h> constants (e.g. in drivers and the kernel).
* Add find_directory() constants needed for package management.
* Add __HAIKU_ABI_NAME and B_HAIKU_ABI_NAME macros.
* src/apps/deskbar: BeMenu.* -> DeskbarMenu.*,
DeskBarUtils.* -> DeskbarUtils.*
* Change deskbar menu settings directory from ~/config/be to
~/config/settings/deskbar.
* Other smaller cleanups, changes, and fixes.
* add temperature query support for Juniper, Sumo, Evergreen, and North Islands
* add missing thermal defines for evergreen cards
* northern island cards use the evergreen thermal calculations
* add errno_private.h, which defines the __set_errno() macro with
and without tracing
* instead of setting errno manually, all libroot's code now invokes
__set_errno(), which makes it much easier to trace changes to errno
* redirect glibc's use of __set_errno() to our own version
* update copyrights of locale backend files
Multibyte-support has been rewritten to use ICU as backend.
While this does not necessarily work properly in every aspect
(e.g. the shell still has [different] problems with multibyte-
characters now), it does fix#6263 and #7700.
* add implementations for the following multibyte-related
functions:
btwoc()
mblen()
mbrlen()
mbrtowc()
mbsinit()
mbtowc()
wcrtomb()
wcswidth()
wctob()
wctomb()
* the implementation of the above function live in a symbol
named __<name>, the above symbol names are defined as a weak
alias to the internal ones - TODO: we need to make sure to
only invoked the internal functions (i.e. prepended with __)
in order to avoid problems with symbol preemption.
* deactivate the limited mb implementation we provided before,
as well as respective stuff from glibc
* This doesn't necessarily belong here, but we're going to make use
of it in the next changeset. Additionally, this change to BeBuild.h
will trigger a rebuild of nearly all files, and applying it during
the multibyte-related work will skip another full rebuild ...
* add actual converter methods MultibyteToWchar() and WcharToMultibyte()
to locale backend and implement them in the ctype subpart
* add management code for maintaining converters referenced by mbstate_t
* add a few missing/needed header defines
* show GPU temp in millidegrees C on r600/r700
* evergreen+ support soon
* function may be moved to driver long term once testing done
* Each class has a Socket() method to retrieve the underlaying file descriptor
to be able to do the more advanced stuff, if necessary.
* A server socket is yet missing, but the rest is pretty much covered.
CFE is used in the upcoming Amiga X-1000 dualcore PPC board.
* Largely inspired by the OF and U-Boot code.
* Still largely stubbed out.
* The loader builds but I don't have a machine to test it. Anyone interested?
* Fixed issue introduced in hrev38139: restoring from the line
drawing table was hard-coded to UTF8 Ground table. That is wrong:
the table for currently configured encoding must be set back.
Please look on using of _GuessGroundTable() for details;
* Fixed issue introduced in hrev34894: the semantic of convert_xx_utf8
functions requires the destination length to be set equal to the
target buffer size. Pre-hrev34894 usage of "homebrew" conversion
functions was a bit different - destination length was set to 0.
This made any converstions of input data useless and produce no
visual results;
* Private list of supported encodings (Encoding.cpp) was replaced by
using BPrivate::BCharacterSetRoster functionality. That allows to
use centralized info about encodings in unified with other
applications (Mail & StyledEdit for example) way. Most of currently
enumerated in UTF8.h encodings now available in Terminal.
Note that UCS-2 and UTF-16 are temporary (???) excluded from the
list of encodings supported by Terminal.
* The B_UTF16_CONVERSION was added in system-wide UTF8.h declarations.
This character set is available for enumerating by BCharacterSetRoster
but not listed in public API. Looks like it was just missed;
* Special note about "Text Encoding" entry in Preference File:
So known "shortname" of encoding was used in the preferences file.
For details look on the encodings list in previous version of
Encoding.cpp. As result of migrating to BCharacterSet-provided
resources this list was deleted and is not available anymore.
Instead of it the IANA name of the character encoding targeted
to be used for this purposes. Frankly speaking this part looks
like not working at the moment. The value of text encoding is
hardcoded to "UTF-8" now and is not affected by any operations
in Terminal menu. Note that "shortname" for default encoding
was "UTF8" but the saved value is "UTF-8" - and they are looking
not dependent at all. So this change should not introduce any
kind of backward incompatibility.
* add missing chipset ranges
* add a few more older (X1200) PCI ID's (mostly IGP)
* add code to detect and set frame buffer size on old chipsets
* we get to the connector detection currently and fail due to the
lack of legacy support on my X1200 IGP
* Map build variables HOST_CPU and HOST_ARCH to x86_64, if it they are
* x86 and
64 bit and define the __x86_64__ C macro instead of __INTEL__ in that
case.
* <OS.h>: Also handle __x86_64__.
* evergreen headers are split due to different
header copyrights
* detect and set up evergreen memory controler
* change the way we manage radeon chipsets to
more closely match drm driver as the chipset
model numbers aren't in order and change from
numbers to names.
* check for evergreen when populating frame buffer
information.
* style cleanup
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43225 a95241bf-73f2-0310-859d-f6bbb57e9c96
This is coming from but does not close#7967
Adds a new (currently unused) Menu key bitmap.
Instead of having a single AltAsCommandKey() method the menus now
show the correct bitmap when you switch between your control,
windows/option, and alt/command keys. This is really not flushed
out yet since it only works when you switch those keys and not
other combinations like say switching the control and caps lock
keys but it is a step in the right direction.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43205 a95241bf-73f2-0310-859d-f6bbb57e9c96
of the slab code. It is generic as it only contains the link to a tracing entry
and not any application specific info.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43188 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Move the files shared between server and preflet to the server folder.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43159 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed completely broken error reporting; Write()/Read() will now return the
proper error code (and ssize_t instead of int32).
* Reimplemented WaitForData() using poll() which is more efficient.
* Now uses BNetworkAddress to resolve the server address which also should now
work with IPv6.
* Removed some unused headers.
* Minor coding style cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43141 a95241bf-73f2-0310-859d-f6bbb57e9c96
While structs looked cleaner at first sight, it didn't really was any simpler.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43140 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Turn VMCache::consumers C list into a DoublyLinkedList.
* Use object caches for the different VMCache types and the VMCacheRefs.
The purpose is to reduce slab area fragmentation.
* Requires the introduction of a pure virtual VMCache::DeleteObject()
method, implemented in the derived classes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43133 a95241bf-73f2-0310-859d-f6bbb57e9c96
template function object_cache_delete() to be used to delete objects
constructed with it.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43132 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Introduce TracingMetaData::IsInBuffer() to validate that a certain memory
range is within the valid tracing buffer limits.
* Use that when validating in tracing_is_entry_valid() before trying to access
the entry, resolving a TODO.
* Validate the candidate time against the handed in time (if specified) as an
additional check.
* Tiny unrelated text cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43116 a95241bf-73f2-0310-859d-f6bbb57e9c96
Some changes to the API for notifications.
* Don't go through be_roster to send a notification, but use Notification->Send() instead.
* Rename App to Group to make the purpose clearer
And some changes to the notification code itself:
* Use the Notification class as the way to convey informations about a notification. Allows easier extension of this class
* Code cleanup
* Use of the layout kit for the notify window
Unfortunately, the latter part clashes quite a bit with the changes I already did to the notification window, so it's now quite broken. Working on that next, but I wanted to separate that work from the patch ...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43114 a95241bf-73f2-0310-859d-f6bbb57e9c96