Commit Graph

56 Commits

Author SHA1 Message Date
Axel Dörfler
b4f34cfb95 * style and family IDs are no longer just the index in their parent's lists (as
they can disappear and IDs should stay persistent at least as long as the
  system runs).
* destroying a FontStyle discards its FT_Face again.
* the font style and family names are now truncated to the appropriate length,
  so that they can always be used via the Be API.
* (char *) == (char *) hardly compares the string (but was probably introduced
  by me when I stopped FontFamily from accessing FontStyle privates
* removed FontServer::SaveList() - made no particular sense to me.
* removed superfluous "inline" keyword in the FontStyle definition.
* more cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14619 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-01 17:49:01 +00:00
Axel Dörfler
36deda69ba Got rid of sDesktop.
Moved AS_ACTIVATE_APP over to Desktop. _CursorThread() is currently dysfunctional (but not enabled anyway).
Minor cleanup (Desktop::WindowList() is now a BObjectList).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14599 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-31 19:35:46 +00:00
Axel Dörfler
959a5a68bc Removed global gDesktop variable - there is now an sDesktop variable in AppServer.cpp, but
that will go away, too.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14590 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-31 11:05:52 +00:00
Adi Oanca
ce2fbc6151 Fixed a mistake I did a couple hours ago. Thanks Axel.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14584 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-30 22:30:29 +00:00
Adi Oanca
fc0c33529d Added support for BRoster::ActivateApp(). Code not tested yet, but it should work.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14579 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-30 20:05:18 +00:00
Ingo Weinhold
338b8dc301 Merged changes from branch build_system_redesign at revision 14573.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14574 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-29 16:27:43 +00:00
Michael Lotz
3ddebe7ec2 Moved the CursorManager over to the Desktop too.
Maybe the CursorManager should be used to set the cursors directly instead of using
fDesktop->GetCursorManager.FindCursor() and then fDesktop->GetHWInterface()->SetCursor()
in ServerApp.cpp.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14033 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-21 10:28:40 +00:00
DarkWyrm
d863d4bf1d Made scanning of all font folders a compile-time option
Moved the scanning of individual font folders to FontServer
Implemented server-side code for update_font_families
Removed ClientFontList from the build


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13938 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-12 14:55:46 +00:00
Stephan Aßmus
15ae8872f7 hacking session with Ingo part2: in the R5 test environment, the app_server links no longer against libbe.so, the classes which need it, ViewHWInterface + friends, are extracted into their own library, but we need a bridge library as well for HWInterface + friends. The AppServer is consequently no BApplication in the test environment anymore, the BApplication that is needed to display the frame buffer window is handled in ViewHWInterface. No functional change, except that our BRegion implementation is now used in the test environment, and who knows what else... luckily we are so extremely binary compatible, that passing a Haiku BRegion to the R5 app_server actually works.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13848 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-28 23:48:46 +00:00
Axel Dörfler
35a71b1936 The app_server now inherits from MessageLooper as well.
Removed unused stuff.
The app_server now deletes itself when done (and therefore must not be
allocated on the stack anymore).
The cursor handling should be moved over to the desktop as well.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13825 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-25 21:53:48 +00:00
Axel Dörfler
770c05d6cc The Desktop class now gets its own message processing loop: moved application
creation/deletion (and management) over to that class.
ServerApp now gets a desktop pointer, and no longer uses gDesktop.
Converted private MessageLooper::_MessagePort() to a public method MessagePort()
so that the looper can be addressed from elsewhere without using PostMessage().
Added a real basic message loop to MessageLooper::_MessageLoop().
BApplication now only asks the app_server to get its desktop object which should
now be used for everything that's not in the realm of the application.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13824 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-25 21:08:34 +00:00
Ingo Weinhold
18b5424c5f * Implemented BRoster::ActivateApp().
* Added the respective case statement in AppServer::DispatchMessage().
  The code that actually activates the app is still missing.
* Removed the remnants of the old way of notifying the registrar about
  what app got activated (the activated client window did that).



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13820 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-24 21:10:33 +00:00
Stephan Aßmus
be85e14208 initializing the system palette before creating the desktop and driver fixes the bug that the desktop is first shown in the wrong colors on 8 bit screens
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13817 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-24 18:32:05 +00:00
Axel Dörfler
5f2edc0ffc The Desktop class now inherits from MessageLooper as well, the AppServer
class runs it, too.
No real message processing is done yet, though.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13816 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-24 17:14:17 +00:00
Axel Dörfler
89ab121e66 Factored a MessageLooper class out of ServerWindow and ServerApp. Could still
be improved a bit (Quit() and _MessageLooper() are empty right now).
Removed ServerApp::PingTarget().
Hopefully cleared some confusion about ServerApp::fClientLooperPort and fClientToken
(previously fHandlerToken), even if it's currently unused.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13807 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-23 18:30:48 +00:00
Axel Dörfler
fd5bec1e48 First baby step to a restructured app_server:
- introduced new ScreenManager and VirtualScreen classes
- removed screen handling from RootLayer
- removed multiple screen/root layer stuff from Desktop, it's
  now using a VirtualScreen object instead


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13686 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-15 12:45:23 +00:00
Michael Lotz
3f319b3346 Some cleanup, some removed typos, some unification, some fixes and some added todos. Most of it related to client-server communication. Apps that rely on BFont stuff should work now (StyledEdit, Fonts, Keymap, Menu, ...). Or should not hang/quit at startup at least.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13625 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-10 21:16:43 +00:00
Axel Dörfler
c9299b3ce8 Instead of killing the ServerApps the hard way, the AppServer now quits
them if they didn't listen to B_QUIT_REQUESTED. This works much better
as how it was done before.
Now uses exit() instead of exit_thread() which makes sure no thread survives.
Note, there still is a race condition in case an application quits immediately
before shutting down the server - in that case, it doesn't participate in
the fShutdownSemaphore stuff, and therefore, the app_server could quit it
too early. Maybe I'll fix that one day, as well :)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13481 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 04:57:57 +00:00
Axel Dörfler
b1e04bcb5c The app_server now also quits fast in case there are no apps to quit... :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13432 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 01:02:32 +00:00
Axel Dörfler
3870c9f18f Improved quit mechanism (for the last time): if an application had open
windows that wouldn't quit on demand, the app_server would have gotten
the kShutdownServer message anyway already (as the last app was quit).
Since that one removed things like gDesktop/gBitmapManager, it liked
crashing.
Now, there is a semaphore that will be send to each app on quit. Only
when this semaphore can be acquired, the shutdown message will be sent.
Removed unused semaphores (decorator, active app).
Replaced fAppListLock with a BLocker (just calling acquire_sem() without
error checking is very unsafe in userland, and should never be done).

BTW the bug was triggered by broken menu code that only sometimes
really quit the window; it leaves a whole lot of zombies around - Stefano,
any quick idea? :-)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13384 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-01 10:09:11 +00:00
Axel Dörfler
b5436616a3 Fixed some style related functions and other oddities in FontServer.
Also applied our style guide on that class.
Renamed some public globals to match our style guide.
Made BitmapManager inherit from BLocker instead of duplicating its
functionality (incorrectly, did not check for B_INTERRUPTED) locally.
Some more cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13259 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-24 03:31:41 +00:00
Stephan Aßmus
3dcb3b079a Added some root layer locking in ServerWindow.cpp when accessing the layer tree. Moved HWInterface management out of DisplayDriverPainter and into Desktop. Removed all the directly hardware related functions from DisplayDriver API. They just called the same HWInterface functions. Now DisplayDriver is much cleaner and ready for being attached to a yet to be written BitmapHWInterface. Clean up of the display mode stuff in Screen and the View-/AccelerantHWInterface. Frequency is now regarded on Haiku. AccelerantHWInterface::GetModeList now works before SetMode has been called. Added MultiLocker from the sample code. HWInterface uses it now in preparation to being used from multiple instances of DisplayDriver.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13252 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-23 23:46:17 +00:00
Axel Dörfler
fcb006dcf5 Rewrote how the app_server and ServerApp's quit. As a side effect, the server
can now quit instantly.
AppServer must no longer call ServerApp's destructor once it's running - it now
has to call Quit() in this case. The ServerApp is now destructed in its own thread.
Some cleanup (like renaming ServerApp::MonitorThreadID() to Thread()).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13238 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-23 17:40:35 +00:00
DarkWyrm
550d6a5375 Cleanup for decorator management code
Updated a couple headers
Moved all decorator code to ServerApp where it belongs
Modified AppServer::Broadcast to allow ServerApps send messages to all apps without having to have a global AppServer instance


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13204 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-17 19:10:15 +00:00
Jérôme Duval
587e093725 reworked registrar launch wait, avoids snoozing
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13193 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-16 22:30:50 +00:00
DarkWyrm
e67e7dd995 Some cleanups to ColorSet in anticipation of future cleanups for Appearance app
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13156 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-15 17:20:17 +00:00
Axel Dörfler
dd10337fd0 Renamed BAppServerLink to AppServerLink, BPortLink to PortLink, LinkMsgReader
to LinkReceiver, LinkMsgSender to LinkSender, and put everything into the
BPrivate namespace.
Made AppServerLink a cheap object - it will use the applications receiver/sender
and not create its own buffers.
Fixed broken communication stuff here and there (mostly Font.cpp).
Put the newly introduced set|get_system_colors() into the BPrivate namespace -
please don't introduce private functions into the public namespace!!!
Also fixed their broken communication use, as Darkwyrm obviously forgot about
it again: the sequence Flush(); GetNextMessage() without error checking is
purely wrong and can make the app hang and/or crash! :-)
Other minor cleanup.
The input_server used some test mode with the haiku build target which is
probably wrong.
Hopefully I did not forget anything this time.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13128 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-14 21:28:56 +00:00
DarkWyrm
57bbc53987 Moved some system colors code to be monitored by a client's ServerApp
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13123 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-14 19:48:30 +00:00
Axel Dörfler
3ba7d6f350 Added AS_{GET|SET}_DESKTOP_COLOR.
(Incorrectly) implemented AS_GET_DESKTOP_COLOR - works for now.
Minor cleanup.
Is AS_SET_SCREEN_MODE used at all?


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13010 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-08 13:24:40 +00:00
Axel Dörfler
bd28b3c746 BAppServerLink is now using BApplication::fServerTo/From for its messaging.
Added LinkMsgReader::NeedsReply() method.
Completely redone ServerApp messaging: no more "replyport" from BAppServerLink; instead,
the registered client reply port is used. Fixed some more weak messaging stuff.
ServerApp now recognizes if an unknown message needs a reply, and sends it - for example,
the "Screen" preferences app no longer hangs, but crashes on start :)
Made LinkMsgReader::Read() virtual again, since it's needed by RAMLinkMsgReader.cpp.
Renamed BPortLink::GetNextReply() to GetNextMessage().
Some more cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13004 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-08 04:01:59 +00:00
Axel Dörfler
0aa69a9cd4 Fixed the crashing bug when quitting the app_server.
The display driver is now owned by the Screen object.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13002 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-08 01:40:22 +00:00
Axel Dörfler
75936a02e4 BPortLink now has a FlushWithReply() method itself.
BPortLink::AttachString() now accepts a length argument, and will no longer
send a terminating null byte; LinkMsgReader::ReadString(), however, will
make sure the string read is null terminated.
Changed client communication code to use FlushWithReply() instead of Flush()
and GetNextReply() - there were many bugs and shortcomings in the code, I
hope I've fixed them all.
Converted ClientFontList.cpp to our coding style (but not completely, the
class members are missing).
Some more cleanup - I hope Adi will adopt our coding style one day!


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12998 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-08 00:36:26 +00:00
Stefano Ceccherini
7475dcdf3a Added an app server command to retrieve the color map. Made some adjustments to SystemPalette.cpp, implemented support for it in BPrivateScreen. Moved get_scs() a bit down to avoid a deadlock. Note that getting the colormap doesn't work due to port capacity limit (?)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12996 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-07 21:32:24 +00:00
Jérôme Duval
5afe056c71 added a snooze, input_server is well started by app_server this way
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12924 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-01 22:41:22 +00:00
Stefano Ceccherini
6390df8e27 Made app_server a static, renamed desktop to gDesktop as it's a global, RootLayer now uses its own fDesktop internal member instead of the global one. Fixed a typo in some commented code (thanks Axel)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12864 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-28 13:43:13 +00:00
Stefano Ceccherini
7f2831b56b Removed a couple of friendships, commented/removed unused stuff
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12863 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-28 13:20:05 +00:00
Axel Dörfler
2724858b5b Added global app_server port, so that other parts of the server don't have
to search for it.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12859 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-27 13:36:05 +00:00
Stefano Ceccherini
5e9441bed9 Removed leftovers
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12857 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-27 10:57:25 +00:00
Axel Dörfler
d7c08b7d2e Tried to make the ServerApp aware when a client dies: the main communication
port is now transferred to the client, so that it goes away automatically.
Unfortunately, this doesn't seem to work. This code is truly a big mess :-/


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12846 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-26 15:06:31 +00:00
Stephan Aßmus
151ebb14dd just a little cleanup, made PNG screenshots work
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12665 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-15 00:22:55 +00:00
Stefano Ceccherini
04efb239b7 AppServer is no longer a friend of ServerApp. Small cleanups.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12586 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-07 15:56:15 +00:00
Stefano Ceccherini
78f09a0553 app_server doesn't hang anymore when an application exits in an unclean way. Got rid of the kill_thread in ServerApp's destructor. Small refactoring. Added a TODO item.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12578 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-06 22:38:04 +00:00
Stefano Ceccherini
55814cfde4 Added a TODO item with a bad bug report
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12524 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-02 08:29:37 +00:00
Jérôme Duval
ecbc8ec9c2 reversed cursor.x and cursor.y
cursor semaphore initial count is now zero


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12520 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-30 15:00:10 +00:00
Stefano Ceccherini
6e927d6e3b BScreens methods didn't work for a number of reasons: fixed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12517 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-30 07:04:27 +00:00
Stefano Ceccherini
9c06e46d6a fDriver wasn't apparently used anymore. Thanks Jerome. BTW we should remove it if it's useless
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12514 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-30 05:45:49 +00:00
Stefano Ceccherini
4dbe8b9db6 Server-side code for BScreen::GetMode() (actually tweaked an old implementation)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12509 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-29 20:30:04 +00:00
Jérôme Duval
e9da11d0b2 added inputserver test mode for ViewHWInterface
we write view events to a port so that the ViewInputDevice gets them and have them processed by input_server, and then app_server


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12489 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-28 10:10:52 +00:00
Jérôme Duval
b8d27287f9 Added support for cursor position handling from input_server
LaunchInputServer now waits for _roster_thread_ to be running
Not tested/not enabled :)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12445 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-19 20:44:09 +00:00
Michael Lotz
597c548ca3 Moved the port creation for app_server - input_server communication out of the DisplayDrivers and into the AppServer constructor. This may later needs to be moved into RootLayer if we want multiple user support.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12426 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-17 12:26:16 +00:00