* The message to send the mails never made it to the add-on looper.
* Mail protocol threads now have names.
* Added a "public" BOutboundMailProtocol::SendMessages() call that sends
itself a message (even the correct one this time).
When a translator is uninstalled, BTranslatorPrivate::_RemoveTranslators is
called. This method used to unload the image containing the translator after
calling Release() on it resulting in several problems:
- If the translator was still busy, e.g. translating something while being
installed, it crashed since the image was unloaded even though its refcount
was larger than 0.
- Applications using code from one of the translators (e.g. its config view)
would crash when the translator is uninstalled (this is bug #12005).
This problem is now fixed. The roster keeps track of all translators whose
image it manages (even if the translator was already removed from the roster).
It also keeps a refcount to all images. When a translator's refcount drops to
zero and it belonged to a roster at some point, it does not delete itself, but
notifies the roster that it is ready to destruct, which then removes it from
the roster if the translator is still in it, destroys the translator, decrements
the refcount of the image and if the new refcount is zero, unloads the image.
All of this is done in a message handler, since if the translator called
TranslatorDeleted like before, the unloaded image would be referenced when
the stack is walked up.
Finally, the DataTranslations preflet is required to Acquire() the translator
whose config view it is showing, because otherwise its refcount could be reduced
to 0 and the image unloaded. BTranslatorRoster now enables users to acquire a
translator by ID. By the time the translator has to be released, it might not
be part of the roster anymore though. Since BTranslatorRoster tries not to give
out raw pointers to the translators it manages, users who acquire a translator
through a roster now are given a BTranslatorReleaseDelegate, which allows for
releasing the BTranslator exactly once and then self-destructs.
Signed-off-by: Axel Dörfler <axeld@pinc-software.de>
* Since the last change, the user launch_daemon would talk to the
registrar again.
* However, this also caused BRoster::Launch() to preregister the app,
which messed up our preallocated port.
* BRoster::Private::Launch() now allows to get the port that the
registrar created in such a case, and the launch_daemon will now just
use that one as default port.
* This lets us talk to the Deskbar again, and should fix#12455, as
well as #12454 (again).
* When using a proxy, HTTPS connexion must still go directly to the
target website. The proxy can then act as a TCP stream relay and just
transmit the raw SSL stream between the client and website.
* For this, we ask the proxy sending an HTTP request with the CONNECT
method. If the proxy supports this, we can then send anything as the
payload and it will be forwarded.
* Untested, as the network here in Dusseldorf doesn't let me use a
proxy.
ticket : #10973
* BView::TranslateBy(), BView::ScaleBy() and BView::RotateBy()
allow to conveniently modify the current affine transformation.
This makes it unnecessary to first read the current transform,
modify it, and then set it again.
Uses the new Pre...() methods of BAffineTransform.
* Also, remove setting the transform "through" to the BView even
while recording a BPicture, as this now results in transforms
being applied more than once.
* The existing methods TranslateBy(), ScaleBy() and RotateBy()
transform the transformation. For a transform A, a point p,
and the temporary transform B (being applied by the methods),
this results in p' = B*(A*p) = (B*A)*p
This is not necessarily the desired result. Suppose A is a
translation and B a rotation, added by RotateBy(). Then B*A
means that the translation itself is rotated, so B moves the
coordinate origin itself, by rotating it around the original
origin of the coordinate system (top left view corner).
If we want to translate and then rotate around that *new* origin,
we need to multiply the transforms the other way around: A*B.
Three new methods PreTranslateBy(), PreScaleBy() and PreRotateBy()
implement this. They are later used as a base to add translatation/
scaling/rotation methods to BView which behave in the expected
ordering, similar to other graphic APIs.
* Add new clipping API for rectangles (ClipToRect, ClipToInverseRect)
and shapes (ClipToShape, ClipToInverseShape)
* Works with affine transforms and automatically switches from fast
region-based clipping to alpha-mask based clipping as necessary.
* Always self-intersecting, i.e. no state push required to further
narrow down the clipping region. All of the 4 new methods can be
mixed in any order.
* Add IsDilation() to BAffineTransform and Transformable which check
whether the transform is a dilation, i.e. consists of only
translation and/or scaling
Conflicts:
src/kits/interface/PicturePlayer.cpp
src/servers/app/ServerPicture.cpp
In addition, the following files were also adapted to master branch
BPicture changes during the merge:
src/kits/interface/PicturePlayer.h
src/servers/app/PictureBoundingBoxPlayer.cpp
When an HTTPS request uses an SSL certificate that OpenSSL considers
untrusted, and the user decides to continue anyway, add the certificate
to an exception list. Match certificates against this list and don't ask
the user again if they are already there.
Fixes#12004. Thanks to markh for the initial patch and peeking into the
WebKit code!
Make a version of elf.h (assembled from the private header files
elf_common.h, elf32.h and elf64.h, and including Haiku's extensions for
C++) available to applications ported from UNIX.
Signed-off-by: Jessica Hamilton <jessica.l.hamilton@gmail.com>
* You can specify which borders will be drawn using the
BControlLook::B_TOP_BORDER, ... constants.
* Adapted Mail to no longer need the SetInsets() hack.
* Moved entirely into MainWindow.
* Moved duplicated code into separate methods.
* Resize the main window on larger screens by default, as we can make
use of the extra space.
* Use BWindow::MoveOnScreen() instead of make_sure_frame_is_on_screen()
as the former has more info. And is even smarter now as it can
optionally resize windows to fit on screen.
* Center window on screen by default (ie. when there are no settings).
* Added missing const to some getter methods.
* Date() now tries to parse the date of the mail, and return it as
a time_t; you can still retrieve the actual string via
HeaderField("Date") if you have to.
* Mail now shows the time in the local time zone, and with the
current locale.
* While this breaks binary compatibility with earlier Haiku releases,
use values that are less likely to clash with actual use cases.
* Specifically, using a negative spacing is one way to get rid of the
border of BScrollViews, to put them into a window neatly.
* Also, BControlLook now uses a switch to resolve them.
It allows to launch the app, but keep its main thread suspended instead
of automatically resuming it.
Also add appThread argument which allows to retrieve the main thread of
the launched team.
It provides a way for filesystems to cache a lookup failure and
therefore prevents repeated lookups of missing entries. This is a
common scenario for example in command lookup and compiling, where
each directory in PATH or each include directory is searched for the
given entry.
* The first problem was the O(n^2) complexity of the algorithm, it's
now linear and try to act in a circular way by dispatching
events and reading the port in a balanced way. This exclude
a certain degree of possible deadlocks.
* Add detection and escape when the system try to kill the
thread. This solve some blocking issues on exit et similia
that i had with libjackcompat.
* The algorithm choose soon which event to focus on.
* Lateness is calculated just before the event is dispatched
as it is the more appropriate place, otherwise we would be
calculating something imprecise/guessed.
* Remove timed_event_queue::queued_time. It's more precise to
just use the RealTime() before to Dispatch the event.
* It should solve the BSoundPlayer lateness problems.
* With those improvements the media_kit is not going to lock
completely under stress conditions, instead it try to work
in a best effort shape.
* There's still room for improvements, for example i'm considering some
strategies in lateness situations such as update scheduling latency,
try to decrease waiting time and detect when we are too early on
the other hand to recover when the load go down.
* Thanks to Julian Harnath for sharing his WIP patch which helped
with some controls such as avoiding negative lateness.
* Comments are welcome!
* B_AUTO_UPDATE_SIZE_LIMITS only really makes sense for resizable
windows, and it only sets the minimum/maximum window size.
* ResizeToPreferred() resizes the window to its preferred size, and
also supports height-for-width layouts.
* Due to the needs to provide a peaceful UX, i moved out the
notifications mechanism from the Media preflet and i have
integrated it with the launch and shutdown functions of MediaDefs.h.
* This implied to introduce a new launch_media_server function
similar to the shutdown_media_server allowing to specify a custom
notification function too.
* Both functions then are reworked to send by default notifications
to the Deskbar, this was needed because in a lot of situations
the mechanism failed without correctly noticing the user.
* The one argument launch_media_server is considered to be deprecated,
the default argument is removed to mantain binary compatibility but
make new apps to automatically use the new one with just the default
arguments. This is needed due to conflicts in overloading.
* Improve notifications by indirectly extending localization
to old BeOS apps.
* Add new methods
BView::BeginLayer(uint8 opacity)
BView::EndLayer()
* All drawing between begin and end of a layer is redirected onto an
intermediate bitmap. When ending the layer, this bitmap is
composited onto the view with the opacity given when the layer was
started.
* Layers can be nested arbitrarily and will be blended onto each
other in order. There can also be any arbitrary interleaving of
layer begin/end and drawing operations.
* Internally, drawing commands are redirected into a BPicture between
BeginLayer and EndLayer (but client code need not know or care
about this). Client code can also start/end other BPictures while
inside a layer.
* Uses the PictureBoundingBoxPlayer to determine the size of the
layer bitmap before allocating and drawing into it, so it does not
allocate more memory than necessary and -- more importantly -- it
will not alpha-composite more pixels than necessary.
* Drawing mode is always set to B_OP_ALPHA, blend mode to
(B_PIXEL_ALPHA, B_ALPHA_COMPOSITE) while inside layers. This is
necessary for (a) correct compositing output and (b) for
redirection of drawing into the intermediate bitmap, which uses the
renderer_region offset (in B_OP_COPY, the Painter does not use the
AGG renderer methods, it directly accesses the pixel data. This
would access out-of-bounds without the offset, so B_OP_COPY cannot
be allowed.)
To ensure these modes aren't changed, BView::SetDrawingMode()
and BView::SetBlendingMode() are ignored while inside a layer.
* The main motivation behind this new API is WebKit, which internally
expects such a layers functionality to be present. A performant and
reusable implementation of this functionality can only be done
server-side in app_server.
* This is done by watching to registrar notifications
and providing a minimal service to contact the
media roster in private API. The roster use this
service to automatically reconnect to the media_server.
* BRoster now allows settings a "no-registrar" mode that is currently
only honored in _LaunchApp(), though.
* Job::Launch() is now using this, which also allows launching
applications by signature (ie. if the job name matches the
signature, you can omit the "launch" option).
* This will be heavily inspired by Apple's launchd, as well as
systemd -- for now it really doesn't do a whole lot, though.
* What works so far: the configuration files are read, parsed, and
the jobs created.
* The jobs are even initialized, and their message ports created.
* BApplication now retrieves a previously created port from the
launch_daemon for use with BServer.
* Only the registrar actually uses this for now.
* Address TODO about setting fSelected when nothing is done.
* Pass a pointer to the tab view to the BTab so that it can call Invalidate().
(Checked against BeOS).
* Call Invalidate() from the BTab after SetView() & SetName().
Fixes#12108 & #12196.
netresolv (and libbind) won't cache DNS requests, which can result in a
lot of DNS requests being made for the same host. Implement a simple
cache in RAM (local to each application) which will keep the most
recently requested addresses cached. This can speed up loading of an
HTTP page a lot, by saving a DNS request for each resource stored on the
same server as the main page.
* Put it in the BSupportKit namespace, following the style introduced
with the package kit for now.
* The BSupportKit::BJob class no longer knows about the package kit's
Context class. However, the BPackageKit::BJob class does.
* Due to the namespace juggling, a lot of files had to be touched.
* The JobQueue class remains private.
* Due to the way Haiku is built on itself, you cannot build this change
under Haiku with an older release.
"Renaming" means the icu namespace is suffixed with the version number,
atm icu_55. Using "renaming" allows to use two different versions of ICU,
thus easing upgrades. For instance haikuwebkit uses a current version of ICU,
while the system uses a newer one after an upgrade.
* Replace all uses of the icu namespace in our public headers, with a macro
defaulting to icu. As the namespace is only used for private fields pointers,
there should be no impact.
* Locale kit *.cpp have to import the macro from <unicode/uversion.h> *before*
including any locale headers. Ditto for a Time preferences cpp file. This way,
the correct current icu namespace is referenced.
* Fixes bug #12057.
Those return uintNN_t types instead of our own types,
but uint32 for example is long while uint32_t isn't,
giving some trouble with the PRI* macros for example on PPC.
It works analoguous to BView::RemoveSelf(), i.e. it removes itself from
the parent (layout in this case) and returns whether or not it had and
was successfully removed from said parent.
The BNetworkRoute class manages a route_entry and the sockaddr's
associated with it. It replaces the direct use of route_entry in the
BNetworkInterface API.
Using route_entry is fragile and inconvenient as it only holds pointers
to the sockaddr's. When getting a list of routes from the kernel, each
route_entry is set up so that its pointers point into the single flat
buffer that is passed around. Creating a copy of the route_entry and
then deleting the flat buffer makes the pointers in the copy stale.
Returning these route entries therefore always lead to a use-after-free
when they were eventually used.
BNetworkRoute also takes over the code and functionallity of getting
routes from RouteSupport. The corresponding method in BNetworkRoster is
replaced by a static method in BNetworkRoute.
Also distinguish between the default route and gateway of an interface.
GetDefaultRoute() now gets the default BNetworkRoute for the interface
while GetDefaultGateway() gets the associated gateway address within
that default route. Adjust network preferences panel to this change.
Note that we currently only seem to have per interface default routes
and not an actual global default route. This was already the case before
these changes and I did not further investigate what this means.
* And call it from the DNS client -- this is the only add-on that does
not trigger a configuration or settings update, so we have to notify
the changes manually.
* Get{Interface|Network|Service}() methods are now const.
* Added variants of Interface(), and Service() that are const.
* Added new BNetworkServiceSettings::IsRunning() convenience method that
reflects the status quo rather than the settings.
* Added BNetworkInterfaceListItem that can be used by interface protocol
add-ons to represent their functionality in the list view.
* It will automatically update itself on changes, and will show the
specified label, and address, if any, as well as indicate whether or
not the family has been disabled (which doesn't work perfectly yet,
as IFF_AUTO_CONFIGURED is on the interface level).
* Therefore, the interface list item will no longer show the address,
but the type of the device instead.
* Introduced the BNetworkConfigurationListener interface that is used
to broadcast network updates to.
* Network now monitors all network, and network settings changes, and
will notify all add-ons about those changes.
* Removed the global apply button. Instead, the static IP configuration
now got that button. All other changes will be instant.
* Added (still incomplete) helper classes for the settings messages.
* The net_server now uses these classes for its interfaces, and services.
* Renamed service_address to service_connection, as that better matches
what it is used for.
* As experimental API class BNetworkSettings.
* Added add/remove methods for interfaces, and services, too.
* Moved the conversion of the wireless networks into the settings class,
too, so that it only gives out converted ones (but accepts both
variants).
* The interfaces logic is within the main application, so is the
new interface view.
* Disabling/renegotiating does not work yet.
* Reveals a bug in some interface code; when you click on an ethernet
device first, there is no place for the wireless menu. When you then
press on a wireless device, it crashes in BMenuField code.
In the other direction, there is then an empty space.
* Fixed list item width reporting.
* Added an extra looperName argument to the private BApplication
constructor that BServer is using.
* This is now used to fix the ugliness that gave the registrar
a different looper name, and even saves a string comparison.
They are effectively the same thing, but int64 is more generic.
I used an off_t because that is what Tracker passed in, yet, this could be
used in other places where an off_t doesn't make as much sense.
Which doubles the maximum width fixing #11809. I wanted to convert this to
a variadic functionbut that would require updating all of the instance that use
MessageFormat or a clever hack to get around the ambiguity of an off_t
argument and an int argument count with 0 arguments. Either way seemed
out of the scope of fixing this bug.
Fixes#11809
Another Beta1 bug down!
and remove TExpandoMenuBar as a friend class to BMenu hack.
In Deskbar, call the newly added MenuPrivate::SetLayout() method instead.
This is a much cleaner way to implement this, thanks Stefano Ceccherini
for the tip!
Add private BMenu::_SetMenuLayout() method. Set TExpandoMenuBar
as a friend class in BMenu to call this method. A little hacky,
but, this keeps SetMenuLayout() from being exposed as part of
the public API.
Don't destroy and rebuild the ExpandoMenuBar when switching from
horizontal to vertical mode. Instead build the TExpandoMenuBar
when the application starts and then switch it from B_ITEMS_IN_ROW
to B_ITEMS_IN_COLUMNS by using the newly added _SetMenuLayout()
method.
When we resize from vertical to horizontal, recalc the max
menu item widths, this resizes the application menu items so
that they take up the right amount of space.
Since we no longer destroy the menu bar we no longer have to
save whether menu items are expanded or not in a separate list.
Instead we can store that information in directly in
TExpandoMenuBar. This removes a lot of code.
Fixes#9350
* When RemoveSelf() is called, we do not own our own layout items, so
we must not delete them.
* However, we do own them when we still have layout items left when
we get deleted ourselves.
* This fixes removing/adding a child view to a view without deleting
it inbetween (like the new Network preferences will do).
* Optimized item removal -- not a good idea to always remove item 0.
This reverts commit 31ea76548a.
Adrien, please try again without clobbering the otherwise nice
BNetworkInterface API!
Conflicts:
src/kits/network/getifaddrs.cpp
This is a BReference that allows only const access to the referenced
object. This was not easily possible with the existing BReference for
two reasons:
* BReference<const Type> would not work, as BReference needs to change
the reference count of the referenced object. Adding mutable and casting
where appropriate wouldwork but,
* It is now also possible to assign a BReference to a BConstReference
(to the same type, of course). The reverse is not allowed, making it
more difficult to "const cast" the referenced object (it's still
possible to "get" the object pointer and cast that).
BConstReference can be used to provide shared read-only access to an
object, for example this can be used to cache non-copiable or
expansive to create objects.