Add a simple DNS caching system to BNetworkAddress
netresolv (and libbind) won't cache DNS requests, which can result in a lot of DNS requests being made for the same host. Implement a simple cache in RAM (local to each application) which will keep the most recently requested addresses cached. This can speed up loading of an HTTP page a lot, by saving a DNS request for each resource stored on the same server as the main page.
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@ -6,6 +6,9 @@
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#define _NETWORK_ADDRESS_RESOLVER_H
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#include <ObjectList.h>
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#include <Referenceable.h>
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#include <String.h>
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#include <SupportDefs.h>
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@ -20,7 +23,7 @@ enum {
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};
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class BNetworkAddressResolver {
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class BNetworkAddressResolver: public BReferenceable {
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public:
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BNetworkAddressResolver();
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BNetworkAddressResolver(const char* address,
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@ -53,9 +56,54 @@ public:
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status_t GetNextAddress(int family, uint32* cookie,
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BNetworkAddress& address) const;
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// TODO all the ::Resolve variants are needed. Maybe the SetTo and
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// constructors could be removed as ::Resolve is the right way to get a
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// resolver (using the cache).
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static BReference<const BNetworkAddressResolver> Resolve(
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const char* address, const char* service,
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uint32 flags = 0);
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static BReference<const BNetworkAddressResolver> Resolve(
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const char* address, uint16 port = 0,
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uint32 flags = 0);
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static BReference<const BNetworkAddressResolver> Resolve(int family,
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const char* address, const char* service,
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uint32 flags = 0);
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static BReference<const BNetworkAddressResolver> Resolve(int family,
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const char* address, uint16 port = 0,
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uint32 flags = 0);
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private:
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addrinfo* fInfo;
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status_t fStatus;
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struct CacheEntry {
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CacheEntry(int family, const char* address, const char* service,
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uint32 flags, BNetworkAddressResolver* resolver)
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:
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fFamily(family),
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fAddress(address),
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fService(service),
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fFlags(flags),
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fResolver(resolver, false)
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{
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}
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bool Matches(int family, BString address, BString service, uint32 flags)
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{
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return family == fFamily && flags == fFlags && address == fAddress
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&& service == fService;
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}
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int fFamily;
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BString fAddress;
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BString fService;
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uint32 fFlags;
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BReference<const BNetworkAddressResolver> fResolver;
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};
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static BObjectList<CacheEntry> sCacheMap;
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};
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@ -158,40 +158,46 @@ BNetworkAddress::Unset()
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status_t
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BNetworkAddress::SetTo(const char* host, uint16 port, uint32 flags)
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{
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BNetworkAddressResolver resolver;
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status_t status = resolver.SetTo(host, port, flags);
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BReference<const BNetworkAddressResolver> resolver
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= BNetworkAddressResolver::Resolve(host, port, flags);
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if (resolver.Get() == NULL)
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return B_NO_MEMORY;
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status_t status = resolver->InitCheck();
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if (status != B_OK)
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return status;
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// Prefer IPv6 addresses
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uint32 cookie = 0;
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status = resolver.GetNextAddress(AF_INET6, &cookie, *this);
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status = resolver->GetNextAddress(AF_INET6, &cookie, *this);
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if (status == B_OK)
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return B_OK;
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cookie = 0;
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return resolver.GetNextAddress(&cookie, *this);
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return resolver->GetNextAddress(&cookie, *this);
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}
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status_t
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BNetworkAddress::SetTo(const char* host, const char* service, uint32 flags)
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{
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BNetworkAddressResolver resolver;
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status_t status = resolver.SetTo(host, service, flags);
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BReference<const BNetworkAddressResolver> resolver
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= BNetworkAddressResolver::Resolve(host, service, flags);
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if (resolver.Get() == NULL)
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return B_NO_MEMORY;
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status_t status = resolver->InitCheck();
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if (status != B_OK)
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return status;
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// Prefer IPv6 addresses
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uint32 cookie = 0;
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status = resolver.GetNextAddress(AF_INET6, &cookie, *this);
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status = resolver->GetNextAddress(AF_INET6, &cookie, *this);
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if (status == B_OK)
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return B_OK;
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cookie = 0;
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return resolver.GetNextAddress(&cookie, *this);
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return resolver->GetNextAddress(&cookie, *this);
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}
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@ -204,13 +210,16 @@ BNetworkAddress::SetTo(int family, const char* host, uint16 port, uint32 flags)
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return _ParseLinkAddress(host);
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}
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BNetworkAddressResolver resolver;
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status_t status = resolver.SetTo(family, host, port, flags);
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BReference<const BNetworkAddressResolver> resolver
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= BNetworkAddressResolver::Resolve(family, host, port, flags);
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if (resolver.Get() == NULL)
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return B_NO_MEMORY;
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status_t status = resolver->InitCheck();
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if (status != B_OK)
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return status;
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uint32 cookie = 0;
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return resolver.GetNextAddress(&cookie, *this);
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return resolver->GetNextAddress(&cookie, *this);
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}
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@ -224,13 +233,16 @@ BNetworkAddress::SetTo(int family, const char* host, const char* service,
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return _ParseLinkAddress(host);
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}
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BNetworkAddressResolver resolver;
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status_t status = resolver.SetTo(family, host, service, flags);
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BReference<const BNetworkAddressResolver> resolver
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= BNetworkAddressResolver::Resolve(family, host, service, flags);
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if (resolver.Get() == NULL)
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return B_NO_MEMORY;
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status_t status = resolver->InitCheck();
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if (status != B_OK)
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return status;
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uint32 cookie = 0;
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return resolver.GetNextAddress(&cookie, *this);
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return resolver->GetNextAddress(&cookie, *this);
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}
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@ -39,6 +39,7 @@ strip_port(BString& host, BString& port)
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BNetworkAddressResolver::BNetworkAddressResolver()
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:
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BReferenceable(),
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fInfo(NULL),
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fStatus(B_NO_INIT)
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{
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@ -48,6 +49,7 @@ BNetworkAddressResolver::BNetworkAddressResolver()
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BNetworkAddressResolver::BNetworkAddressResolver(const char* address,
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uint16 port, uint32 flags)
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:
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BReferenceable(),
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fInfo(NULL),
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fStatus(B_NO_INIT)
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{
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@ -57,6 +59,7 @@ BNetworkAddressResolver::BNetworkAddressResolver(const char* address,
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BNetworkAddressResolver::BNetworkAddressResolver(const char* address,
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const char* service, uint32 flags)
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:
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BReferenceable(),
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fInfo(NULL),
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fStatus(B_NO_INIT)
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{
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@ -67,6 +70,7 @@ BNetworkAddressResolver::BNetworkAddressResolver(const char* address,
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BNetworkAddressResolver::BNetworkAddressResolver(int family,
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const char* address, uint16 port, uint32 flags)
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:
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BReferenceable(),
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fInfo(NULL),
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fStatus(B_NO_INIT)
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{
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@ -77,6 +81,7 @@ BNetworkAddressResolver::BNetworkAddressResolver(int family,
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BNetworkAddressResolver::BNetworkAddressResolver(int family,
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const char* address, const char* service, uint32 flags)
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:
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BReferenceable(),
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fInfo(NULL),
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fStatus(B_NO_INIT)
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{
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@ -258,3 +263,72 @@ BNetworkAddressResolver::GetNextAddress(int family, uint32* cookie,
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return B_OK;
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}
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/*static*/ BReference<const BNetworkAddressResolver>
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BNetworkAddressResolver::Resolve(const char* address, const char* service,
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uint32 flags)
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{
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return Resolve(AF_UNSPEC, address, service, flags);
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}
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/*static*/ BReference<const BNetworkAddressResolver>
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BNetworkAddressResolver::Resolve(const char* address, uint16 port, uint32 flags)
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{
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return Resolve(AF_UNSPEC, address, port, flags);
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}
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/*static*/ BReference<const BNetworkAddressResolver>
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BNetworkAddressResolver::Resolve(int family, const char* address,
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uint16 port, uint32 flags)
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{
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BString service;
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service << port;
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return Resolve(family, address, port == 0 ? NULL : service.String(), flags);
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}
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/*static*/ BReference<const BNetworkAddressResolver>
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BNetworkAddressResolver::Resolve(int family, const char* address,
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const char* service, uint32 flags)
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{
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// TODO it may be faster to use an hash map to have faster lookup of the
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// cache. However, we also need to access the cache by LRU, and for that
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// a doubly-linked list is better. We should have these two share the same
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// items, so it's easy to remove the LRU from the map, or insert a new
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// item in both structures.
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for (int i = 0; i < sCacheMap.CountItems(); i++) {
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CacheEntry* entry = sCacheMap.ItemAt(i);
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if (entry->Matches(family, address, service, flags)) {
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// This entry is now the MRU, move to end of list.
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// TODO if the item is old (more than 1 minute), it should be
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// dropped and a new request made.
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sCacheMap.MoveItem(i, sCacheMap.CountItems());
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return entry->fResolver;
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}
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}
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BNetworkAddressResolver* resolver = new(std::nothrow)
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BNetworkAddressResolver(family, address, service, flags);
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if (resolver != NULL && resolver->InitCheck() == B_OK) {
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// TODO adjust capacity. Chrome uses 256 entries with a timeout of
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// 1 minute, IE uses 1000 entries with a timeout of 30 seconds.
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if (sCacheMap.CountItems() > 255)
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delete sCacheMap.RemoveItemAt(0);
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CacheEntry* entry = new(std::nothrow) CacheEntry(family, address,
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service, flags, resolver);
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if (entry)
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sCacheMap.AddItem(entry, sCacheMap.CountItems());
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}
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return BReference<const BNetworkAddressResolver>(resolver, true);
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}
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BObjectList<BNetworkAddressResolver::CacheEntry>
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BNetworkAddressResolver::sCacheMap;
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