Commit Graph

1618 Commits

Author SHA1 Message Date
Stephan Aßmus
1a6914c517 * fixes the build, forgot to include in r21797
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21800 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-02 21:05:01 +00:00
Stephan Aßmus
2222864eed * complete overhaul of the font/glyph caching
* the previous AGG implementation is superfluous
* the new implementation is based on that one, but in a way that allows
  read/write locking to the list of cache entries (fonts) as well as
  read/write locking to the cached glyphs per individual font cache entry
* new GlyphLayoutEngine.h, which is to be the central place for layouting
  glyphs along the baseline.
  It handles the locking for getting the font cache entries.
  It works by giving it a template class GlyphConsumer which does the
  actual work.
* changed AGGTextRenderer to use the new font cache
* changed ServerFont::StringWidth(), and the bounding box stuff to use it
* changed DrawingEngine, it doesn't need the global font lock anymore
* our BFont thought that GetBoundingBoxesAsGlyphs and GetBoundingBoxesAsString
  is the same, which of course it isn't, hence the two separate functions...
  AsGlyphs just gets the bounding box of each glyph in a string, not treating
  the string as an actual word
  AsString adds the offset of the glyph in the word to the bounding box
* changed ServerProtocol.h accordingly for the different bounding box meaning


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21797 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-02 19:10:38 +00:00
Stephan Aßmus
78f1b0e97c * added IsLocked() method to AutoWriteLocker
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21789 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-02 13:04:27 +00:00
Axel Dörfler
6a05ab0186 My ClientMemoryAllocator implementation wasn't complete and badly leaked memory.
It now at least frees all memory when the object is deleted. Reported by Jonas - thanks!


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21687 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-07-22 23:50:34 +00:00
Stephan Aßmus
5286819920 * last commit broke rendering dots (though it should have been just more
work and no visual change... don't know why) -> fixed


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21686 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-07-22 20:04:14 +00:00
Stephan Aßmus
38287e02af * completed my changes to DrawState handling, the current DrawingState
of the active ViewLayer is now always mirrored in the Painter instance
  of a ServerWindow, so that it doesn't need to be synced on every drawing
  command, this was previously incomplete for font handling
* removed the DrawState parameter from all the DrawingEngine functions
* adjusted ServerWindow and ServerPicture accordingly
* made sure that string related functions used by non-drawing related
  parts (ServerApp, Decorator) don't interfere with the current drawing
  state
* moved AS_SYNC handling from _DispatchViewMessage to _DispatchMessage,
  it is actually a window message and doesn't require fCurrentLayer to
  be valid
* fixed bug #1300, fCurrentLayer was not updated when a ViewLayer was
  deleted by client request which happened to be fCurrentLayer (I am now
  handling it so that the parent becomes the current layer, could be
  wrong)
* AGGTextRenderer is no longer using it's own scanline, which should save
  a few bytes RAM, the Painter already had such an object
* StringWidth() in AGGTextRenderer is now taking the escapement_delta into
  account
* Painter::StrokeLine() doesn't need to check the clipping as much, since
  that is already done in DrawingEngine
* if a ServerWindow message is not handled because fCurrentLayer is NULL,
  a reply is sent in case the messages needs it (client window could
  freeze otherwise, waiting for the reply for ever)
* removed unused AS_SET_FONT and AS_SET_FONT_SIZE
* added automatic RGBColor -> rgb_color conversion to RGBColor.h
* minor cleanup for 80 char/line limit



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21685 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-07-22 19:48:27 +00:00
Stephan Aßmus
7223defe3f * removed unused function
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21682 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-07-22 13:34:54 +00:00
Stephan Aßmus
779b52e5d0 * fix some issues with line placement, now it should be as close to R5
as possible without unacceptable overhead.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21676 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-07-21 16:06:22 +00:00
Stephan Aßmus
582da17386 * complete reimplementation of BRegion and it's backend
I "ported" the region implementation from XOrg to work on BRegion data.

This resulted in pretty much the same code structure as before, with 
RegionSupport.cpp containing the messy details. Only now it _is_ really messy
from a code beauty point of view. I didn't exactly feel like cleaning it
up right now... but I guess I will have to.

So what does this mean - our BRegion implementation was very slow (no offense!),
and on top of that it scaled very badly with more and more rects. The new
implementation seems to be on par with the very fast R5 implementation and
the data looks exactly the same too. BRegion is very performance critical
for the app_server, and I cannot wait to try this on my slow computer...

Some changes are noteworthy: The right and bottom coordinates of
BRegion internal data are now exclusive! I inherited that from the
XOrg implementation and didn't feel like changing the code, seeing it
is probably tested quite well. The conversion is handled transparently.

Secondly, constructing a BRegion with just one rect is not invoking
malloc anymore for the member data, this makes it much more efficient
to use temporary BRegions with just one rect, both externally and internally
in the BRegion implementation.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21665 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-07-19 17:06:28 +00:00
Ryan Leavengood
5f43b49ba0 When I added my BuyNow screen saver to the image and ran it, the app_server
crashed. Turns out a call I use, BFont.GetBoundingBoxesForStrings was not 
implemented, and worse, there was bug in how the ServerApp read the parameters
from the link. This was easy to fix to stop app_server from crashing, but it 
took me a while to figure out how to implement GetBoundingBoxesForStrings.

Anyhow I implemented an initial version which works fairly well for now. I
don't think the width is quite right, but it seems to match StringWidth(), so
I guess it is good enough for now.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21652 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-07-19 02:06:32 +00:00
Stephan Aßmus
eb9f93f347 * cleanup, removed use of pointers and allocations
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21650 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-07-18 17:02:44 +00:00
Stephan Aßmus
6369b909b2 * fix comment
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21649 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-07-18 17:02:03 +00:00
Stephan Aßmus
33ab66d539 * check the overlay of the child being removed, instead of the view's own
overlay (Axel please review)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21648 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-07-18 17:01:34 +00:00
Stephan Aßmus
41b487e43c * accidentally left the profiling on in last commit
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21647 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-07-18 13:22:26 +00:00
Stephan Aßmus
67f3be42b0 * added ProfileMessageSupport.h/cpp to translate server message codes to
a string
* fixed profiling of message processsing in ServerWindow (didn't take batch
  processing into account)
* accelerated ViewLayer::RebuildClipping() by a factor of two by avoiding
  BRegion::Exclude(clipping_rect) for each child, and instead building
  one region with all children, and excluding that. RebuildClipping() is
  quite a common operation and is quite slow for views with many children


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21646 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-07-18 12:59:05 +00:00
Stephan Aßmus
da819d069e * performance optimization, getting the bounding box of a text is about 10%
faster


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21644 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-07-18 12:29:44 +00:00
Stephan Aßmus
0896fce5fb * since every window has it's own Painter instance, the drawing state does
not need to be "set" (transfered from the "current" view to the painter)
  for each singly drawing command. Now, painter is synchronized whenever
  the client changes the drawing state of the current view, or when the
  current view changes.
* the screen offset of the current view has become part of the Painter state,
  in the PatternHandler. This fixes a bug in which moving or scrolling a view
  which used patterns for drawing, resulted in visual glitches (seams in the
  pattern).

NOTE: this patch is a bit work in progress, most importantly, it is not
complete with regards to text rendering. More specifically, the server
applications and other parts of the appserver might set a font on the Painter
and this might mess up the synchronization. But this happens on the Desktop's
Painter instance (only?), and so it is not a problem. I did observe some
drawing bugs with this patch though, so bug reports are welcome, particularily
how to reproduce these bugs reliably.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21643 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-07-18 09:35:40 +00:00
Stephan Aßmus
0794971822 * one can now specify and "offset" which will be taken into account when
looking up the color in the pattern, this is needed because before,
  patterns were always drawn with the virtual origin in screen coordinate
  space, but they need to be drawn with view coordinate origin taken into
  account (will be implemented in a forthcomming commit)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21639 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-07-17 20:52:47 +00:00
Stephan Aßmus
5fdc05c105 * make sure that the 80 chars per line limit is not exceeded
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21638 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-07-17 20:48:54 +00:00
Stephan Aßmus
fd5d46e099 * separated FontStyle and FontFamily into different .h/cpp, before they shared
FontFamily.h/cpp (just for the reason that this is how we do it mostly
  everywhere)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21637 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-07-17 20:48:06 +00:00
Axel Dörfler
1e5e237d6e No longer avoids switching the workspace when a window one clicked on is not movable.
This fixes bug #1229.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21543 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-07-03 00:48:52 +00:00
Axel Dörfler
ef636873ad Fixed the overlay I accidently broke with the last commit - sometimes, but only
sometimes, testing seems like a good idea 8-)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21521 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-28 20:05:39 +00:00
Axel Dörfler
117b384e5e * Implemented the overlay suspend/resume protocol on mode changes; not really tested
yet. Also, BBitmap::LockBits() should probably fail when the Bits() are NULL.
* The downside is that many more classes now know of each other.
* Cleaned up the work divided between the BitmapManager and the Overlay class.
* Fixed a memory leak in AS_CREATE_BITMAP in case the bitmap could not be added to
  the ServerApp's bitmap list.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21512 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-27 11:29:20 +00:00
Axel Dörfler
b9c1e099e2 The Workspaces layer will now also be updated when the window hidden/shown is not on
the current workspace - this fixes bug #1191.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21491 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-21 22:42:39 +00:00
Ingo Weinhold
3ff21b6bf7 libasdrawing.a was including a plethora of libraries. Not sure, what ar
made of this.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21342 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-07 01:50:50 +00:00
Ingo Weinhold
4ee595e300 Fix the build. IMHO it's really ugly to use syscalls without even including
<syscalls.h>.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21341 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-07 01:38:58 +00:00
Ingo Weinhold
9e0276b75d Also include <syscalls.h> where _kern_get_safemode_option() is declared.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21339 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-06 19:24:20 +00:00
Stefano Ceccherini
189360b5d8 Initialize all variables in the constructor
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21320 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-04 14:09:16 +00:00
Axel Dörfler
b2ed0e7acf Implemented "fail_safe_video_mode" boot option; if you're using it, the app_server
will not load any graphics driver (other than VESA).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21310 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-06-03 20:20:19 +00:00
Axel Dörfler
d6f8cacab9 Moved the (currently very simplistic) code to check if a display_mode is valid into
it's own (static) method. In case setting the display mode fails, the returned mode
is now checked for validity as well.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21282 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-05-31 22:39:16 +00:00
Stephan Aßmus
10e5f892a3 * created alert icons in vector format (idea icon is missing yet)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21237 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-05-25 08:07:48 +00:00
Jérôme Duval
34bd8bf599 cleanup, fixed some warnings
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21128 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-05-13 17:47:23 +00:00
Stefano Ceccherini
0d478eeb6f Avoid sending an extra (useless) B_DIRECT_MODIFY notification to the
client, when the connection is stopped. But cache the "reason" of the 
notification, and join it with the next one, when B_DIRECT_START is 
notified. Experimental, could be reverted. 


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21063 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-05-07 21:26:33 +00:00
Stefano Ceccherini
ff32e5158c ServerPicture now uses a BPositionIO object as internal storage instead
of BMallocIO. Added an additional constructor to handle a file. This is 
in preparation of implementing BView::SetDiskMode().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20996 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-05-03 14:52:13 +00:00
Stephan Aßmus
8d184de1da * bugfix in ScrollBy (it could scroll the screen area of hidden views)
* test the actually visible view area against dirty region,
  (this avoids making the client window call the Draw() function of views,
  even though all the drawing would get clipped on the server side)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20756 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-04-19 19:36:36 +00:00
Axel Dörfler
e93d736dac We should not pass the mouse down event to the window in case it has B_AVOID_FOCUS set; found by Stefano as described in bug #670 comment 5.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20738 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-04-17 14:40:29 +00:00
Stefano Ceccherini
19ebf74dc6 Call RemoveToken() in the destructor
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20736 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-04-17 10:05:56 +00:00
Stefano Ceccherini
ba4918e74c Menu windows are no longer the preferred keyboard events target (for
now, at least). This feature wasn't used yet anyway, and turning it 
off cures bug #1152.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20662 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-04-12 12:28:13 +00:00
Stephan Aßmus
d2e5bdb4e8 * re-enabled rendering of vector glyph shapes (when text is rotated,
sheared or put to "false bold"), the actual problem was resolved
  with the last revision


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20480 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-03-31 18:23:11 +00:00
Axel Dörfler
19b0fb934c The MessageLooper class did not initialize its fThread member, causing ServerWindow
to rename arbitrary threads. This fixes bug #1122.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20420 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-03-25 12:43:13 +00:00
Axel Dörfler
91d6453948 * Added a new Workspace::GetPreviousWindow() method to allow traversing the window
list in the other direction.
* Since WorkspacesLayer now cuts out the current window from the clipping region,
  the window order was upside down; it now uses the new Workspace::GetPreviousWindow().
  This fixes bug #1105.
* WorkspacesLayer::MouseDown() now also uses GetPreviousWindow() which prevents it
  from needing to scan the whole window list for the top window at every click.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20382 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-03-13 16:53:19 +00:00
Ingo Weinhold
9781d591cb Include <util/kernel_cpp.h> in DoublyLinkedList.h only when compiling
for the kernel. Added missing includes in userland code that uses the
header.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20366 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-03-11 13:56:45 +00:00
Marcus Overhagen
0690e6bc16 added fast path to BPicture polygon drawing
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20296 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-03-02 00:33:23 +00:00
Marcus Overhagen
0b0ecfab90 Added "const" to many parameters.
Removed most data allocations/copying from PicturePlayer, ServerPicture now has to do this when converting coordinates.
Added additional functions to ViewLayer to copy&convert multiple BPoint, BRect, BRegion to Screen coordinates, those should be further optimized.
Removed some function call overhead.
Note: some functions of PicturePlayer don't appear to be implented by PictureDataWriter,


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20292 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-03-01 23:17:40 +00:00
Marcus Overhagen
533b9a69a7 removed unnecessary use of const_cast
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20291 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-03-01 19:14:19 +00:00
Stefano Ceccherini
caae1184ab When creating a picture with data, the app_server was writing beyond the
allocated memory, without telling anyone. That was causing bad things to 
happen. Flattening and unflattening BPictures now works, and 
consequently, printing works too. Bug #1014 is fixed.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20285 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-03-01 14:47:10 +00:00
DarkWyrm
fa73ff0d14 Moved the decorator function declarations into DecorManager (which is the only place which uses them) to allow add-on decorators to build
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20214 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-02-23 23:35:01 +00:00
Axel Dörfler
cf2aeb201f * Implemented BDragger::{Show|Hide}AllDraggers() and its backend in the app_server.
This fixes bug #242. The value is currently stored in a separate file.
* Removed some unused codes from ServerProtocol.h.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20188 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-02-21 07:57:21 +00:00
Axel Dörfler
4d1fd46cdf * Replaced DEBUG MultiLocker with an implementation that actually helps debugging
locking problems (instead of debugging the locker class).
* MultiLocker::IsReadLocked() is now only exported with DEBUG mode turned on, as
  it only works correctly in this case.
* Made MultiLocker safe against B_INTERRUPTED, ie. it now just tries to lock again
  instead of failing for no obvious reason.
* Removed bogus arguments to acquire_sem_etc() in MultiLocker (like B_DO_NOT_RESCHEDULE).
* Applied coding style to MultiLocker.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20055 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-02-02 19:16:18 +00:00
Axel Dörfler
cb134e2550 Resolved a TODO: WorkspacesLayer must take the whole workspaces frame into account, not
just the one of the first screen. This also solves a locking bug, as the HWInterface
is already read-locked when WorkspacesLayer::Draw() is called.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20054 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-02-02 18:14:25 +00:00