the <DROP> marker at the place data was dropped, not somewhere else. See
ticket #156; this might already fix this bug.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28278 a95241bf-73f2-0310-859d-f6bbb57e9c96
scheduler_set_thread_priority(). Setting the thread priority was the
only situation in which it was used.
* Renamed scheduler.cpp to scheduler_simple.cpp.
* The scheduler functions are no longer called directly. Instead there's
an operation vector now, which is initialized at kernel init time.
This allows for picking the most suitable scheduler for the machine
(e.g. a non-SMP scheduler on a non-SMP machine).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28262 a95241bf-73f2-0310-859d-f6bbb57e9c96
scheduler tracing and scheduler analysis code into separate source
files.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28253 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Turned the checks for all those macros to "#if"s instead of "#ifdef"s.
* Introduced macro KDEBUG_LEVEL which serves as a master setting.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28248 a95241bf-73f2-0310-859d-f6bbb57e9c96
index into the sLastCaller array is vint32, so after overflowing the
modulo operation would yield negative indices. This would cause the
256 bytes before the array to be overwritten. Might also be the cause of
#2866.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28245 a95241bf-73f2-0310-859d-f6bbb57e9c96
added vm_memcpy_from_physical() and vm_memcpy_physical_page(), and
added respective functions to the vm_translation_map operations. The
architecture specific implementation can now decide how to implement
them most efficiently. Added generic implementations that can be used,
though.
* Changed vm_{get,put}_physical_page(). The former no longer accepts
flags (the only flag PHYSICAL_PAGE_DONT_WAIT wasn't needed anymore).
Instead it returns an implementation-specific handle that has to be
passed to the latter. Added vm_{get,put}_physical_page_current_cpu()
and *_debug() variants, that work only for the current CPU,
respectively when in the kernel debugger. Also adjusted the
vm_translation_map operations accordingly.
* Made consequent use of the physical memory operations in the source
tree.
* Also adjusted the m68k and ppc implementations with respect to the
vm_translation_map operation changes, but they are probably broken,
nevertheless.
* For x86 the generic physical page mapper isn't used anymore. It is
suboptimal in any case. For systems with small memory it is too much
overhead, since one can just map the complete physical memory (that's
not done yet, though). For systems with large memory it counteracts
the VM strategy to reuse the least recently used pages. Since those
pages will most likely not be mapped by the page mapper anymore, it
will keep remapping chunks. This was also the reason why building
Haiku in Haiku was significantly faster with only 256 MB RAM (since
that much could be kept mapped all the time).
Now we're using a different strategy: We have small pools of virtual
page slots per CPU that are used for the physical page operations
(memset_physical(), memcpy_*_physical()) with CPU-pinned thread.
Furthermore we have four slots per translation map, which are used to
map page tables.
These changes speed up the Haiku image build in Haiku significantly. On
my Core2 Duo 2.2 GHz 2 GB machine about 40% to 20 min 40 s (KDEBUG
disabled, block cache debug disabled). Still more than factor 3 slower
than FreeBSD and Linux, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28244 a95241bf-73f2-0310-859d-f6bbb57e9c96
delete. Therefore the constructor/destructor of the contained EntryCache is also
called. The manual call of the destructor to the OpenHashTable inside the
EntryCache was therefore superflous and the destructor would be called twice,
leading to bug #2869.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28232 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Introduced flag "invoke_scheduler" in the per CPU structure. It is
evaluated in hardware_interrupt() (x86 only ATM).
* Introduced SMP_MSG_RESCHEDULE_IF_IDLE message, which enters the
scheduler when the CPU currently runs an idle thread.
* Don't do dprintf() "CPU x halted!" when handling a SMP_MSG_CPU_HALT
ICI message. It uses nested spinlocks and could thus potentially
deadlock itself (acquire_spinlock() processes ICI messages, so it
could already hold one of the locks). This is a pretty likely scenario
on machines with more than two CPUs, but is also possible when the
panic()ing thread holds the threads spinlock. Probably fixes#2572.
* Reworked the way the kernel debugger is entered and added a "cpu"
command that allows switching the CPU once in KDL. It is thus possible
to get a stack trace of the thread not on the panic()ing CPU.
* When a thread is added to the run queue, we do now check, if another
CPU is idle and ask it to reschedule, if it is. Before this change, the
CPU was continuing to idle until the quantum of the idle thread
expired. Speeds up the libbe.so build about 8% on my machine (haven't
tested the full Haiku image build yet).
* When spinlock debugging is enabled (DEBUG_SPINLOCKS) we also record
the spinlock acquirer on non-smp machines. Added "spinlock" debugger
command to get the info.
* Added debugger commands "ici" and "ici_message", printing info on
pending ICI message respectively on a given one.
* Process not only a single ICI message in acquire_spinlock() and other
places, but all pending ones.
* Also process ICI messages when waiting for a free one -- avoids a
potential deadlock.
* Mask out non-existing CPUs in send_multicast_ici(). panic() instead of
just returning when there's no target CPU left.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28223 a95241bf-73f2-0310-859d-f6bbb57e9c96
* "iospace p" should only print the entries for actually existing
memory.
* Fixed output of "iospace v".
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28222 a95241bf-73f2-0310-859d-f6bbb57e9c96
{memset,memcpy_to}_physical() functions.
Mapping lots of physical pages at once as done before was an actual
problem on systems with enough RAM, as the physical page mapper can map
only 64 chunks at a time. So multiple threads could play dining
philosophers, each getting only one of two chopsticks, waiting for
another one to be freed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28220 a95241bf-73f2-0310-859d-f6bbb57e9c96
the free queue.
* "thread" also prints the thread's I/O priority.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28218 a95241bf-73f2-0310-859d-f6bbb57e9c96
DoublyLinkedListLinkImpl, and fs_mount now uses a DoublyLinkedList instead
of a typeless struct list.
* Also added a constructor/destructor to fs_mount which simplifies and cleans
some code.
* This should not contain any functional changes :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28215 a95241bf-73f2-0310-859d-f6bbb57e9c96
* This has the advantage that we no longer need to call get_vnode(), and
instead can use lookup_vnode().
* This means at least most of the "corrupted BFS inode" messages should be
gone; they were produced when fs_sync() tried to get already deleted vnodes.
This was actually harmless, but doesn't really help in trusting your system :-)
* Also, it no longer tries to write back removed vnodes.
* And finally, it now uses a marker vnode when iterating over the list, so
that it doesn't need to break out of the loop anymore, and can always sync
all willing vnodes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28212 a95241bf-73f2-0310-859d-f6bbb57e9c96
pages have to be written and how tight the memory situation is.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28198 a95241bf-73f2-0310-859d-f6bbb57e9c96
interrupted, another thread closing the other end of the pipe could
invoke thread_unblock() while the first thread already entered
mutex_lock(). This would make the first thread think it successfully
locked the mutex, without removing its (on-stack) wait entry from the
mutex queue, thus leading to crashes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28195 a95241bf-73f2-0310-859d-f6bbb57e9c96
This fixes a deadlock in SoundPlay that made it freeze when trying to play the 2nd sound.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28179 a95241bf-73f2-0310-859d-f6bbb57e9c96
Don't use the spinlock in arch_debug_serial_puts if we're inside the kernel
debugger. This fixes a tripplefault when faulting with said spinlock held
(due to a NULL string argument for example).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28155 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Add possibility to restart a complete pipe through B_KDEBUG_RESTART_PIPE.
* Implement tail in the kernel debugger making use of the former.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28154 a95241bf-73f2-0310-859d-f6bbb57e9c96
- initialize the time_base_frequency kernel arg (should be done in the bootloader though...). We will use MFP timer to support system_time(). At least try to.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28098 a95241bf-73f2-0310-859d-f6bbb57e9c96
the methods IsFile() and GetFilePath() to BDiskDevice, and
BDiskDeviceRoster::GetFileDeviceForPath().
* Added new syscalls to implement this functionality.
* Added new flag B_DISK_DEVICE_IS_FILE.
* Fixed wrong operator precedence assumption in the BDiskDevice class at
several places.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28052 a95241bf-73f2-0310-859d-f6bbb57e9c96
- remove dead ppc code
- add support for probing hardware registers the way linux does (early, hook with VBR to trap faults)
- detect MFPs this way.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28031 a95241bf-73f2-0310-859d-f6bbb57e9c96
This confused some USB card readers, that would stop working if you still
requested the geometry when they reported no media.
Note the case that the B_GET_MEDIA_STATUS fails (because it's not implemented or
an error occured) is still handeld in _GetMediaStatus() and then we still try to
get the geometry to check for media presence.
This should fix that some USB card readers wouldn't work and should also remove
the wrongly reported size in DriveSetup for CD drives that don't actually contain
a media.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28029 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The stack_trace() command now also uses this call by default to give you
the arguments to all functions in a stack crawl (beware of templates for now,
though).
* Use the new option '-d' to disable the demangling. You can now also specify
'-d' in the "call" command which has the same meaning there.
* NULL pointers are now printed as "NULL", and NULL strings are printed as
well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28019 a95241bf-73f2-0310-859d-f6bbb57e9c96
debugger add-on set a demangle hook, all modules under debugger/demangle/ are
now considered demangle modules.
* Added another function to the demangle module interface that gives you access
to the arguments.
* Implemented a demangling module for GCC2.
* The older demangling module is now called "gcc3+", but doesn't support
getting the arguments yet.
* The "call" KDL command is now using demangling to automatically show you
the arguments of a call from a stack crawl.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28018 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Actually call prepare_sleep_state() instead of calling enter_sleep_state()
twice...
* Commented out disabling interrupts when calling enter_sleep_state(), as our
ACPI modules would then crash (needs memory & uses sems with interrupts
disabled). This way, it at least works on some hardware, including emulators
(as before).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28004 a95241bf-73f2-0310-859d-f6bbb57e9c96
case it has to call the file map translation hook again to fulfill the whole
request; it already handled the partial case correctly.
* This fixes an occasional "Value too large" error when accesssing fragmented
files.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28001 a95241bf-73f2-0310-859d-f6bbb57e9c96