* Added an extra looperName argument to the private BApplication
constructor that BServer is using.
* This is now used to fix the ugliness that gave the registrar
a different looper name, and even saves a string comparison.
Can be requested/stopped via BPackageRoster::{Start,Stop}Watching().
The notification message has the what code B_PACKAGE_UPDATE and contains
fields "event", "location", and "change count".
...when sending the whole view state over the link.
Also inherit the fill rule when pushing states (DrawState
copy constructor). A somewhat sloppy oversight, I must add.
* BView gets SetFillRule/FillRule methods. The fill rule is part of the
view state.
* The B_NONZERO rule is the default. This is what we implemented before.
* The B_EVEN_ODD rule is the other common possibility for this, and
we need to support it to help WebKit to render properly.
Everything untested, but compiles, so it must work. The idea is to introduce
BAffineTransform additionally to the existing Origin and Scale properties of
BViews. One may use it in parallel or as an alternative. Painter in app_server
is not yet aware of the additional transformation. It is however already used
to transform drawing coordinates. It probably needs to work differently,
perhaps only in Painter and AGGTextRenderer.
This means the B_COLOR_WHICH_COUNT goes from being a public constant to a
private one. It sill looks like a public constant starting with a B_ though.
I hope that's not a big deal. Too bad we can't get the count of an enum.
This fixes a maintainance problem where you have to update this otherwise
unrelated file to keep it in sync whenever you add a color constant.
I've added a B_COLOR_WHICH_COUNT constant to the color_which enum which should
be updated to point to the newest color constants as new ones are added. I
reworked ServerReadOnlyMemory to use this constant instead of using to the
current largest color constant directly. If you use B_COLOR_WHICH_COUNT to
refer to a color in your code expect to get unpredictable and nonsensical
results. Most likely you'll get an undefined result which will return black
but don't depend on it.
The net effect of this is that ServerReadOnlyMemory doesn't need to be updated
anymore when new color constants are introduced but will continue to produce
correct results.
Eliminate kNumColors constant, replace it with B_COLOR_WHICH_COUNT
This allows you to change the scrollbar thumb color in Appearance preferences.
The default color is 216, 216, 216 so the scroll bar thumb looks the same by
default. Perhaps someday this can be updated to something a bit more colorful.
* Replace {Set|Remove}MasterKey() by generic {Set|Remove}UnlockKey()
that works on a keyring.
* Implement {Set|Remove}MasterUnlockKey() on top of that.
* Rename the commands and constants accrodingly.
* Implement setting and removing keyring unlock keys.
* The keystore backend will (at least for the time being) reside in a
separate server. This one can be reached via normal messaging, so use
a BMessenger for sending key messages.
* Move the message constants from RegistrarDefs.h into a new
KeyStoreDefs.h that also contains the server signature.
* Update the message constants to reflect the new situation.
* Add all relevant message constants.
* Implement the messaging to send/retrieve key info.
* Implement _Flatten/_Unflatten for sending flat BKey objects.
* Remove application list from BKey, the key can't only differ by
allowed applications as the identifiers would still collide, so the
comparison isn't needed to uniquely identify the key. The applications
can be enumerated via the BKeyStore instead.
This also matches the client_window_info.show_hide_level field used in Deskbar
and other applications.
While doing this, keep fShowLevel fully in sync between BWindow and app_server,
use one message type for both hiding and showing, and make the decision to show
and hide the window in the app_server.
Lastly make minimize behave as described in the Be Book: hidden windows cannot
be minimized, and minimized windows which get hidden become unminimized.
* The areas allocated for BBitmaps were never deleted, even though the
app_server deleted its part when the memory got freed.
* This resulted in a constant memory increase if the application in question
would operate on many changing large bitmaps, like photos.
* Since the bitmaps are reference counted, we don't actually know when to delete
the areas, so that the app_server now notifies the client whenever that is
possible.
* This might fix#6824.
reserved amount was simply too small, but also works around address space
waste with many larger bitmaps.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42298 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Extended app_server_debug command to be able to send it, too.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39599 a95241bf-73f2-0310-859d-f6bbb57e9c96
the syslog/serial output.
* Added app_server_debug command that currently just sends this command to the
specified teams.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39441 a95241bf-73f2-0310-859d-f6bbb57e9c96
unarchiving protocol to support archival of arbitrary object graphs.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@37431 a95241bf-73f2-0310-859d-f6bbb57e9c96
InterfaceDefs.h and corresponding implementation in the app_server. Thanks a
bunch! Closes ticket #5978.
A note to those using "update-all" with hybrid builds - the alternative GCC
system libs will not be updated this way, and this and Wim's last patch
change the libbe <-> app_server interface. You need to manually update the
respective libbe.so, or do a clean build, otherwise apps for the other GCC will
not start anymore.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36830 a95241bf-73f2-0310-859d-f6bbb57e9c96
the current mouse position and pressed buttons. I've changed the return code
to status_t and added anal error checking, most of the rest of the file is not
doing it, though... :-) Thanks, Wim!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36811 a95241bf-73f2-0310-859d-f6bbb57e9c96
of locations, one for each glyph.
* Added a test for the new functionality.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35865 a95241bf-73f2-0310-859d-f6bbb57e9c96
takes such an id.
* Reused the existing mechanism to to have hardcoded tokens for the system
cursors, i.e. removed cursor_which enumeration from ServerProtocol.h and
used BCursorID where cursor_which was previously used.
* Reworked CursorManager.h and CursorSet.h accordingly and removed some methods
that where intended to replace system cursors with client cursors, since
those would break the reference counting and forget to maintain the cursor
list.
* Replaced the cursors in CursorData.h/cpp with the new ones I just designed.
* Removed HaikuSystemCursor.h and HaikuLogo.h from the source, as those are/were
no longer used.
I hope I will not get too much beating for this one... :-) I know the new
default cursor is slightly larger, but I believe the old one was just too small.
Also I noticed that the cursor may be slightly too dark, at least the old one
seems noticeably brighter when compared side by side (the new one has a slight
gradient). That is something I may correct at least. Otherwise I hope nothing
is broken, I've tested in QEMU and so far everything works as intended.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35782 a95241bf-73f2-0310-859d-f6bbb57e9c96
and doesn't have to find it every time), and create_desktop_connection() that
is now used from BApplication::_ConnectToServer() as well as the DesktopLink.
* Move PortLink::SetTo() into base class ServerLink.
* Eliminated duplicated member fReplyPort in DesktopLink.
* Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34397 a95241bf-73f2-0310-859d-f6bbb57e9c96
* be_clipboard is no longer created at libbe initialization time. The
BApplication creates it as done in BeOS. This requires manual
initialization in the registrar to avoid a deadlock on shutdown.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34388 a95241bf-73f2-0310-859d-f6bbb57e9c96