* <x86_gcc2>runtime_loader can also handle x86 binaries.
* At the moment the x86_64 kernel will execute the x86 runtime_loader
when it sees x86 and x86_gcc2 binaries. The reason is checking the GCC
version of a binary in the kernel seems cumbersome, the kernel should
just fallback using the x86_gcc2 runtime_loader when the x86 one is missing.
We lost these tunings when I moved us away from board focused
builds. I feel like most of our ARM interest is around ARMv7+
Change-Id: Ie301d275a74d48ee3d0c4c7dc7d6cdd635288a7b
* gcc 7.x defines __arm__ and __ARM__ (and others)
* clang defines __arm__ and __arm
* cleanup a few related ifdef vs if macros
Change-Id: I5da4bafac590f6fa3e10e543688001c2449f840d
* B_MEDIA_SEEKABLE was once a flag with one bit set. Due
to the complexity of streaming mediums, I had to split
this flag into B_MEDIA_SEEK_BACKWARD and B_MEDIA_SEEK_FORWARD
and never noticed that this broke the flag check.
* Reported by Murai Takashi through gcc8.
This requires a trunk build of Clang (the flag was only implemented
& introduced 12 days ago), but at present, full builds will fail
due to an unrelated Clang bug: https://bugs.llvm.org/show_bug.cgi?id=38356
* __NO_INLINE__ fixes the cross-build on some glibc-based systems with
newer compilers, as it prevents glibc from declaring functions inline
that we override in libroot_build.
* We can now enable tree-vrp as long as no-delete-null-pointer-checks
goes where it used to.
Historically, FAT stored filenames as uppercase. Modern windows versions
will however be case-preserving. As a special case, all-uppercase files
from old FAT filesystems will be converted to all-lowercase. There are
two flags (one for filename and one for extension) indicating that this
should be done. We did not make the distinction between these two flags
when reading a filename.
We still don't set the flags properly when writing files, but we always
provide a long file name (even if the name would fit in the 8.3 pattern
for a short one, so when reading back our own entries, we should always
use the long filename and be safe.
Change-Id: I1618a5be22705de3a06534442b62074445069764
In hrev51623 the default BWindow::Zoom() method was changed to respect
Deskbar, that is to say that the Window will zoom to screen area minus
the area taken up by Deskbar.
Some have complained that they miss the old maximize to full screen
frame behavior. This commit updates the default BWindow::Zoom() method
so that pressing Shift+zoom will maximize the window ignoring Deskbar,
the window will resize itself to take up the entire screen frame.
Note that if you override Zoom() in your app window then shift+zoom
will no longer work, this trick only works for apps which use the
default BWindow::Zoom() method.
Change-Id: Ic9f8fcb54f58663663db737103f6a7b42171ef46
Only partially "tested", but I've audited this code pretty thoroughly, and
it seems the accelerant uses clone_area instead of direct pointer accesses
in all the correct places, so this should work.
This reverts commit ec1b18c58a.
This was not well enough reviewed, and it seems that at least some
consumers of the old API (e.g. WebPositive) need more than the new one provides.
Change-Id: Ie7ad1fc70dab889922424298661504b00f66d31d
* Broke use of non-standard modes in hrev51207. Code changed
when merging framebuffer driver back into vesa driver...
Change-Id: I688ae627de23f37ffc8614d8f189593f8833ae3e
... to better match BeOS.
Up until this point we have drawn buttons with a perfectly smooth
linear gradient that was nicely provided by Stippi. However, BeOS
used a more stylized gradient instead. This commit seeks to
reproduce this stylized gradient on BeDecorator adjusting itself
for larger button sizes.
Consolidate and correct colors. button, light1, light2, and
shadow1 colors are the same on close and zoom buttons. Zoom has
a lighter shadow2 than close button. Try to get as close to the
colors used on BeOS as possible. Added comments indicating the
colors used on BeOS in active and inactive states for future
reference.
light1 color stays grayscale if grayscale, otherwise skews
non-blue. This replicates how BeOS worked.
Fill with window tab color before drawing: lose B_TRANSPARENT.
Undraw the bottom left and top right corners of bitmaps in the
unpressed state. BeOS did not do this (usually), but it should
have as it closes the ring.
Define a bunch of bitmaps and use them as stencils to write into
ServerBitmaps 1 or 2 colors at a time.
Update close and zoom button down states. When the button is
pressed rotate bitmap by 180° by reading the source bitmap in
forwards while writing destination bitmap out backwards. This
allows the dark part to be draw in the top left while the light
parts are drawn in the bottom right. (opposite of unpressed)
Don't draw the parts of the big zoom square that are obscured by
the small square.
private _CreateTemporaryBitmap() method stolen from AlphaMask.cpp
to create temporary ServerBitmaps and zero them out. Store the
pointers on the BeDecorator class and then release them in the
destructor method when the class object is deleted.
Initialize the ServerBitmaps in the ctor and set fCStatus. On
failure set to B_NO_MEMORY and fallback to drawing a linear
gradiant. This will most likely never happen but just in case
it does we want to avoid crashing.
A few 80-line char fixes
Change-Id: Ic81837aa387f05b04dda3e1ff76fdf103c93f8e8
* Moves list item selection logic back to MouseDown from MouseUp to improve
application compatibility and responsiveness
* Fixes multi-select drag and drop by not modifying the existing
selection if a MouseDown event is on a selected item.
Fixes#9190, #14264, #14289
Change-Id: I58050b403dac985f98e03faa72de1ebc5d24f95b
This reverts commit 11dee0444f.
This reverts commit 1641a0516d.
This reverts commit 484f64f315.
These changes break various edge-cases in BTextInput (e.g. typing off the end
of a long string, using the arrow keys to navigate while out-of-bounds),
and nobody has found any fixes for them in the nearly-a-year since they've
been instanted, so they are now being reverted.
Reopens#12608, #13796.
Previously, we wrapped FreeBSD's accessors using our own in*/out* assembly
macros. Now, we skip that and just use FreeBSD's macros and assembly
directly. In the process, I've added some proper abstraction,
paving the way for the use of the FreeBSD layer on non-x86 platforms
(which will be sooner rather than later, I hope!).
This introduces some new functions required by some of the drivers
I was attempting to merge (wavelanwifi...), but as it also now
mirrors FreeBSD's bus access mechanisms exactly, it's possible
that some nuances lost before are now preserved. So this has
the potentiality to help with some of the stranger timeouts/failures
on devices that work just fine on FreeBSD.
Tested on VMware (pcnet), VirtualBox (pcnet, ipro1000), and
a T61 (iprowifi4965.)