Stephan Aßmus
53a3e62c74
quick hack for alpha = 0 in B_OP_OVER, needs review, but for now, drawing all those B_CMAP8 bitmaps which have B_TRANSPARENT_MAGIC_CMAP8 pixels is working fine... IAW, icons look cool.
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13473 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 01:43:49 +00:00
Stephan Aßmus
c1ea105142
added alpha support for pixel types and stuff in order to support B_TRANSPARENT_MAGIC_CMAP8 in the system palette... might need review, maybe there is a smarter way. The 0xff entry in the palette has alpha = 0 now
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13472 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 01:41:43 +00:00
Axel Dörfler
508d8a847f
Big cleanup, rewrote Shelf.h.
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Fixed bug in BShelf::ReplicantAt() - it is supposed to test if any of
the variables passed in is NULL before writing to them.
Got rid of the _PR3_COMPATIBLE_ stuff - we definitely don't need that :)
Refactored the code a bit - moved the identical parts of the three
DeleteReplicant() variants into a separate method _DeleteReplicant(),
moved _rep_data_ code out of the class definition, replaced names like
"fView2" and "aBool" with something more meaningful.
Prefixed private methods with '_'.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13471 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 00:43:52 +00:00
Axel Dörfler
4da171eff7
CalcFrame() no longer returns the maximum frame, but the one that should be
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used.
Changed CalcFrame() so that it tries to find the best on-screen location - works
already, though it might have to be improved.
Moved ScreenLocation() so that it's close to CalcFrame(). Changed the position
for B_ITEMS_IN_COLUMNS a bit (they now appear one pixel lower).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13470 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 23:14:01 +00:00
Axel Dörfler
5c228514df
Made the border line darker for B_BORDERED_WINDOW_LOOK - menus look much better now
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(but should still have their own look that includes the bevel, I think).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13469 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 23:10:08 +00:00
Jérôme Duval
948356def1
added a loop button
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13468 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 22:55:35 +00:00
Stephan Aßmus
21027896c8
the triangle thumb has 45 degree edges this was, which just look much cleaner
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13467 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 22:54:39 +00:00
Marcus Overhagen
65799d5bbf
tiny debug code cleanup
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13466 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 21:40:57 +00:00
Marcus Overhagen
23f34657e1
This fix should prevent TimeSource control thread from using random semaphores,
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by no longer using an uninitialized Blocker object.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13465 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 21:35:38 +00:00
Axel Dörfler
34597b9215
Moved WindowInfo.h from private/app to private/interface.
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13464 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 20:33:13 +00:00
Jérôme Duval
2a0bfa016d
TrackSlider doesn't need pointer history
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13463 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 20:29:59 +00:00
Axel Dörfler
34ce0e42d4
As it turns out, window_info::type is really the window's "feel".
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Basic support for the desktop window feel: WinBorder will now resize
a window with kDesktopWindowFeel to span over the whole screen.
Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13462 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 20:28:40 +00:00
Axel Dörfler
2b1246d968
Renamed AS_WINDOW_TITLE to AS_SET_WINDOW_TITLE.
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Fixed handling in ServerWindow as stippi's latest commit broke it.
It's now properly done with a separate ServerWindow::SetTitle() method,
that will also take care to rename the window's thread.
Changed naming the window thread in the app_server to "w:<team>:<title>".
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13461 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 19:20:19 +00:00
Jérôme Duval
7942339dee
now count frames only once
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release files and tracks
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13460 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 19:04:59 +00:00
Marcus Overhagen
366fdcdfbb
Fixed build of libgame.so on TARGET_PLATFORM= dano or r5 so now
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we can build MediaKit (which requires replacing libgame.so) for
targets haiku, r5 and dano. For building on Zeta, use platform dano.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13459 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 18:52:18 +00:00
Axel Dörfler
4902831aca
Fixed the newly introduced hang when a menu item was selected (which was only one
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of the consequences): a forgotten rootLayer->Lock()...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13458 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 18:46:59 +00:00
Axel Dörfler
0bb8508592
Stippi's commit accidently changed the initial screen size.
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13457 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 18:38:12 +00:00
Axel Dörfler
0f8af9d8cb
Removed extra version of find_directory() - it is supposed to live in libroot.so,
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and in fact, already does it for quite some time :)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13456 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 18:21:50 +00:00
Axel Dörfler
6a0a0a80da
Implemented AS_GET_WINDOW_LIST and AS_GET_WINDOW_INFO.
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Renamed Desktop::FindWinBorderByServerWindowTokenAndTeamID() to FindWinBorderByClientToken().
Every ServerWindow now gets a server token.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13455 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 18:14:24 +00:00
Marcus Overhagen
184dd027c3
adjusted media kit library dependencies to allow compiling for R5
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13454 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 18:05:01 +00:00
Axel Dörfler
d76e154b8b
Implemented get_token_list() and get_window_info() client side.
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13453 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 17:30:54 +00:00
Marcus Overhagen
38b7e756d2
spelling fix
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13452 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 17:26:52 +00:00
Axel Dörfler
ef571f678c
Cleanup. Added BTokenSpace::GetList(), though it's probably not needed after all
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(we can still remove it later if needed).
Added B_SERVER_TOKEN type.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13451 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 17:22:35 +00:00
Stephan Aßmus
2e6a5805ba
MenuField layouts the menu bar better with respect to fDivider, it aligns better with other controls. fDivider in TextControl is an integer number now, small fix and small cleanup in Menu, Window::InitData takes an optional BBitmap token to construct an offscreen window, fixed PrivateScreen IndexForColor, View prevents being located at fractional coordinates as in R5, BBitmap unlocks its offscreen window since it is never Show()n and needs manual unlocking, fixed Slider offscreen window mode and improved triange thumb drawing, ScrollView would not crash when passing a NULL target just for kicks, the private MenuBar class now implements Draw to draw itself a little differently inside the BMenuField (dark right and bottom side) - though how it currently sets the clipping region prevents the text controls to draw in Playground, needs fixing
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13450 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 16:30:53 +00:00
Stephan Aßmus
b2086a9ba0
just in case someone continues in the debugger
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13449 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 16:19:15 +00:00
Stephan Aßmus
359c905c57
offscreen bitmaps work, tested on Haiku as well, supports all colorspaces that BBitmap::ImportBits() supports. It uses a fallback for non-B_RGB(A)32 bitmaps. Added support for B_SUB_PIXEL_PRECISION view flags, though it is a bit hacky, since I had to add it to LayerData, even though it is not a true part of stack data. Added Layer::SetFlags() to enforce code path and update fLayerData. Cleaned up DisplayDriverPainter and DisplayDriver API (changed some const BRect& rect to simply BRect rect in order to be able to reuse it in the code), moved Painter.h, the test environment only draws the changed part of the frame buffer again - this causes a lot less CPU overhead, Painter special cases stroke width of 1.0 to use square caps, which is similar to R5 implementation and removes a lot of problems with non-straight line drawing, ServerWindow uses the DisplayDriver from it's WinBorder instead of the one from the Desktop (needed for offscreen windows, which have their own DisplayDriverPainter), it also checks for GetRootLayer() == NULL, because offscreen layers are not attached to a RootLayer, there was a fix for scrolling which worked at least in the test environment, it is now defunced, because Adi moved _CopyBits to Layer... I need to reenable it later, LayerData has no more fEscapementDelta, also fixed fFontAliasing (which was thought to overriding the font flags, and now works as such again), Desktop initialises the menu_info and scroll_bar_info stuff, which makes ScrollBars work actually... hope I didn't forget something.
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13448 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 16:17:16 +00:00
Stephan Aßmus
31a3ded6f0
small enhancement
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13447 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 15:43:28 +00:00
Stephan Aßmus
28f13d4629
small enhancement
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13446 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 15:42:54 +00:00
Stephan Aßmus
9d42e19f61
shows an animation in the bitmap to show off offscreen bitmap drawing
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13445 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 15:42:21 +00:00
Stephan Aßmus
8e05e376ac
embedding ObjectView into a BScrollView to show off scrolling, drawing mode selection actually works, simplified States
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13444 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 15:40:59 +00:00
Axel Dörfler
f4b64fa6c8
GetToken() did not check for the correct token type.
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13443 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 14:46:59 +00:00
Axel Dörfler
a84bd95ff7
Cleanup.
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13442 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 14:32:08 +00:00
Axel Dörfler
dfb4e6ff47
Fixed DrawBitmapAsync() rectangle variants.
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13441 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 14:01:47 +00:00
Axel Dörfler
7da4596065
Removed execute property from source files.
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13440 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 13:36:47 +00:00
Stefano Ceccherini
205f8b0720
I obviously broke the r5 build with the last commit. Fixed.
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13439 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 12:11:32 +00:00
Stefano Ceccherini
2323effaee
Avoid calling ComputeLayout() if the menu is not attached to a BWindow. Small cleanups.
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13438 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 11:53:03 +00:00
Stefano Ceccherini
715166d5b8
Fixed the build under haiku. Reported by Konrad.
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13437 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 09:29:11 +00:00
Axel Dörfler
410e0ccdf7
Removed incorrectly set execute property.
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13436 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 03:47:08 +00:00
Axel Dörfler
149a5ffcba
Fixed build for target haiku.
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13435 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 03:46:42 +00:00
Axel Dörfler
06fe6a428c
The _menu_info_ptr_ is now initialized correctly.
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13434 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 01:42:56 +00:00
Axel Dörfler
f5d8fa6e60
AS_LAYER_GET_CLIP_REGION missed a Flush() in case the view was not hidden,
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and that put apps that used it to sleep (for example, Tracker is using it).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13433 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 01:19:01 +00:00
Axel Dörfler
b1e04bcb5c
The app_server now also quits fast in case there are no apps to quit... :-)
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13432 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 01:02:32 +00:00
Axel Dörfler
ae8de5211d
Fixed an obvious bug in _checksum_() that isn't triggered by its current use:
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"temp" was added to "sum" in the loop, so that some int8 values were taken
into account more than once.
Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13431 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 00:59:27 +00:00
Axel Dörfler
b1e14283b4
The stream was reused later, so it was a dumb idea to not include the
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magic in it (it was written twice then, later).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13430 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 00:57:33 +00:00
Axel Dörfler
749a772b97
Accidently broke BMessage::_SendFlattenedMessage() with the last commit;
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the magic is not part of the header anymore when read from a stream (because
BDataIO does not support seeking, and we need to know the magic before actually
reading the header).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13429 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 00:03:18 +00:00
Axel Dörfler
dc9e836b35
*Very* basic read-only Dano/Zeta message support. Only briefly tested.
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Not really suited for message sending/retrieval (because target stuff is
missing), but should work more or less with disk based messages.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13428 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-04 21:41:41 +00:00
Stefano Ceccherini
1ae414f3c6
Don't assume we have an owner. This fixes a crash in MenuWorld, but needs more investigation
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13427 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-04 21:31:03 +00:00
Stefano Ceccherini
7089b0e3dc
If a filter was added to a handler which belonged to a looper, the filter's looper was never initialized. BHandler::SetLooper() now also sets the looper for every filter (moved from BLooper::AddHandler)
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13426 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-04 21:05:53 +00:00
Ingo Weinhold
83291b44d0
Forget to check in this one. Sorry. shutdown should build again now.
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13425 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-04 20:39:40 +00:00
Rudolf Cornelissen
845faf5e8d
added some comments about the NV18 speedfix and resetting registers on NV28.
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git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13424 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-04 15:17:07 +00:00