If a filter was added to a handler which belonged to a looper, the filter's looper was never initialized. BHandler::SetLooper() now also sets the looper for every filter (moved from BLooper::AddHandler)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13426 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -412,9 +412,12 @@ BHandler::AddFilter(BMessageFilter *filter)
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}
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#endif
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if (fLooper != NULL)
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filter->SetLooper(fLooper);
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if (!fFilters)
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fFilters = new BList;
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fFilters->AddItem(filter);
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}
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@ -775,9 +778,14 @@ BHandler::operator=(const BHandler &)
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void
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BHandler::SetLooper(BLooper *loop)
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BHandler::SetLooper(BLooper *looper)
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{
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fLooper = loop;
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fLooper = looper;
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if (fFilters) {
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for (int32 i = 0; i < fFilters->CountItems(); i++)
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static_cast<BMessageFilter *>(fFilters->ItemAtFast(i))->SetLooper(looper);
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}
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}
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@ -378,13 +378,6 @@ BLooper::AddHandler(BHandler* handler)
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handler->SetLooper(this);
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if (handler != this) // avoid a cycle
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handler->SetNextHandler(this);
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BList* filters = handler->FilterList();
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if (filters) {
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for (int32 i = 0; i < filters->CountItems(); ++i) {
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((BMessageFilter*)filters->ItemAt(i))->SetLooper(this);
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}
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}
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}
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}
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