2005-11-17 17:58:19 +03:00
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/*
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* Copyright 2005, Haiku, Inc. All Rights Reserved.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* Axel Dörfler, axeld@pinc-software.de
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*/
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#include "EventDispatcher.h"
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#include "EventStream.h"
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#include "HWInterface.h"
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* the new input event dispatcher is now actually used, although it doesn't
distribute any messages to the clients yet.
* removed the working thread from RootLayer - for now, its event handlers are
still called using input filters in the new event dispatcher, though (to
get things started).
* ServerApp is now using a BMessenger to identify its client, and no longer
stores the port/token separately.
* the input_server handshake is a bit simpler now, as it can now just reply
to the app_server message, removed unused code from ServerProtocol.h
* calmed down the MultiLocker (it always printed thread statistics on startup,
because it's compiled in debug mode).
* removed the cursor thread stuff from AppServer.cpp
* the new event dispatcher now uses a cursor thread when supported (only in
native mode, not in the test environment), although it improves cursor
movement under Qemu, the effect is not as good as expected - this might
need some more investigations (might just be a thread priority problem).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15012 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 14:30:06 +03:00
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#include "InputManager.h"
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2005-11-17 17:58:19 +03:00
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#include <Autolock.h>
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#include <MessageFilter.h>
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#include <View.h>
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2005-11-17 21:46:55 +03:00
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#include <new>
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2005-11-17 17:58:19 +03:00
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#include <stdio.h>
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2005-11-25 15:50:21 +03:00
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#include <string.h>
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2005-11-17 17:58:19 +03:00
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* the new input event dispatcher is now actually used, although it doesn't
distribute any messages to the clients yet.
* removed the working thread from RootLayer - for now, its event handlers are
still called using input filters in the new event dispatcher, though (to
get things started).
* ServerApp is now using a BMessenger to identify its client, and no longer
stores the port/token separately.
* the input_server handshake is a bit simpler now, as it can now just reply
to the app_server message, removed unused code from ServerProtocol.h
* calmed down the MultiLocker (it always printed thread statistics on startup,
because it's compiled in debug mode).
* removed the cursor thread stuff from AppServer.cpp
* the new event dispatcher now uses a cursor thread when supported (only in
native mode, not in the test environment), although it improves cursor
movement under Qemu, the effect is not as good as expected - this might
need some more investigations (might just be a thread priority problem).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15012 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 14:30:06 +03:00
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//#define TRACE_EVENTS
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#ifdef TRACE_EVENTS
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# define ETRACE(x) printf x
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#else
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# define ETRACE(x) ;
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#endif
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2005-11-24 19:04:29 +03:00
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// TODO: the Target class could be made public, and ServerWindow could inherit
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// from it - this would especially be nice if we didn't have to lock the root
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// layer when messing with ServerWindow children (because then, RootLayer's
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// mouse filter could almost be moved completely to the window).
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2005-11-17 21:46:55 +03:00
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/*!
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The differentiation between messenger and token looks odd, but it
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really has a reason as well:
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2005-11-24 19:04:29 +03:00
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All events are sent to the preferred window handler only - the window
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may then use the token or token list to identify the specific target
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view(s).
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2005-11-17 21:46:55 +03:00
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*/
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2005-11-24 19:04:29 +03:00
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class EventDispatcher::Target {
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public:
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Target(const BMessenger& messenger);
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~Target();
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BMessenger& Messenger() { return fMessenger; }
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event_listener* FindListener(int32 token, int32* _index = NULL);
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bool AddListener(int32 token, uint32 eventMask, uint32 options,
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bool temporary);
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void RemoveListener(event_listener* listener, bool temporary);
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bool RemoveListener(int32 token);
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bool RemoveTemporaryListener(int32 token);
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void RemoveTemporaryListeners();
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bool IsNeeded() const { return fFocusOrLastFocus || !fListeners.IsEmpty(); }
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void SetFocusOrLastFocus(bool focus) { fFocusOrLastFocus = focus; }
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bool FocusOrLastFocus() const { return fFocusOrLastFocus; }
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int32 CountListeners() const { return fListeners.CountItems(); }
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event_listener* ListenerAt(int32 index) const { return fListeners.ItemAt(index); }
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private:
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bool _RemoveTemporaryListener(event_listener* listener, int32 index);
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BObjectList<event_listener> fListeners;
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BMessenger fMessenger;
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bool fFocusOrLastFocus;
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};
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struct EventDispatcher::event_listener {
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2005-11-17 21:46:55 +03:00
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int32 token;
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2005-11-21 19:25:23 +03:00
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uint32 event_mask;
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2005-11-17 21:46:55 +03:00
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uint32 options;
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2005-11-21 19:25:23 +03:00
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uint32 temporary_event_mask;
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2005-11-17 21:46:55 +03:00
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uint32 temporary_options;
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2005-11-24 19:04:29 +03:00
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uint32 EffectiveEventMask() const { return event_mask | temporary_event_mask; }
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2005-11-17 21:46:55 +03:00
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};
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2005-11-21 19:25:23 +03:00
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static const char* kTokenName = "_token";
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2005-11-17 21:46:55 +03:00
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2005-11-17 17:58:19 +03:00
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static const float kMouseMovedImportance = 0.1f;
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static const float kMouseTransitImportance = 1.0f;
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static const float kStandardImportance = 0.9f;
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2005-11-17 21:46:55 +03:00
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static const float kListenerImportance = 0.8f;
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2005-11-17 17:58:19 +03:00
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2005-11-24 19:04:29 +03:00
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EventDispatcher::Target::Target(const BMessenger& messenger)
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:
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fListeners(2, true),
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fMessenger(messenger),
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fFocusOrLastFocus(false)
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{
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}
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EventDispatcher::Target::~Target()
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{
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}
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EventDispatcher::event_listener*
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EventDispatcher::Target::FindListener(int32 token, int32* _index)
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{
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for (int32 i = fListeners.CountItems(); i-- > 0;) {
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event_listener* listener = fListeners.ItemAt(i);
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if (listener->token == token) {
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if (_index)
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*_index = i;
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return listener;
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}
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}
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return NULL;
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}
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bool
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EventDispatcher::Target::_RemoveTemporaryListener(event_listener* listener, int32 index)
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{
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if (listener->event_mask == 0) {
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// this is only a temporary target
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ETRACE(("events: remove temp. listener: token %ld, eventMask = %ld, options = %ld\n",
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listener->token, listener->temporary_event_mask, listener->temporary_options));
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fListeners.RemoveItemAt(index);
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delete listener;
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return true;
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}
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if (listener->temporary_event_mask != 0) {
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ETRACE(("events: clear temp. listener: token %ld, eventMask = %ld, options = %ld\n",
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listener->token, listener->temporary_event_mask, listener->temporary_options));
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listener->temporary_event_mask = 0;
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listener->temporary_options = 0;
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}
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return false;
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}
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void
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EventDispatcher::Target::RemoveTemporaryListeners()
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{
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for (int32 index = CountListeners(); index-- > 0;) {
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event_listener* listener = ListenerAt(index);
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_RemoveTemporaryListener(listener, index);
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}
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}
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bool
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EventDispatcher::Target::RemoveTemporaryListener(int32 token)
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{
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int32 index;
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event_listener* listener = FindListener(token, &index);
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if (listener == NULL)
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return false;
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return _RemoveTemporaryListener(listener, index);
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}
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bool
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EventDispatcher::Target::RemoveListener(int32 token)
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{
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int32 index;
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event_listener* listener = FindListener(token, &index);
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if (listener == NULL)
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return false;
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if (listener->temporary_event_mask != 0) {
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// we still need this event
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listener->event_mask = 0;
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listener->options = 0;
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return false;
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}
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fListeners.RemoveItemAt(index);
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delete listener;
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return true;
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}
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bool
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EventDispatcher::Target::AddListener(int32 token, uint32 eventMask,
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uint32 options, bool temporary)
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{
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event_listener* listener = new (std::nothrow) event_listener;
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if (listener == NULL)
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return false;
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listener->token = token;
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if (temporary) {
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listener->event_mask = 0;
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listener->options = 0;
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listener->temporary_event_mask = eventMask;
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listener->temporary_options = options;
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} else {
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listener->event_mask = eventMask;
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listener->options = options;
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listener->temporary_event_mask = 0;
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listener->temporary_options = 0;
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}
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bool success = fListeners.AddItem(listener);
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if (!success)
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delete listener;
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return success;
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}
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// #pragma mark -
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2005-11-17 17:58:19 +03:00
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EventDispatcher::EventDispatcher()
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: BLocker("event dispatcher"),
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fStream(NULL),
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fThread(-1),
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fCursorThread(-1),
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2005-11-24 19:04:29 +03:00
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fFocus(NULL),
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fLastFocus(NULL),
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2005-11-17 17:58:19 +03:00
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fTransit(false),
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2005-11-17 21:46:55 +03:00
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fSuspendFocus(false),
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2005-11-17 17:58:19 +03:00
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fMouseFilter(NULL),
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2005-11-18 16:51:32 +03:00
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fKeyboardFilter(NULL),
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2005-11-24 19:04:29 +03:00
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fTargets(10, true),
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2005-11-17 21:46:55 +03:00
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// the list owns its items
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2005-11-25 15:50:21 +03:00
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fListenerLock("listener lock"),
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2005-11-17 17:58:19 +03:00
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fCursorLock("cursor loop lock"),
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fHWInterface(NULL)
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{
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}
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EventDispatcher::~EventDispatcher()
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{
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_Unset();
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}
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status_t
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* the new input event dispatcher is now actually used, although it doesn't
distribute any messages to the clients yet.
* removed the working thread from RootLayer - for now, its event handlers are
still called using input filters in the new event dispatcher, though (to
get things started).
* ServerApp is now using a BMessenger to identify its client, and no longer
stores the port/token separately.
* the input_server handshake is a bit simpler now, as it can now just reply
to the app_server message, removed unused code from ServerProtocol.h
* calmed down the MultiLocker (it always printed thread statistics on startup,
because it's compiled in debug mode).
* removed the cursor thread stuff from AppServer.cpp
* the new event dispatcher now uses a cursor thread when supported (only in
native mode, not in the test environment), although it improves cursor
movement under Qemu, the effect is not as good as expected - this might
need some more investigations (might just be a thread priority problem).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15012 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 14:30:06 +03:00
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EventDispatcher::SetTo(EventStream* stream)
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2005-11-17 17:58:19 +03:00
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{
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* the new input event dispatcher is now actually used, although it doesn't
distribute any messages to the clients yet.
* removed the working thread from RootLayer - for now, its event handlers are
still called using input filters in the new event dispatcher, though (to
get things started).
* ServerApp is now using a BMessenger to identify its client, and no longer
stores the port/token separately.
* the input_server handshake is a bit simpler now, as it can now just reply
to the app_server message, removed unused code from ServerProtocol.h
* calmed down the MultiLocker (it always printed thread statistics on startup,
because it's compiled in debug mode).
* removed the cursor thread stuff from AppServer.cpp
* the new event dispatcher now uses a cursor thread when supported (only in
native mode, not in the test environment), although it improves cursor
movement under Qemu, the effect is not as good as expected - this might
need some more investigations (might just be a thread priority problem).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15012 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 14:30:06 +03:00
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ETRACE(("event dispatcher: stream = %p\n", stream));
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2005-11-17 17:58:19 +03:00
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_Unset();
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* the new input event dispatcher is now actually used, although it doesn't
distribute any messages to the clients yet.
* removed the working thread from RootLayer - for now, its event handlers are
still called using input filters in the new event dispatcher, though (to
get things started).
* ServerApp is now using a BMessenger to identify its client, and no longer
stores the port/token separately.
* the input_server handshake is a bit simpler now, as it can now just reply
to the app_server message, removed unused code from ServerProtocol.h
* calmed down the MultiLocker (it always printed thread statistics on startup,
because it's compiled in debug mode).
* removed the cursor thread stuff from AppServer.cpp
* the new event dispatcher now uses a cursor thread when supported (only in
native mode, not in the test environment), although it improves cursor
movement under Qemu, the effect is not as good as expected - this might
need some more investigations (might just be a thread priority problem).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15012 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 14:30:06 +03:00
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if (stream == NULL)
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return B_OK;
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fStream = stream;
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2005-11-17 17:58:19 +03:00
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return _Run();
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}
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status_t
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EventDispatcher::InitCheck()
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{
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if (fStream != NULL) {
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if (fThread < B_OK)
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return fThread;
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return B_OK;
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}
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return B_NO_INIT;
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}
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void
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EventDispatcher::_Unset()
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{
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* the new input event dispatcher is now actually used, although it doesn't
distribute any messages to the clients yet.
* removed the working thread from RootLayer - for now, its event handlers are
still called using input filters in the new event dispatcher, though (to
get things started).
* ServerApp is now using a BMessenger to identify its client, and no longer
stores the port/token separately.
* the input_server handshake is a bit simpler now, as it can now just reply
to the app_server message, removed unused code from ServerProtocol.h
* calmed down the MultiLocker (it always printed thread statistics on startup,
because it's compiled in debug mode).
* removed the cursor thread stuff from AppServer.cpp
* the new event dispatcher now uses a cursor thread when supported (only in
native mode, not in the test environment), although it improves cursor
movement under Qemu, the effect is not as good as expected - this might
need some more investigations (might just be a thread priority problem).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15012 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 14:30:06 +03:00
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if (fStream == NULL)
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return;
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2005-11-17 17:58:19 +03:00
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fStream->SendQuit();
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wait_for_thread(fThread, NULL);
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wait_for_thread(fCursorThread, NULL);
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fThread = fCursorThread = -1;
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* the new input event dispatcher is now actually used, although it doesn't
distribute any messages to the clients yet.
* removed the working thread from RootLayer - for now, its event handlers are
still called using input filters in the new event dispatcher, though (to
get things started).
* ServerApp is now using a BMessenger to identify its client, and no longer
stores the port/token separately.
* the input_server handshake is a bit simpler now, as it can now just reply
to the app_server message, removed unused code from ServerProtocol.h
* calmed down the MultiLocker (it always printed thread statistics on startup,
because it's compiled in debug mode).
* removed the cursor thread stuff from AppServer.cpp
* the new event dispatcher now uses a cursor thread when supported (only in
native mode, not in the test environment), although it improves cursor
movement under Qemu, the effect is not as good as expected - this might
need some more investigations (might just be a thread priority problem).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15012 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 14:30:06 +03:00
|
|
|
|
|
|
|
gInputManager->PutStream(fStream);
|
|
|
|
fStream = NULL;
|
2005-11-17 17:58:19 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
status_t
|
|
|
|
EventDispatcher::_Run()
|
|
|
|
{
|
|
|
|
fThread = spawn_thread(_event_looper, "event loop",
|
|
|
|
B_REAL_TIME_DISPLAY_PRIORITY - 10, this);
|
|
|
|
if (fThread < B_OK)
|
|
|
|
return fThread;
|
|
|
|
|
|
|
|
if (fStream->SupportsCursorThread()) {
|
* the new input event dispatcher is now actually used, although it doesn't
distribute any messages to the clients yet.
* removed the working thread from RootLayer - for now, its event handlers are
still called using input filters in the new event dispatcher, though (to
get things started).
* ServerApp is now using a BMessenger to identify its client, and no longer
stores the port/token separately.
* the input_server handshake is a bit simpler now, as it can now just reply
to the app_server message, removed unused code from ServerProtocol.h
* calmed down the MultiLocker (it always printed thread statistics on startup,
because it's compiled in debug mode).
* removed the cursor thread stuff from AppServer.cpp
* the new event dispatcher now uses a cursor thread when supported (only in
native mode, not in the test environment), although it improves cursor
movement under Qemu, the effect is not as good as expected - this might
need some more investigations (might just be a thread priority problem).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15012 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 14:30:06 +03:00
|
|
|
ETRACE(("event stream supports cursor thread!\n"));
|
|
|
|
|
2005-11-17 17:58:19 +03:00
|
|
|
fCursorThread = spawn_thread(_cursor_looper, "cursor loop",
|
|
|
|
B_REAL_TIME_DISPLAY_PRIORITY - 5, this);
|
|
|
|
if (resume_thread(fCursorThread) != B_OK) {
|
|
|
|
kill_thread(fCursorThread);
|
|
|
|
fCursorThread = -1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return resume_thread(fThread);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2005-11-24 19:04:29 +03:00
|
|
|
void
|
|
|
|
EventDispatcher::_UnsetLastFocus()
|
|
|
|
{
|
|
|
|
if (fLastFocus == NULL)
|
|
|
|
return;
|
|
|
|
|
|
|
|
fLastFocus->SetFocusOrLastFocus(false);
|
|
|
|
if (!fLastFocus->IsNeeded())
|
|
|
|
_RemoveTarget(fLastFocus);
|
|
|
|
|
|
|
|
fLastFocus = NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2005-11-17 17:58:19 +03:00
|
|
|
void
|
2005-11-18 16:21:07 +03:00
|
|
|
EventDispatcher::SetFocus(const BMessenger* messenger)
|
2005-11-17 17:58:19 +03:00
|
|
|
{
|
|
|
|
BAutolock _(this);
|
2005-11-25 15:50:21 +03:00
|
|
|
BAutolock _temp(fListenerLock);
|
|
|
|
|
2005-11-24 19:04:29 +03:00
|
|
|
ETRACE(("EventDispatcher::SetFocus(messenger = %p)\n", messenger));
|
2005-11-17 17:58:19 +03:00
|
|
|
|
2005-11-24 19:04:29 +03:00
|
|
|
if ((messenger == NULL && fFocus == NULL)
|
|
|
|
|| (messenger != NULL && fFocus != NULL && fFocus->Messenger() == *messenger))
|
2005-11-17 17:58:19 +03:00
|
|
|
return;
|
|
|
|
|
2005-11-24 19:04:29 +03:00
|
|
|
// update last focus
|
2005-11-17 21:46:55 +03:00
|
|
|
|
2005-11-24 19:04:29 +03:00
|
|
|
if (fLastFocus != NULL)
|
|
|
|
_UnsetLastFocus();
|
2005-11-17 19:08:04 +03:00
|
|
|
|
2005-11-24 19:04:29 +03:00
|
|
|
fLastFocus = fFocus;
|
2005-11-17 21:46:55 +03:00
|
|
|
|
2005-11-24 19:04:29 +03:00
|
|
|
// update focus
|
2005-11-18 16:21:07 +03:00
|
|
|
|
2005-11-24 19:04:29 +03:00
|
|
|
if (messenger != NULL) {
|
|
|
|
fFocus = _FindTarget(*messenger);
|
|
|
|
if (fFocus == NULL) {
|
|
|
|
// we need a new target for this focus
|
|
|
|
fFocus = _AddTarget(*messenger);
|
|
|
|
if (fFocus == NULL)
|
|
|
|
printf("EventDispatcher: could not set focus!\n");
|
2005-11-17 21:46:55 +03:00
|
|
|
}
|
2005-11-24 19:04:29 +03:00
|
|
|
if (fFocus != NULL)
|
|
|
|
fFocus->SetFocusOrLastFocus(true);
|
|
|
|
} else
|
|
|
|
fFocus = NULL;
|
2005-11-17 19:08:04 +03:00
|
|
|
|
2005-11-25 19:11:19 +03:00
|
|
|
fFocusGotExitTransit = true;
|
2005-11-17 17:58:19 +03:00
|
|
|
fTransit = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2005-11-24 19:04:29 +03:00
|
|
|
EventDispatcher::Target*
|
|
|
|
EventDispatcher::_FindTarget(const BMessenger& messenger, int32* _index)
|
2005-11-17 21:46:55 +03:00
|
|
|
{
|
2005-11-24 19:04:29 +03:00
|
|
|
for (int32 i = fTargets.CountItems(); i-- > 0;) {
|
|
|
|
Target* target = fTargets.ItemAt(i);
|
2005-11-17 21:46:55 +03:00
|
|
|
|
2005-11-24 19:04:29 +03:00
|
|
|
if (target->Messenger() == messenger) {
|
2005-11-17 21:46:55 +03:00
|
|
|
if (_index)
|
|
|
|
*_index = i;
|
|
|
|
return target;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2005-11-24 19:04:29 +03:00
|
|
|
EventDispatcher::Target*
|
|
|
|
EventDispatcher::_AddTarget(const BMessenger& messenger)
|
|
|
|
{
|
|
|
|
Target* target = new (std::nothrow) Target(messenger);
|
|
|
|
if (target == NULL) {
|
|
|
|
printf("EventDispatcher: could not create new target!\n");
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool success = fTargets.AddItem(target);
|
|
|
|
if (!success) {
|
|
|
|
printf("EventDispatcher: could not add new target!\n");
|
|
|
|
delete target;
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
return target;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
EventDispatcher::_RemoveTarget(Target* target)
|
|
|
|
{
|
|
|
|
// the list owns its items and will delete the target itself
|
|
|
|
fTargets.RemoveItem(target);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2005-11-18 18:50:30 +03:00
|
|
|
/*!
|
|
|
|
\brief Adds the specified listener or updates its event mask and options
|
|
|
|
if already added.
|
|
|
|
|
|
|
|
It follows the BView semantics in that specifiying an event mask of zero
|
|
|
|
leaves the event mask untouched and just updates the options.
|
|
|
|
*/
|
2005-11-17 21:46:55 +03:00
|
|
|
bool
|
2005-11-18 18:50:30 +03:00
|
|
|
EventDispatcher::_AddListener(const BMessenger& messenger, int32 token,
|
2005-11-21 19:25:23 +03:00
|
|
|
uint32 eventMask, uint32 options, bool temporary)
|
2005-11-17 21:46:55 +03:00
|
|
|
{
|
2005-11-25 15:50:21 +03:00
|
|
|
BAutolock _(fListenerLock);
|
2005-11-24 19:04:29 +03:00
|
|
|
Target* target = _FindTarget(messenger);
|
|
|
|
if (target == NULL) {
|
|
|
|
// we need a new target for this messenger
|
|
|
|
target = _AddTarget(messenger);
|
|
|
|
if (target == NULL)
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
event_listener* listener = target->FindListener(token);
|
|
|
|
if (listener != NULL) {
|
2005-11-17 21:46:55 +03:00
|
|
|
// we already have this target, update its event mask
|
|
|
|
if (temporary) {
|
2005-11-21 19:25:23 +03:00
|
|
|
if (eventMask != 0)
|
2005-11-24 19:04:29 +03:00
|
|
|
listener->temporary_event_mask = eventMask;
|
|
|
|
listener->temporary_options = options;
|
2005-11-17 21:46:55 +03:00
|
|
|
} else {
|
2005-11-21 19:25:23 +03:00
|
|
|
if (eventMask != 0)
|
2005-11-24 19:04:29 +03:00
|
|
|
listener->event_mask = eventMask;
|
|
|
|
listener->options = options;
|
2005-11-17 21:46:55 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2005-11-21 19:25:23 +03:00
|
|
|
if (eventMask == 0)
|
2005-11-18 18:50:30 +03:00
|
|
|
return false;
|
|
|
|
|
2005-11-21 19:25:23 +03:00
|
|
|
ETRACE(("events: add listener: token %ld, eventMask = %ld, options = %ld, %s\n",
|
|
|
|
token, eventMask, options, temporary ? "temporary" : "permanent"));
|
2005-11-20 19:03:11 +03:00
|
|
|
|
2005-11-17 21:46:55 +03:00
|
|
|
// we need a new target
|
|
|
|
|
2005-11-24 19:04:29 +03:00
|
|
|
bool success = target->AddListener(token, eventMask, options, temporary);
|
|
|
|
if (!success) {
|
|
|
|
if (!target->IsNeeded())
|
|
|
|
_RemoveTarget(target);
|
|
|
|
} else {
|
2005-11-17 21:46:55 +03:00
|
|
|
if (options & B_SUSPEND_VIEW_FOCUS)
|
|
|
|
fSuspendFocus = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
return success;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
EventDispatcher::_RemoveTemporaryListeners()
|
|
|
|
{
|
2005-11-24 19:04:29 +03:00
|
|
|
for (int32 i = fTargets.CountItems(); i-- > 0;) {
|
|
|
|
Target* target = fTargets.ItemAt(i);
|
2005-11-17 21:46:55 +03:00
|
|
|
|
2005-11-24 19:04:29 +03:00
|
|
|
target->RemoveTemporaryListeners();
|
2005-11-17 21:46:55 +03:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool
|
2005-11-18 18:50:30 +03:00
|
|
|
EventDispatcher::AddListener(const BMessenger& messenger, int32 token,
|
2005-11-21 19:25:23 +03:00
|
|
|
uint32 eventMask, uint32 options)
|
2005-11-17 21:46:55 +03:00
|
|
|
{
|
2005-11-21 19:25:23 +03:00
|
|
|
options &= B_NO_POINTER_HISTORY;
|
|
|
|
// that's currently the only allowed option
|
|
|
|
|
|
|
|
return _AddListener(messenger, token, eventMask, options, false);
|
2005-11-17 21:46:55 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool
|
2005-11-18 18:50:30 +03:00
|
|
|
EventDispatcher::AddTemporaryListener(const BMessenger& messenger,
|
2005-11-21 19:25:23 +03:00
|
|
|
int32 token, uint32 eventMask, uint32 options)
|
2005-11-17 21:46:55 +03:00
|
|
|
{
|
2005-11-21 19:25:23 +03:00
|
|
|
return _AddListener(messenger, token, eventMask, options, true);
|
2005-11-17 21:46:55 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void
|
2005-11-18 18:50:30 +03:00
|
|
|
EventDispatcher::RemoveListener(const BMessenger& messenger, int32 token)
|
|
|
|
{
|
2005-11-25 15:50:21 +03:00
|
|
|
BAutolock _(fListenerLock);
|
2005-11-20 19:03:11 +03:00
|
|
|
ETRACE(("events: remove listener token %ld\n", token));
|
2005-11-18 18:50:30 +03:00
|
|
|
|
|
|
|
int32 index;
|
2005-11-24 19:04:29 +03:00
|
|
|
Target* target = _FindTarget(messenger, &index);
|
2005-11-18 18:50:30 +03:00
|
|
|
if (target == NULL)
|
|
|
|
return;
|
|
|
|
|
2005-11-24 19:04:29 +03:00
|
|
|
if (target->RemoveListener(token) && !target->IsNeeded()) {
|
|
|
|
fTargets.RemoveItemAt(index);
|
|
|
|
delete target;
|
2005-11-21 19:25:23 +03:00
|
|
|
}
|
2005-11-18 18:50:30 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
EventDispatcher::RemoveTemporaryListener(const BMessenger& messenger, int32 token)
|
2005-11-17 21:46:55 +03:00
|
|
|
{
|
2005-11-25 15:50:21 +03:00
|
|
|
BAutolock _(fListenerLock);
|
2005-11-17 21:46:55 +03:00
|
|
|
|
|
|
|
int32 index;
|
2005-11-24 19:04:29 +03:00
|
|
|
Target* target = _FindTarget(messenger, &index);
|
2005-11-17 21:46:55 +03:00
|
|
|
if (target == NULL)
|
|
|
|
return;
|
|
|
|
|
2005-11-24 19:04:29 +03:00
|
|
|
if (target->RemoveTemporaryListener(token) && !target->IsNeeded()) {
|
|
|
|
fTargets.RemoveItemAt(index);
|
|
|
|
delete target;
|
|
|
|
}
|
2005-11-17 21:46:55 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2005-11-17 17:58:19 +03:00
|
|
|
void
|
|
|
|
EventDispatcher::SetMouseFilter(BMessageFilter* filter)
|
|
|
|
{
|
|
|
|
BAutolock _(this);
|
|
|
|
|
|
|
|
if (fMouseFilter == filter)
|
|
|
|
return;
|
|
|
|
|
|
|
|
delete fMouseFilter;
|
|
|
|
fMouseFilter = filter;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void
|
2005-11-18 16:51:32 +03:00
|
|
|
EventDispatcher::SetKeyboardFilter(BMessageFilter* filter)
|
2005-11-17 17:58:19 +03:00
|
|
|
{
|
|
|
|
BAutolock _(this);
|
|
|
|
|
2005-11-18 16:51:32 +03:00
|
|
|
if (fKeyboardFilter == filter)
|
2005-11-17 17:58:19 +03:00
|
|
|
return;
|
|
|
|
|
2005-11-18 16:51:32 +03:00
|
|
|
delete fKeyboardFilter;
|
|
|
|
fKeyboardFilter = filter;
|
2005-11-17 17:58:19 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2005-11-23 14:27:09 +03:00
|
|
|
void
|
|
|
|
EventDispatcher::GetMouse(BPoint& where, int32& buttons)
|
|
|
|
{
|
2005-11-25 15:50:21 +03:00
|
|
|
//BAutolock _(this);
|
2005-11-23 14:27:09 +03:00
|
|
|
|
|
|
|
where = fLastCursorPosition;
|
|
|
|
buttons = fLastButtons;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2005-11-17 17:58:19 +03:00
|
|
|
bool
|
|
|
|
EventDispatcher::HasCursorThread()
|
|
|
|
{
|
|
|
|
return fCursorThread >= B_OK;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*!
|
|
|
|
\brief Sets the HWInterface to use when moving the mouse cursor.
|
|
|
|
\a interface is allowed to be NULL.
|
|
|
|
*/
|
|
|
|
void
|
|
|
|
EventDispatcher::SetHWInterface(HWInterface* interface)
|
|
|
|
{
|
|
|
|
BAutolock _(fCursorLock);
|
|
|
|
|
|
|
|
fHWInterface = interface;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2005-11-24 19:04:29 +03:00
|
|
|
// #pragma mark - Message methods
|
|
|
|
|
|
|
|
|
2005-11-17 21:46:55 +03:00
|
|
|
/*!
|
|
|
|
\brief Sends \a message to the provided \a messenger.
|
|
|
|
|
|
|
|
TODO: the following feature is not yet implemented:
|
|
|
|
If the message could not be delivered immediately, it is included
|
|
|
|
in a waiting message queue with a fixed length - the least important
|
|
|
|
messages are removed first when that gets full.
|
|
|
|
|
|
|
|
Returns "false" if the target port does not exist anymore, "true"
|
|
|
|
if it doesn't.
|
|
|
|
*/
|
|
|
|
bool
|
2005-11-17 19:08:04 +03:00
|
|
|
EventDispatcher::_SendMessage(BMessenger& messenger, BMessage* message,
|
2005-11-17 17:58:19 +03:00
|
|
|
float importance)
|
|
|
|
{
|
|
|
|
// TODO: add failed messages to a queue, and start dropping them by importance
|
|
|
|
|
2005-11-17 19:08:04 +03:00
|
|
|
status_t status = messenger.SendMessage(message, (BHandler*)NULL, 100000);
|
2005-11-25 15:50:21 +03:00
|
|
|
if (status != B_OK) {
|
|
|
|
printf("EventDispatcher: failed to send message '%.4s' to target: %s\n",
|
|
|
|
(char*)&message->what, strerror(status));
|
|
|
|
}
|
2005-11-17 21:46:55 +03:00
|
|
|
|
|
|
|
if (status == B_BAD_PORT_ID) {
|
|
|
|
// the target port is gone
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
2005-11-17 17:58:19 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2005-11-17 21:46:55 +03:00
|
|
|
bool
|
2005-11-24 19:04:29 +03:00
|
|
|
EventDispatcher::_AddTokens(BMessage* message, Target* target, uint32 eventMask)
|
2005-11-17 21:46:55 +03:00
|
|
|
{
|
|
|
|
_RemoveTokens(message);
|
|
|
|
|
2005-11-25 15:50:21 +03:00
|
|
|
BAutolock _(fListenerLock);
|
|
|
|
// temporary lock
|
|
|
|
|
2005-11-24 19:04:29 +03:00
|
|
|
int32 count = target->CountListeners();
|
2005-11-17 21:46:55 +03:00
|
|
|
for (int32 i = count; i-- > 0;) {
|
2005-11-24 19:04:29 +03:00
|
|
|
event_listener* listener = target->ListenerAt(i);
|
|
|
|
if ((listener->EffectiveEventMask() & eventMask) == 0) {
|
|
|
|
count--;
|
|
|
|
continue;
|
|
|
|
}
|
2005-11-17 21:46:55 +03:00
|
|
|
|
2005-11-24 19:04:29 +03:00
|
|
|
ETRACE((" add token %ld\n", listener->token));
|
|
|
|
|
|
|
|
if (message->AddInt32(kTokenName, listener->token) != B_OK)
|
2005-11-17 21:46:55 +03:00
|
|
|
count--;
|
|
|
|
}
|
|
|
|
|
|
|
|
return count != 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
EventDispatcher::_RemoveTokens(BMessage* message)
|
|
|
|
{
|
|
|
|
message->RemoveName(kTokenName);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2005-11-22 15:49:35 +03:00
|
|
|
void
|
|
|
|
EventDispatcher::_SetFeedFocus(BMessage* message)
|
|
|
|
{
|
|
|
|
if (message->ReplaceBool("_feed_focus", true) != B_OK)
|
|
|
|
message->AddBool("_feed_focus", true);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
EventDispatcher::_UnsetFeedFocus(BMessage* message)
|
|
|
|
{
|
|
|
|
message->RemoveName("_feed_focus");
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2005-11-24 19:04:29 +03:00
|
|
|
// #pragma mark - Event loops
|
|
|
|
|
|
|
|
|
2005-11-17 17:58:19 +03:00
|
|
|
void
|
|
|
|
EventDispatcher::_EventLoop()
|
|
|
|
{
|
|
|
|
BMessage* event;
|
|
|
|
while (fStream->GetNextEvent(&event)) {
|
|
|
|
if (event == NULL) {
|
|
|
|
// may happen in out of memory situations or junk at the port
|
|
|
|
// we can't do anything about those yet
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
BAutolock _(this);
|
2005-11-17 21:46:55 +03:00
|
|
|
|
2005-11-17 19:08:04 +03:00
|
|
|
bool sendToLastFocus = false;
|
2005-11-17 21:46:55 +03:00
|
|
|
bool pointerEvent = false;
|
|
|
|
bool keyboardEvent = false;
|
|
|
|
bool addedTokens = false;
|
2005-11-17 17:58:19 +03:00
|
|
|
|
|
|
|
switch (event->what) {
|
|
|
|
case B_MOUSE_MOVED:
|
2005-11-23 14:27:09 +03:00
|
|
|
{
|
2005-11-17 17:58:19 +03:00
|
|
|
if (!HasCursorThread()) {
|
|
|
|
// there is no cursor thread, we need to move the cursor ourselves
|
|
|
|
BAutolock _(fCursorLock);
|
|
|
|
|
|
|
|
BPoint where;
|
|
|
|
if (fHWInterface != NULL && event->FindPoint("where", &where) == B_OK)
|
|
|
|
fHWInterface->MoveCursorTo(where.x, where.y);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (fTransit) {
|
|
|
|
// target has changed, we need to add the be:transit field
|
|
|
|
// to the message
|
2005-11-24 19:04:29 +03:00
|
|
|
if (fLastFocus != NULL) {
|
|
|
|
addedTokens = _AddTokens(event, fLastFocus, B_POINTER_EVENTS);
|
|
|
|
_SendMessage(fLastFocus->Messenger(), event,
|
|
|
|
kMouseTransitImportance);
|
2005-11-17 19:08:04 +03:00
|
|
|
sendToLastFocus = true;
|
2005-11-17 17:58:19 +03:00
|
|
|
|
|
|
|
// we no longer need the last focus messenger
|
2005-11-24 19:04:29 +03:00
|
|
|
_UnsetLastFocus();
|
2005-11-17 17:58:19 +03:00
|
|
|
}
|
2005-11-17 21:46:55 +03:00
|
|
|
|
|
|
|
fTransit = false;
|
2005-11-17 17:58:19 +03:00
|
|
|
}
|
2005-11-23 14:27:09 +03:00
|
|
|
|
|
|
|
BPoint where;
|
|
|
|
if (event->FindPoint("where", &where) == B_OK)
|
|
|
|
fLastCursorPosition = where;
|
|
|
|
|
2005-11-17 17:58:19 +03:00
|
|
|
// supposed to fall through
|
2005-11-23 14:27:09 +03:00
|
|
|
}
|
2005-11-17 17:58:19 +03:00
|
|
|
case B_MOUSE_DOWN:
|
|
|
|
case B_MOUSE_UP:
|
2005-11-24 19:04:29 +03:00
|
|
|
#ifdef TRACE_EVENTS
|
|
|
|
if (event->what != B_MOUSE_MOVED)
|
|
|
|
printf("mouse up/down event, focus = %p\n", fFocus);
|
|
|
|
#endif
|
2005-11-17 17:58:19 +03:00
|
|
|
if (fMouseFilter != NULL
|
2005-11-21 19:25:23 +03:00
|
|
|
&& fMouseFilter->Filter(event, NULL) == B_SKIP_MESSAGE) {
|
|
|
|
// this is a work-around if the wrong B_MOUSE_UP
|
|
|
|
// event is filtered out
|
|
|
|
if (event->what == B_MOUSE_UP) {
|
|
|
|
fSuspendFocus = false;
|
|
|
|
_RemoveTemporaryListeners();
|
|
|
|
}
|
2005-11-17 17:58:19 +03:00
|
|
|
break;
|
2005-11-21 19:25:23 +03:00
|
|
|
}
|
2005-11-17 17:58:19 +03:00
|
|
|
|
2005-11-23 14:27:09 +03:00
|
|
|
int32 buttons;
|
|
|
|
if (event->FindInt32("buttons", &buttons) == B_OK)
|
|
|
|
fLastButtons = buttons;
|
|
|
|
else
|
|
|
|
fLastButtons = 0;
|
|
|
|
|
|
|
|
// the "where" field will be filled in by the receiver
|
|
|
|
// (it's supposed to be expressed in local window coordinates)
|
|
|
|
event->RemoveName("where");
|
|
|
|
event->AddPoint("screen_where", fLastCursorPosition);
|
|
|
|
|
2005-11-17 21:46:55 +03:00
|
|
|
pointerEvent = true;
|
|
|
|
|
2005-11-24 19:04:29 +03:00
|
|
|
if (fFocus != NULL) {
|
2005-11-25 19:11:19 +03:00
|
|
|
int32 viewToken;
|
|
|
|
|
2005-11-24 19:04:29 +03:00
|
|
|
addedTokens |= _AddTokens(event, fFocus, B_POINTER_EVENTS);
|
2005-11-22 15:49:35 +03:00
|
|
|
if (addedTokens)
|
|
|
|
_SetFeedFocus(event);
|
2005-11-25 19:11:19 +03:00
|
|
|
else if (fFocusGotExitTransit) {
|
|
|
|
// TODO: this is a temporary hack to not continue to
|
|
|
|
// send mouse messages to the client when the mouse
|
|
|
|
// pointer is not over it
|
|
|
|
if (event->FindInt32("_view_token", &viewToken) != B_OK)
|
|
|
|
break;
|
|
|
|
|
|
|
|
fFocusGotExitTransit = false;
|
|
|
|
} else if (event->what == B_MOUSE_MOVED) {
|
|
|
|
if (event->FindInt32("_view_token", &viewToken) != B_OK)
|
|
|
|
fFocusGotExitTransit = true;
|
|
|
|
}
|
|
|
|
|
2005-11-24 19:04:29 +03:00
|
|
|
_SendMessage(fFocus->Messenger(), event, event->what == B_MOUSE_MOVED
|
2005-11-17 19:08:04 +03:00
|
|
|
? kMouseMovedImportance : kStandardImportance);
|
|
|
|
}
|
2005-11-17 17:58:19 +03:00
|
|
|
break;
|
|
|
|
|
|
|
|
case B_KEY_DOWN:
|
|
|
|
case B_KEY_UP:
|
|
|
|
case B_UNMAPPED_KEY_DOWN:
|
|
|
|
case B_UNMAPPED_KEY_UP:
|
|
|
|
case B_MODIFIERS_CHANGED:
|
2005-11-24 19:04:29 +03:00
|
|
|
ETRACE(("key event, focus = %p\n", fFocus));
|
|
|
|
|
2005-11-18 16:51:32 +03:00
|
|
|
if (fKeyboardFilter != NULL
|
|
|
|
&& fKeyboardFilter->Filter(event, NULL) == B_SKIP_MESSAGE)
|
2005-11-17 17:58:19 +03:00
|
|
|
break;
|
|
|
|
|
2005-11-17 21:46:55 +03:00
|
|
|
keyboardEvent = true;
|
|
|
|
|
2005-11-24 19:04:29 +03:00
|
|
|
if (fFocus != NULL && _AddTokens(event, fFocus, B_KEYBOARD_EVENTS)) {
|
2005-11-21 19:25:23 +03:00
|
|
|
// if tokens were added, we need to explicetly suspend
|
|
|
|
// focus in the event - if not, the event is simply not
|
|
|
|
// forwarded to the target
|
|
|
|
addedTokens = true;
|
|
|
|
|
2005-11-22 15:49:35 +03:00
|
|
|
if (!fSuspendFocus)
|
|
|
|
_SetFeedFocus(event);
|
2005-11-21 19:25:23 +03:00
|
|
|
}
|
|
|
|
|
2005-11-17 21:46:55 +03:00
|
|
|
// supposed to fall through
|
|
|
|
|
2005-11-17 17:58:19 +03:00
|
|
|
default:
|
2005-11-24 19:04:29 +03:00
|
|
|
if (fFocus != NULL && (!fSuspendFocus || addedTokens))
|
|
|
|
_SendMessage(fFocus->Messenger(), event, kStandardImportance);
|
2005-11-17 17:58:19 +03:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2005-11-17 21:46:55 +03:00
|
|
|
if (keyboardEvent || pointerEvent) {
|
|
|
|
// send the event to the additional listeners
|
|
|
|
|
2005-11-23 14:27:09 +03:00
|
|
|
if (addedTokens) {
|
|
|
|
_RemoveTokens(event);
|
2005-11-22 15:49:35 +03:00
|
|
|
_UnsetFeedFocus(event);
|
|
|
|
}
|
2005-11-23 14:27:09 +03:00
|
|
|
if (pointerEvent) {
|
|
|
|
// this is added in the RootLayer mouse processing
|
|
|
|
// but it's only intended for the focus view
|
|
|
|
event->RemoveName("_view_token");
|
|
|
|
}
|
2005-11-17 21:46:55 +03:00
|
|
|
|
2005-11-25 15:50:21 +03:00
|
|
|
BAutolock _temp(fListenerLock);
|
|
|
|
|
2005-11-24 19:04:29 +03:00
|
|
|
for (int32 i = fTargets.CountItems(); i-- > 0;) {
|
|
|
|
Target* target = fTargets.ItemAt(i);
|
2005-11-17 21:46:55 +03:00
|
|
|
|
|
|
|
// we already sent the event to the all focus and last focus tokens
|
2005-11-24 19:04:29 +03:00
|
|
|
if (fFocus == target || (sendToLastFocus && fLastFocus == target))
|
2005-11-17 21:46:55 +03:00
|
|
|
continue;
|
|
|
|
|
2005-11-24 19:04:29 +03:00
|
|
|
// don't send the message if there are no tokens for this event
|
|
|
|
if (!_AddTokens(event, target,
|
|
|
|
keyboardEvent ? B_KEYBOARD_EVENTS : B_POINTER_EVENTS))
|
2005-11-17 21:46:55 +03:00
|
|
|
continue;
|
|
|
|
|
2005-11-24 19:04:29 +03:00
|
|
|
if (!_SendMessage(target->Messenger(), event, event->what == B_MOUSE_MOVED
|
2005-11-17 21:46:55 +03:00
|
|
|
? kMouseMovedImportance : kListenerImportance)) {
|
2005-11-24 19:04:29 +03:00
|
|
|
// the target doesn't seem to exist anymore, let's remove it
|
|
|
|
fTargets.RemoveItemAt(i);
|
2005-11-17 21:46:55 +03:00
|
|
|
delete target;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (event->what == B_MOUSE_UP) {
|
|
|
|
fSuspendFocus = false;
|
|
|
|
_RemoveTemporaryListeners();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2005-11-17 17:58:19 +03:00
|
|
|
delete event;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
EventDispatcher::_CursorLoop()
|
|
|
|
{
|
|
|
|
BPoint where;
|
|
|
|
while (fStream->GetNextCursorPosition(where)) {
|
|
|
|
BAutolock _(fCursorLock);
|
|
|
|
|
|
|
|
if (fHWInterface != NULL)
|
|
|
|
fHWInterface->MoveCursorTo(where.x, where.y);
|
|
|
|
}
|
|
|
|
|
|
|
|
fCursorThread = -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*static*/
|
|
|
|
status_t
|
|
|
|
EventDispatcher::_event_looper(void* _dispatcher)
|
|
|
|
{
|
|
|
|
EventDispatcher* dispatcher = (EventDispatcher*)_dispatcher;
|
|
|
|
|
* the new input event dispatcher is now actually used, although it doesn't
distribute any messages to the clients yet.
* removed the working thread from RootLayer - for now, its event handlers are
still called using input filters in the new event dispatcher, though (to
get things started).
* ServerApp is now using a BMessenger to identify its client, and no longer
stores the port/token separately.
* the input_server handshake is a bit simpler now, as it can now just reply
to the app_server message, removed unused code from ServerProtocol.h
* calmed down the MultiLocker (it always printed thread statistics on startup,
because it's compiled in debug mode).
* removed the cursor thread stuff from AppServer.cpp
* the new event dispatcher now uses a cursor thread when supported (only in
native mode, not in the test environment), although it improves cursor
movement under Qemu, the effect is not as good as expected - this might
need some more investigations (might just be a thread priority problem).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15012 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 14:30:06 +03:00
|
|
|
ETRACE(("Start event loop\n"));
|
2005-11-17 17:58:19 +03:00
|
|
|
dispatcher->_EventLoop();
|
|
|
|
return B_OK;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*static*/
|
|
|
|
status_t
|
|
|
|
EventDispatcher::_cursor_looper(void* _dispatcher)
|
|
|
|
{
|
|
|
|
EventDispatcher* dispatcher = (EventDispatcher*)_dispatcher;
|
|
|
|
|
* the new input event dispatcher is now actually used, although it doesn't
distribute any messages to the clients yet.
* removed the working thread from RootLayer - for now, its event handlers are
still called using input filters in the new event dispatcher, though (to
get things started).
* ServerApp is now using a BMessenger to identify its client, and no longer
stores the port/token separately.
* the input_server handshake is a bit simpler now, as it can now just reply
to the app_server message, removed unused code from ServerProtocol.h
* calmed down the MultiLocker (it always printed thread statistics on startup,
because it's compiled in debug mode).
* removed the cursor thread stuff from AppServer.cpp
* the new event dispatcher now uses a cursor thread when supported (only in
native mode, not in the test environment), although it improves cursor
movement under Qemu, the effect is not as good as expected - this might
need some more investigations (might just be a thread priority problem).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15012 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 14:30:06 +03:00
|
|
|
ETRACE(("Start cursor loop\n"));
|
2005-11-17 17:58:19 +03:00
|
|
|
dispatcher->_CursorLoop();
|
|
|
|
return B_OK;
|
|
|
|
}
|