haiku/headers/private/kernel/ksignal.h

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/*
* Copyright 2011, Ingo Weinhold, ingo_weinhold@gmx.de.
* Copyright 2003-2008, Axel Dörfler, axeld@pinc-software.de.
* All rights reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef _KERNEL_SIGNAL_H
#define _KERNEL_SIGNAL_H
#include <signal.h>
#include <KernelExport.h>
#include <signal_defs.h>
#include <heap.h>
#include <util/DoublyLinkedList.h>
#include <util/KernelReferenceable.h>
namespace BKernel {
struct ProcessGroup;
struct Team;
struct Thread;
}
using BKernel::ProcessGroup;
using BKernel::Team;
using BKernel::Thread;
#define KILL_SIGNALS \
(((sigset_t)1 << (SIGKILL - 1)) | ((sigset_t)1 << (SIGKILLTHR - 1)))
#define SYSCALL_RESTART_PARAMETER_SIZE 32
// kernel-internal signals
#define SIGNAL_CANCEL_THREAD 63
// Cancel a thread. Non-blockable.
#define SIGNAL_CONTINUE_THREAD 64
// Continue a thread. Used by resume_thread(). Non-blockable, prevents
// syscall restart.
struct signal_frame_data {
siginfo_t info;
ucontext_t context;
void* user_data;
void* handler;
bool siginfo_handler;
int32 thread_flags;
uint64 syscall_restart_return_value;
uint8 syscall_restart_parameters[SYSCALL_RESTART_PARAMETER_SIZE];
};
namespace BKernel {
struct QueuedSignalsCounter : BReferenceable {
QueuedSignalsCounter(int32 limit);
bool Increment();
void Decrement() { ReleaseReference(); }
private:
int32 fLimit;
};
struct Signal : KernelReferenceable, DoublyLinkedListLinkImpl<Signal> {
public:
Signal();
// cheap no-init constructor
Signal(const Signal& other);
Signal(uint32 number, int32 signalCode,
int32 errorCode, pid_t sendingProcess);
virtual ~Signal();
static status_t CreateQueuable(const Signal& signal,
bool queuingRequired,
Signal*& _signalToQueue);
void SetTo(uint32 number);
uint32 Number() const { return fNumber; }
void SetNumber(uint32 number)
{ fNumber = number; }
int32 Priority() const;
int32 SignalCode() const
{ return fSignalCode; }
int32 ErrorCode() const
{ return fErrorCode; }
pid_t SendingProcess() const
{ return fSendingProcess; }
uid_t SendingUser() const
{ return fSendingUser; }
void SetSendingUser(uid_t user)
{ fSendingUser = user; }
int32 Status() const
{ return fStatus; }
void SetStatus(int32 status)
{ fStatus = status; }
int32 PollBand() const
{ return fPollBand; }
void SetPollBand(int32 pollBand)
{ fPollBand = pollBand; }
void* Address() const
{ return fAddress; }
void SetAddress(void* address)
{ fAddress = address; }
union sigval UserValue() const
{ return fUserValue; }
void SetUserValue(union sigval userValue)
{ fUserValue = userValue; }
bool IsPending() const
{ return fPending; }
void SetPending(bool pending)
{ fPending = pending; }
virtual void Handled();
protected:
virtual void LastReferenceReleased();
private:
QueuedSignalsCounter* fCounter;
uint32 fNumber;
int32 fSignalCode;
int32 fErrorCode; // error code associated with the
// signal
pid_t fSendingProcess;
uid_t fSendingUser;
int32 fStatus; // exit value
int32 fPollBand; // for SIGPOLL
void* fAddress;
union sigval fUserValue;
bool fPending;
};
struct PendingSignals {
PendingSignals();
~PendingSignals();
sigset_t AllSignals() const
{ return fQueuedSignalsMask
| fUnqueuedSignalsMask; }
int32 HighestSignalPriority(sigset_t nonBlocked)
const;
void Clear();
void AddSignal(int32 signal)
{ fUnqueuedSignalsMask
|= SIGNAL_TO_MASK(signal); }
void AddSignal(Signal* signal);
void RemoveSignal(int32 signal)
{ RemoveSignals(SIGNAL_TO_MASK(signal)); }
void RemoveSignal(Signal* signal);
void RemoveSignals(sigset_t mask);
Signal* DequeueSignal(sigset_t nonBlocked,
Signal& buffer);
private:
typedef DoublyLinkedList<Signal> SignalList;
private:
int32 _GetHighestPrioritySignal(sigset_t nonBlocked,
Signal*& _queuedSignal,
int32& _unqueuedSignal) const;
void _UpdateQueuedSignalMask();
private:
sigset_t fQueuedSignalsMask;
sigset_t fUnqueuedSignalsMask;
SignalList fQueuedSignals;
};
} // namespace BKernel
using BKernel::PendingSignals;
using BKernel::QueuedSignalsCounter;
using BKernel::Signal;
#ifdef __cplusplus
extern "C" {
#endif
void handle_signals(Thread* thread);
bool is_team_signal_blocked(Team* team, int signal);
void signal_get_user_stack(addr_t address, stack_t* stack);
status_t send_signal_to_thread_locked(Thread* thread, uint32 signalNumber,
Signal* signal, uint32 flags);
status_t send_signal_to_thread(Thread* thread, const Signal& signal,
uint32 flags);
status_t send_signal_to_thread_id(thread_id threadID, const Signal& signal,
uint32 flags);
status_t send_signal_to_team_locked(Team* team, uint32 signalNumber,
Signal* signal, uint32 flags);
status_t send_signal_to_team(Team* team, const Signal& signal, uint32 flags);
status_t send_signal_to_team_id(team_id teamID, const Signal& signal,
uint32 flags);
status_t send_signal_to_process_group_locked(ProcessGroup* group,
const Signal& signal, uint32 flags);
status_t send_signal_to_process_group(pid_t groupID, const Signal& signal,
uint32 flags);
status_t _user_send_signal(int32 id, uint32 signal,
const union sigval* userValue, uint32 flags);
status_t _user_set_signal_mask(int how, const sigset_t *set, sigset_t *oldSet);
status_t _user_sigaction(int sig, const struct sigaction *newAction,
struct sigaction *oldAction);
bigtime_t _user_set_alarm(bigtime_t time, uint32 mode);
status_t _user_sigwait(const sigset_t *set, siginfo_t *info, uint32 flags,
bigtime_t timeout);
status_t _user_sigsuspend(const sigset_t *mask);
status_t _user_sigpending(sigset_t *set);
status_t _user_set_signal_stack(const stack_t *newUserStack,
stack_t *oldUserStack);
int64 _user_restore_signal_frame(struct signal_frame_data* signalFrameData);
#ifdef __cplusplus
}
#endif
#endif /* _KERNEL_SIGNAL_H */