* Check the thread debug signal ignore masks before notifying the debugger
of a signal. * Added sigaction_etc(). It's just a sigaction() for which the thread in question can be specified. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11704 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -21,6 +21,9 @@ extern "C" {
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extern int handle_signals(struct thread *t, cpu_status *state);
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extern bool is_kill_signal_pending(void);
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extern int sigaction_etc(thread_id threadID, int signal,
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const struct sigaction *act, struct sigaction *oact);
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extern int _user_send_signal(pid_t tid, uint sig);
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extern int _user_sigprocmask(int how, const sigset_t *set, sigset_t *oldSet);
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extern int _user_sigaction(int sig, const struct sigaction *action, struct sigaction *oldAction);
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@ -41,10 +41,23 @@ const char * const sigstr[NSIG] = {
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static bool
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notify_debugger(int signal, struct sigaction *handler, bool deadly,
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cpu_status *state)
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notify_debugger(struct thread *thread, int signal, struct sigaction *handler,
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bool deadly, cpu_status *state)
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{
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bool result;
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uint64 signalMask = SIGNAL_TO_MASK(signal);
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// first check the ignore signal masks the debugger specified for the thread
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if (thread->debug_info.ignore_signals_once & signalMask) {
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thread->debug_info.ignore_signals_once &= ~signalMask;
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return true;
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}
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if (thread->debug_info.ignore_signals & signalMask)
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return true;
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// deliver the event
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RELEASE_THREAD_LOCK();
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restore_interrupts(*state);
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@ -108,7 +121,7 @@ handle_signals(struct thread *thread, cpu_status *state)
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// notify the debugger
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if (debugSignal)
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notify_debugger(sig, handler, false, state);
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notify_debugger(thread, sig, handler, false, state);
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continue;
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}
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if (handler->sa_handler == SIG_DFL) {
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@ -121,15 +134,18 @@ handle_signals(struct thread *thread, cpu_status *state)
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case SIGTTOU:
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case SIGCONT:
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// notify the debugger
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if (debugSignal)
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notify_debugger(sig, handler, false, state);
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if (debugSignal) {
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notify_debugger(thread, sig, handler, false, state);
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}
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continue;
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case SIGSTOP:
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// notify the debugger
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if (debugSignal) {
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if (!notify_debugger(sig, handler, false, state))
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if (!notify_debugger(thread, sig, handler, false,
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state)) {
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continue;
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}
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}
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thread->next_state = B_THREAD_SUSPENDED;
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@ -152,8 +168,10 @@ handle_signals(struct thread *thread, cpu_status *state)
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// notify the debugger
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if (debugSignal && sig != SIGKILL
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&& sig != SIGKILLTHR) {
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if (!notify_debugger(sig, handler, true, state))
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if (!notify_debugger(thread, sig, handler, true,
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state)) {
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continue;
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}
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}
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RELEASE_THREAD_LOCK();
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@ -173,7 +191,7 @@ handle_signals(struct thread *thread, cpu_status *state)
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// notify the debugger
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if (debugSignal) {
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if (!notify_debugger(sig, handler, false, state))
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if (!notify_debugger(thread, sig, handler, false, state))
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continue;
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}
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@ -413,11 +431,18 @@ sigprocmask(int how, const sigset_t *set, sigset_t *oldSet)
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}
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/** \brief Similar to sigaction(), just for a specified thread.
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*
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* A \a threadID is < 0 specifies the current thread.
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*
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*/
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int
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sigaction(int signal, const struct sigaction *act, struct sigaction *oact)
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sigaction_etc(thread_id threadID, int signal, const struct sigaction *act,
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struct sigaction *oact)
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{
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struct thread *thread;
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cpu_status state;
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status_t error = B_OK;
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if (signal < 1 || signal > MAX_SIGNO
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|| signal == SIGKILL || signal == SIGKILLTHR || signal == SIGSTOP)
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@ -426,25 +451,44 @@ sigaction(int signal, const struct sigaction *act, struct sigaction *oact)
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state = disable_interrupts();
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GRAB_THREAD_LOCK();
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thread = thread_get_current_thread();
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thread = (threadID < 0
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? thread_get_current_thread()
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: thread_get_thread_struct_locked(threadID));
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if (oact)
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memcpy(oact, &thread->sig_action[signal - 1], sizeof(struct sigaction));
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if (act)
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memcpy(&thread->sig_action[signal - 1], act, sizeof(struct sigaction));
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if (thread) {
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if (oact) {
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memcpy(oact, &thread->sig_action[signal - 1],
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sizeof(struct sigaction));
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}
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if (act && act->sa_handler == SIG_IGN)
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thread->sig_pending &= ~SIGNAL_TO_MASK(signal);
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else if (act && act->sa_handler == SIG_DFL) {
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if (signal == SIGCONT || signal == SIGCHLD || signal == SIGWINCH)
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if (act) {
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memcpy(&thread->sig_action[signal - 1], act,
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sizeof(struct sigaction));
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}
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if (act && act->sa_handler == SIG_IGN)
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thread->sig_pending &= ~SIGNAL_TO_MASK(signal);
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} /*else
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dprintf("### custom signal handler set\n");*/
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else if (act && act->sa_handler == SIG_DFL) {
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if (signal == SIGCONT || signal == SIGCHLD
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|| signal == SIGWINCH) {
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thread->sig_pending &= ~SIGNAL_TO_MASK(signal);
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}
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} /*else
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dprintf("### custom signal handler set\n");*/
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} else
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error = B_BAD_THREAD_ID;
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RELEASE_THREAD_LOCK();
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restore_interrupts(state);
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return 0;
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return error;
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}
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int
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sigaction(int signal, const struct sigaction *act, struct sigaction *oact)
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{
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return sigaction_etc(-1, signal, act, oact);
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}
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