haiku/headers/private/graphics/radeon_hd/radeon_hd.h

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/*
* Copyright 2006-2011, Haiku, Inc. All Rights Reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Axel Dörfler, axeld@pinc-software.de
* Alexander von Gluck IV, kallisti5@unixzen.com
*/
#ifndef RADEON_HD_H
#define RADEON_HD_H
#include "lock.h"
#include "radeon_reg.h"
//#include "r500_reg.h" // Not used atm. DCE 0
#include "avivo_reg.h" // DCE 1
#include "r600_reg.h" // DCE 2
#include "r700_reg.h" // DCE 3
#include "evergreen_reg.h" // DCE 4
#include "ni_reg.h" // DCE 5
#include "si_reg.h" // DCE 6
#include "sea_reg.h" // DCE 8
#include "vol_reg.h" // DCE 10
#include "car_reg.h" // DCE 11
#include <Accelerant.h>
#include <Drivers.h>
#include <edid.h>
#include <PCI.h>
#define VENDOR_ID_ATI 0x1002
// Card chipset flags
#define CHIP_STD (1 << 0) // Standard chipset
#define CHIP_X2 (1 << 1) // Dual cpu
#define CHIP_IGP (1 << 2) // IGP chipset
#define CHIP_MOBILE (1 << 3) // Mobile chipset
#define CHIP_DISCREET (1 << 4) // Discreet chipset
#define CHIP_APU (1 << 5) // APU chipset
#define DEVICE_NAME "radeon_hd"
#define RADEON_ACCELERANT_NAME "radeon_hd.accelerant"
#define MAX_NAME_LENGTH 32
// Used to collect EDID from boot loader
#define EDID_BOOT_INFO "vesa_edid/v1"
#define MODES_BOOT_INFO "vesa_modes/v1"
#define RHD_POWER_ON 0
#define RHD_POWER_RESET 1 /* off temporarily */
#define RHD_POWER_SHUTDOWN 2 /* long term shutdown */
#define RHD_POWER_UNKNOWN 3 /* initial state */
// Radeon Chipsets
// !! Must match chipset names below
enum radeon_chipset {
RADEON_R420 = 0, //r400, Radeon X700-X850
RADEON_R423,
RADEON_RV410,
RADEON_RS400,
RADEON_RS480,
RADEON_RS600,
RADEON_RS690,
RADEON_RS740,
RADEON_RV515,
RADEON_R520, //r500, DCE 1.0
RADEON_RV530, // DCE 1.0
RADEON_RV560, // DCE 1.0
RADEON_RV570, // DCE 1.0
RADEON_R580, // DCE 1.0
RADEON_R600, //r600, DCE 2.0
RADEON_RV610, // DCE 2.0
RADEON_RV630, // DCE 2.0
RADEON_RV670, // DCE 2.0
RADEON_RV620, // DCE 3.0
RADEON_RV635, // DCE 3.0
RADEON_RS780, // DCE 3.0
RADEON_RS880, // DCE 3.0
RADEON_RV770, //r700, DCE 3.1
RADEON_RV730, // DCE 3.2
RADEON_RV710, // DCE 3.2
RADEON_RV740, // DCE 3.2
RADEON_CEDAR, //Evergreen, DCE 4.0
RADEON_REDWOOD, // DCE 4.0
RADEON_JUNIPER, // DCE 4.0
RADEON_CYPRESS, // DCE 4.0
RADEON_HEMLOCK, // DCE 4.0?
RADEON_PALM, //Fusion APU (NI), DCE 4.1
RADEON_SUMO, // DCE 4.1
RADEON_SUMO2, // DCE 4.1
RADEON_CAICOS, //Nothern Islands, DCE 5.0
RADEON_TURKS, // DCE 5.0
RADEON_BARTS, // DCE 5.0
RADEON_CAYMAN, // DCE 5.0
RADEON_ANTILLES, // DCE 5.0?
RADEON_CAPEVERDE, //Southern Islands, DCE 6.0
RADEON_PITCAIRN, // DCE 6.0
RADEON_TAHITI, // DCE 6.0
RADEON_ARUBA, // DCE 6.1 Trinity/Richland
RADEON_OLAND, // DCE 6.4
RADEON_HAINAN, // NO DCE, only compute
RADEON_KAVERI, //Sea Islands, DCE 8.1
RADEON_BONAIRE, // DCE 8.2
RADEON_KABINI, // DCE 8.3
RADEON_MULLINS, // DCE 8.3
RADEON_HAWAII, // DCE 8.5
RADEON_TOPAZ, //Volcanic Islands, NO DCE
RADEON_TONGA, // DCE 10.0
RADEON_CARRIZO // DCE 11.0
};
// !! Must match chipset families above
static const char radeon_chip_name[][MAX_NAME_LENGTH] = {
"R420",
"R423",
"RV410",
"RS400",
"RS480",
"RS600",
"RS690",
"RS740",
"RV515",
"R520",
"RV530",
"RV560",
"RV570",
"R580",
"R600",
"RV610",
"RV630",
"RV670",
"RV620",
"RV635",
"RS780",
"RS880",
"RV770",
"RV730",
"RV710",
"RV740",
"Cedar",
"Redwood",
"Juniper",
"Cypress",
"Hemlock",
"Palm",
"Sumo",
"Sumo2",
"Caicos",
"Turks",
"Barts",
"Cayman",
"Antilles",
"Cape Verde",
"Pitcairn",
"Tahiti",
"Aruba",
"Oland",
"Hainan",
"Kaveri",
"Bonaire",
"Kabini",
"Mullins",
"Hawaii",
"Topaz",
"Tonga",
"Carrizo"
};
struct ring_buffer {
struct lock lock;
uint32 register_base;
uint32 offset;
uint32 size;
uint32 position;
uint32 space_left;
uint8* base;
};
struct overlay_registers;
struct radeon_shared_info {
uint32 deviceIndex; // accelerant index
uint32 pciID; // device pciid
area_id mode_list_area; // area containing display mode list
uint32 mode_count;
bool has_rom; // was rom mapped?
area_id rom_area; // area of mapped rom
uint32 rom_phys; // rom base location
uint32 rom_size; // rom size
uint8* rom; // cloned, memory mapped PCI ROM
display_mode current_mode;
uint32 bytes_per_row;
uint32 bits_per_pixel;
uint32 dpms_mode;
area_id registers_area; // area of memory mapped registers
uint8* status_page;
addr_t physical_status_page;
uint32 graphics_memory_size;
uint8* frame_buffer; // virtual memory mapped FB
area_id frame_buffer_area; // area of memory mapped FB
addr_t frame_buffer_phys; // card PCI BAR address of FB
uint32 frame_buffer_size; // FB size mapped
bool has_edid;
edid1_info edid_info;
struct lock accelerant_lock;
struct lock engine_lock;
ring_buffer primary_ring_buffer;
int32 overlay_channel_used;
bool overlay_active;
uint32 overlay_token;
addr_t physical_overlay_registers;
uint32 overlay_offset;
bool hardware_cursor_enabled;
sem_id vblank_sem;
uint8* cursor_memory;
addr_t physical_cursor_memory;
uint32 cursor_buffer_offset;
uint32 cursor_format;
bool cursor_visible;
uint16 cursor_hot_x;
uint16 cursor_hot_y;
char deviceName[MAX_NAME_LENGTH];
uint16 chipsetID;
char chipsetName[MAX_NAME_LENGTH];
uint32 chipsetFlags;
uint8 dceMajor;
uint8 dceMinor;
uint16 color_data[3 * 256]; // colour lookup table
};
//----------------- ioctl() interface ----------------
// magic code for ioctls
#define RADEON_PRIVATE_DATA_MAGIC 'rdhd'
// list ioctls
enum {
RADEON_GET_PRIVATE_DATA = B_DEVICE_OP_CODES_END + 1,
RADEON_GET_DEVICE_NAME,
RADEON_ALLOCATE_GRAPHICS_MEMORY,
RADEON_FREE_GRAPHICS_MEMORY
};
// retrieve the area_id of the kernel/accelerant shared info
struct radeon_get_private_data {
uint32 magic; // magic number
area_id shared_info_area;
};
// allocate graphics memory
struct radeon_allocate_graphics_memory {
uint32 magic;
uint32 size;
uint32 alignment;
uint32 flags;
uint32 buffer_base;
};
// free graphics memory
struct radeon_free_graphics_memory {
uint32 magic;
uint32 buffer_base;
};
// registers
#define R6XX_CONFIG_APER_SIZE 0x5430 // r600>
#define OLD_CONFIG_APER_SIZE 0x0108 // <r600
#define CONFIG_MEMSIZE 0x5428 // r600>
// PCI bridge memory management
// overlay
#define RADEON_OVERLAY_UPDATE 0x30000
#define RADEON_OVERLAY_TEST 0x30004
#define RADEON_OVERLAY_STATUS 0x30008
#define RADEON_OVERLAY_EXTENDED_STATUS 0x3000c
#define RADEON_OVERLAY_GAMMA_5 0x30010
#define RADEON_OVERLAY_GAMMA_4 0x30014
#define RADEON_OVERLAY_GAMMA_3 0x30018
#define RADEON_OVERLAY_GAMMA_2 0x3001c
#define RADEON_OVERLAY_GAMMA_1 0x30020
#define RADEON_OVERLAY_GAMMA_0 0x30024
struct overlay_scale {
uint32 _reserved0 : 3;
uint32 horizontal_scale_fraction : 12;
uint32 _reserved1 : 1;
uint32 horizontal_downscale_factor : 3;
uint32 _reserved2 : 1;
uint32 vertical_scale_fraction : 12;
};
#define OVERLAY_FORMAT_RGB15 0x2
#define OVERLAY_FORMAT_RGB16 0x3
#define OVERLAY_FORMAT_RGB32 0x1
#define OVERLAY_FORMAT_YCbCr422 0x8
#define OVERLAY_FORMAT_YCbCr411 0x9
#define OVERLAY_FORMAT_YCbCr420 0xc
#define OVERLAY_MIRROR_NORMAL 0x0
#define OVERLAY_MIRROR_HORIZONTAL 0x1
#define OVERLAY_MIRROR_VERTICAL 0x2
// The real overlay registers are written to using an update buffer
struct overlay_registers {
uint32 buffer_rgb0;
uint32 buffer_rgb1;
uint32 buffer_u0;
uint32 buffer_v0;
uint32 buffer_u1;
uint32 buffer_v1;
// (0x18) OSTRIDE - overlay stride
uint16 stride_rgb;
uint16 stride_uv;
// (0x1c) YRGB_VPH - Y/RGB vertical phase
uint16 vertical_phase0_rgb;
uint16 vertical_phase1_rgb;
// (0x20) UV_VPH - UV vertical phase
uint16 vertical_phase0_uv;
uint16 vertical_phase1_uv;
// (0x24) HORZ_PH - horizontal phase
uint16 horizontal_phase_rgb;
uint16 horizontal_phase_uv;
// (0x28) INIT_PHS - initial phase shift
uint32 initial_vertical_phase0_shift_rgb0 : 4;
uint32 initial_vertical_phase1_shift_rgb0 : 4;
uint32 initial_horizontal_phase_shift_rgb0 : 4;
uint32 initial_vertical_phase0_shift_uv : 4;
uint32 initial_vertical_phase1_shift_uv : 4;
uint32 initial_horizontal_phase_shift_uv : 4;
uint32 _reserved0 : 8;
// (0x2c) DWINPOS - destination window position
uint16 window_left;
uint16 window_top;
// (0x30) DWINSZ - destination window size
uint16 window_width;
uint16 window_height;
// (0x34) SWIDTH - source width
uint16 source_width_rgb;
uint16 source_width_uv;
// (0x38) SWITDHSW - source width in 8 byte steps
uint16 source_bytes_per_row_rgb;
uint16 source_bytes_per_row_uv;
uint16 source_height_rgb;
uint16 source_height_uv;
overlay_scale scale_rgb;
overlay_scale scale_uv;
// (0x48) OCLRC0 - overlay color correction 0
uint32 brightness_correction : 8; // signed, -128 to 127
uint32 _reserved1 : 10;
uint32 contrast_correction : 9; // fixed point: 3.6 bits
uint32 _reserved2 : 5;
// (0x4c) OCLRC1 - overlay color correction 1
uint32 saturation_cos_correction : 10; // fixed point: 3.7 bits
uint32 _reserved3 : 6;
uint32 saturation_sin_correction : 11; // signed fixed point: 3.7 bits
uint32 _reserved4 : 5;
// (0x50) DCLRKV - destination color key value
uint32 color_key_blue : 8;
uint32 color_key_green : 8;
uint32 color_key_red : 8;
uint32 _reserved5 : 8;
// (0x54) DCLRKM - destination color key mask
uint32 color_key_mask_blue : 8;
uint32 color_key_mask_green : 8;
uint32 color_key_mask_red : 8;
uint32 _reserved6 : 7;
uint32 color_key_enabled : 1;
// (0x58) SCHRKVH - source chroma key high value
uint32 source_chroma_key_high_red : 8;
uint32 source_chroma_key_high_blue : 8;
uint32 source_chroma_key_high_green : 8;
uint32 _reserved7 : 8;
// (0x5c) SCHRKVL - source chroma key low value
uint32 source_chroma_key_low_red : 8;
uint32 source_chroma_key_low_blue : 8;
uint32 source_chroma_key_low_green : 8;
uint32 _reserved8 : 8;
// (0x60) SCHRKEN - source chroma key enable
uint32 _reserved9 : 24;
uint32 source_chroma_key_red_enabled : 1;
uint32 source_chroma_key_blue_enabled : 1;
uint32 source_chroma_key_green_enabled : 1;
uint32 _reserved10 : 5;
// (0x64) OCONFIG - overlay configuration
uint32 _reserved11 : 3;
uint32 color_control_output_mode : 1;
uint32 yuv_to_rgb_bypass : 1;
uint32 _reserved12 : 11;
uint32 gamma2_enabled : 1;
uint32 _reserved13 : 1;
uint32 select_pipe : 1;
uint32 slot_time : 8;
uint32 _reserved14 : 5;
// (0x68) OCOMD - overlay command
uint32 overlay_enabled : 1;
uint32 active_field : 1;
uint32 active_buffer : 2;
uint32 test_mode : 1;
uint32 buffer_field_mode : 1;
uint32 _reserved15 : 1;
uint32 tv_flip_field_enabled : 1;
uint32 _reserved16 : 1;
uint32 tv_flip_field_parity : 1;
uint32 source_format : 4;
uint32 ycbcr422_order : 2;
uint32 _reserved18 : 1;
uint32 mirroring_mode : 2;
uint32 _reserved19 : 13;
uint32 _reserved20;
uint32 start_0y;
uint32 start_1y;
uint32 start_0u;
uint32 start_0v;
uint32 start_1u;
uint32 start_1v;
uint32 _reserved21[6];
#if 0
// (0x70) AWINPOS - alpha blend window position
uint32 awinpos;
// (0x74) AWINSZ - alpha blend window size
uint32 awinsz;
uint32 _reserved21[10];
#endif
// (0xa0) FASTHSCALE - fast horizontal downscale (strangely enough,
// the next two registers switch the usual Y/RGB vs. UV order)
uint16 horizontal_scale_uv;
uint16 horizontal_scale_rgb;
// (0xa4) UVSCALEV - vertical downscale
uint16 vertical_scale_uv;
uint16 vertical_scale_rgb;
uint32 _reserved22[86];
// (0x200) polyphase filter coefficients
uint16 vertical_coefficients_rgb[128];
uint16 horizontal_coefficients_rgb[128];
uint32 _reserved23[64];
// (0x500)
uint16 vertical_coefficients_uv[128];
uint16 horizontal_coefficients_uv[128];
};
struct hardware_status {
uint32 interrupt_status_register;
uint32 _reserved0[3];
void* primary_ring_head_storage;
uint32 _reserved1[3];
void* secondary_ring_0_head_storage;
void* secondary_ring_1_head_storage;
uint32 _reserved2[2];
void* binning_head_storage;
uint32 _reserved3[3];
uint32 store[1008];
};
#endif /* RADEON_HD_H */