NetBSD/games/tetris
christos 099f03595b PR/50411: Rin Okuyama: fix two bugs:
- clear blocks in the 0 row, otherwise the pile up forever.
- black (white) blocks are not shown as "next shape":
2015-11-06 19:53:37 +00:00
..
Makefile Userland now builds and uses terminfo instead of termcap. 2010-02-03 15:34:37 +00:00
input.c ANSIfy function declarations. 2009-05-25 04:33:53 +00:00
input.h
pathnames.h
scores.c Revert part of previous -r1.21 and fix the errno-handling bug instead. 2014-03-22 19:05:30 +00:00
scores.h Clean up scorefile handling. 2009-05-25 08:33:57 +00:00
screen.c PR/50411: Rin Okuyama: fix two bugs: 2015-11-06 19:53:37 +00:00
screen.h sprinkle static 2009-08-12 08:44:45 +00:00
shapes.c Add a little color. In order to minimize logic differences, keep 0 as the 2014-06-11 16:47:39 +00:00
tetris.6 Use Pp (mdoc) instead of sp (roff). 2015-02-19 08:51:14 +00:00
tetris.c PR/50411: Rin Okuyama: fix two bugs: 2015-11-06 19:53:37 +00:00
tetris.h Provide an option to restore traditional black-and-white mode. 2014-07-13 16:23:55 +00:00