c492b482d0
This also add command line parsing as a way to specify the input device files to use.
751 lines
18 KiB
C
751 lines
18 KiB
C
/*
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* Copyright © 2008 Kristian Høgsberg
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*
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* Permission to use, copy, modify, distribute, and sell this software and its
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* documentation for any purpose is hereby granted without fee, provided that
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* the above copyright notice appear in all copies and that both that copyright
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* notice and this permission notice appear in supporting documentation, and
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* that the name of the copyright holders not be used in advertising or
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* publicity pertaining to distribution of the software without specific,
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* written prior permission. The copyright holders make no representations
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* about the suitability of this software for any purpose. It is provided "as
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* is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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* OF THIS SOFTWARE.
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*/
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#include <stdlib.h>
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#include <stdint.h>
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#include <stddef.h>
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#include <stdio.h>
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#include <stdarg.h>
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#include <errno.h>
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#include <string.h>
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#include <unistd.h>
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#include <sys/socket.h>
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#include <sys/un.h>
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#include <dlfcn.h>
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#include <assert.h>
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#include <ffi.h>
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#include "wayland.h"
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#include "connection.h"
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struct wl_client {
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struct wl_connection *connection;
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struct wl_event_source *source;
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struct wl_display *display;
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struct wl_list object_list;
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struct wl_list link;
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uint32_t pending_frame;
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};
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struct wl_display {
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struct wl_object base;
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struct wl_event_loop *loop;
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struct wl_hash *objects;
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struct wl_object *pointer;
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struct wl_compositor *compositor;
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struct wl_compositor_interface *compositor_interface;
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struct wl_list surface_list;
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struct wl_list client_list;
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uint32_t client_id_range;
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uint32_t id;
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struct wl_list global_list;
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};
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struct wl_surface {
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struct wl_object base;
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struct wl_client *client;
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/* provided by client */
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int width, height;
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int buffer;
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int stride;
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struct wl_map map;
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struct wl_list link;
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/* how to convert buffer contents to pixels in screen format;
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* yuv->rgb, indexed->rgb, svg->rgb, but mostly just rgb->rgb. */
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/* how to transform/render rectangular contents to polygons. */
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void *compositor_data;
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};
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struct wl_object_ref {
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struct wl_object *object;
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struct wl_list link;
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};
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static void
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wl_surface_destroy(struct wl_client *client,
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struct wl_surface *surface)
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{
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const struct wl_compositor_interface *interface;
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interface = client->display->compositor->interface;
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interface->notify_surface_destroy(client->display->compositor,
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surface);
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wl_list_remove(&surface->link);
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}
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static void
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wl_surface_attach(struct wl_client *client,
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struct wl_surface *surface, uint32_t name,
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uint32_t width, uint32_t height, uint32_t stride)
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{
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const struct wl_compositor_interface *interface;
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interface = client->display->compositor->interface;
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interface->notify_surface_attach(client->display->compositor,
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surface, name, width, height, stride);
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}
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static void
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wl_surface_map(struct wl_client *client, struct wl_surface *surface,
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int32_t x, int32_t y, int32_t width, int32_t height)
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{
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const struct wl_compositor_interface *interface;
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/* FIXME: This needs to take a tri-mesh argument... - count
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* and a list of tris. 0 tris means unmap. */
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surface->map.x = x;
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surface->map.y = y;
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surface->map.width = width;
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surface->map.height = height;
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interface = client->display->compositor->interface;
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interface->notify_surface_map(client->display->compositor,
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surface, &surface->map);
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}
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static void
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wl_surface_copy(struct wl_client *client, struct wl_surface *surface,
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int32_t dst_x, int32_t dst_y, uint32_t name, uint32_t stride,
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int32_t x, int32_t y, int32_t width, int32_t height)
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{
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const struct wl_compositor_interface *interface;
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interface = client->display->compositor->interface;
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interface->notify_surface_copy(client->display->compositor,
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surface, dst_x, dst_y,
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name, stride, x, y, width, height);
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}
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static void
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wl_surface_damage(struct wl_client *client, struct wl_surface *surface,
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int32_t x, int32_t y, int32_t width, int32_t height)
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{
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const struct wl_compositor_interface *interface;
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interface = client->display->compositor->interface;
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interface->notify_surface_damage(client->display->compositor,
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surface, x, y, width, height);
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}
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static const struct wl_method surface_methods[] = {
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{ "destroy", wl_surface_destroy, "" },
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{ "attach", wl_surface_attach, "uuuu" },
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{ "map", wl_surface_map, "iiii" },
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{ "copy", wl_surface_copy, "iiuuiiii" },
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{ "damage", wl_surface_damage, "iiii" }
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};
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static const struct wl_interface surface_interface = {
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"surface", 1,
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ARRAY_LENGTH(surface_methods),
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surface_methods,
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};
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static struct wl_surface *
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wl_surface_create(struct wl_display *display,
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struct wl_client *client, uint32_t id)
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{
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struct wl_surface *surface;
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const struct wl_compositor_interface *interface;
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surface = malloc(sizeof *surface);
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if (surface == NULL)
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return NULL;
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surface->base.id = id;
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surface->base.interface = &surface_interface;
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surface->client = client;
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wl_list_insert(display->surface_list.prev, &surface->link);
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interface = display->compositor->interface;
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interface->notify_surface_create(display->compositor, surface);
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return surface;
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}
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WL_EXPORT void
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wl_surface_set_data(struct wl_surface *surface, void *data)
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{
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surface->compositor_data = data;
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}
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WL_EXPORT void *
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wl_surface_get_data(struct wl_surface *surface)
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{
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return surface->compositor_data;
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}
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void
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wl_client_destroy(struct wl_client *client);
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static void
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wl_client_vmarshal(struct wl_client *client, struct wl_object *sender,
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uint32_t opcode, va_list ap)
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{
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const struct wl_event *event;
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struct wl_object *object;
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uint32_t args[10], size;
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int i, count;
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event = &sender->interface->events[opcode];
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count = strlen(event->signature) + 2;
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assert(count <= ARRAY_LENGTH(args));
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size = 0;
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for (i = 2; i < count; i++) {
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switch (event->signature[i - 2]) {
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case 'u':
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case 'i':
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args[i] = va_arg(ap, uint32_t);
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size += sizeof args[i];
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break;
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case 's':
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/* FIXME */
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args[i] = 0;
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size += sizeof args[i];
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break;
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case 'o':
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object = va_arg(ap, struct wl_object *);
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args[i] = object->id;
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size += sizeof args[i];
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break;
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default:
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assert(0);
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break;
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}
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}
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size += 2 * sizeof args[0];
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args[0] = sender->id;
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args[1] = opcode | (size << 16);
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wl_connection_write(client->connection, args, size);
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}
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static void
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wl_client_marshal(struct wl_client *client, struct wl_object *sender,
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uint32_t opcode, ...)
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{
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va_list ap;
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va_start(ap, opcode);
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wl_client_vmarshal(client, sender, opcode, ap);
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va_end(ap);
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}
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static void
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wl_client_demarshal(struct wl_client *client, struct wl_object *target,
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const struct wl_method *method, size_t size)
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{
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ffi_type *types[20];
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ffi_cif cif;
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uint32_t *p, result;
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int i, j, count;
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union {
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uint32_t uint32;
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const char *string;
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void *object;
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uint32_t new_id;
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} values[20];
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void *args[20];
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struct wl_object *object;
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uint32_t data[64];
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count = strlen(method->signature) + 2;
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if (count > ARRAY_LENGTH(types)) {
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printf("too many args (%d)\n", count);
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return;
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}
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if (sizeof data < size) {
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printf("request too big, should malloc tmp buffer here\n");
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return;
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}
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types[0] = &ffi_type_pointer;
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values[0].object = client;
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args[0] = &values[0];
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types[1] = &ffi_type_pointer;
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values[1].object = target;
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args[1] = &values[1];
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wl_connection_copy(client->connection, data, size);
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p = &data[2];
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j = 0;
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for (i = 2; i < count; i++) {
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switch (method->signature[i - 2]) {
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case 'u':
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case 'i':
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types[i] = &ffi_type_uint32;
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values[i].uint32 = *p;
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p++;
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break;
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case 's':
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types[i] = &ffi_type_pointer;
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/* FIXME */
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values[i].uint32 = *p++;
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break;
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case 'o':
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types[i] = &ffi_type_pointer;
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object = wl_hash_lookup(client->display->objects, *p);
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if (object == NULL)
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printf("unknown object (%d)\n", *p);
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if (object->interface != method->types[j])
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printf("wrong object type\n");
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values[i].object = object;
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p++;
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j++;
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break;
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case 'n':
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types[i] = &ffi_type_uint32;
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values[i].new_id = *p;
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object = wl_hash_lookup(client->display->objects, *p);
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if (object != NULL)
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printf("object already exists (%d)\n", *p);
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p++;
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break;
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default:
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printf("unknown type\n");
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break;
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}
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args[i] = &values[i];
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}
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ffi_prep_cif(&cif, FFI_DEFAULT_ABI, count, &ffi_type_uint32, types);
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ffi_call(&cif, FFI_FN(method->func), &result, args);
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}
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#define WL_DISPLAY_INVALID_OBJECT 0
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#define WL_DISPLAY_INVALID_METHOD 1
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#define WL_DISPLAY_NO_MEMORY 2
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#define WL_DISPLAY_ACKNOWLEDGE 3
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#define WL_DISPLAY_FRAME 4
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static void
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wl_client_connection_data(int fd, uint32_t mask, void *data)
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{
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struct wl_client *client = data;
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struct wl_connection *connection = client->connection;
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const struct wl_method *method;
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struct wl_object *object;
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uint32_t p[2], opcode, size;
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uint32_t cmask = 0;
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int len;
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if (mask & WL_EVENT_READABLE)
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cmask |= WL_CONNECTION_READABLE;
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if (mask & WL_EVENT_WRITEABLE)
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cmask |= WL_CONNECTION_WRITABLE;
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len = wl_connection_data(connection, cmask);
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if (len < 0) {
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wl_client_destroy(client);
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return;
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}
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while (len >= sizeof p) {
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wl_connection_copy(connection, p, sizeof p);
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opcode = p[1] & 0xffff;
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size = p[1] >> 16;
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if (len < size)
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break;
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object = wl_hash_lookup(client->display->objects, p[0]);
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if (object == NULL) {
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wl_client_marshal(client, &client->display->base,
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WL_DISPLAY_INVALID_OBJECT, p[0]);
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wl_connection_consume(connection, size);
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len -= size;
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continue;
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}
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if (opcode >= object->interface->method_count) {
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wl_client_marshal(client, &client->display->base,
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WL_DISPLAY_INVALID_METHOD, p[0], opcode);
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wl_connection_consume(connection, size);
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len -= size;
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continue;
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}
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method = &object->interface->methods[opcode];
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wl_client_demarshal(client, object, method, size);
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wl_connection_consume(connection, size);
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len -= size;
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}
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}
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static int
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wl_client_connection_update(struct wl_connection *connection,
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uint32_t mask, void *data)
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{
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struct wl_client *client = data;
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uint32_t emask = 0;
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if (mask & WL_CONNECTION_READABLE)
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emask |= WL_EVENT_READABLE;
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if (mask & WL_CONNECTION_WRITABLE)
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emask |= WL_EVENT_WRITEABLE;
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return wl_event_source_fd_update(client->source, mask);
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}
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static void
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advertise_object(struct wl_client *client, struct wl_object *object)
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{
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const struct wl_interface *interface;
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static const char pad[4];
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uint32_t length, p[2];
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interface = object->interface;
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length = strlen(interface->name);
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p[0] = object->id;
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p[1] = length;
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wl_connection_write(client->connection, p, sizeof p);
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wl_connection_write(client->connection, interface->name, length);
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wl_connection_write(client->connection, pad, -length & 3);
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}
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static struct wl_client *
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wl_client_create(struct wl_display *display, int fd)
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{
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struct wl_client *client;
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struct wl_object_ref *ref;
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uint32_t count;
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client = malloc(sizeof *client);
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if (client == NULL)
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return NULL;
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memset(client, 0, sizeof *client);
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client->display = display;
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client->source = wl_event_loop_add_fd(display->loop, fd,
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WL_EVENT_READABLE,
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wl_client_connection_data, client);
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client->connection = wl_connection_create(fd,
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wl_client_connection_update,
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client);
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wl_list_init(&client->object_list);
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wl_connection_write(client->connection,
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&display->client_id_range,
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sizeof display->client_id_range);
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display->client_id_range += 256;
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/* Write list of global objects to client. */
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count = wl_list_length(&display->global_list);
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wl_connection_write(client->connection, &count, sizeof count);
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ref = container_of(display->global_list.next,
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struct wl_object_ref, link);
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while (&ref->link != &display->global_list) {
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advertise_object(client, ref->object);
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ref = container_of(ref->link.next,
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struct wl_object_ref, link);
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}
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wl_list_insert(display->client_list.prev, &client->link);
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return client;
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}
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void
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wl_client_destroy(struct wl_client *client)
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{
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struct wl_object_ref *ref;
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printf("disconnect from client %p\n", client);
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wl_list_remove(&client->link);
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while (client->object_list.next != &client->object_list) {
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ref = container_of(client->object_list.next,
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struct wl_object_ref, link);
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wl_list_remove(&ref->link);
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wl_surface_destroy(client, (struct wl_surface *) ref->object);
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free(ref);
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}
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wl_event_source_remove(client->source);
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wl_connection_destroy(client->connection);
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free(client);
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}
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static int
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wl_display_create_surface(struct wl_client *client,
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struct wl_display *display, uint32_t id)
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{
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struct wl_surface *surface;
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struct wl_object_ref *ref;
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surface = wl_surface_create(display, client, id);
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ref = malloc(sizeof *ref);
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if (ref == NULL) {
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wl_client_marshal(client, &display->base,
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WL_DISPLAY_NO_MEMORY);
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return -1;
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}
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ref->object = &surface->base;
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wl_hash_insert(display->objects, &surface->base);
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wl_list_insert(client->object_list.prev, &ref->link);
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return 0;
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}
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static int
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wl_display_commit(struct wl_client *client,
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struct wl_display *display, uint32_t key)
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{
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const struct wl_compositor_interface *interface;
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uint32_t frame;
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client->pending_frame = 1;
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interface = display->compositor->interface;
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frame = interface->notify_commit(display->compositor);
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wl_client_marshal(client, &display->base,
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WL_DISPLAY_ACKNOWLEDGE, key, frame);
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return 0;
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}
|
|
|
|
static const struct wl_method display_methods[] = {
|
|
{ "create_surface", wl_display_create_surface, "n" },
|
|
{ "commit", wl_display_commit, "u" }
|
|
};
|
|
|
|
static const struct wl_event display_events[] = {
|
|
{ "invalid_object", "u" },
|
|
{ "invalid_method", "uu" },
|
|
{ "no_memory", "" },
|
|
{ "acknowledge", "uu" },
|
|
{ "frame", "uu" }
|
|
};
|
|
|
|
static const struct wl_interface display_interface = {
|
|
"display", 1,
|
|
ARRAY_LENGTH(display_methods), display_methods,
|
|
ARRAY_LENGTH(display_events), display_events,
|
|
};
|
|
|
|
WL_EXPORT struct wl_display *
|
|
wl_display_create(void)
|
|
{
|
|
struct wl_display *display;
|
|
|
|
display = malloc(sizeof *display);
|
|
if (display == NULL)
|
|
return NULL;
|
|
|
|
display->loop = wl_event_loop_create();
|
|
if (display->loop == NULL) {
|
|
free(display);
|
|
return NULL;
|
|
}
|
|
|
|
display->objects = wl_hash_create();
|
|
if (display->objects == NULL) {
|
|
free(display);
|
|
return NULL;
|
|
}
|
|
|
|
wl_list_init(&display->surface_list);
|
|
wl_list_init(&display->client_list);
|
|
wl_list_init(&display->global_list);
|
|
|
|
display->client_id_range = 256; /* Gah, arbitrary... */
|
|
|
|
display->id = 1;
|
|
display->base.interface = &display_interface;
|
|
wl_display_add_object(display, &display->base);
|
|
if (wl_display_add_global(display, &display->base)) {
|
|
wl_event_loop_destroy(display->loop);
|
|
free(display);
|
|
return NULL;
|
|
}
|
|
|
|
return display;
|
|
}
|
|
|
|
WL_EXPORT void
|
|
wl_display_add_object(struct wl_display *display, struct wl_object *object)
|
|
{
|
|
object->id = display->id++;
|
|
wl_hash_insert(display->objects, object);
|
|
}
|
|
|
|
WL_EXPORT int
|
|
wl_display_add_global(struct wl_display *display, struct wl_object *object)
|
|
{
|
|
struct wl_object_ref *ref;
|
|
|
|
ref = malloc(sizeof *ref);
|
|
if (ref == NULL)
|
|
return -1;
|
|
|
|
ref->object = object;
|
|
wl_list_insert(display->global_list.prev, &ref->link);
|
|
|
|
return 0;
|
|
}
|
|
|
|
WL_EXPORT void
|
|
wl_surface_post_event(struct wl_surface *surface,
|
|
struct wl_object *sender,
|
|
uint32_t event, ...)
|
|
{
|
|
va_list ap;
|
|
|
|
va_start(ap, event);
|
|
wl_client_vmarshal(surface->client, sender, event, ap);
|
|
va_end(ap);
|
|
}
|
|
|
|
struct wl_input_device {
|
|
struct wl_object base;
|
|
struct wl_display *display;
|
|
uint32_t button_state[16];
|
|
uint32_t button_count;
|
|
int32_t x, y;
|
|
};
|
|
|
|
static const struct wl_method input_device_methods[] = {
|
|
};
|
|
|
|
static const struct wl_event input_device_events[] = {
|
|
{ "motion", "iiii" },
|
|
{ "button", "uuiiii" },
|
|
{ "key", "uu" },
|
|
};
|
|
|
|
static const struct wl_interface input_device_interface = {
|
|
"input_device", 1,
|
|
ARRAY_LENGTH(input_device_methods),
|
|
input_device_methods,
|
|
ARRAY_LENGTH(input_device_events),
|
|
input_device_events,
|
|
};
|
|
|
|
WL_EXPORT const struct wl_interface *
|
|
wl_input_device_get_interface(void)
|
|
{
|
|
return &input_device_interface;
|
|
}
|
|
|
|
WL_EXPORT void
|
|
wl_display_post_frame(struct wl_display *display,
|
|
uint32_t frame, uint32_t msecs)
|
|
{
|
|
struct wl_client *client;
|
|
|
|
client = container_of(display->client_list.next,
|
|
struct wl_client, link);
|
|
|
|
while (&client->link != &display->client_list) {
|
|
if (client->pending_frame) {
|
|
wl_client_marshal(client, &display->base,
|
|
WL_DISPLAY_FRAME, frame, msecs);
|
|
client->pending_frame = 0;
|
|
}
|
|
client = container_of(client->link.next,
|
|
struct wl_client, link);
|
|
}
|
|
}
|
|
|
|
WL_EXPORT void
|
|
wl_display_set_compositor(struct wl_display *display,
|
|
struct wl_compositor *compositor)
|
|
{
|
|
display->compositor = compositor;
|
|
}
|
|
|
|
WL_EXPORT struct wl_event_loop *
|
|
wl_display_get_event_loop(struct wl_display *display)
|
|
{
|
|
return display->loop;
|
|
}
|
|
|
|
WL_EXPORT void
|
|
wl_display_run(struct wl_display *display)
|
|
{
|
|
while (1)
|
|
wl_event_loop_wait(display->loop);
|
|
}
|
|
|
|
static void
|
|
socket_data(int fd, uint32_t mask, void *data)
|
|
{
|
|
struct wl_display *display = data;
|
|
struct sockaddr_un name;
|
|
socklen_t length;
|
|
int client_fd;
|
|
|
|
length = sizeof name;
|
|
client_fd = accept (fd, (struct sockaddr *) &name, &length);
|
|
if (client_fd < 0)
|
|
fprintf(stderr, "failed to accept\n");
|
|
|
|
wl_client_create(display, client_fd);
|
|
}
|
|
|
|
WL_EXPORT int
|
|
wl_display_add_socket(struct wl_display *display,
|
|
const char *name, size_t name_size)
|
|
{
|
|
struct sockaddr_un addr;
|
|
int sock;
|
|
socklen_t size;
|
|
|
|
sock = socket(PF_LOCAL, SOCK_STREAM, 0);
|
|
if (sock < 0)
|
|
return -1;
|
|
|
|
addr.sun_family = AF_LOCAL;
|
|
memcpy(addr.sun_path, name, name_size);
|
|
|
|
size = offsetof (struct sockaddr_un, sun_path) + name_size;
|
|
if (bind(sock, (struct sockaddr *) &addr, size) < 0)
|
|
return -1;
|
|
|
|
if (listen(sock, 1) < 0)
|
|
return -1;
|
|
|
|
wl_event_loop_add_fd(display->loop, sock,
|
|
WL_EVENT_READABLE,
|
|
socket_data, display);
|
|
|
|
return 0;
|
|
}
|