weston/wayland.c
Kristian Høgsberg c492b482d0 Make multi-pointer work.
This also add command line parsing as a way to specify the input
device files to use.
2008-12-12 12:17:51 -05:00

751 lines
18 KiB
C

/*
* Copyright © 2008 Kristian Høgsberg
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that copyright
* notice and this permission notice appear in supporting documentation, and
* that the name of the copyright holders not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no representations
* about the suitability of this software for any purpose. It is provided "as
* is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
#include <stdlib.h>
#include <stdint.h>
#include <stddef.h>
#include <stdio.h>
#include <stdarg.h>
#include <errno.h>
#include <string.h>
#include <unistd.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <dlfcn.h>
#include <assert.h>
#include <ffi.h>
#include "wayland.h"
#include "connection.h"
struct wl_client {
struct wl_connection *connection;
struct wl_event_source *source;
struct wl_display *display;
struct wl_list object_list;
struct wl_list link;
uint32_t pending_frame;
};
struct wl_display {
struct wl_object base;
struct wl_event_loop *loop;
struct wl_hash *objects;
struct wl_object *pointer;
struct wl_compositor *compositor;
struct wl_compositor_interface *compositor_interface;
struct wl_list surface_list;
struct wl_list client_list;
uint32_t client_id_range;
uint32_t id;
struct wl_list global_list;
};
struct wl_surface {
struct wl_object base;
struct wl_client *client;
/* provided by client */
int width, height;
int buffer;
int stride;
struct wl_map map;
struct wl_list link;
/* how to convert buffer contents to pixels in screen format;
* yuv->rgb, indexed->rgb, svg->rgb, but mostly just rgb->rgb. */
/* how to transform/render rectangular contents to polygons. */
void *compositor_data;
};
struct wl_object_ref {
struct wl_object *object;
struct wl_list link;
};
static void
wl_surface_destroy(struct wl_client *client,
struct wl_surface *surface)
{
const struct wl_compositor_interface *interface;
interface = client->display->compositor->interface;
interface->notify_surface_destroy(client->display->compositor,
surface);
wl_list_remove(&surface->link);
}
static void
wl_surface_attach(struct wl_client *client,
struct wl_surface *surface, uint32_t name,
uint32_t width, uint32_t height, uint32_t stride)
{
const struct wl_compositor_interface *interface;
interface = client->display->compositor->interface;
interface->notify_surface_attach(client->display->compositor,
surface, name, width, height, stride);
}
static void
wl_surface_map(struct wl_client *client, struct wl_surface *surface,
int32_t x, int32_t y, int32_t width, int32_t height)
{
const struct wl_compositor_interface *interface;
/* FIXME: This needs to take a tri-mesh argument... - count
* and a list of tris. 0 tris means unmap. */
surface->map.x = x;
surface->map.y = y;
surface->map.width = width;
surface->map.height = height;
interface = client->display->compositor->interface;
interface->notify_surface_map(client->display->compositor,
surface, &surface->map);
}
static void
wl_surface_copy(struct wl_client *client, struct wl_surface *surface,
int32_t dst_x, int32_t dst_y, uint32_t name, uint32_t stride,
int32_t x, int32_t y, int32_t width, int32_t height)
{
const struct wl_compositor_interface *interface;
interface = client->display->compositor->interface;
interface->notify_surface_copy(client->display->compositor,
surface, dst_x, dst_y,
name, stride, x, y, width, height);
}
static void
wl_surface_damage(struct wl_client *client, struct wl_surface *surface,
int32_t x, int32_t y, int32_t width, int32_t height)
{
const struct wl_compositor_interface *interface;
interface = client->display->compositor->interface;
interface->notify_surface_damage(client->display->compositor,
surface, x, y, width, height);
}
static const struct wl_method surface_methods[] = {
{ "destroy", wl_surface_destroy, "" },
{ "attach", wl_surface_attach, "uuuu" },
{ "map", wl_surface_map, "iiii" },
{ "copy", wl_surface_copy, "iiuuiiii" },
{ "damage", wl_surface_damage, "iiii" }
};
static const struct wl_interface surface_interface = {
"surface", 1,
ARRAY_LENGTH(surface_methods),
surface_methods,
};
static struct wl_surface *
wl_surface_create(struct wl_display *display,
struct wl_client *client, uint32_t id)
{
struct wl_surface *surface;
const struct wl_compositor_interface *interface;
surface = malloc(sizeof *surface);
if (surface == NULL)
return NULL;
surface->base.id = id;
surface->base.interface = &surface_interface;
surface->client = client;
wl_list_insert(display->surface_list.prev, &surface->link);
interface = display->compositor->interface;
interface->notify_surface_create(display->compositor, surface);
return surface;
}
WL_EXPORT void
wl_surface_set_data(struct wl_surface *surface, void *data)
{
surface->compositor_data = data;
}
WL_EXPORT void *
wl_surface_get_data(struct wl_surface *surface)
{
return surface->compositor_data;
}
void
wl_client_destroy(struct wl_client *client);
static void
wl_client_vmarshal(struct wl_client *client, struct wl_object *sender,
uint32_t opcode, va_list ap)
{
const struct wl_event *event;
struct wl_object *object;
uint32_t args[10], size;
int i, count;
event = &sender->interface->events[opcode];
count = strlen(event->signature) + 2;
assert(count <= ARRAY_LENGTH(args));
size = 0;
for (i = 2; i < count; i++) {
switch (event->signature[i - 2]) {
case 'u':
case 'i':
args[i] = va_arg(ap, uint32_t);
size += sizeof args[i];
break;
case 's':
/* FIXME */
args[i] = 0;
size += sizeof args[i];
break;
case 'o':
object = va_arg(ap, struct wl_object *);
args[i] = object->id;
size += sizeof args[i];
break;
default:
assert(0);
break;
}
}
size += 2 * sizeof args[0];
args[0] = sender->id;
args[1] = opcode | (size << 16);
wl_connection_write(client->connection, args, size);
}
static void
wl_client_marshal(struct wl_client *client, struct wl_object *sender,
uint32_t opcode, ...)
{
va_list ap;
va_start(ap, opcode);
wl_client_vmarshal(client, sender, opcode, ap);
va_end(ap);
}
static void
wl_client_demarshal(struct wl_client *client, struct wl_object *target,
const struct wl_method *method, size_t size)
{
ffi_type *types[20];
ffi_cif cif;
uint32_t *p, result;
int i, j, count;
union {
uint32_t uint32;
const char *string;
void *object;
uint32_t new_id;
} values[20];
void *args[20];
struct wl_object *object;
uint32_t data[64];
count = strlen(method->signature) + 2;
if (count > ARRAY_LENGTH(types)) {
printf("too many args (%d)\n", count);
return;
}
if (sizeof data < size) {
printf("request too big, should malloc tmp buffer here\n");
return;
}
types[0] = &ffi_type_pointer;
values[0].object = client;
args[0] = &values[0];
types[1] = &ffi_type_pointer;
values[1].object = target;
args[1] = &values[1];
wl_connection_copy(client->connection, data, size);
p = &data[2];
j = 0;
for (i = 2; i < count; i++) {
switch (method->signature[i - 2]) {
case 'u':
case 'i':
types[i] = &ffi_type_uint32;
values[i].uint32 = *p;
p++;
break;
case 's':
types[i] = &ffi_type_pointer;
/* FIXME */
values[i].uint32 = *p++;
break;
case 'o':
types[i] = &ffi_type_pointer;
object = wl_hash_lookup(client->display->objects, *p);
if (object == NULL)
printf("unknown object (%d)\n", *p);
if (object->interface != method->types[j])
printf("wrong object type\n");
values[i].object = object;
p++;
j++;
break;
case 'n':
types[i] = &ffi_type_uint32;
values[i].new_id = *p;
object = wl_hash_lookup(client->display->objects, *p);
if (object != NULL)
printf("object already exists (%d)\n", *p);
p++;
break;
default:
printf("unknown type\n");
break;
}
args[i] = &values[i];
}
ffi_prep_cif(&cif, FFI_DEFAULT_ABI, count, &ffi_type_uint32, types);
ffi_call(&cif, FFI_FN(method->func), &result, args);
}
#define WL_DISPLAY_INVALID_OBJECT 0
#define WL_DISPLAY_INVALID_METHOD 1
#define WL_DISPLAY_NO_MEMORY 2
#define WL_DISPLAY_ACKNOWLEDGE 3
#define WL_DISPLAY_FRAME 4
static void
wl_client_connection_data(int fd, uint32_t mask, void *data)
{
struct wl_client *client = data;
struct wl_connection *connection = client->connection;
const struct wl_method *method;
struct wl_object *object;
uint32_t p[2], opcode, size;
uint32_t cmask = 0;
int len;
if (mask & WL_EVENT_READABLE)
cmask |= WL_CONNECTION_READABLE;
if (mask & WL_EVENT_WRITEABLE)
cmask |= WL_CONNECTION_WRITABLE;
len = wl_connection_data(connection, cmask);
if (len < 0) {
wl_client_destroy(client);
return;
}
while (len >= sizeof p) {
wl_connection_copy(connection, p, sizeof p);
opcode = p[1] & 0xffff;
size = p[1] >> 16;
if (len < size)
break;
object = wl_hash_lookup(client->display->objects, p[0]);
if (object == NULL) {
wl_client_marshal(client, &client->display->base,
WL_DISPLAY_INVALID_OBJECT, p[0]);
wl_connection_consume(connection, size);
len -= size;
continue;
}
if (opcode >= object->interface->method_count) {
wl_client_marshal(client, &client->display->base,
WL_DISPLAY_INVALID_METHOD, p[0], opcode);
wl_connection_consume(connection, size);
len -= size;
continue;
}
method = &object->interface->methods[opcode];
wl_client_demarshal(client, object, method, size);
wl_connection_consume(connection, size);
len -= size;
}
}
static int
wl_client_connection_update(struct wl_connection *connection,
uint32_t mask, void *data)
{
struct wl_client *client = data;
uint32_t emask = 0;
if (mask & WL_CONNECTION_READABLE)
emask |= WL_EVENT_READABLE;
if (mask & WL_CONNECTION_WRITABLE)
emask |= WL_EVENT_WRITEABLE;
return wl_event_source_fd_update(client->source, mask);
}
static void
advertise_object(struct wl_client *client, struct wl_object *object)
{
const struct wl_interface *interface;
static const char pad[4];
uint32_t length, p[2];
interface = object->interface;
length = strlen(interface->name);
p[0] = object->id;
p[1] = length;
wl_connection_write(client->connection, p, sizeof p);
wl_connection_write(client->connection, interface->name, length);
wl_connection_write(client->connection, pad, -length & 3);
}
static struct wl_client *
wl_client_create(struct wl_display *display, int fd)
{
struct wl_client *client;
struct wl_object_ref *ref;
uint32_t count;
client = malloc(sizeof *client);
if (client == NULL)
return NULL;
memset(client, 0, sizeof *client);
client->display = display;
client->source = wl_event_loop_add_fd(display->loop, fd,
WL_EVENT_READABLE,
wl_client_connection_data, client);
client->connection = wl_connection_create(fd,
wl_client_connection_update,
client);
wl_list_init(&client->object_list);
wl_connection_write(client->connection,
&display->client_id_range,
sizeof display->client_id_range);
display->client_id_range += 256;
/* Write list of global objects to client. */
count = wl_list_length(&display->global_list);
wl_connection_write(client->connection, &count, sizeof count);
ref = container_of(display->global_list.next,
struct wl_object_ref, link);
while (&ref->link != &display->global_list) {
advertise_object(client, ref->object);
ref = container_of(ref->link.next,
struct wl_object_ref, link);
}
wl_list_insert(display->client_list.prev, &client->link);
return client;
}
void
wl_client_destroy(struct wl_client *client)
{
struct wl_object_ref *ref;
printf("disconnect from client %p\n", client);
wl_list_remove(&client->link);
while (client->object_list.next != &client->object_list) {
ref = container_of(client->object_list.next,
struct wl_object_ref, link);
wl_list_remove(&ref->link);
wl_surface_destroy(client, (struct wl_surface *) ref->object);
free(ref);
}
wl_event_source_remove(client->source);
wl_connection_destroy(client->connection);
free(client);
}
static int
wl_display_create_surface(struct wl_client *client,
struct wl_display *display, uint32_t id)
{
struct wl_surface *surface;
struct wl_object_ref *ref;
surface = wl_surface_create(display, client, id);
ref = malloc(sizeof *ref);
if (ref == NULL) {
wl_client_marshal(client, &display->base,
WL_DISPLAY_NO_MEMORY);
return -1;
}
ref->object = &surface->base;
wl_hash_insert(display->objects, &surface->base);
wl_list_insert(client->object_list.prev, &ref->link);
return 0;
}
static int
wl_display_commit(struct wl_client *client,
struct wl_display *display, uint32_t key)
{
const struct wl_compositor_interface *interface;
uint32_t frame;
client->pending_frame = 1;
interface = display->compositor->interface;
frame = interface->notify_commit(display->compositor);
wl_client_marshal(client, &display->base,
WL_DISPLAY_ACKNOWLEDGE, key, frame);
return 0;
}
static const struct wl_method display_methods[] = {
{ "create_surface", wl_display_create_surface, "n" },
{ "commit", wl_display_commit, "u" }
};
static const struct wl_event display_events[] = {
{ "invalid_object", "u" },
{ "invalid_method", "uu" },
{ "no_memory", "" },
{ "acknowledge", "uu" },
{ "frame", "uu" }
};
static const struct wl_interface display_interface = {
"display", 1,
ARRAY_LENGTH(display_methods), display_methods,
ARRAY_LENGTH(display_events), display_events,
};
WL_EXPORT struct wl_display *
wl_display_create(void)
{
struct wl_display *display;
display = malloc(sizeof *display);
if (display == NULL)
return NULL;
display->loop = wl_event_loop_create();
if (display->loop == NULL) {
free(display);
return NULL;
}
display->objects = wl_hash_create();
if (display->objects == NULL) {
free(display);
return NULL;
}
wl_list_init(&display->surface_list);
wl_list_init(&display->client_list);
wl_list_init(&display->global_list);
display->client_id_range = 256; /* Gah, arbitrary... */
display->id = 1;
display->base.interface = &display_interface;
wl_display_add_object(display, &display->base);
if (wl_display_add_global(display, &display->base)) {
wl_event_loop_destroy(display->loop);
free(display);
return NULL;
}
return display;
}
WL_EXPORT void
wl_display_add_object(struct wl_display *display, struct wl_object *object)
{
object->id = display->id++;
wl_hash_insert(display->objects, object);
}
WL_EXPORT int
wl_display_add_global(struct wl_display *display, struct wl_object *object)
{
struct wl_object_ref *ref;
ref = malloc(sizeof *ref);
if (ref == NULL)
return -1;
ref->object = object;
wl_list_insert(display->global_list.prev, &ref->link);
return 0;
}
WL_EXPORT void
wl_surface_post_event(struct wl_surface *surface,
struct wl_object *sender,
uint32_t event, ...)
{
va_list ap;
va_start(ap, event);
wl_client_vmarshal(surface->client, sender, event, ap);
va_end(ap);
}
struct wl_input_device {
struct wl_object base;
struct wl_display *display;
uint32_t button_state[16];
uint32_t button_count;
int32_t x, y;
};
static const struct wl_method input_device_methods[] = {
};
static const struct wl_event input_device_events[] = {
{ "motion", "iiii" },
{ "button", "uuiiii" },
{ "key", "uu" },
};
static const struct wl_interface input_device_interface = {
"input_device", 1,
ARRAY_LENGTH(input_device_methods),
input_device_methods,
ARRAY_LENGTH(input_device_events),
input_device_events,
};
WL_EXPORT const struct wl_interface *
wl_input_device_get_interface(void)
{
return &input_device_interface;
}
WL_EXPORT void
wl_display_post_frame(struct wl_display *display,
uint32_t frame, uint32_t msecs)
{
struct wl_client *client;
client = container_of(display->client_list.next,
struct wl_client, link);
while (&client->link != &display->client_list) {
if (client->pending_frame) {
wl_client_marshal(client, &display->base,
WL_DISPLAY_FRAME, frame, msecs);
client->pending_frame = 0;
}
client = container_of(client->link.next,
struct wl_client, link);
}
}
WL_EXPORT void
wl_display_set_compositor(struct wl_display *display,
struct wl_compositor *compositor)
{
display->compositor = compositor;
}
WL_EXPORT struct wl_event_loop *
wl_display_get_event_loop(struct wl_display *display)
{
return display->loop;
}
WL_EXPORT void
wl_display_run(struct wl_display *display)
{
while (1)
wl_event_loop_wait(display->loop);
}
static void
socket_data(int fd, uint32_t mask, void *data)
{
struct wl_display *display = data;
struct sockaddr_un name;
socklen_t length;
int client_fd;
length = sizeof name;
client_fd = accept (fd, (struct sockaddr *) &name, &length);
if (client_fd < 0)
fprintf(stderr, "failed to accept\n");
wl_client_create(display, client_fd);
}
WL_EXPORT int
wl_display_add_socket(struct wl_display *display,
const char *name, size_t name_size)
{
struct sockaddr_un addr;
int sock;
socklen_t size;
sock = socket(PF_LOCAL, SOCK_STREAM, 0);
if (sock < 0)
return -1;
addr.sun_family = AF_LOCAL;
memcpy(addr.sun_path, name, name_size);
size = offsetof (struct sockaddr_un, sun_path) + name_size;
if (bind(sock, (struct sockaddr *) &addr, size) < 0)
return -1;
if (listen(sock, 1) < 0)
return -1;
wl_event_loop_add_fd(display->loop, sock,
WL_EVENT_READABLE,
socket_data, display);
return 0;
}