weston/libweston/renderer-gl
Vitaly Prosyak cda130e4b0 gl-renderer: add declaration of color mapping function
Introduce shader color mapping identity and 3D LUT.
Shader requirements struct uses union for color mapping
to prepare the place for 3x3 matrix.

Signed-off-by: Vitaly Prosyak <vitaly.prosyak@amd.com>
2022-02-09 20:42:50 -05:00
..
egl-glue.c gl-renderer: query DRM device given an EGLDisplay 2021-11-25 10:47:39 -03:00
fragment.glsl gl-renderer: implement SHADER_COLOR_CURVE_LUT_3x1D 2021-06-21 14:36:33 +00:00
gl-renderer-internal.h gl-renderer: add declaration of color mapping function 2022-02-09 20:42:50 -05:00
gl-renderer.c compositor: Remove desktop zoom 2022-02-03 15:51:20 +00:00
gl-renderer.h gl-renderer: Replace pbuffer-create args with struct 2020-03-20 15:25:24 +00:00
gl-shader-config-color-transformation.c gl-renderer: implement 3 x 1D LUT color pre-curve 2021-06-21 14:36:33 +00:00
gl-shaders.c gl-renderer: implement SHADER_COLOR_CURVE_LUT_3x1D 2021-06-21 14:36:33 +00:00
meson.build gl-renderer: implement 3 x 1D LUT color pre-curve 2021-06-21 14:36:33 +00:00
vertex.glsl gl-renderer: move vertex shader into new file 2021-02-25 13:16:02 +02:00