Pekka Paalanen c647ed79de compositor: add surface-shooting API
This is an optional API that will be implemented by the renderers. It
allows to fetch the current contents of a surface, essentially the
buffer contents from a client buffer, converted to an RGBA format.

This is meant as a debugging API. The implementations may be heavy and
cause a stall, so they are not intended to be used often during normal
operations.

Renderers are expected to convert whatever data a surface has to a
single RGBA format.

Changes in v2:
- remove stride and format arguments from the API

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v1 Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2015-02-25 14:47:31 +02:00
2015-02-25 14:47:31 +02:00
2015-02-05 14:40:30 -08:00
2010-11-06 21:04:03 -04:00
2012-04-25 10:17:42 -04:00
2012-10-25 15:00:42 -04:00

Weston

Weston is the reference implementation of a Wayland compositor, and a
useful compositor in its own right.  Weston has various backends that
lets it run on Linux kernel modesetting and evdev input as well as
under X11.  Weston ships with a few example clients, from simple
clients that demonstrate certain aspects of the protocol to more
complete clients and a simplistic toolkit.  There is also a quite
capable terminal emulator (weston-terminal) and an toy/example desktop
shell.  Finally, weston also provides integration with the Xorg server
and can pull X clients into the Wayland desktop and act as a X window
manager.

Refer to http://wayland.freedesktop.org/building.html for building
weston and its dependencies.

The test suite can be invoked via `make check`; see
http://wayland.freedesktop.org/testing.html for additional details.
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