weston/src
Kristian Høgsberg 9629fe3206 Simplify shm buffer handling
There was a lot of code here to do a lot of work we didn't need to do.
If we damage a surface with a shm buffer attached, all we need to do
is to re-upload the damaged region to the texture.  As for drm buffers,
we don't assume anything changes on attach and only update the
regions the client tells us to update in the damage request.
2012-03-26 19:27:35 -04:00
..
.gitignore update git ignores 2012-01-27 10:44:22 +02:00
compositor-drm.c compositor-drm: Check es->image, not es->buffer when looking for overlays 2012-03-26 11:48:55 -04:00
compositor-openwfd.c Add an option parser 2012-03-12 01:28:50 -04:00
compositor-wayland.c Hook up axis events. 2012-03-22 11:03:41 -06:00
compositor-x11.c Hook up axis events. 2012-03-22 11:03:41 -06:00
compositor.c Simplify shm buffer handling 2012-03-26 19:27:35 -04:00
compositor.h Simplify shm buffer handling 2012-03-26 19:27:35 -04:00
evdev.c Hook up axis events. 2012-03-22 11:03:41 -06:00
evdev.h
hash.c
hash.h
libbacklight.c compositor-drm: fix libbacklight build 2012-03-04 22:00:02 -05:00
libbacklight.h compositor-drm: Just pull in libbacklight source for now 2012-02-29 14:23:51 -05:00
Makefile.am Revert "automake: Don't fail the build if we can't setuid." 2012-03-20 22:44:08 -04:00
matrix.c compositor: simplify the matrix inversion API 2012-01-27 10:44:22 +02:00
matrix.h compositor: simplify the matrix inversion API 2012-01-27 10:44:22 +02:00
screenshooter.c Secure screenshooter protocol. 2012-03-24 14:40:21 -04:00
shell.c config-parser: consolidate shell files into weston.ini only 2012-03-25 08:49:30 -04:00
tablet-shell.c Modify bindings for axis event detection. 2012-03-22 11:03:41 -06:00
tty.c Revert "weston: Drop priviledges early, and seteuid when needed" 2012-01-24 12:41:19 -05:00
util.c Modify bindings for axis event detection. 2012-03-22 11:03:41 -06:00
xserver-launcher.c Use typesafe server-side stubs 2012-03-04 21:57:37 -05:00