Secure screenshooter protocol.
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2d7ab82d74
commit
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@ -8,7 +8,8 @@ noinst_PROGRAMS = \
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libexec_PROGRAMS = \
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$(desktop_shell) \
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$(tablet_shell)
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$(tablet_shell) \
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$(screenshooter)
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if BUILD_SIMPLE_CLIENTS
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simple_clients_programs = \
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@ -31,7 +32,6 @@ terminal = weston-terminal
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clients_programs = \
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flower \
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screenshot \
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image \
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dnd \
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smoke \
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@ -42,6 +42,7 @@ clients_programs = \
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desktop_shell = weston-desktop-shell
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tablet_shell = weston-tablet-shell
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screenshooter = weston-screenshooter
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noinst_LIBRARIES = libtoytoolkit.a
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@ -65,8 +66,8 @@ toolkit_libs = \
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flower_SOURCES = flower.c
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flower_LDADD = $(toolkit_libs)
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screenshot_SOURCES = screenshot.c screenshooter-protocol.c
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screenshot_LDADD = $(toolkit_libs)
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weston_screenshooter_SOURCES = screenshot.c screenshooter-protocol.c
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weston_screenshooter_LDADD = $(toolkit_libs)
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weston_terminal_SOURCES = terminal.c
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weston_terminal_LDADD = $(toolkit_libs) -lutil
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@ -22,6 +22,7 @@
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#include <stdlib.h>
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#include <string.h>
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#include <linux/input.h>
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#include "compositor.h"
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#include "screenshooter-server-protocol.h"
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@ -30,6 +31,8 @@ struct screenshooter {
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struct wl_object base;
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struct weston_compositor *ec;
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struct wl_global *global;
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struct wl_client *client;
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struct weston_process screenshooter_process;
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};
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static void
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@ -81,8 +84,40 @@ static void
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bind_shooter(struct wl_client *client,
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void *data, uint32_t version, uint32_t id)
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{
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wl_client_add_object(client, &screenshooter_interface,
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struct screenshooter *shooter = data;
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struct wl_resource *resource;
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resource = wl_client_add_object(client, &screenshooter_interface,
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&screenshooter_implementation, id, data);
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if (client != shooter->client) {
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wl_resource_post_error(resource, WL_DISPLAY_ERROR_INVALID_OBJECT,
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"screenshooter failed: permission denied");
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wl_resource_destroy(resource, 0);
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}
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}
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static void
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screenshooter_sigchld(struct weston_process *process, int status)
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{
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struct screenshooter *shooter =
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container_of(process, struct screenshooter, screenshooter_process);
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shooter->client = NULL;
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}
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static void
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screenshooter_binding(struct wl_input_device *device, uint32_t time,
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uint32_t key, uint32_t button, uint32_t axis,
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int32_t state, void *data)
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{
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struct screenshooter *shooter = data;
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const char *screenshooter_exe = LIBEXECDIR "/weston-screenshooter";
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if (!shooter->client)
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shooter->client = weston_client_launch(shooter->ec,
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&shooter->screenshooter_process,
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screenshooter_exe, screenshooter_sigchld);
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}
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struct screenshooter *
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@ -98,10 +133,13 @@ screenshooter_create(struct weston_compositor *ec)
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shooter->base.implementation =
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(void(**)(void)) &screenshooter_implementation;
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shooter->ec = ec;
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shooter->client = NULL;
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shooter->global = wl_display_add_global(ec->wl_display,
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&screenshooter_interface,
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shooter, bind_shooter);
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weston_compositor_add_binding(ec, KEY_S, 0, 0, MODIFIER_SUPER,
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screenshooter_binding, shooter);
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return shooter;
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}
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