932c374779
Now that we have the if-else ladder to call color_pipeline() only when necessary, and since only color_pipeline() needs undo-premult, move undo-premult into color_pipeline(). This is a small step towards improving code readability. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com> |
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egl-glue.c | ||
fragment.glsl | ||
gl-renderer-internal.h | ||
gl-renderer.c | ||
gl-renderer.h | ||
gl-shader-config-color-transformation.c | ||
gl-shaders.c | ||
meson.build | ||
vertex.glsl |