weston/libweston/renderer-gl
Pekka Paalanen 932c374779 gl-renderer: move undo-premult to color_pipeline()
Now that we have the if-else ladder to call color_pipeline() only when
necessary, and since only color_pipeline() needs undo-premult, move
undo-premult into color_pipeline().

This is a small step towards improving code readability.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-06-22 12:15:58 +00:00
..
egl-glue.c gl_renderer: log EGL features 2022-05-18 14:18:53 +03:00
fragment.glsl gl-renderer: move undo-premult to color_pipeline() 2022-06-22 12:15:58 +00:00
gl-renderer-internal.h gl-renderer: move extension lists away from log 2022-05-18 13:45:53 +03:00
gl-renderer.c gl-renderer: Ensure gl_buffer_state is present for direct-display 2022-06-03 14:46:37 +03:00
gl-renderer.h gl-renderer: Replace pbuffer-create args with struct 2020-03-20 15:25:24 +00:00
gl-shader-config-color-transformation.c gl-renderer: shaders implementation of color mapping function 2022-02-09 20:42:50 -05:00
gl-shaders.c gl-renderer: call it view_alpha in frag 2022-06-22 12:15:58 +00:00
meson.build gl-renderer: implement 3 x 1D LUT color pre-curve 2021-06-21 14:36:33 +00:00
vertex.glsl gl-renderer: move vertex shader into new file 2021-02-25 13:16:02 +02:00